Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 26.70.20

From SAS Gaming Wiki
Revision as of 11:09, 19 October 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Infobox version


Beta 26.70.20 (ChromeOS, Android, Nintendo Switch 2) or Preview 26.70.20 (Windows, iOS, iPadOS, Xbox, PlayStation), also known as 1.26.70.20 Beta/Preview, is the first beta/Preview for Minecraft:Bedrock Edition 26.70, released on October 11, 2026, for iOS and iPadOS, and on October 13, 2026, for all remaining devices,<ref>Template:Cite</ref> which adds Minecraft:crevasses, Minecraft:brittle ice and Minecraft:jukebox playlists, and fixes bugs.

This version was released for the Minecraft:Nintendo Switch 2 closed beta on October 16, 2026, being the seventh closed beta.

Additions

Blocks

File:Brittle Ice (age 0) JE1.png Minecraft:Brittle ice

Changes

Blocks

Minecraft:Icicle

  • The sides of the block now render brighter.
  • Now have the correct size.

File:Jukebox JE3 BE3.png Minecraft:Jukebox

Items

File:Arrow of Freezing BE2.png Minecraft:Arrow of Freezing

Mobs

Minecraft:Frostbite

  • Can now pick up and use Minecraft:spears, though they do not use the charge attack.

Minecraft:Zombified piglin

  • Unarmed piglins and piglin brutes now remain unarmed when transforming into zombified piglins.

World generation

Minecraft:Ice caves

General

Minecraft:Closed captions

  • Added generic closed captions to jump and land sounds.

Minecraft:Experiments

  • Removed the "Drop 4 of 2026" experiment and implemented all features in vanilla gameplay.

Minecraft:Marketplace

  • Added support for purchasing Marketplace content as gifts for friends.

Minecraft:Realms

  • Realms FAQ scrollbars now update when sections are expanded.
  • The new Realms information screen's "Learn more" button disappears for a player once they have clicked it the first time.
  • The Minecraft:Realms Hub's "Learn more" section now contains a button linking to a website with Realms tutorials, or contains a QR code for the player to access the tutorials.

Server

  • Added optional dedicated server performance warnings with configurable tick-time thresholds and notification cooldowns.

UI

  • Added store row names to text-to-speech.
  • Screen narration now reads slider values the way they are displayed.
  • A skin or offer is now focused by default when entering the character edit screen.
  • Pack downloads on Windows will be stored as blobs to mitigate partial deletion of cached pack content by Windows Disk Management.
  • Bopomofo and Bopomofo Extended characters now use consistent full-width spacing alongside Chinese text.
  • Updated the Minecraft:Inbox Feedback tab on consoles to direct players to feedback.minecraft.net.
  • Japanese and Chinese text now displays correctly on the Marketplace's "My Library" button on mobile.
  • Profile images now update correctly when the selected character appearance changes.
  • New Player Path mode and difficulty card illustrations no longer flicker or resize when the screen first appears.
  • Changed Block Light Quality options to Low, Medium, High, and Ultra, though their functionality remains the same.
  • Added responsive Marketplace store rows for browsing content cards.
  • Marketplace offers that are incompatible with the player's device now remain visible with purchase buttons disabled.
  • The "Play" button on the updated main menu has been renamed to "Play Preview" when in Preview; "Play Beta" when in beta.
  • The game version is now displayed with an "1." on the updated main menu.
    • The Editor main menu now distinguishes Preview versions.
    • A "Preview" suffix is added to Preview versions and "Beta" suffix is added to beta versions.
  • Re-added the "Get started" screen, with Minecraft:Ore UI.

Technical

Minecraft:API

  • Script API string arguments now preserve embedded NUL (\0) characters instead of being truncated.
  • Added additional error context information when an exception is thrown inside of an event callback.
  • Added Newline and whitespace changes to the formatting of the stack error context for exceptions.
  • Released Template:Cd version 2.12.0.
  • Added Template:Cd version 2.13.0-beta.
  • Added Template:Cd property to Template:Cd in Template:Cd beta.

Blocks

  • Added the Template:Cd block component.
    • Marks a block as a source of music discs for a jukebox directly below it.
    • Requires a compatible single container.

Minecraft:Block components

  • Minecraft:Doors:
    • The upper half of a door now reports the same Template:Cd block state as the lower half, rather than always reporting the door as closed. This covers doors placed by players, doors generated as part of a structure, and doors in existing worlds, which are corrected the first time their chunk loads.
  • Minecraft:Repeater:
    • Repeater blocks now expose a Template:Cd block state that is true while a powered repeater or comparator is feeding one of the repeater's side inputs.
    • For new worlds (base game version 1.26.60 and later), repeater Template:Cd state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.
  • Minecraft:Scaffolding:
    • Scaffolding blocks now expose a Template:Cd block state that is true when the block below provides no support and is not another scaffolding.
    • For new worlds (base game version 1.26.60 and later), scaffolding Template:Cd state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.

Entity components

  • The Template:Cd component now preserves empty equipment slots when Template:Cd is set to Template:Cd.
  • Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
  • Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
  • Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
  • Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
  • The Template:Cd component enables any mob to stand on brittle ice without breaking it.

Minecraft:Features

  • Added the internal-only Template:Cd world generation feature, which carves a winding, tapered crevasse into exposed terrain.
    • This feature is not currently available for use in creator content.
    • The crevasse follows the terrain surface, extends in opposite directions from its placement position, and requires a minimum connected footprint before carving.
      • The following fields configure generation:
        • Template:Cd: Maximum end-to-end length in blocks, from 4 to 16; defaults to 16.
        • Template:Cd: Maximum cross-section width in blocks, from 2 to 8; defaults to 4.
        • Template:Cd: Minimum connected horizontal footprint required before carving, from 1 to 32 blocks; defaults to 10.
        • Template:Cd: Amount of horizontal curvature, from 0.0 to 16.0; defaults to 4.0.
        • Template:Cd: Range used to select the carve depth below the origin terrain surface, from 4 to 32 blocks; defaults to [6, 10].
        • Template:Cd: Range used to select the fill depth below the origin terrain surface, from 0 to 32 blocks; defaults to [4, 6].
        • Template:Cd: Optional block placed over the crevasse opening; omitted by default.
        • Template:Cd: Optional block placed at or below the selected fill depth; omitted by default.

Packs

  • System packs can no longer be overridden by development packs with the same identity.

Minecraft:Points of Interest

  • Released support for defining point-of-interest types with hierarchical tags in behavior packs.
  • Released Template:Cmd for locating registered points by type or tag.

UI

  • Downloading Marketplace content no longer deletes development resource, behavior, or skin packs with matching UUIDs.
  • Malformed JSON UI in resource packs (unresolved control names, invalid anchors, unknown control types, unsolvable layouts, malformed binding expressions, and view binding loops) is now reported as a content log error.
  • Route transitions are now built from animation selectors with Template:Cd, so an animation is data that can depend on the from/to navigation pair rather than a bespoke transition component.
  • Route transitions now live in the standalone Template:Cd package, with the screen animation setting in Template:Cd, so both can be consumed without depending on Template:Cd.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", and new "Nether Spawning Rebalancing" Minecraft:experimental toggles.

Changes

Mobs

Minecraft:Mob spawning

Technical

Minecraft:API

Blocks

  • Added the optional Boolean field Template:Cd to the Template:Cd loot function, defaulting to false and requiring the Upcoming Creator Features experiment.
  • When Template:Cd is Template:Cd, stored entities are copied from the block entity to the dropped item without being released, independently of the Template:Cd option.
  • Placing the dropped item restores its stored entities when the placed block supports entity storage, without releasing them.
  • Split Template:Cd's Template:Cd into Template:Cd and Template:Cd.
    • Template:Cd is a string property matching the name used when Template:Cd was used.
    • Template:Cd is a method that returns true if the event was scheduled by your pack.
  • Added two new methods to the Block API and renamed one:
    • Template:Cd which returns the amount of named events scheduled at a position, agnostic of pack origin.
    • Template:Cd which returns the vector of named events scheduled at a position by that pack.
    • Renamed Template:Cd to Template:Cd.
  • Template:Cd:
    • Added the optional Template:Cd boolean to container for block format versions 1.26.20 and later with Upcoming Creator Features enabled; it defaults to Template:Cd.
    • Setting Template:Cd to Template:Cd disables the built-in container UI and allows normal block interaction events, including registered Template:Cd callbacks, to run instead; omitting the field or setting it to Template:Cd preserves container opening without those callbacks.
    • Custom containers now follow chest interaction permissions, preventing container opening and interaction callbacks for players without permission to open containers, even when the UI is disabled.
    • Custom containers are now recognized as interactive container blocks, preventing duplicate client-side use of held items during interaction.
    • The HUD now shows the "Open" interaction hint for custom containers only when their UI is enabled.

Entity

  • Added beta Script API support for positioning entities as passengers of blocks.
    • Template:Cd positions an entity as a passenger of a block, with a position offset, rotation, rotation limit, and Template:Cd (Template:Cd, Template:Cd, or Template:Cd).
    • Template:Cd stops an entity from being a passenger of a block.
    • The read-only Template:Cd property reports whether an entity is a passenger of a block.
    • Destroying or changing a block does not automatically stop an entity from being its passenger; scripts must call Template:Cd because blocks are agnostic of their passengers.
    • The existing Template:Cd returns true when an entity is riding a vehicle or is a passenger of a block in the Riding pose; the new query.is_laying returns true when an entity is a passenger of a block in the Template:Cd pose. When Template:Cd is true and both queries are false, the entity is in the Template:Cd pose for animation.

Entity components

  • Added a new experimental Template:Cd entity component, available to entity definitions using the beta format version, which runs an entity event every time a named time marker fires on a named world clock.

Minecraft:Features

  • POI type definitions now respect behavior pack stacking order, allowing higher-priority packs to override definitions from lower-priority packs.

Graphical

Fixes

Template:Fixes Other

  • Fixed the base of an Minecraft:icicle visually flickering (z-fighting) with the block beneath it when viewed from a distance.
  • Fixed tooltip error where freezing displayed a rank.
  • Fixed tooltip error where freezing was listed as positive.
  • Fixed "Chat instructions on join" to show supported join instructions even in single-player worlds and with gameplay tips enabled; turning the setting off still allows contextual multiplayer tips.
  • Fixed text-to-speech not outputting time correctly when focused on realm player sessions on Realms Timeline tab.
  • Fixed a bug that caused all visible chunks to reload when resizing the game window on Windows.
  • Fixed script Template:Cd icons being rendered behind the text background and also being impacted by lighting.
  • Fixed bug where Realm admin log would remain on loading spinner if a player's profile did not fetch succesfully.
  • Fixes a crash that can sometimes happen on PlayStation 5 when the game uses a large number of textures at once.
  • Fixed a crash that could occur when the resource pack list refreshes while a pack is highlighted.
  • Fixed a crash due to a race condition when teleporting and removing entities on the same tick.
  • Fixed the alignment of text field focus outlines.
  • Fixed the Social button on the main menu requiring two presses to open the Social Drawer after launching the game.
  • Fixed Custom Skin button occasionally not rendering and not showing the selected skin.
  • Fixed Template:Cd and Template:Cd to clamp item stack sizes to the item's maximum stack size.
  • Fixed some scenarios where the text length was incorrectly calculated for Template:Cd used by Template:Cd.
  • Fixed a bug where Minecraft:zombies can gain new Minecraft:armor or tools after being converted from Minecraft:husks.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:es:Bedrock Edition Preview 26.70.20 Minecraft:he:Bedrock Edition Preview 26.70.20 Minecraft:pt:Edição Bedrock Preview 26.70.20 Minecraft:ru:Preview 26.70.20 (Bedrock Edition) Minecraft:zh:基岩版26.70.20