Minecraft:Bedrock Edition data values/Metadata table
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The tables shows all blocks and items with their associated metadata or damage values respectively in the current Minecraft:Bedrock Edition version.
Minecraft:Planks
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Stone
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Dirt
Alias IDs only. Template:Dvt Template:Dvt
Minecraft:Saplings
Alias IDs only. The data value is split in half. The bottom three bits determine the type of sapling (and thus the eventual tree type), according to the following table:
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value of 0 to 5 specifying the type of sapling:
|
| 0x8 | Set if sapling is ready to grow into a tree. |
The 0x8 bit functions as the counter. The counter is cleared when a sapling is dropped as an item.
Minecraft:Water and Minecraft:Lava
If bit 0x8 is set, this liquid is "falling" and only spreads downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level.
The lower three bits are the fluid block's level. 0x0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 0x1 is next highest, 0x2 lower, on through 0x7, the lowest fluid level. Along a line on a flat plane, water drops one level per meter from the source, lava drops one in the nether and two everywhere else.
The stationary versions of each fluid are "stable" and currently not being checked by the engine for further level changes. Oddly the in-code names for stationary water and lava are "water" and "lava" and the regular versions are "flowing_water" and "flowing_lava".
Minecraft:Sand
Alias IDs only. Template:Dvt Template:Dvt
Minecraft:Logs
Alias IDs only.
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value of 0 to 3 specifying the type of log:
|
| 0x4 0x8 |
A two-bit field storing a value of 0 to 2 specifying the orientation of the log:
|
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value of 0 to 1 specifying the type of log:
|
| 0x4 0x8 |
A two-bit field storing a value of 0 to 2 specifying the orientation of the log:
|
Minecraft:Leaves
If bit 0x4 is set, the leaves are permanent and will never decay. This bit is set on player-placed leaf blocks and overrides the meaning of bit 0x8.
If bit 0x8 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Fire
0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block.
Minecraft:Sandstone
Alias IDs only. For normal sandstone the bottom has a cracked pattern. The other types of sandstone have bottom faces same as the tops.
Minecraft:Red Sandstone
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Beds
| Lowest two bits value | Facing |
|---|---|
| 0 | Head facing South |
| 1 | Head facing West |
| 2 | Head facing North |
| 3 | Head facing East |
| Bit flag | Meaning |
| 0x4 | When 0, the bed is empty When 1, the bed is occupied |
| 0x8 | When 0, the foot of the bed When 1, the head of the bed |
Minecraft:Grass
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Flowers
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Double Plants
Large flowers take up two vertical blocks. The bottom block defines the type, while the top defines the direction it faces (unused). When the most significant bit (0x8) is set, the flower is the top.
Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Piston Head/Minecraft:Sticky Piston Head
The bottom three bits are a value from 0 to 5, indicating the direction of the piston (the direction the piston head is pointing).
- 0: Down
- 1: Up
- 2: north
- 3: south
- 4: west
- 5: east
Minecraft:Stairs
| Bits | Description |
|---|---|
| 0x1 0x2 |
A two-bit field containing a value from 0 to 3 specifying the direction of the stairs' full-block side:
|
| 0x4 | Set if stairs are upside-down |
| 0x8 | (unused) |
Minecraft:Redstone Wire
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 0x8 |
A four-bit field storing a value from 0 to 15 specifying the redstone dust's current redstone power level. |
Minecraft:Daylight Detector
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 0x8 |
Four bits storing a value from 0 to 15 representing the daylight detector's current redstone power level. |
Minecraft:Crops
Crops grow from values 0 to 7. Carrots, beetroot and potatoes appear to have 4 stages, but actually grow identically to wheat, merely using the same texture for multiple stages.
- Wheat
| Icon | Value |
|---|---|
| Template:BlockSprite | 0 |
| Template:BlockSprite | 1 |
| Template:BlockSprite | 2 |
| Template:BlockSprite | 3 |
| Template:BlockSprite | 4 |
| Template:BlockSprite | 5 |
| Template:BlockSprite | 6 |
| Template:BlockSprite | 7 |
- Carrots
| Icon | Value |
|---|---|
| Template:BlockSprite | 0, 1 |
| Template:BlockSprite | 2, 3 |
| Template:BlockSprite | 4, 5, 6 |
| Template:BlockSprite | 7 |
- Potatoes
| Icon | Value |
|---|---|
| Template:BlockSprite | 0, 1 |
| Template:BlockSprite | 2, 3 |
| Template:BlockSprite | 4, 5, 6 |
| Template:BlockSprite | 7 |
- Beetroot
| Icon | Value |
|---|---|
| Template:BlockSprite | 0, 1 |
| Template:BlockSprite | 2, 3 |
| Template:BlockSprite | 4, 5, 6 |
| Template:BlockSprite | 7 |
Minecraft:Farmland
| Value | Meaning |
|---|---|
| 0 | Dry land |
| 1 to 7 | Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is only used on level 7. |
Minecraft:Banner
Standing
| Bits | Description |
|---|---|
| 0x1 0x2 0x4 0x8 |
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
|
Wall
| Bits | Description |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
|
| 0x8 | Unused. |
Minecraft:Rails
| Value | Description |
|---|---|
| 0 | Straight rail connecting to the north and south. |
| 1 | Straight rail connecting to the east and west. |
| 2 | Sloped rail ascending to the east. |
| 3 | Sloped rail ascending to the west. |
| 4 | Sloped rail ascending to the north. |
| 5 | Sloped rail ascending to the south. |
| 6 | Curved rail connecting to the south and east. |
| 7 | Curved rail connecting to the south and west. |
| 8 | Curved rail connecting to the north and west. |
| 9 | Curved rail connecting to the north and east. |
Minecraft:Activator Rails, Minecraft:Detector Rails, and Minecraft:Powered Rails
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 0 to 5:
|
| 0x8 | Set if rail is active. |
Minecraft:Ladders, Minecraft:Furnaces, Minecraft:Chests, Minecraft:Trapped Chests Minecraft:Ender Chests
- Ladder
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
- Furnace
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
- Chest
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
- Trapped Chest
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
- Ender Chest
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
Minecraft:Sign
Standing
| Bits | Description |
|---|---|
| 0x1 0x2 0x4 0x8 |
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
|
Wall
| Bits | Description |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
|
Minecraft:Dispenser and Minecraft:Dropper
- Dropper
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 0 to 5 specifying which direction the dropper is facing:
|
| 0x8 | Set if dropper is activated. |
- Dispenser
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
Three bits storing a value from 0 to 5:
|
| 0x8 | If set, the dispenser is activated. |
Minecraft:Hopper
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 0 to 5:
|
| 0x8 | Set if activated/disabled. |
Minecraft:Levers
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 0 to 7:
|
| 0x8 | If this bit is set, the lever is active. |
Minecraft:Pressure Plates
- Stone or wooden pressure plate
| Bits | Values |
|---|---|
| 0x1 | If this bit is set, the pressure plate is active. |
| 0x2 0x4 0x8 |
Unused. |
- Weighted pressure plate
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 0x8 |
A four-bit field storing a value from 0 to 15 representing the weighted pressure plate's current redstone power level. |
Minecraft:Buttons
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
Three bits storing a value from 0 to 5:
|
| 0x8 | If this bit is set, the button is currently active. |
Minecraft:Snow
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Cacti and Minecraft:Sugar Cane
- Cactus
| Value | Meaning |
|---|---|
| 0 | Freshly planted cactus. |
| 1 to 15 | The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3. |
- Sugar Cane
| Value | Meaning |
|---|---|
| 0 | Freshly planted sugar cane. |
| 1 to 15 | The data value is incremented at random intervals. When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 3. |
Minecraft:Cake
| Value | Stage |
|---|---|
| 0 | Whole intact cake |
| 1 | 1 piece eaten |
| 2 | 2 pieces eaten |
| 3 | 3 pieces eaten |
| 4 | 4 pieces eaten |
| 5 | 5 pieces eaten |
| 6 | 6 pieces eaten |
Minecraft:Redstone Repeater
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value from 0 to 3 specifying the direction the redstone repeater is facing:
|
| 0x4 0x8 |
A two-bit field storing a value from 0 to 3 specifying the redstone repeater's delay:
|
Effectively, add the repeater's facing value (0 to 3) to 4×(delay-1). For example, a repeater facing west with a delay of 3 redstone ticks would have a block data value of 3 + 4×(3-1) = 11.
Minecraft:Redstone Comparator
A redstone comparator's block data specifies its orientation, mode, and powered status.
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value from 0 to 3 specifying the redstone comparator's orientation:
|
| 0x4 | Set if in subtraction mode (front torch up and powered). |
| 0x8 | Set if powered (at any power level). |
Minecraft:Trapdoors
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value from 0 to 3:
|
| 0x4 | If this bit is set, the trapdoor is open. |
| 0x8 | If this bit is set, the trapdoor is on the top half of a block. Otherwise, it is on the bottom half. |
Minecraft:Infested Block
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Stone Bricks
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Prismarine
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt
Minecraft:Sponge
Alias IDs only. Template:Dvt Template:Dvt
Brown and red mushroom blocks
Mushroom blocks consist of the same blocks throughout their structure, the data value of each block decides the texture. The default texture on all sides is porous flesh. The cap texture can be either the brown mushroom or red mushroom texture, the textures for porous and stem sides are identical. Although data values 11-13 are unused they have the same texture as data value 0 as placeholders (to keep people from destroying their maps).
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Pumpkin stem and Melon stem
| Value | Stage |
|---|---|
| 0 | Freshly planted stem |
| 1 | First stage of growth |
| 2 | Second stage of growth |
| 3 | Third stage of growth |
| 4 | Fourth stage of growth |
| 5 | Fifth stage of growth |
| 6 | Sixth stage of growth |
| 7 | Seventh stage of growth In this stage a stem can generate a melon or pumpkin next to it on an empty dirt, grass or farmland block |
Minecraft:Vines
Determines the face against which the vine is anchored. Note that (except for Top) these are testable as bit flags, unlike most of the other directional data for other block types. Multiple sides can contain vines. The "top" attachment is assumed to be present if data is 0 or there is solid block above.
- 1: south
- 2: west
- 4: north
- 8: east
Minecraft:Fence Gates
| Bits | Description |
|---|---|
| 0x1 0x2 |
Two bits storing a value from 0 to 3 specifying the direction the gate is facing:
|
| 0x4 | 0 if the gate is closed, 1 if open. |
Minecraft:Nether Wart
Like Crops, the data value is related to the size of the Nether Wart. There are three distinct visual stages to Nether Wart's growth (the associated data values are given):
| Icon | Value |
|---|---|
| Template:BlockSprite | 0 |
| Template:BlockSprite | 1-2 |
| Template:BlockSprite | 3 |
Minecraft:Brewing Stand
The bottom three bits are bit flags for which bottle slots actually contain bottles.
| Bits | Values |
|---|---|
| 0x1 | The slot pointing east |
| 0x2 | The slot pointing northwest |
| 0x4 | The slot pointing southwest |
Minecraft:Cauldron
The data value stores the amount of water kept in the cauldron, in units of glass bottles that can be filled.
| DV | Description |
|---|---|
| 0 | Empty |
| 1 | ⅓ filled |
| 2 | ⅔ filled |
| 3 | Fully filled |
Minecraft:Nether Portal
| DV | Orientation |
|---|---|
| 0 | Automatic |
| 1 | Facing North/South (obsidian to east and west) |
| 2 | Facing East/West (obsidian to north and south) |
Minecraft:End Portal Frame
The bottom two bits determine which "side" of the whole portal frame this block is a part of. To make the frame activate, each of the portal frame blocks in the pattern must "face" toward the middle. Since the image is near-symmetrical, it is difficult to tell which direction an individual block is actually facing, but if the block isn't facing in that direction and that is the last frame block where the Eye of Ender is placed, the frame won't activate.
Direction vectors for the blocks are the following:
- 0: To the south
- 1: To the west
- 2: To the north
- 3: To the east
0x4 is a bit flag: 0 is an "empty" frame block, 1 is a block with an Minecraft:Eye of Ender inserted.
Template:AnchorMinecraft:Cocoa
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value from 0 to 4 specifying the direction the pod is attached to:
|
| 0x4 0x8 |
A two-bit field storing a value from 0 to 3 specifying the stage of growth of the plant:
|
Minecraft:Tripwire Hook
| Bits | Values |
|---|---|
| 0x1 0x2 |
A two-bit field storing a value from 0 to 3:
|
| 0x4 | If set, the tripwire hook is connected and ready to trip ("middle" position). |
| 0x8 | If set, the tripwire hook is currently activated ("down" position) |
Minecraft:Tripwire
| Bits | Description |
|---|---|
| 0x1 | Set if tripwire is activated (an entity is intersecting its collision mask). |
| 0x2 | Unused |
| 0x4 | Set if tripwire is attached to a valid tripwire circuit. |
| 0x8 | Set if tripwire is disarmed. |
Minecraft:Torches and Minecraft:Redstone Torches
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Minecraft:Anvil
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Minecraft:Walls
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Minecraft:Flower Pot
Minecraft:Heads
For the block, data values determine the block placement: Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
For the item and for the tile entity, data values determine the skull type (alias IDs only): Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Block of Quartz
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Coal
Alias IDs only. Template:Dvt Template:Dvt
Minecraft:Dyes
Alias IDs only.
Minecraft:Observer
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
Three bits storing a value from 0 to 5:
|
| 0x8 | If set, the observer is powered. |
Minecraft:Bamboo
Bamboo shoot: Template:Dvt Template:Dvt
Bamboo: Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Basalt
Minecraft:Barrel
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Minecraft:Bubble Column
Minecraft:Coral
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Minecraft:Coral Block
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Minecraft:Coral Fan
Coral fan: Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Dead coral fan: Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Coral fan (hang): Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Coral fan (hang 2): Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Coral fan (hang 3): Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Frosted Ice
Minecraft:Loom
Minecraft:Grindstone
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Minecraft:Item Frame
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Minecraft:Lectern
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Minecraft:Scaffolding
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Minecraft:Seagrass
Minecraft:Sea Pickle
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Minecraft:Lantern
Minecraft:Campfire
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Minecraft:Turtle Egg
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Minecraft:Respawn Anchor
Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Smoker
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
Minecraft:Stonecutter
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Minecraft:Twisting Vines
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Minecraft:Weeping Vines
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Minecraft:Bell
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Minecraft:Blast Furnace
| Bits | Values |
|---|---|
| 0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5:
Invalid values default to 2. |
| 0x8 | Unused. |
Minecraft:Bone Block
Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Chain
Minecraft:Colored Torch
Colored torch (red/green) Template:Dvt Template:Dvt
Colored torch (blue/purple) Template:Dvt Template:Dvt
Minecraft:Composter
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Minecraft:Wool, Minecraft:Stained Terracotta, Minecraft:Stained Glass, Minecraft:Concrete, Minecraft:Concrete Powder, Minecraft:Shulker Box, Minecraft:Hardened Stained Glass, Minecraft:Hardened Stained Glass Pane and Minecraft:Carpet
Alias IDs only. Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Glow Sticks
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Minecraft:Wood and Minecraft:Stripped Wood
Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt Template:Dvt
Minecraft:Compound Creator
| Bits | Values |
|---|---|
|
0x1 |
A two-bit field storing the block's facing: |
|
0x4 |
A two-bit field storing the type of block: |
Minecraft:Compound
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Minecraft:Banner Pattern
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Minecraft:Slab
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Minecraft:pt:Valores de dados da Edição Bedrock/Tabela de metadado Minecraft:uk:Значення даних (Bedrock Edition)/Таблиця метаданих