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Minecraft:Bedrock Edition beta 1.16.0.51

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Revision as of 19:28, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox version

Beta 1.16.0.51 is the sixth beta version for Minecraft:Bedrock Edition 1.16.0, released on March 16, 2020,<ref>Template:Cite</ref> which adds some features from the Nether Update, more parity and fixes bugs.

Additions

Blocks

File:Ancient Debris JE1 BE1.png Ancient debris

File:Basalt (UD) JE1 BE1.png Minecraft:Basalt

  • Make up basalt pillars.
  • Generates in soul sand valleys.
  • Can be placed directionally, similarly to Minecraft:logs.

File:Block of Netherite JE1 BE1.png Block of netherite

Script error: No such module "animate". Crimson and warped fungus

Script error: No such module "animate". Crimson and warped nylium

  • Resemble grass blocks.
  • Can be spread to Minecraft:netherrack by using bone meal on a Minecraft:netherrack block next to a nylium block.
  • If bone meal is used on a nylium block, it generates Crimson and warped fungus, Crimson and warped roots, and nether sprouts, depending the type of nylium.

Script error: No such module "animate". Crimson and warped planks

Script error: No such module "animate". Crimson and warped roots

  • Foliage that generates in both crimson and warped forest Minecraft:biomes, as well as soul sand valleys.
  • Can be placed into flower pots.
  • Roots have a chance to generate by applying bone meal directly to their respective nylium block, making them renewable.

Script error: No such module "animate". Crimson and warped stems

File:Nether Sprouts JE2 BE2.png Nether sprouts

  • Foliage that generates in warped forests.
  • Have a chance to generate by applying bone meal directly to a warped nylium block, making them renewable.

File:Warped Wart Block JE1 BE1.png Minecraft:Warped Wart Block

  • A variation of the nether wart block, but cannot be crafted.
  • Generates as a part of huge warped fungi. Sometimes generates in the ground replacing the warped nylium in the warped forest biome.
  • Can be used in Minecraft:composters.

File:Polished Basalt (UD) JE1 BE1.png Minecraft:Polished Basalt

File:Shroomlight BE.png Minecraft:Shroomlight

File:Soul Fire JE1.gif Soul fire

  • Blue variant of Minecraft:fire.
  • Fire lit on soul soil turns into soul fire regardless of dimension.
  • Generates naturally in the soul sand valley biome in Minecraft:the Nether.
  • Deals damage at a rate of Template:Hp per second as opposed to the Template:Hp per second of regular fire.
  • Does not extinguish when in the rain.

File:Soul Lantern.png Soul fire lantern

  • Gives off a light level of 10.
  • Crafted similarly to a normal Minecraft:lantern, using a soul fire torch instead of a normal Minecraft:torch.
  • Have an animated texture.

File:Soul Torch.gif Soul fire torch

  • Gives off a light level of 10.
  • Crafted similarly to a normal torch, with soul soil being placed under the stick.

File:Soul Soil JE1 BE1.png Soul soil

  • Generates in the soul sand valley, alongside conventional soul sand.
  • Minecraft:Fire lit on soul soil is soul fire.
  • The player does not sink and is not slowed when walking in soul soil.

File:Target JE1 BE1.png Minecraft:Target

  • Minecraft:Redstone component that can be activated by shooting projectiles into it.
    • Signal is stronger depending on how close the projectile is to the center of the block. The signal strength goes up to 15.
  • Can be crafted using a hay block and 4 redstone dust pieces.
  • Available only through Experimental gameplay.

File:Weeping Vines Plant BE1.png Weeping vines

  • Generates in the crimson forest.
  • Is placed on the bottom of a Minecraft:block and grows downward.

Items

Script error: No such module "animate". Netherite armor

  • Upgraded with a netherite ingot and the respective diamond item.
  • Does not burn in lava, as a dropped item.
  • Floats in Minecraft:lava.
  • Tougher than diamond Minecraft:armor.
  • Has higher durability and enchantability than diamond. But does not have as much enchantablity as gold.
  • Has a knockback resistance tag.

Script error: No such module "animate". Netherite Minecraft:axe, Minecraft:hoe, Minecraft:pickaxe, Minecraft:shovel, and Minecraft:sword.

  • Upgraded with a netherite ingot and the respective diamond Minecraft:item.
  • Does not burn in Minecraft:lava.
  • Floats in lava.
  • All work faster than diamond but not faster than gold.

File:Netherite Ingot JE1 BE2.png Netherite ingot

  • Created with 4 gold ingots and 4 netherite scraps.
  • Can be used to upgrade diamond tools and Minecraft:armor.
  • Floats in lava.
  • Cannot burn in lava.

File:Netherite Scrap JE2 BE1.png Netherite scrap

  • Created by smelting ancient debris in a Minecraft:furnace or blast furnace.
  • Used to create netherite ingots.
  • Floats in lava.
  • Cannot burn in lava.

Spawn eggs

  • Added Script error: No such module "SpriteFile". hoglin and Script error: No such module "SpriteFile". Minecraft:piglin spawn eggs.

Mobs

File:Hoglin BE2.png Hoglins

  • Spawn in crimson forests.
  • Attack players on sight.
  • Drop raw porkchop. Do not drop Minecraft:leather yet.
  • Have an adult and baby variant.
  • Can be bred with crimson fungi.
  • Are hunted by adult Minecraft:piglins.
    • Baby hoglins are left alone by adult and baby piglins.
  • Avoid placed warped fungi.

Script error: No such module "animate". Minecraft:Piglins

  • Spawn in crimson forests and nether wastes biomes.
  • Randomly spawn with golden Minecraft:sword or Minecraft:crossbow.
  • Adults are hostile; babies are neutral.
    • Piglins do not attack players wearing at least one piece of golden armor.
    • Adult piglins turn aggressive when a player is mining blocks of gold or opening Minecraft:chests, even if they are wearing gold armor.
  • The player can barter with them by right-clicking with golden ingots or drop them on the ground, which makes them drop at least one item or block.
  • Attack adult hoglins.
    • Baby piglins do not attack and adult piglins do not attack baby hoglins.
  • Adults attack wither skeletons and Minecraft:withers.
  • Are creeped out by soul fire, soul fire torches, soul fire lanterns, and zombie pigmen.
  • Can spawn with golden Minecraft:armor.
  • Convert to a zombified piglin when in the Minecraft:Overworld and the End.
  • Currently have none of the sounds from
  1. REDIRECT Template:Edition

Template:Rcat and use the player hurt sound. This is a temporary placeholder.

World generation

Minecraft:Biomes

  • Script error: No such module "SpriteFile". Crimson forest
    • A dense forest with huge crimson fungi. Nether wart blocks and Nether fungi are found in patches on the ground and weeping vines are found under the trees and nether wart stalactites.
    • Zombified Piglins, piglins and hoglins may spawn here.
  • Script error: No such module "SpriteFile". Soul sand valley
    • A vast grotto composed of uncovered soul sand, soul soil, large pillars made of Minecraft:basalt, blue fog, and soul fire.
    • Skeletons, ghasts, and endermen may spawn here.
  • Script error: No such module "SpriteFile". Warped forest
    • A color variation of the crimson forest, but with somewhat different vegetation and blue particles and fog effects.
    • Only endermen may spawn here.

Structures

  • File:Huge Crimson fungi.png Huge crimson fungi and File:Huge Warped fungi.png huge warped fungi
    • New structure resembling trees found in crimson and warped forests, respectively.
    • Made of crimson and warped stem blocks as well as red nether wart blocks and warped wart blocks.
    • Can be grown from their respective Nether fungi.

Gameplay

Enchanting

  • Implemented Curse of Vanishing
    • Any item with this enchantment disappears when the player dies with the item in the inventory.
    • The keepinventory gamerule prevents this.
    • Cannot be removed with a Minecraft:grindstone.
  • Fully implemented Curse of Binding
    • Any item with this enchantment can not be removed by the player in survival mode, and can come off when the player dies.
    • Cannot be removed with a Minecraft:grindstone.

Changes

Template:Message boxTemplate:Article other

Blocks

Minecraft:Corals and Minecraft:Coral Fans

  • Now drop themselves when mined with Silk Touch.

Minecraft:Magma Blocks

  • Now melt top snow sitting on it.

Minecraft:Mushrooms

  • Variants of brown and red now have been renamed to "Brown Mushroom" and "Red Mushroom" respectively.

Minecraft:Mushroom Blocks

  • Variants of brown, red and stem now have been renamed to "Brown Mushroom Block," "Red Mushroom Block," "Mushroom Stem" respectively.
    • Variant of pores is still named "Mushroom."

Shulker boxes

  • Can now be undyed in a cauldron.

Minecraft:Walls

  • Walls do not have gaps anymore when stacked vertically.

Mobs

Minecraft:Mobs

  • Mobs killed by lingering potions now drop XP and uncommon loot when the potion came from a player.
  • Mobs now pickup items and equip armor.

Minecraft:Enderman

  • Can no longer pick up netherrack, but can now pick up some of the newly added blocks.

Squid

  • Now spawn more frequently. Ocean cap is now 4 and river cap is now 2.

Minecraft:Withers

  • Can now be summoned using soul soil in the base.

Gameplay

Knockback

  • Knockback resistance is now a scale instead of a probability.

Fire Resistance

  • Now slightly increases the player's visibility while in lava.

General

Add-ons and map making

  • Nether biome generation are now data driven.

Generation

Far Lands

  • Skygrid in Overworld no longer generates.

Fixes

Crashes

  • Game no longer crashes when the
  1. REDIRECT Template:Command

Template:Redr command is used while the dragon is respawning.

General

  • Corrected fishing rod's bobber movement.
  • Large quantities of snow no longer suddenly generates in chunks.

Gameplay

  • Minecart hoppers now drop a hopper item when being destroyed by a ranged attack. (Template:Bug)
  • Placing a block against an interactive block while crouched no longer opens the UI.
  • Interacting with a minecart hopper now opens the hopper screen and no longer blocks other screens from opening.
  • Fixed Armor Stand and its contents dropping as items when broken when 'Tile Drops' rule is false.
  • Flying Players are able to return to the overworld if an end portal is on their spawn point.
  • Enchanted bows are no longer consumed when auto-crafting dispensers.
  • Players can no longer breathe underwater when swimming under blocks with a Turtle Shell equipped. (Template:Bug)
  • TNT no longer drops as an item when exploded. (Template:Bug)
  • /locate now correctly displays the nearest structure. (Template:Bug)
  • Players no longer teleport through partial blocks when relogging. (Template:Bug)
  • Tools now make noise when they break. (Template:Bug)
  • State of Creative flying now remains after accessing world setting.
  • Players no longer "swim" through the air after swimming in a bubble column. (Template:Bug)
  • Boats can now move and don't get stuck when on top of all partial block. (Template:Bug)
  • Boats no longer continue sliding on bottom half slab.
  • Fire charges are now consumed when used to light campfires. (Template:Bug)
  • Player is no longer displaced into solid blocks on respawn by non-solid blocks resulting in x-ray vision. (Template:Bug)
  • Kelp no longer stops growing at too low of a height. (Template:Bug)
  • Enchantment tables no longer display options with no attached enchant.

Graphical

Mobs

  • Mobs now pickup items and equip armor. (Template:Bug)
  • Tamed horses can no longer be tempted by food that cannot be used to breed them.
  • Some mobs had a large delay for finding their nearest attackable target (Wolves attacking sheep).
  • Squid now spawn more frequently. Ocean cap is now 4 and river cap is now 2. (Template:Bug)
  • Iron golems now ensure they can reach a target before choosing to attack it. (Template:Bug)
  • Jumping animation is no longer broken for horses.
  • Polar Bear no longer chases player on its two back legs.
  • Sheep no longer eat grass through partial blocks.
  • Fixed issue where Enderman would not attack the player when looked at.
  • Mobs no longer start shaking when entering minecarts.
  • Fish no longer spawn in flowing water.
  • Despawn rules have been changed to closely match Java despawn rules (Template:Bug)
    • This change allows mobs to more consistently spawn around the player and improve the frequency of mobs spawning underground while the player is exploring caves, as well as trying to farm areas that spawn specific mobs (eg. wither skeletons, in nether fortresses).
    • Any mobs that have been set to persist (tempted, name-tagged, tamed, bred, etc) never naturally despawn.
    • Almost all naturally spawning mobs automatically despawn when they are 54 blocks or further away from the nearest players.
    • Fish automatically despawn at a max range of 40 blocks or further.
    • If mobs are between 32 and 54 blocks from the nearest player, they must not take damage for 30 seconds as well as successfully roll a 1 in 800 chance to despawn.

Blocks

  • Trapdoor collision now matches their visual shape. (Template:Bug)
  • Paintings can no longer be placed on top of item frames.
  • Cactus blocks now break when next to lava.
  • Flowers in snow now break properly and drop the correct item. (Template:Bug)
  • Falling blocks no longer break when falling on ice blocks and glass.
  • Falling blocks are now broken by partial blocks that are placed above piston arms facing up.
  • Mycelium no longer wrongly turns to dirt due to not having enough light.

Controls

  • Quality of life changes to the inventory screen when using a controller. Controls are now more user friendly and closer resemble the controls when using mouse and keyboard. (Template:Bug)
  • You can now strafe downward in water while swimming by holding the sneak button.
  • Control profile now properly switches to water controls when getting out of a bed underwater. (Template:Bug)

Sounds

  • Flying with elytra at high speeds no longer causes the sound to become jittery. (Template:Bug)

User interface

  • The player can no longer type beyond what can be seen in the Book and Quill.
  • Adjusted hover text position in inventory to respect input mode (controller mode should show hover text at the edge of the currently selected element).
  • Carve tooltip is now displayed when pointing shears at pumpkin.
  • Tooltip for leaving boat is now consistent across platforms.
  • Added Grow tooltip when pointing bone meal at compatible blocks.
  • Can no longer accidentally open keyboard when using book and quill with touch controls.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.16.0.51 es:Bedrock Edition beta 1.16.0.51 fr:Édition Bedrock bêta 1.16.0.51 ja:Bedrock Edition beta 1.16.0.51 pt:Edição Bedrock beta 1.16.0.51 ru:Beta 1.16.0.51 (Bedrock Edition) zh:基岩版1.16.0.51