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Minecraft:Spawn Egg

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Template:Redirect Template:Redirect Template:Redirect Template:Infobox item A spawn egg is an Minecraft:item used to instantly spawn Minecraft:mobs.

Obtaining

Spawn eggs can be obtained only in Minecraft:Creative mode or using Minecraft:commands. In Creative mode, the Minecraft:player can press Template:Control on an existing mob to obtain their respective egg. Template:IN, spawn eggs have their own tab in the Minecraft:Creative inventory, while Template:In, they are grouped at the bottom of the Nature tab. There are 87 spawn eggs in Java Edition and 89 spawn eggs in Bedrock Edition.

Minecraft:Wither and Minecraft:ender dragon spawn eggs can only be obtained with commands such as Template:Cmd. In Bedrock Edition, the agent and NPC spawn eggs may be obtained with an alias ID (see the table below), spawn_egg amount 56 and spawn_egg amount 51 respectively. Invalid alias IDs yield a generic item.spawn_egg.name instead, which uses the old chicken spawn egg texture and has no effect.

Usage

A spawn egg is used by pressing Template:Control on any surface (top, bottom, or side) with the egg. When used on a top surface, the egg's Minecraft:mob appears with its feet immediately adjacent to the surface, and its ambient sound is played.

Spawn eggs are not thrown (unlike normal Minecraft:eggs); the player must be within normal range of the block to use the spawn egg. All monster mobs (except Minecraft:undead animals, Minecraft:shulkers, Minecraft:piglins, Minecraft:hoglins and Minecraft:ender dragons) spawned while on Peaceful difficulty get created and immediately deleted from the world.

The surfaces of blocks are prioritized for spawning; if none are within reach, mobs can also be spawned in Minecraft:water or Minecraft:lava sources.

Dispensers

A spawn egg fired from a Minecraft:dispenser spawns the Minecraft:mob directly in front of the dispenser. The spawn egg is consumed when fired.

Baby mobs

If the Minecraft:player Template:Control a spawn egg on the type of Minecraft:mob it spawns, and that mob has a baby form, the egg spawns a baby version of the mob. For instance, using a sheep spawn egg on a Minecraft:sheep makes a baby sheep with the same wool color.

Monster spawners

All spawn eggs can also be Template:Control on a Minecraft:monster spawner or Minecraft:trial spawner to change the Minecraft:mob that spawns. Template:IN, spawn eggs for any of the fish mobs spawn them only if the monster spawner is Minecraft:waterlogged.

Renaming

A spawn egg can be renamed on an Minecraft:anvil, and when used it spawns a Minecraft:mob with that name appearing over its head, similar to a mob that has been named with a Minecraft:name tag. Unlike a name tag, this method of naming does not prevent Minecraft:hostile mobs from despawning. The mob's name can be seen only by aiming at the mob from four or fewer blocks away. This name also appears in Minecraft:death messages from the mob killing a Minecraft:player.

Certain names have special effects on mobs, and so a spawn egg with the name will spawn a mob with the effect. A Minecraft:rabbit spawn egg named "Toast" will spawn a rabbit with the secret skin. A spawn egg named "Dinnerbone" or "Grumm" spawns a mob that appears upside down. A Minecraft:vindicator from a spawn egg named "Johnny" acts hostile to all mobs except for other illagers. A Minecraft:sheep from a spawn egg named "jeb_" appears to change colors over time; this doesn't affect the color of the wool the sheep drops.

Survival mode

Players in Minecraft:Survival mode can use spawn eggs normally, though spawn eggs are not obtainable in Survival. They can be obtained only using the Creative menu or commands. Just like other items, spawn eggs are consumed when used in Survival mode.

List of spawn eggs

There is a spawn egg for almost every mob in the game; exceptions are listed below this table. The spawn eggs are thematically sorted in the creative inventory in different categories. The categories do not affect actual Minecraft:mob type classifications.

Depending on the mob, spawn eggs appear as one of three sizes: small, medium or large. The spawn egg’s size is purely a visual effect and does not affect its functionality.

Egg Mob Size Notes
Farm Minecraft:animals
Template:Anchor Template:InvSprite Template:EntityLink Small Chickens have a 5% chance to spawn as a baby. Chickens are temperate, warm, or cold depending on the biome, baby chickens also spawn from eggs.
Template:Anchor Template:InvSprite Template:EntityLink Large Cows have a 5% chance to spawn as a baby. Cows are temperate, warm, or cold depending on the biome.
Template:Anchor Template:InvSprite Template:EntityLink Medium Pigs spawn without a Minecraft:saddle and have a 5% chance to spawn as a baby. Pigs are temperate, warm, or cold depending on the biome.
Template:Anchor Template:InvSprite Template:EntityLink Medium Sheep spawn with the colors that can appear naturally; see Template:Slink for details. If the spawn egg is renamed jeb_, jeb_ sheep will be spawned instead. Sheep have a 5% chance to spawn as a baby.
Minecraft:Mounts
Template:Anchor Template:InvSprite Template:EntityLink Large Camels spawn unsaddled and have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Donkeys spawn untamed and have a 20% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Horses spawn untamed and their skins are randomized. They have a 20% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Mules have a 20% chance to spawn as a baby.
Minecraft:Pets
Template:Anchor Template:InvSprite Template:EntityLink Small Cats' skins are randomized and they always spawn as stray cats. Cats have a 25% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small Parrots spawn untamed and their color is randomized.
Template:Anchor Template:InvSprite Template:EntityLink Medium Wolves spawn untamed and neutral, and their skins are biome-dependent. They also spawn with a random sound variant. They have a 5% chance to spawn as a baby.
Wild Minecraft:animals
Template:Anchor Template:InvSprite Template:EntityLink Small Template:IN, armadillos have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small If the player is far enough away when using the spawn egg on the bottom of an opaque block, the bat hangs upside down from it.
Template:Anchor Template:InvSprite Template:EntityLink Small Bees spawn neutral, and have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small Foxes spawn untrusting, and as either red or snowy depending on the biome. They can spawn holding items and have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Medium Goats spawn with two horns and have a 5% chance spawning as a baby, and a 2% chance to spawn as a screaming goat.
Template:Anchor Template:InvSprite Template:EntityLink Large Llamas spawn untamed and their color is randomized. They have a 10% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small Ocelots spawn untrusting.
Template:Frac of the time (14.3%), an ocelot spawns with two ocelot kittens.
Template:Anchor Template:InvSprite Template:EntityLink Large Pandas spawn with a random personality and have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Polar bears spawn neutral and have a 10% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small Rabbit skins are random and biome-dependent, except for the black-and-white “Toast” rabbit, which spawns only if the spawn egg is renamed Toast. Rabbits have a 25% chance to spawn as a baby. Spawn eggs will never spawn a Minecraft:killer rabbit.
Minecraft:Aquatic
Template:Anchor Template:InvSprite Template:EntityLink Small Axolotls' color is randomized and they have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small
Template:Anchor Template:InvSprite Template:EntityLink Large Dolphins spawn neutral, and have a 10% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small Frogs are temperate, warm, or cold depending on the biome.
Template:Anchor Template:InvSprite Template:EntityLink Medium Glow squids have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Nautiluses spawn untamed and neutral. Template:IN, they have a chance to spawn as a baby.Template:More info
Template:Anchor Template:InvSprite Template:EntityLink Small
Template:Anchor Template:InvSprite Template:EntityLink Small Salmon spawn with a random size.
Template:Anchor Template:InvSprite Template:EntityLink Medium Squids have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Small
Template:Anchor Template:InvSprite Template:EntityLink Small Shapes, colors, and patterns are randomized, although 90% of the time the tropical fish spawn as one of the 22 uniquely-named variants.
Template:Anchor Template:InvSprite Template:EntityLink Medium Turtles have a 10% chance to spawn as a baby.Template:Verify
Miscellaneous
Template:Anchor Template:InvSprite Template:EntityLink Small Allays never spawn holding an item.
Template:Anchor Template:InvSprite Template:EntityLink Large Mooshrooms always spawn red and have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Large Sniffers have a chance to spawn as sniffletsTemplate:More info.
Template:AnchorTemplate:InvSprite Template:EntityLink Medium Minecraft:Sulfur cubes spawn at a random size when spawned with a spawn egg.
Minecraft:Golems
Template:Anchor Template:InvSprite Template:EntityLink Small The spawned copper golem is unoxidized and unwaxed, and does not spawn holding an item. Does not spawn a Minecraft:copper chest alongside the golem.
Template:Anchor Template:InvSprite Template:EntityLink Large Iron golems spawn uncracked, these golems are neutral, like Minecraft:villager-summoned golems.
Template:Anchor Template:InvSprite Template:EntityLink Medium Snow golems never spawn sheared.
Villagers
Template:Anchor Template:InvSprite Template:EntityLink Large Trader llamas spawn untamed and their color is randomized. Unlike trader llamas spawned alongside Minecraft:wandering traders, they have a 10% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Medium Template:IN, villagers spawn unemployed; Template:In, their professions are randomized.<ref>Template:Bug</ref> Their outfit is biome-dependent. They have a 5% chance to spawn as a baby.
Template:Anchor Template:InvSprite Template:EntityLink Medium Template:IN, wandering traders always spawn with two leashed trader llamas. Template:IN, wandering traders spawned via spawn eggs do not automatically despawn after 48000 ticks.
Minecraft:Undead
Template:Anchor Template:InvSprite Template:EntityLink Medium Bogged may spawn with an Minecraft:enchanted bow and armor.
Template:Anchor Template:InvSprite Template:EntityLink Large Camel husks never spawn with any riders or as a baby, even if the spawn egg is used on another camel husk.
Template:InvSprite Template:EntityLink Medium Drowned can spawn holding Minecraft:tridents, Minecraft:fishing rods, or Minecraft:nautilus shells. Drowned have a 5% chance to spawn as a baby. Template:IN, a baby drowned has a 5% chance to spawn as a chicken jockey.
Template:Anchor Template:InvSprite Template:EntityLink Medium Husks may spawn with tools, weapons or armor, and have a 5% chance to spawn as a baby. They cannot spawn as a Minecraft:camel husk jockey. Template:IN, baby husks have a 5% chance to spawn as a Minecraft:chicken jockey. Template:IN, a baby husk has a 15% chance to find a mount, becoming a jockey.
Template:Anchor Template:InvSprite Template:EntityLink Medium Parched may spawn with an enchanted Minecraft:bow and Minecraft:armor.
Template:Anchor Template:InvSprite Template:EntityLink Medium Skeletons may spawn with an enchanted Minecraft:bow and Minecraft:armor.
Template:Anchor Template:InvSprite Template:EntityLink Large Skeleton horses have a 20% chance to spawn as a baby and never spawn as a Minecraft:skeleton trap.
Template:Anchor Template:InvSprite Template:EntityLink Medium Strays may spawn with an enchanted Minecraft:bow and Minecraft:armor.
Template:Anchor Template:InvSprite Template:EntityLink Medium Zombies do not spawn as Minecraft:zombie villagers, but they have a 5% chance to spawn as a baby. They may spawn with tools, weapons or armor. Template:IN, a baby zombie has a 5% chance to spawn as a Minecraft:chicken jockey. Template:IN, a baby zombie has a 15% chance to find a mount, becoming a jockey.
Template:Anchor Template:InvSprite Template:EntityLink Large Zombie horses have a 20% chance to spawn as a baby, and never spawn with any riders.
Template:Anchor Template:InvSprite Template:EntityLink Large Zombie nautiluses spawn untamed and neutral, and never spawn with any riders. They spawn as the coral variant when spawned in Minecraft:warm oceans.
Template:AnchorTemplate:InvSprite Template:EntityLink Medium Zombie villagers' professions are randomized. Their outfit depends on the biome, and they have a 5% chance to spawn as a baby. They may spawn with tools, weapons or armor. Template:IN, a baby zombie villager has a 5% chance to spawn as a chicken jockey.
Spiders
Template:Anchor Template:InvSprite Template:EntityLink Small In Minecraft:Bedrock Edition, cave spiders have a 1% chance to spawn as a cave spider jockey.
Template:Anchor Template:InvSprite Template:EntityLink Medium Spiders have a 1% chance to spawn as a Minecraft:spider jockey.
Minecraft:Monsters
Template:Anchor Template:InvSprite Template:EntityLink Medium
Template:Anchor Template:InvSprite Template:EntityLink Large Creakings spawned with a spawn egg aren’t protected by a Minecraft:creaking heart, and have Template:Hp health.
Template:Anchor Template:InvSprite Template:EntityLink Medium Creepers can never spawn charged.
Template:Anchor Template:InvSprite Template:EntityLink Large
Template:Anchor Template:InvSprite Template:EntityLink Medium
Template:Anchor Template:InvSprite Template:EntityLink Medium
Template:Anchor Template:InvSprite Template:EntityLink Small Silverfish are also spawned from Minecraft:infested blocks.
Template:Anchor Template:InvSprite Template:EntityLink Large Slimes spawn with a random size, excluding the unique size found in Minecraft:trial chambers.
Template:Anchor Template:InvSprite Template:EntityLink Large
Template:Anchor Template:InvSprite Template:EntityLink Medium
Minecraft:Illagers
Template:Anchor Template:InvSprite Template:EntityLink Medium Template:IN, evokers have a chance to spawn as a Minecraft:raid captain.
Template:Anchor Template:InvSprite Template:EntityLink Medium Pillagers may spawn with an enchanted Minecraft:crossbow. Template:IN, they also have a chance to spawn as a Minecraft:raid captain.
Template:Anchor Template:InvSprite Template:EntityLink Large Ravagers never spawn being ridden by Minecraft:illagers.
Template:Anchor Template:InvSprite Template:EntityLink Small Vexes never spawn with enchanted swords.
Template:Anchor Template:InvSprite Template:EntityLink Medium Vindicators may spawn with an Minecraft:enchanted Minecraft:axe. Template:IN, they also have a chance to spawn as a Minecraft:raid captain.
Minecraft:The Nether
Template:Anchor Template:InvSprite Template:EntityLink Medium
Template:Anchor Template:InvSprite Template:EntityLink Large
Template:Anchor Template:InvSprite Template:EntityLink Large Happy ghasts spawn without a Minecraft:harness. Template:IN, the happy ghast spawn egg has a 5% chance to spawn a Minecraft:ghastling.
Template:Anchor Template:InvSprite Template:EntityLink Large Hoglins have a 5% chance to spawn as a baby, and baby hoglins never spawn as a Minecraft:hoglin jockey.
Template:Anchor Template:InvSprite Template:EntityLink Large Magma cubes spawn with a random size.
Template:Anchor Template:InvSprite Template:EntityLink Medium Piglins spawn neutral and have a 25%Template:Only or 5%Template:Only chance to spawn as a baby. They have a 50% chance to spawn with a Minecraft:crossbow, a 45% chance to spawn with a Minecraft:golden sword, and a 5% chance to spawn with a Minecraft:golden spear. The weapon may be enchanted. They may also spawn with enchanted Minecraft:golden armor.
Template:Anchor Template:InvSprite Template:EntityLink Medium Piglin brutes used to spawn with an enchanted axe.
Template:Anchor Template:InvSprite Template:EntityLink Medium Striders have a Template:Frac chance to spawn ridden by a baby strider. They also have a Template:Frac chance to spawn wearing a saddle and ridden by a Minecraft:zombified piglin as a Minecraft:strider jockey.
Template:Anchor Template:InvSprite Template:EntityLink Medium
Template:Anchor Template:InvSprite Template:EntityLink Large Zoglins have a chance to spawn as a baby.Template:More info
Template:Anchor Template:InvSprite Template:EntityLink Medium Zombified piglins spawn neutral and have a 5% chance to spawn as a baby. Template:IN, a baby zombified piglin has a 5% chance to spawn as a Minecraft:chicken jockey. They may spawn with either a Minecraft:golden sword or Minecraft:golden spear, which may be enchanted.
Minecraft:The End
Template:Anchor Template:InvSprite Template:EntityLink Large Endermen spawn neutral and not holding a block.
Template:Anchor Template:InvSprite Template:EntityLink Small
Template:Anchor Template:InvSprite Template:EntityLink Medium Shulkers spawn undyed. Their orientation is also dependent on where the shulker is placed.
Unavailable in creative inventory
Template:Anchor Template:InvSprite Template:EntityLinkTemplate:Only Small Agent spawned by its spawn egg is not visible or interactable Template:In.
Template:Anchor Template:InvSprite Template:EntityLink Large Accessible only via commands or Template:Control to prevent accidental destruction of player builds.<ref>Template:Mcnet</ref>
Template:InvSprite Template:EntityLinkTemplate:Only - Only available in Minecraft:Editor mode.
Template:InvSprite Template:EntityLinkTemplate:Only Medium NPCs always spawn with the first default skin.
Template:Anchor Template:InvSprite Template:EntityLink Large Accessible only via commands or Template:Control to prevent accidental destruction of player builds.


Mobs without spawn eggs

The following mobs do not have explicitly defined spawn eggs. Custom spawn eggs can be created with a custom data componentTemplate:Only or item componentTemplate:Only that changes the spawned entity, but no spawn egg explicitly associated with any of the mobs exist.

Removed spawn eggs

Template:IN:

Template:IN as part of April Fools' jokes for 23w13a_or_b and 24w14potato:

Sounds

When a mob is spawned, it immediately makes its ambient sound.

Data values

ID

Template:Missing information Template:JE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

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Item data

When using commands to give a player a spawn egg there is an option to add custom data to said item to spawn a different mob than is normally expected i.e /give @p villager_spawn_egg[entity_data={id:"minecraft:cat"}] 1 which will take a normal villager spawn egg and turn it into a cat spawn egg.

Template:JE: Template:See also

Data component format/entity data

Template:BE:

Template:IN, spawn eggs have no additional tags.

Template:See also

History

Template:For

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Minecraft Education

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Data history

Java Edition

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Bedrock Edition

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Issues

Template:Issue list

Gallery

Icons

Template:Hidden begin Template:See also

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Screenshots

Mojang screenshots

In other media

References

Template:Reflist

External links

See also

Navigation

Template:Navbox items

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