Minecraft:Java Edition Beta 1.8
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Beta 1.8, the first release of the Minecraft:Adventure Update, is a version of Minecraft:Java Edition Beta released on September 14, 2011,<ref>Template:Tumblr</ref> which introduces features that focus mainly on fighting, exploration, and adventuring, as well as other aspects, and fixes bugs and crashes.
Additions
Blocks
File:Stone Bricks JE1 BE1.png Minecraft:Stone bricks
- Occur naturally in strongholds.
- Crafted using Minecraft:stone.
File:Cracked Stone Bricks JE1 BE1.png Minecraft:Cracked stone bricks
- Occur naturally in strongholds.
File:Mossy Stone Bricks JE1 BE1.png Minecraft:Mossy stone bricks
- Occur naturally in strongholds.
File:Cobblestone JE3 BE2.png File:Stone JE2 BE1.png File:Stone Bricks JE1 BE1.png Minecraft:Infested blocks
- Spawn Minecraft:silverfish when broken.
- Drops nothing when broken.
- They lack an in-game name.
File:Brick Slab JE1.png Minecraft:Bricks slab
- Crafted using Minecraft:bricks.
File:Stone Brick Slab JE1 BE1.png Minecraft:Stone bricks slab
- Occur naturally in strongholds.
- Crafted using Minecraft:stone bricks.
File:Brick Stairs (N) JE1.png Minecraft:Brick stairs
- Drop Minecraft:brick blocks.
- Crafted using Minecraft:bricks.
File:Stone Brick Stairs (N) JE1.png Minecraft:Stone brick stairs
- Occur naturally in strongholds.
- Drop Minecraft:stone bricks.
- Crafted using Minecraft:stone bricks.
File:Glass Pane (EW) JE1 BE1.png Minecraft:Glass pane
- Crafted using Minecraft:glass.
File:Iron Bars (EW) JE3.png Minecraft:Iron bars
- Appear only in Minecraft:strongholds and blacksmith houses.
- Crafted using Minecraft:iron ingots.
File:Oak Fence Gate JE1.png Minecraft:Fence gate
- Open when used.
- Connect to Minecraft:fences.
- Crafted using Minecraft:stick and Minecraft:planks.
File:Vines (N) JE1.png Minecraft:Vines
- Can grow to nearby blocks.
- Spread infinitely down, but do not spread if there are more than four other vine blocks nearby.
- Are naturally generated in Minecraft:swamps.
File:Brown Mushroom Block (ESU) JE1 BE1.png File:Red Mushroom Block (ESU) JE1 BE1.png File:Mushroom Block JE1 BE1.png File:Mushroom Stem (ESU) JE1 BE1.png Minecraft:Mushroom blocks
- Drop their corresponding Minecraft:mushroom.
- Generate when the player uses bone meal on a mushroom.
File:Stem Age 7 JE1.png Minecraft:Pumpkin stems
- Are plants grown on Minecraft:farmland that, over time, grow pumpkin on dirt, mud and moss blocks adjacent to them.
File:Stem Age 7 JE1.png Minecraft:Melon stems
- Are plants grown on Minecraft:farmland that, over time, grow Minecraft:melon on dirt, mud and moss blocks adjacent to them.
File:Melon JE1 BE1.png Minecraft:Melon block
- Cannot be obtained.
Items
File:Raw Chicken JE1 BE1.png Minecraft:Raw chicken
- New food item.
- Dropped by Minecraft:chickens.
- Restores Template:Hunger Minecraft:hunger.
- Can give the player hunger effect.
File:Cooked Chicken JE1 BE1.png Minecraft:Cooked chicken
- New food item.
- Restores Template:Hunger Minecraft:hunger.
File:Raw Beef JE1 BE1.png Minecraft:Raw beef
- New food item.
- Dropped by Minecraft:cows.
- Restores Template:Hunger Minecraft:hunger.
File:Steak JE1 BE1.png Minecraft:Steak
- New food item.
- Restores Template:Hunger Minecraft:hunger.
File:Ender Pearl JE1.png Minecraft:Ender pearl
- Dropped by Minecraft:endermen.
- Has no function.
File:Melon Seeds JE1 BE1.png Minecraft:Melon seeds
- Can be planted in farmland to grow Minecraft:melons.
- Can be found in the new Mineshaft chests.
- Crafted from melons.
File:Melon Slice JE1 BE1.png Melon
- New food item.
- Drops from Minecraft:melon blocks.
- Restores Template:Hunger Minecraft:hunger.
File:Pumpkin Seeds JE1 BE1.png Minecraft:Pumpkin seeds
- Cannot be obtained.
- Can be planted in farmland to grow pumpkins.
File:Rotten Flesh JE1.png Minecraft:Rotten flesh
- New food item.
- Dropped by Minecraft:zombies and Minecraft:zombie pigmen.
- Restores Template:Hunger Minecraft:hunger.
- Can give the player the hunger effect.
Mobs
File:Cave Spider JE1 BE1.png Minecraft:Cave spider
- New variant of the spider.
- Inflicts Minecraft:Poison on the player.
- Has Template:Hp.
- Spawns from spawners in mineshafts.
File:Enderman JE2.png Minecraft:Enderman
- It becomes hostile to Minecraft:players that damage it or look directly at its face, using its arms to attack.
- Has the ability to teleport.
- Is able to carry every block except bedrock, double slabs, and spawners.
- Makes zombie sounds.
- Emits portal particles.
- Has Template:Hp.
File:Silverfish JE1 BE1.gif Minecraft:Silverfish
- Appears when the player breaks Minecraft:infested blocks.
- Has Template:Hp.
- Makes spider sounds.
Non-mob entities
- Adds to the player's total Minecraft:experience when collected.
- Entity ID is
XPOrb. - Plays low-pitched item pickup sound upon collecting.
- Dropped by monsters and animals when they are killed.
World generation
- Are deep and long cracks breaching the underground layers of the Minecraft:Overworld.
- Does not generate naturally.
- Can be artificially created by applying bone meal to a brown or Minecraft:red mushroom.
- Can only be made if a mushroom is planted on grass or dirt.
- New Minecraft:biome.
- New Minecraft:biome.
- Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.
- New Minecraft:biome.
- Flows through/in between biomes.
- Are underground Minecraft:structures found in the Minecraft:Overworld.
- They consist of interlinked 3×3 tunnels with incomplete Minecraft:rail lines running through them, with Minecraft:planks platforms bridging gaps.
- Mineshafts are the only structures where Minecraft:cave spider Minecraft:monster spawners can be found.
- Have normal Chests instead of Minecart Chests.
- Is an underground structure in the Overworld.
- Only 3 generate per world.
- Is a group or complex of buildings and other above ground Minecraft:structures that generate naturally in the Minecraft:Overworld.
Gameplay
- Added Sniper Duel: "Kill a Minecraft:skeleton with an arrow at 50 meters".
Minecraft:Controls Debug keys
- Template:Key and Template:Key move time forwards and backwards, respectively.
- Template:Key disables gravity for the player, it can be canceled by pressing it again.
- Template:Key and Template:Key increase and decrease the player's FOV, respectively
- Template:Key and Template:Key make the player's camera turn right and left, respectively
- Template:Key and Template:Key make the player's camera turn up or down, respectively
- Template:Key and Template:Key rotate the player's camera 180° around the Z-axis, respectively.
- Activated by double-tapping Template:Key.
File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg Minecraft:Hunger
- Is a feature exclusive to the Minecraft:player, which is required for natural Minecraft:health regeneration and Minecraft:sprinting.
- Decreases when the player does certain actions, like when being Minecraft:hurt, Minecraft:jumping and mining.
- Food no longer heals directly, but indirectly: if the food meter is above 90%, heals Template:Healthbar every 4 seconds.
- If the food meter is at 0%, the player starves and loses Template:Healthbar hearts every 4 seconds.
- It can be restored by eating Minecraft:food.
File:Experience Orb (sprite) Revision 1.gif Minecraft:Experience
- Currently has no use.
- Do more damage depending how close the player was to the ground while falling.
Minecraft:Creative gamemode
- Infinite access to almost every item.
- No health, except when falling into the void.
- Food is not edible.
- Flying by double tapping Template:Key.
- Increased reach.
- Added obtainable status effects:
- Minecraft:Regeneration, which increases health slowly.
- Obtained after eating a Minecraft:golden apple.
- Hunger, which decreases the hunger bar.
- Obtained after eating Minecraft:rotten flesh or Minecraft:raw chicken.
- Minecraft:Poison, which hurts the player.
- Obtained when being hurt by a Minecraft:cave spider.
- Minecraft:Regeneration, which increases health slowly.
- Added unobtainable status effects:
- Minecraft:Speed, Minecraft:Slowness, Minecraft:Haste, Minecraft:Mining Fatigue, Minecraft:Instant Health, Minecraft:Instant Damage, Minecraft:Water Breathing, Minecraft:Nausea, Minecraft:Strength, Minecraft:Weakness, Minecraft:Jump Boost, Minecraft:Resistance, Minecraft:Fire Resistance, Minecraft:Invisibility, Minecraft:Blindness, and Minecraft:Night Vision.
- Now changes color during sunrise and sunset when looking toward the Minecraft:sun.
- Increases darkness at extreme depths.
- Decreases field of vision.
Commands
- Changes the gamemode.
General
- Revamped the main menu by adding an animated menu panorama.<ref>Template:Reddit</ref>
- The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).
- "Attack", "Use Item", and "List Players" can now be remapped.
- "Pick Block" can now be remapped.
- "Toggle Fog" can be remapped once again.
- Added the brightness option.
- Performing a critical hit on any mob causes 'sparks' to fly.
- Explosion particles are now shockwaves instead of smoke.
- Tiny stationary bubble particles can be seen when underwater.
- Minecraft:Fog is now thicker and darker deep underground, and gives off particles. Due to this, the Minecraft:void appears black.
- The ability to save and view multiple servers has now been added.
- Added the following splash text:
- Jeb has amazing hair!
- Casual gaming!
- Undefeated!
- Kinda like Lemmings!
- Follow the train, CJ!
- Leveraging synergy!
- This message will never appear on the splash screen, isn't that weird?
- DungeonQuest is unfair!
- 110813!
- 90210!
- Check out the far lands!
- Tyrian would love it!
- Also try VVVVVV!
- Also try Super Meat Boy!
- Also try Terraria!
- Also try Mount And Blade!
- Also try Project Zomboid!
- Also try World of Goo!
- Also try Limbo!
- Also try Pixeljunk Shooter!
- Also try Braid!
- That's super!
- Bread is pain!
- Read more books!
- Khaaaaaaaaan!
- Less addictive than TV Tropes!
- More addictive than lemonade!
- Bigger than a bread box!
- Millions of peaches!
- Fnord!
- This is my true form!
- Totally forgot about Dre!
- Don't bother with the clones!
- Pumpkinhead!
- Hobo humping slobo babe!
Changes
Blocks
File:Cake JE1.png Minecraft:Cake
- Now a slice of cake restore Template:Hunger, instead of Template:Hp.
File:Fern JE1.png Minecraft:Ferns
- Ferns no longer generate naturally.
File:Chest (S) JE2.png File:Large Chest (S) JE2.png Minecraft:Chests
- Texture changed from File:Chest (S) JE1.pngFile:Large Chest JE1.png.
- Added an opening and closing animation File:Chest.gif File:Large Chest.gif.
- The chest's texture is no longer in the terrain.png file. Instead, it is in the folder "item" under "chest.png" and "chestlarge.png", with the former being a chest on its own and the latter being the large chest.
- Are now tile entities, which means they no longer show the Minecraft:breaking animation and are also now slightly smaller than they were before.
- Now change the direction they face based on the viewpoint of the Minecraft:player.
- Can now be found in Minecraft:mineshafts and Minecraft:strongholds.
- Use door sounds when opening and closing.
File:Cobblestone Slab JE2 BE2.png Minecraft:Cobblestone Slab
- Renamed from "Stone Slab".
File:Lava JE13.png Minecraft:Lava
- Texture changed from File:Lava JE12.png.
- When lava is touched by Minecraft:rain, it emits smoke particles.
Template:Animate Minecraft:Leaves
- Player-placed leaves no longer decay.
File:Mossy Cobblestone JE2 BE1.png Minecraft:Moss stone
- Texture changed from File:Mossy Cobblestone JE1.png.
File:Obsidian JE1 BE1.png Minecraft:Obsidian
- Can now be mined by an Minecraft:iron pickaxe or moved by an Minecraft:enderman.
File:Stone Pressure Plate JE2.png Minecraft:Stone pressure plate
- Can now be placed on Minecraft:fences.
File:Torch JE3.png Minecraft:Torch
- Their model is no longer always rendered in full brightness.
File:Water JE11.png Minecraft:Water
- Changed texture from File:Water JE10.png.
File:Oak Pressure Plate JE2.png Minecraft:Wooden pressure plate
- Can now be placed on Minecraft:fences.
Items
File:Apple JE1 BE1.png Minecraft:Apples
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Bow JE2 BE1.png Minecraft:Bow
- Behavior has been overhauled; they now need to be charged in order to fire.
- Arrows from bows now damage in accordance with the charging time.
- Added new textures visible in hand, in order to indicate their charge File:Bow (Pull 0) JE1 BE1.png File:Bow (Pull 1) JE1 BE1.png File:Bow (Pull 2) JE1 BE1.png.
File:Bread JE1 BE1.png Minecraft:Bread
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cooked Cod JE1 BE1.png Minecraft:Cooked fish
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cooked Porkchop JE2 BE1.png Minecraft:Cooked porkchop
- Changed the texture from File:Cooked Porkchop JE1.png.
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Cookie JE1 BE1.png Minecraft:Cookie
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Golden Apple JE1 BE1.png Minecraft:Golden apples
- Now restore Template:Hunger, instead of Template:Hp Minecraft:health points.
- Also give Minecraft:Regeneration for 30 seconds.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Mushroom Stew JE1 BE1.png Minecraft:Mushroom stew
- Now restore Template:Hunger, instead of Template:Hp.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Raw Cod JE1 BE1.png Minecraft:Raw fish
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Raw Porkchop JE1 BE1.png Minecraft:Raw porkchop
- Now restore Template:Hunger, instead of Template:Hp.
- Can now be stacked up to 64.
- Now takes 1.6 seconds to consume, accompanied with an animation.
File:Shears JE1 BE1.png Minecraft:Shears
- Can now collect Minecraft:fern, grass and Minecraft:vines.
Template:Animate Minecraft:Swords
- Added Minecraft:blocking.
- Negates 50% of the incoming damage.
Mobs
- No longer despawn.
- Randomly flee if attacked by the player or other mobs.
- Perform attack animations.
- Removed the mob as an entity, however, their AI is still in the code.
File:Steve JE3 BE1.png Monster
- Removed the monster as an entity, however, their AI is still in the code.
File:Pig JE2 BE1.png Minecraft:Pigs
- Their snouts now extrude from their model, rather than being flat.
File:Skeleton JE3 BE1.png Minecraft:Skeletons
- The Minecraft:bows of skeletons are now larger and held realistically (full-sized bows, two-handed, but don't yet show the arrow pulling back).
- Skeletons now fire Minecraft:arrows slower, but further.
- Skeletons no longer bounce around the player, making them much easier to hit.
File:Zombie JE1.png Minecraft:Zombies
- Now drop Minecraft:rotten flesh instead of Minecraft:feathers.
Non-mob entities
File:Arrow JE2 BE1.png Minecraft:Arrows
- Arrows which hit a Minecraft:mob visually "stick" into the mob rather than just disappear.
File:Steve JE3 BE1.png Minecraft:Players
- Unarmed damage was decreased from Template:Hp to Template:Hp.
- The player can now jump four blocks horizontally by sprinting.
World generation
General
- Biomes are now much bigger and more flat.
- Hills and mountains tend not to generate as much and now mostly only generate within the new extreme hills biome.
- Biomes are no longer aligned based on temperature and humidity. Instead, their distribution is purely random.
- The sea level has been decreased by one block.
- Biomes in worlds before Beta 1.8 were not saved. Therefore, every biome is regenerated within existing chunks upon entering an old world.
- Larger than before.
- Minecraft:Wolves now spawn more often.
- Minecraft:Fancy oak trees generate less frequently.
- Larger than before.
- Features vibrant green vegetation.
- Added Minecraft:swamp oak trees which are similar to regular Minecraft:oak trees but are slightly bigger and have Minecraft:vines hanging from their Minecraft:leaves. They can also generate in shallow water pools.
- Has the flattest terrain out of any biome.
- No longer generate with Minecraft:snow or Minecraft:ice.
Gameplay
- Height raised to the top of the map.
- Can no longer phase through blocks.
- Movement now syncs with the game's time.
- Fog key mapped to Template:Key.
- Template:Key+ clicking while crafting makes as much as possible and moves it straight to player's inventory.
- Holding the left mouse button with a weapon now only swings once.
- Holding the right mouse button to place blocks is slightly slower than before.
- Player list in multiplayer, defaults to Template:Key.
- No longer require chunk updates and is a smooth transition.
- A few tweaks to sunrise and sunset:
- Clouds change color during sunrise and sunset to match the sky color.
- Horizon, specifically haze changes color more vividly during sunset and sunrise.
- Armor bar moved to above hearts, due to hunger bar.
- The version tag appears outside of the debug screen again.
- Entities are now lit in the void.
- Color of the void now changes from blue to black while descending.
- The player's spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.
- Minecraft:Rain and Minecraft:snow now render faster.
General
- Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.
- Artificial light now gives a very subtle "flicker".
- Removed duplicate "Check it out!"
Technical
General
- The ability to see the level's seed has now been added to the debug screen.
- Entity numbers being shown above a Minecraft:mob's head have now been removed from the debug screen.
Removals
World generation
- The Far Lands was moved to X/Z ±53,905,378,846,979,747, way beyond the world limit of X/Z ±32,000,000 (Note: 32,000,000 is where the player gets kicked out of the world.).
- This biome did not generate in previous versions, so their removal was not noticeable.
Template:BiomeSprite Minecraft:Sand and Minecraft:gravel beach
Gameplay
- Removed the ability to change the fog level under F
General
- The famous high-distance world rendering offset bug has been fixed (except for moving pistons).
- Minecraft:Redstone repeater top faces are no longer weirdly broken.
- Minecraft:Rails, Minecraft:powered rails and Minecraft:detector rails are no longer stretched.
- Minecraft:Ladders are no longer offset nor stretched.
- Upwards travelling Minecraft:redstone wire no longer appears offset from the block it's on.
- The side faces of flowing Minecraft:water and Minecraft:lava are no longer broken.
- Has now been reduced from 32,000,000 to 30,000,000.
- "Toggle Fog" can no longer be remapped.
Bugs
- The 'Sniper Duel' achievement does not work.
- Inventory block lighting is rendered incorrectly.
Fixes
9 bugs fixed
- The Template:Key + click crash bug from Beta 1.8 Pre-release 2 is fixed.
- Fixed redstone circuits not working after Template:Cmd glitch is now fixed in multiplayer.
- Destroying Minecraft:boats and Minecraft:minecarts now creates particles.
- Minecraft:Ghast attack sounds have been fixed in multiplayer.
- The Far Lands have been moved beyond X/Z ±32,000,000, where attempting to modify NBT data to go there automatically kicks you out of the world.
- Fixed Minecraft:stairs, Minecraft:cactus, Minecraft:farmland, Minecraft:pressure plate, Minecraft:fence, Minecraft:cake, Minecraft:snow layer, Minecraft:button, and Minecraft:trapdoor items being too big.
- Fixed the "smart farms" glitch where the hitbox of a fence would extend past the hitbox of tilled soil and prevent it from reverting to dirt when walked on.
- Fixed several crash bugs relating to pistons.
- Increased the z-buffer from 8-bit to 24-bit, fixing graphical issues with AMD graphics cards.
Distance effects
- The world rendering no longer loses precision at high coordinates.
- Vertically traveling Minecraft:redstone dust no longer "snaps" to the side planes of blocks at high coordinates.
- Minecraft:Ladders, Minecraft:rails, and the side textures of vertically flowing Minecraft:water and Minecraft:lava no longer becomes stretched at high coordinates.
Trailer
Template:Main The official trailer for Beta 1.8, made by Hat Films. The footage shown is from an earlier, non-public preview build given to Hat Films for advertising purposes, and thus has a few differences from public versions. Made before Java Edition's final release (and way before 1.8 existed), the trailer omits "Beta" from the version title. Template:Yt
Gallery
Screenshots
-
A swamp biome. Note the saturated grass color.
-
A ravine, with a lava lake in the background.
-
A small village. It's empty, since villagers are yet to be added.
-
A mountain. In the new terrain generator, such mountains became confined to extreme hills biomes.
Comparisons
-
A sunset in Beta 1.7.3 and Beta 1.8. The light level changes became smooth in Beta 1.8.
-
Torch lighting in Beta 1.7.3 and Beta 1.8, showcasing the new lighting.
-
Oversized dropped items in Beta 1.7.3 and Beta 1.8, with a stone block for reference.
-
Inventory block lighting in Beta 1.7.3, Beta 1.8 and Release 1.0.0, highlighting the lighting bug in Beta 1.8.
-
Sea levels in Beta 1.7.3 terrain (left) and Beta 1.8 terrain (right). The sea level in Beta 1.8 is a block lower.
Videos
Notes
References
Template:Navbox Java Edition versions
Minecraft:de:Beta 1.8 Minecraft:es:Java Edition Beta 1.8 Minecraft:it:Java Edition Beta 1.8 Minecraft:ja:Java Edition Beta 1.8 Minecraft:nl:Beta 1.8 Minecraft:pt:Edição Java Beta 1.8 Minecraft:ru:Beta 1.8 (Java Edition) Minecraft:uk:Beta 1.8 (Java Edition) Minecraft:zh:Java版Beta 1.8