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Minecraft:Seed Templates

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Revision as of 11:56, 6 April 2026 by imported>The1stTNTBOOM! (Fixed typo)
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Template:For Template:Distinguish Template:Exclusive

File:Ore UI - Create New World Screen "Advanced" Tab Settings - Templates Button - Seed Templates Screen Menu (Bedrock).png
The seed templates

The seed templates is an interface Template:In that allows the player to choose from a number of preset seeds for generating worlds with specific features or landscapes near the Minecraft:world spawn. There are 25 different seed templates.

Usage

To get to the seed template interface, from the "Worlds" tab in the Minecraft:play screen, select "Minecraft:Create New World" twice. Go to the "Advanced" section, and next to the "Seed" input field, there is an button named "Templates". Clicking on this button opens the seed templates screen. This screen shows a scroll-able region of named thumbnails to browse the preset seeds. Clicking on a thumbnail returns to the "Create New World" page with the applicable seed filled in.

Seed templates are only accessible with an Internet connection, even though world creation does not require this.

Templates

In the table below, the spawn point is not always the same every time a world is generated, varying by a few blocks in any direction.

Template name World seed World spawn Nearby biomes Notable features nearby Notes
File:Preset deep dark.png
Deep Dark
Template:Code Template:BiomeLink and Template:BiomeLink underneath a Template:BiomeLink Minecraft:Ancient city
File:Preset mangrove swamp.png
Mangrove Swamp
Template:Code Template:BiomeLink, surrounded by Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, and Template:BiomeLink
File:Snowy Village.png
Snowy Village
Template:Code 864, 71, 28 Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Template:BiomeLink, Template:BiomeLink Some Minecraft:buried treasures, Minecraft:ocean ruins, Minecraft:shipwreck, snowy Minecraft:village, Minecraft:igloo (without basement), Minecraft:pillager outpost, Minecraft:ruined portal The village and outpost are within render distance of the spawn point.
File:Preset lush caves.png
Lush Caves
Template:Code Template:BiomeLink below, with Template:BiomeLink and Template:BiomeLink on the surface
File:Preset jagged peaks.png
Jagged Peaks
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Ruined portal
File:Bamboo Forest.png
Bamboo Forest
Template:Code Template:BiomeLink and Template:BiomeLink, surrounded by Template:BiomeLink, Template:BiomeLink, Template:BiomeLink and Template:BiomeLink Minecraft:Ancient city, Minecraft:ocean ruins The bamboo jungle is quite small.
File:Taiga Village.png
Taiga Village
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Taiga Minecraft:village, Minecraft:buried treasure, Minecraft:trail ruins, Minecraft:ruined portal
File:Winding River.png
Winding River
Template:Code 188,64,4 Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Buried treasure, Minecraft:ruined portal, Minecraft:jungle pyramid, Minecraft:trail ruins, Minecraft:pillager outpost
File:Coastal Village.png
Coastal Village
Template:Code 964,64,4 Template:BiomeLink, surrounded by Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Village, Minecraft:ruined portal, Minecraft:buried treasure, Minecraft:shipwreck, Minecraft:ocean ruins, Minecraft:woodland mansion, Minecraft:nether fortress in the nether. There are two villages with the spawn point in between them. There is another village further to the east, and a woodland mansion in a dark forest in the north.
File:Preset abandoned village1.18.png
Abandoned Village
Template:Code -224,64,208 Template:BiomeLink and very small Template:BiomeLink, surrounded by Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Abandoned desert Minecraft:village, desert pyramid, ruined portal, Minecraft:desert well.
File:Desert Village.png
Desert Village
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Desert Minecraft:village, Minecraft:desert well, Minecraft:shipwreck, Minecraft:ocean ruins, Minecraft:ruined portal, Minecraft:desert pyramid.
File:Ocean Monument Ahead.png
Ocean Monument Ahead
Template:Code -8,64,-1 Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Ocean monument, Minecraft:ocean ruins, Minecraft:ruined portal, Minecraft:village, Minecraft:jungle pyramid. The player spawns on a gravel beach with the monument visible underwater only 40 blocks away.
File:Mesa Plateau.png
Mesa Plateau
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink. Minecraft:Buried treasure, Minecraft:ruined portal Spawn point is on a stony shore of a small ocean next to a large, mountainous badlands biome.
File:Sunflower Field.png
Sunflower Field
Template:Code 480,74,4 Template:BiomeLink, Template:BiomeLink, small Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Ruined portal, Minecraft:buried treasure, Minecraft:ocean ruins, Minecraft:shipwreck Spawn is on a sunflower plains biome with many different forest biomes to the south.
File:Outpost Ahead.png
Outpost Ahead
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Pillager outpost, Minecraft:ruined portal, Minecraft:buried treasure, Minecraft:ocean monument The player spawns in a very mountainous, forested and cold area, with an extremely wide frozen landscape to the west.
File:Spooky Mansion.png
Spooky Mansion
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Woodland mansion, Minecraft:ruined portal, Minecraft:trail ruins The player spawns on top of a woodland mansion in a dark forest, surrounded by other forest biomes.
File:Taiga Bay.png
Taiga Bay
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Buried treasure, Minecraft:ruined portal, Minecraft:ocean ruins, Minecraft:trail ruins This seed spawns the player in a taiga next to a cold ocean. On the other side, there is a large frozen lake surrounded by snowy biomes and weird, shattered landscapes.
File:Survival Island seed template.png
Survival Island
Template:Code -176,63,-976 Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Village, Minecraft:stronghold, Minecraft:shipwreck, Minecraft:ruined portal, Minecraft:ocean ruins, Minecraft:buried treasure. The player spawns on a small plains island with a village with a stronghold below it. There is a larger taiga island with another village with a stronghold to the east.
File:Stronghold Below.png
Stronghold Below
Template:Code 1024,63,16 Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Snowy Minecraft:village, Minecraft:stronghold, Minecraft:buried treasure, abandoned snowy taiga Minecraft:village, Minecraft:ocean monument, Minecraft:ruined portal The player spawns in a snowy village with a stronghold directly under it. There is a large mushroom fields biome to the north.
File:Forest Glade.png
Forest Glade
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Buried treasure This seed spawns the player in between many forest biomes.
File:Epic Jungle.png
Epic Jungle
Template:Code Template:BiomeLink and Template:BiomeLink, surrounded by Template:BiomeLink, Template:BiomeLink and Template:BiomeLink Minecraft:Ruined portal, Minecraft:buried treasure, Minecraft:jungle pyramid Spawns the player on the edge of a large jungle with other forest biomes nearby.
File:Mushroom Island seed template.png
Mushroom Island
Template:Code -94,73,-161 Template:BiomeLink next to a mountainous Template:BiomeLink area with Template:BiomeLink and Template:BiomeLink, and an Template:BiomeLink with very large Template:BiomeLink to the south. Minecraft:Ruined portal, Minecraft:ocean ruins, Minecraft:ocean monument The player spawns facing the mushroom fields, visible with a render distance above 24 chunks.
File:Trial Chambers seed template.png
Trial Chambers
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Trial chambers, Minecraft:ocean ruins There are trial chambers right below spawn.
File:Preset cherry grove.png
Cherry Grove
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Ancient city, Minecraft:ruined portal Spawns the player in a forest with a cherry grove to the south.
File:Pale Garden seed template.png
Pale Garden
Template:Code Template:BiomeLink, Template:BiomeLink, Template:BiomeLink Minecraft:Ruined portal Spawns the player in a large dark forest next to a large pale garden.

Discontinued presets

Template:Info needed section

Seeds in the seed templates are discontinued when changes in the world generating algorithms cause the seed to appear differently.

Starting in Minecraft:Bedrock Edition 1.10.0, strongholds have less chance of spawning under a village, and with Minecraft:Bedrock Edition 1.11.0, generated structures such as villages and temples spawn at different locations from previous editions. Therefore, the stronghold near the spawn point disappeared from the "Stronghold Village" seed, and there is no longer a village nearby in most seeds that were named for a village.

In Minecraft:Bedrock Edition 1.17.40, several seeds were removed in preparation for the Minecraft:Caves & Cliffs Part II update (Minecraft:Bedrock Edition 1.18.0), because they were made obsolete by the introduction of significant changes in the terrain generation algorithm.<ref>Template:Citation</ref> Most of these worlds were restored to the seed templates in 1.18 with new seed values.

Discontinued seeds:

  • Abandoned Village: Template:Code — introduced in 1.11, renamed from "Savanna Village" to "Abandoned Village" in 1.13, replaced with new seed in 1.18.
  • Bamboo Forest: Template:Code — introduced in 1.11, discontinued in 1.17.40, replaced with new seed in 1.18.
  • Cliffside Village: Template:Code — a swamp village that was also spawned on the cliffs, along with a Minecraft:swamp hut within a 100 meter range between both the player spawn and the village, which no longer appears since 1.11.
  • Coastal Village: Template:Code — a plains village next to a large ocean with a desert and a savanna close to it. Location of the village changed a little in 1.10.0 to be next to a lake. Replaced with a new value in 1.18.
  • Darkest Jungle: Template:Code — introduced in alpha 0.17.0.2, discontinued in alpha 1.0.0.0.
  • Desert Fortress: Template:Code — introduced in alpha 0.17.0.2, discontinued in alpha 1.0.0.0.
  • Double Island Village: Template:Code — introduced in alpha 0.17.0.2, discontinued in alpha 1.0.0.0.
  • Epic Cliffs: Template:Code — a Minecraft:Pocket Edition "Amplified Map", discontinued in 1.11.
  • Desert Village: Template:Code — introduced in 1.11, discontinued in 1.17.40.
  • Epic Jungle: Template:Code — introduced in 1.11, discontinued in 1.17.40.
  • Forest Glade: Template:Code — introduced in 1.11, used to be presented in Minecraft Trial. Large abandoned village Template:Distdir from spawn point, well populated with farms and livestock. No longer appears since 1.18.0.
  • Ice Spikes Village: Template:Code — a frigid area of ice spikes near a Minecraft:taiga biome. Replaced by Snowy Village in 1.11.
  • Jungle Temple: Template:Code — Mass vegetation encircling a jungle temple. Replaced by Epic Jungle in 1.11.
  • Mountain View Village: Template:Code — a village in a taiga-forest landscape with a distant mountain view. There's a dungeon centermost in the village, which no longer appears since 1.11.
  • Mushroom Island: Template:Cd — a small plains island close to a mushroom fields biome. Seed changed to Template:Cd in 1.21.100.
  • Perfect Survival Island: Template:Code — introduced in alpha 0.17.0.2, discontinued in alpha 1.0.0.0.
  • Outpost Ahead: Template:Code — introduced in 1.11. The outpost is on a separate island than spawn. Discontinued in 1.17.40.
  • Savanna Island: Template:Code — a seed for challenging island survival. Discontinued in 1.11.
  • Skeleton Dungeon At Spawn: Template:Code — introduced in alpha 0.17.0.2, discontinued in alpha 1.0.0.0.
  • Snow Day: Template:Code — old seed that existed prior to 1.9.0.
  • Spooky Mansion: Template:Code — introduced in 1.11. A rare seed that generates a mansion a short walk from the spawn point. Discontinued in 1.17.40, then replaced with a new seed value in 1.18.
  • Stronghold Village: Template:Code — a village concealing a stronghold at least 20 blocks below, with a nearby village about 150 blocks away. Withdrawn in 1.10, replaced by Stronghold Below after the 1.11 update.
  • Survival Islands: Template:Code — a succession of islands primed for survival. Replaced by Survival Island (singular not plural) after the 1.11 update.
  • Survival Island: Template:Code — a forest island with a dark forest island to the south. Seed changed to Template:Code in 1.21.60.Template:Check version
  • Taiga Bay: Template:Code — player spawns near a river, surrounded by different taiga biome variations. The nearest igloo has no ladder shaft underneath. Discontinued in 1.17.40, replaced with new seed value in 1.18.
  • Taiga Village: Template:Code — player spawns near a lake, surrounded by a taiga forest. The village is located at 136, 136. Discontinued around 1.12.10, replaced with new seed value.
  • Vast Desert Oasis: Template:Code — A large desert surrounding a small-scale savanna. Since 1.11, a village generates in the desert near the spawn point, as well as in the small savanna. Discontinued in 1.11.
  • Village Island: Template:Code — A village island with 2 overlapping villages on a small island with minimal forests, encircled by a large sea. The village no longer appears since 1.11.
  • Winding River: Template:Code — Introduced in 1.1.0, used for the Minecraft:panorama in Bedrock Edition 1.2, replaced by new seed value in 1.18Template:Check version.

History

Template:Expand section Template:HistoryTable

Gallery

Old images of presets:

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition

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