Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Drops

From SAS Gaming Wiki
Revision as of 11:05, 21 April 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Redirect Template:Redirect Template:Hatnote

File:Skeleton drops.png
Drops from a skeleton: an Minecraft:experience orb, Minecraft:arrow, and Minecraft:bone.

Drops are items that appear when Minecraft:mobs and some other Minecraft:entities die or when most kinds of Minecraft:blocks are broken.

Types of drops

Mobs do not drop any of the following if the game rule Template:Gmr is set to Template:Cd.

Common drops

Common drops may appear at the location of a Minecraft:mob at the moment it receives fatal damage. Most mobs have certain items that they may drop when killed. Some common drops, such as Minecraft:leather, don't always drop, but have a large chance (at least 50%, depending on the drop range) to do so. Some common drops, such as Minecraft:blaze rods, don't drop at all if the mob was not killed by the Minecraft:player.

Each of these items has a drop range, which is a random uniform distribution of numbers of items that drop. For example, a Minecraft:cow drops 0–2 leather items and 1–3 Minecraft:raw beef items. Because the range for leather includes 0, there is a Template:Frac chance of no leather being dropped.

A Minecraft:baby animal does not drop any common drops upon death.

Looting

Some common and uncommon drops are affected by the Minecraft:Looting enchantment. At most, a number of additional items equal to enchantment level are dropped.

More specifically, the game generates a fractional number ranging from 0 to the Looting level, which is then rounded to the nearest integer. This causes the numbers in the middle of drop range to occur twice as often. The probabilities are as follows:

Looting extra items
Looting level No items 1 item 2 items 3 items
Looting I Template:Frac Template:Frac -- --
Looting II Template:Frac Template:Frac Template:Frac --
Looting III Template:Frac Template:Frac Template:Frac Template:Frac

A Minecraft:stray's tipped Minecraft:arrow is a special case: while Looting can attempt to increase arrow drop amount, the final number of dropped arrows is capped at 1. So, Looting effectively increases arrow dropping odds, up to Template:Frac with Looting III.

Rare drops

Rare drops normally appear if the monster is killed by a player (see Template:Slink below), although some rare drops can also be obtained by other means. Rare drops are always a single item, but may appear in conjunction with other common drops. A drop is considered rare if they are accompanied by the random_chance_with_looting condition in the mob's Minecraft:loot table.

Rare drops typically have a 2.5% chance of dropping, plus 1 percentage point per level of Minecraft:Looting on the weapon used (up to a maximum of 5.5% with Looting III). An exception to this is that a Minecraft:rabbit drops a Minecraft:rabbit's foot with a 10% chance, plus 3 percentage points per level of Looting (to a maximum of 19% with Looting III). Template:In there are other exceptions: a Minecraft:wither skeleton drops a Minecraft:wither skeleton skull with a 2.5% chance plus 2 percentage points per level of Looting (to a maximum of 8.5% with Looting III), and a Minecraft:drowned drops a Minecraft:copper ingot with an 11% chance plus 2 percentage points per level of looting (to a maximum of 17% with Looting III).

Note that in case of multiple rare drops (Minecraft:guardian and Minecraft:zombie types) the 2.5% chance is split between them, instead of being rolled for each item.

The Minecraft:shulker shell is technically also a rare drop, only ever dropping in singles from Minecraft:shulkers, although they don't require a player kill, have a 50% base chance, and increase by 6.25% per Looting level.Template:Only

Equipped items

File:Power Bow Rare Drop.png
An enchanted bow received from a skeleton's drops.

When killed by a player or a tamed Minecraft:wolf, a mob can drop equipment and armor that it spawned with. Each piece of equipment the mob was spawned with is dropped with an 8.5% chance Template:In or 25% chance Template:In. Minecraft:Potions and Minecraft:milk buckets temporarily held by Minecraft:witches or Minecraft:wandering traders also have a 8.5% chance of dropping if the mob is killed while holding one; a Minecraft:vex's Minecraft:iron sword, and Minecraft:carved pumpkins and Minecraft:jack o'lanterns worn during Halloween in Java Edition have a 0% chance instead. This value is determined by the mob's drop_chances tag.

The Minecraft:Looting enchantment increases this chance by 1% per level (up to 11.5% in Java Edition or 28% in Bedrock Edition with Looting III). The chance is rolled for each piece of equipment, so it is possible for a mob to drop more than one piece of equipment upon death.

If the item has durability, its damage is defined by the formula: Template:Cd where Template:Cd is the item's maximum damage and Template:Cd is an random integer between Template:Cd and Template:Cd. Thus the damage varies between 4 and the maximum damage, being more likely to have greater damage (if the maximum damage is less than 4, the damage is always equal to the maximum damage). More specifically, the chance of having the chance of having durability Template:Cd, where Template:Cd, is given by the formula Template:Cd, where Template:Cd, which would be the harmonic number n, with Template:Cd.

There are also some equipped items that are guaranteed to drop. In all of these cases, the items are dropped even if the mob is not killed by a player or a tamed wolf.

Experience orbs

Template:Main

Experience orbs drop only if a Minecraft:mob dies less than three seconds after being attacked (melee, bow, snowballs, eggs, and potions causing instant damage) by a player or by a player's pet Minecraft:wolf, though not by a player-activated Minecraft:dispenser. Their total value is the specific amount of experience granted by killing that mob. They are also dropped from a thrown Minecraft:bottle o' enchanting. Collected experience accumulates into levels which can be used for Minecraft:enchanting or Minecraft:repairing, or is split equally between accumulating levels and repairing the held tool if said tool is enchanted with Minecraft:mending.

Unlike other drops, such as items, experience orbs appear at the location of the mob's corpse at the moment it disappears in a puff of smoke.Template:Only Experience orbs move toward any nearby players.

Mob drops

Animals and miscellaneous

Mob Exp Common drops Rare drops Equipped and worn items Notes Affected by the Minecraft:Looting enchantment
Template:EntityLinkTemplate:Only 0 None None None Template:Tc
Template:EntityLink 0 None None Template:Drop Drops the items it is holding. Template:Tc
Template:EntityLink 1–3 None None None Brushing drops 1 Template:ItemLink. Also drops 1 Template:ItemLink every 5–10 minutes. Template:Tc
Template:EntityLink 1–3 None None None Template:Tc
Template:EntityLink 0 None None None Template:Tc
Template:EntityLink 1–3 None None None Template:Tc
Template:EntityLink 1–3 None None 1 Template:ItemLink if saddled If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink None None Tamed cat can also give player gift at morning after player sleeps: Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink
1 Template:ItemLink or 1 Template:ItemLink
None None Meat is cooked if killed while on fire.
Feather and meat drops are both affected by Looting.
Also lays an Template:ItemLink every 5–10 minutes.
Template:Tc
Template:EntityLink 1–3 1 Template:ItemLink or 1 Template:ItemLinkTemplate:Only Template:ItemLink (25%) Template:Only
Template:ItemLink (5%) Template:Only
None Fish is cooked if killed while on fire.Template:Only Template:Tc
Template:EntityLink 0 1–3 Template:ItemLink None None Drops the item it is holding when turning into a Template:BlockLink.
If it has a Template:BlockLink on its head, it drops it if sheared or if it turns into a statue.
Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink
1–3 Template:ItemLink or 1–3 Template:ItemLink
None None Meat is cooked if killed while on fire.
Gives Template:ItemLink when pressing Template:Control with an empty bucket on it.
Template:Tc
Template:EntityLink 1-3 0–1 Template:ItemLink or 0–1 Template:ItemLink None None Fish is cooked if died while on fire. Template:Tc
Template:EntityLink
Template:EntityLink
1–3 0–2 Template:ItemLink None 1 Template:ItemLink if saddled
1 Template:BlockLink if equipped
Also drops all of the chest's contents, if sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 1–3 None None

Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink

All naturally spawned items have 8.5%Template:Only or 100%Template:Only to drop, except cooked porkchop, which can be eaten by foxes. Template:Tc
Template:EntityLink 1–3 None None None Template:Tc
Template:EntityLink 1–3 None None 1 Template:ItemLink if they ram into Minecraft:solid blocks "Ponder", "Sing", "Seek" and "Feel" for normal goat.
"Admire", "Call", "Yearn" and "Dream" for screaming goat.
Template:Tc
Template:EntityLink 1–3 1–3 Template:ItemLink None None Template:Tc
Template:EntityLink 1–3 None None 1 Template:ItemLink if equipped If sheared when it has the harness, the harness drops. Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink None 1 Template:ItemLink if saddled
1 Template:ItemLink if equipped
If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 0 3–5 Template:ItemLink
0–2 Template:BlockLink
None None Template:Tc
Template:EntityLink
Template:EntityLink
1–3 0–2 Template:ItemLink None 1 Template:BlockLink if equipped
1 Template:BlockLink if equipped
Also drops all of the chest's contents. Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink
1–3 Template:ItemLink or 1–3 Template:ItemLink
None None Meat is cooked if killed while on fire.
Shearing drops 5 corresponding Template:BlockSprite Template:BlockSpriteMinecraft:Mushroom, converting it to a normal cow, a process that cannot be reverted.
Gives Template:ItemLink when pressing Template:Control with an empty bucket.
Gives Template:ItemLink when pressing Template:Control with an empty bowl on it.
If a brown mooshroom is fed a flower, then it produces Template:ItemLink if milked with a bowl, but only once.
Template:Tc
Template:EntityLink 1–3 None 0–1 Template:ItemLink 1 Template:ItemLink if saddled
1 Template:ItemLink if equipped
If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLinkTemplate:Only 0 None None None Template:Tc
Template:EntityLink 1–3 None None None Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLinkTemplate:Only
1 Template:ItemLinkTemplate:Only
None None Weak and baby pandas can sneeze, which drops a Template:ItemLink. Template:Tc
Template:EntityLink 1–3 1–2 Template:ItemLink None None Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink or 0–2 Template:ItemLink (Template:Frac chance)
0–2 Template:ItemLink or 0–2 Template:ItemLink(Template:Frac chance)
None None Fish is cooked if died while on fire.Template:Info needed Template:Tc
Template:EntityLink 1–3 1–3 Template:ItemLink or 1–3 Template:ItemLink None 1 Template:ItemLink if saddled Meat is cooked if died while on fire, if sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 1–3 1 Template:ItemLink Template:ItemLink (25%) Template:Only
Template:ItemLink (5%) Template:Only
None Template:Tc
Template:EntityLink 1–3 1 Template:ItemLink or 1 Template:ItemLink
0–1 Template:ItemLink
Template:ItemLink (10%) None Meat is cooked if died while on fire. Template:Tc
Template:EntityLink 1–3 1 Template:ItemLink or 1 Template:ItemLinkTemplate:Only Template:ItemLink (25%) Template:Only
Template:ItemLink (5%) Template:Only
None Small and normal salmon drop 0–2 bone while large salmon drop 1–2 bones.Template:Only
Fish is cooked if died while on fire.Template:Only
Template:Tc
Template:EntityLink 1–3 1 Template:BlockLink if not sheared
1–2 Template:ItemLink or 1–2 Template:ItemLink
None None Shearing drops 1–3 Template:BlockLink.
Wool is colored if the sheep was spawned colored or dyed.
Meat is cooked if died while on fire.
Template:Tc
Template:EntityLink 1–3 None None None Digs up Template:ItemLink and Template:ItemLink. Template:Tc
Template:EntityLink 0 0–15 Template:ItemLink None None Shearing the snow golem that has carved pumpkin drops 1 Template:BlockLink. Template:Tc
Template:EntityLink 1–3 1–3 Template:ItemLink None None Template:Tc
Template:EntityLink 1–3 0–5 Template:ItemLink None 1 Template:ItemLink if saddled If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 0 None None None Template:Tc
Template:EntityLink 1–3 1 Template:ItemLink Template:ItemLink (25%) Template:Only
Template:ItemLink (5%) Template:Only
None Template:Tc
Template:EntityLink 1–3 0–2 Template:BlockLink
1 Template:ItemLink if killed by lightning.
None None Drops a single Template:ItemLink when grows up to an adult. Template:Tc
Template:EntityLink 0 None None None A villager can throw food to other villagers when sharing, which can be picked up:

Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink
Also Template:In, villagers give player gift after completing Minecraft:raids with possible drops depend on profession
Template:Hidden begin Template:EntitySprite armorer:

Template:EntitySprite butcher:

Template:EntitySprite cartographer:

Template:EntitySprite cleric:

Template:EntitySprite farmer:

Template:EntitySprite fisherman:

Template:EntitySprite fletcher:

Template:EntitySprite leatherworker:

Template:EntitySprite librarian:

Template:EntitySprite mason:

Template:EntitySprite shepherd:

Template:EntitySprite toolsmith:

Template:EntitySprite weaponsmith:

Template:EntitySprite baby:

Template:EntitySprite nitwit:

Template:EntitySprite unemployed:

Template:Hidden end

Template:Tc
Template:EntityLink 0 None None Template:ItemLink,
Template:ItemLink, any tradable itemTemplate:Only
(8.5% chance of dropping if drinking when killed)
Potion of Invisibility, milk, and tradable items can be obtained only by killing the wandering trader while it is drinking the potion or milk.
Also drops 2 Template:ItemLink when killed or if detached from Minecraft:trader llama.
Template:Tc
Template:EntityLink 1–3 None None 1 Template:ItemLink if equipped If sheared when it has the wolf armor, its wolf armor drops. Template:Tc

Monsters

Weapons, tools, and armor dropped by mobs have at least 25 durability remaining, which is also the most common. Less-damaged items are increasingly rare.

Except for gold swords and tools, items always have at least 26 points of damage taken. Gold items can be dropped un-damaged.

Mob Exp Common drops Rare drops Equipped and worn items Notes Affected by the Minecraft:Looting enchantment
Template:EntityLink 10 0–1 Template:ItemLink if killed by a player or a tamed Minecraft:wolf None None Template:Tc
Template:EntityLink 10 1–2 Template:ItemLink if killed by a player or a tamed wolf None None Template:Tc
Template:EntityLink 1–3 2–3 Template:ItemLink None 1 Template:ItemLink if saddled If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink
Template:EntityLink
5 0–2 Template:ItemLink
0–1 Template:ItemLink if killed by a player
None None Template:Tc
Template:EntityLink 0 None None None Template:Tc
Template:EntityLink 5 0–2 Template:ItemLink
1 Template:ItemLink if killed by any Minecraft:skeleton-type mob
1 Template:BlockLink if killed by a Minecraft:charged creeper's explosion
None None Creepers never drop Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink. Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
+ 7 if is a baby
0–2 Template:ItemLink 11% chance to drop:
Template:ItemLink
Template:ItemLink if equipped and killed by a player
Template:ItemLink
Template:ItemLink (offhand only)
Template:ItemLink
Template:ItemLink if a zombie spawns from a trial spawner and it drowns.
Random armor dropped only if converted from zombies.
Always drop nautilus shell in offhand.
Template:Tc
Template:EntityLink 10 0–2 Template:ItemLink
0–1 Template:ItemLink(Template:Frac chance)
0–1 Template:ItemLink (Template:Frac chance) or
0–1 Template:ItemLink (Template:Frac chance) if killed by fireTemplate:Only
1 Template:BlockLink if killed by the player
0–1 Template:ItemLink
Template:ItemLink (1.5%) or

Template:ItemLink (1.5%) if killed by fireTemplate:Only
Template:ItemLink(0.625%) or Template:ItemLink(0.625%) if kill by fireTemplate:Only
Template:ItemLink (0.325%)
Template:ItemLink (0.05%) if killed by the player

None Prismarine crystals drop only if raw cod fails.
Raw cod is both a common drop and a rare drop.
Raw cod common drop is cooked if died while on fire.Template:Only
Template:Tc
Template:EntityLinkTemplate:Only 0 None None None Template:Tc
Template:EntityLink 12,000 or 500 None None None 12000 experience is dropped if it's the first ender dragon.
Only 500 experience drops for subsequent ender dragons.
Activates portal in Minecraft:exit portal:
Generates 4 Template:BlockLink, 16 Template:BlockLink at Minecraft:exit portal and
1 Template:BlockLink if it's the first (or secondTemplate:Only) ender dragon.
Generates an Minecraft:end gateway if it's one of the first 20 ender dragons.
Template:Tc
Template:EntityLink 5 0–1 Template:ItemLink None None Also drops the block it is holding. Template:Tc
Template:EntityLink 3 None None None Template:Tc
Template:EntityLink 10 Template:ItemLink
0–1 Template:ItemLink if killed by the player
None 1 File:Illager Banner.png Minecraft:Ominous Banner if a Minecraft:raid captainTemplate:Only A totem of undying is always dropped by evokers when killed.
An ominous banner is always dropped by the evoker when killed, but only if a raid captain.
Template:Tc
Template:EntityLink 5 0–1 Template:ItemLink
0–2 Template:ItemLink
1 Template:ItemLink if killed by a deflected fireball
None None Template:Tc
Template:EntityLinkTemplate:Only 5 None None None Template:Tc
Template:EntityLink 10 0–2 Template:ItemLink
0–1 Template:ItemLink(Template:Frac chance)
0–1 Template:ItemLink (Template:Frac chance) or
0–1 Template:ItemLink (Template:Frac chance) if killed by fireTemplate:Only or if killed by the player
Template:ItemLink (1.5%) or

Template:ItemLink (1.5%) if killed by fireTemplate:Only
Template:ItemLink(0.625%) or Template:ItemLink(0.625%) if kill by fireTemplate:Only
Template:ItemLink (0.325%)
Template:ItemLink (0.05%) if killed by the player

None Prismarine crystals drop only if raw fish fails.
Raw cod is both a common drop and a rare drop.
Raw cod common drop is cooked if died while on fire.Template:Only
Template:Tc
Template:EntityLink 5 2–4 Template:ItemLink or Template:ItemLink
0–1 Template:ItemLink
None None Meat is cooked if died while on fire. Template:Tc
Template:EntityLink
Template:Only
5 None None Template:ItemLink
Template:BlockLinkif a Minecraft:raid captain
An ominous banner is always dropped by the illusioner when killed, but only if a raid captain. Template:Tc
Template:EntityLink 1, 2, or 4 0–1 Template:ItemLink if size > 1
1 Template:BlockLink if killed by a frog
None None Template:Tc
Template:EntityLink 5 0–1 Template:ItemLink if killed by a player None None Template:Tc
Template:EntityLink 5 1 Template:BlockLink if killed by a charged creeper's explosion None Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink
Piglins always drop picked-up equipment and golden items (except gold ingots) upon death. Template:Tc
Template:EntityLink 20 None None Template:ItemLink Axe may be enchanted.Template:Only. Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
0–2 Template:ItemLinkTemplate:Only
1 Template:ItemLink if a raid captain
None Template:ItemLink
1 File:Illager Banner.png Minecraft:Ominous Banner if a Minecraft:raid captain
Crossbow may be enchanted.
An ominous banner is always dropped by the pillager when killed, but only if a raid captain.
Looting enchantment increase chance of dropping crossbow by 12% per level.
Template:IN pillager spawn from raids can drop:

Template:PastTemplate:Past

Template:Tc
Template:EntityLink 20 1 Template:ItemLink if killed by a player None None Template:Tc
Template:EntityLink 5 0–1 Template:ItemLinkTemplate:Only Template:ItemLink (50%)Template:Only None On Java edition the shulker shell drop is rare, with looting increasing the chance of a drop.

On Bedrock edition 0–1 shells are dropped, with looting increasing the number of shells dropped.

Template:Tc
Template:EntityLink 5 None None None Template:Tc
Template:EntityLink
Template:EntityLink
Template:EntityLink
Template:EntityLink
5
+ 1–3 if has equipment
0–2 Template:ItemLink
0–2 Template:ItemLink
1 Template:BlockLink if killed by a charged creeper's explosion (normal skeleton only)
0–1 Template:ItemLink if a Stray
0–1 Template:ItemLink if a Bogged
0–1 Template:ItemLink if a Parched
None Template:ItemLink
Template:ItemLink
Gear may be enchanted.
A bogged drops 2 Template:BlockLink (either both red/brown or one of each) when sheared.
Template:Tc
Template:EntityLink 1–3 0–2 Template:ItemLink None 1 Template:ItemLink if saddled Template:Only If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 1, 2, or 4 0–2 Template:ItemLink if size = 1
1 Template:ItemLink if killed by a frog
None None Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
None None None Iron sword never drops, even with Looting. Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
0–1 Template:ItemLink None Template:ItemLink
File:Illager Banner.png Minecraft:Ominous Banner if a Minecraft:raid captain
Drops loot only if killed by the player.
Iron axe may be enchanted.
An ominous banner is always dropped by the vindicator when killed, but only if a raid captain.
Template:IN, vindicators spawn from raids can drop:

Template:Past

Template:Tc
Template:EntityLink 5 1 Template:BlockLink None None Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
0–6 Template:ItemLink
0–6 Template:ItemLink
0–6 Template:ItemLink

4–8 Template:ItemLink
0–6 Template:ItemLink
0–6 Template:ItemLink
0–6 Template:ItemLink

None Template:ItemLink
Template:ItemLink
Template:ItemLink
Template:ItemLink
(Have a 8.5% chance of dropping if drinking when killed)
On death, witches drop redstone and 1–3 other item types, each 0–2 times. The same type can be chosen multiple times, therefore it is possible to get 6 of one item. Sticks are twice as likely to be dropped as the other common drops. Potions can be obtained only by killing the witch while it is drinking the potion. Template:Tc
Template:EntityLink 50 1 Template:ItemLink None None

The Nether Star takes 10 minutes (as opposed to 5 minutes normally) to despawnTemplate:Only
The Nether Star never despawnsTemplate:Only

Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
0–1 Template:ItemLink
0–2 Template:ItemLink
Template:BlockLink if killed by a charged creeper's explosion
Template:BlockLink (2.5%) if killed by player Template:ItemLink Template:Tc
Template:EntityLink 5 1–3 Template:ItemLink None Template:Tc
Template:EntityLink
Template:EntityLink
Template:EntityLink
5
+ 1–3 if has equipment
+ 7 if is a baby
0–2 Template:ItemLink
1 Template:BlockLink if killed by a charged creeper's explosion (normal zombie only)
1 Template:ItemLink if killed by a player, the zombie is a baby, and it is riding a chicken (normal zombie only)
0–1 Template:BlockLink Only if riding a zombie horse (normal zombie only)
0–1 Template:ItemLink Only if riding a camel husk (husk only)
2.5% chance to drop;
Template:ItemLink or
Template:ItemLink or
Template:ItemLink (Template:ItemLink if killed by fire) Template:Only
Template:ItemLink
Template:ItemLink
Template:ItemLink (occasionally or always being part of Minecraft:zombie horsemen, and Minecraft:camel husk jockey)
Template:ItemLink
Template:ItemLink if spawned from a trial spawner.
Gear may be enchanted. Zombie villagers do not spawn with equipment Template:In. Template:Tc
Template:EntityLink 1–3 2–3 Template:ItemLink None 1 Template:ItemLink if saddled
1 Template:ItemLink if equipped
If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 1–3 0–3 Template:ItemLink None 1 Template:ItemLink if saddled
1 Template:ItemLink if equipped
If sheared when it has the saddle, the saddle drops. Template:Tc
Template:EntityLink 5
+ 1–3 if has equipment
+ 7 if is a baby
0–1 Template:ItemLink
0–1 Template:ItemLink
Template:ItemLink (2.5%) if killed by player Template:ItemLink
Template:ItemLink
Template:ItemLink if zombified from a Minecraft:piglin with Minecraft:crossbow
Template:ItemLink if zombified from a piglin brute
Template:ItemLink if a strider jockey
Template:ItemLink if zombified from a piglin with armor.
Golden sword may be enchanted. Template:Tc

Player kills

For most mobs, only one of the items below can drop in a single death. With the exception of items that have a 100% drop chance, the sponge of an elder guardian and the music disc lava chicken of a baby zombie rinding a chicken, in these cases there the item drops always and has a chance of at least one additional different item dropping. Another exception is the poisonous potato zombie, which has a chance of dropping simultaneously the poision potato plant and the poisonous potato headpiece.

Script error: No such module "Drop sources of type".

Entity drops

Projectiles

Entity Drops Notes
Template:ItemLink 3–11 Template:EntityLink
Template:EntityLink 0–4 Template:EntityLink spawned Eggs have a Template:Fraction chance of spawning one baby chicken. If that were to happen, there is an additional Template:Fraction chance of the egg spawning four baby chickens instead of one.
Template:ItemLink 0–1 Template:EntityLink Ender pearls have a 5% chance of spawning endermite.

Stationary

Entity Drops Notes
Template:EntityLink 0–1 Template:ItemLink Drops itself, armor it wears, and the item it holds. In Bedrock Edition, if destroyed by fire, lava, campfires or the Instant Damage or Wither status effect, it yields no armor stand item and any equipped items are counted as 'naturally-spawned equipment' and have a 8.5% chance of dropping and if the equipped item is a weapon, tool, or armor piece, it is badly damaged.<ref>Template:Bug</ref>
Template:EntityLink None Creates an explosion when destroyed, 50% more powerful than TNT.
Template:EntityLink
Template:Only
1 Template:ItemLink Drops itself and the item it contains.
Template:EntityLink
Template:Only
1 Template:ItemLink Drops itself and the item it contains.
Template:EntityLink 1 Template:ItemLink
Template:EntityLink The player's inventory and experience Only Template:Xp experience points are dropped per level, and a maximum of Template:Xp can be dropped.

Vehicles

Entity Drops Notes
Template:EntityLink 1 Template:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSprite Boat or raft of the corresponding type
Template:EntityLink (1 Template:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSprite Boat or raft of the corresponding type
1 Template:BlockLinkTemplate:Only)
1 Template:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSprite Boat or raft of the corresponding typeTemplate:Only
Also drops all of the chest's contents.
Template:EntityLink 1 Template:ItemLink
Template:EntityLink 1 Template:ItemLink Also drops all of the chest's contents.
Template:EntityLink 1 Template:ItemLink
Template:EntityLink
Template:Only
1 Template:ItemLink
Template:EntityLink 1 Template:ItemLink Also drops all of its contents.
Template:EntityLink
Template:Only
1 Template:ItemLink
Template:EntityLink 1 Template:ItemLink Drops nothing when activated or destroyed by an explosion.

Template:Notelist

Block drops

Most blocks drop themselves when broken - sometimes Minecraft:Silk Touch enchantment or a specific Minecraft:tool is required. All other cases, when blocks drop something different (or don't drop anything), are listed below. Unbreakable blocks, like Minecraft:bedrock, are not listed. "Obtainable with Silk Touch" column indicates if the block can be collected using the Silk Touch enchantment. See Minecraft:Silk Touch#Obtainable blocks for more information. Minecraft:Fortune enchantment can affect number of block drops and probabilities (but not the type) as well, see Minecraft:Fortune#Usage for more information.

Materials and building blocks

Block Exp Normal drops Obtainable with Minecraft:Silk Touch Affected by the Minecraft:Fortune enchantment Notes
Template:BlockLink 4 Template:ItemLink if broken with pickaxe.
2 Template:ItemLink if broken with hand or other tool.
Template:Tc Template:Tc
Template:BlockLink
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc
Template:BlockLink 3 Template:ItemLink Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc
Template:BlockLink 5 None Template:Tc Template:Tc
Template:BlockLink 2 Template:ItemLink Template:Tc Template:Tc Also drops the Minecraft:food on the campfire.
Template:BlockLink 4 Template:ItemLink Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc Also drops the Minecraft:books in the chiseled bookshelf.
Template:BlockLink 1 Template:ItemLink if broken with a sword, affected by water, or pushed by a piston
1 Template:BlockLink if broken with shears
Template:Tc Template:Tc Cobweb drops itself when broken with Minecraft:shears or a Minecraft:Silk Touch sword.
Template:BlockLink 1 Template:BlockLink +
1 Template:ItemLink if composter was at level=8
Template:Tc Template:Tc
Template:BlockLink 20–24 1–3 Template:BlockLink Template:Tc Template:Tc The Minecraft:Fortune enchantment increases the maximum by 1 per level up to a maximum of 6, with Fortune III increasing the chance of larger drops.
Natural-generated Creaking Heart always drops 20–24 experience points, even when mined with a Minecraft:Silk Touch tool.
Template:BlockLink 4 Template:ItemLink(s)/Template:ItemLink(s) if mined with a non-Minecraft:Silk Touch tool or hit by Minecraft:projectiles
1Template:BlockLink otherwise
Template:Tc Template:Tc Also drops its contents.
Template:BlockLinkT 1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink 1 Template:BlockLink Template:Tc Template:Tc
Template:TcTemplate:Only Template:Tc
Template:BlockLink 2 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink 1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc If there is another (solid or liquid) block directly underneath the block, it reverts to water when broken. This doesn't work in Minecraft:the Nether.
Template:BlockLinkT 1 Template:BlockLink or 2–5 Template:ItemLink Template:Tc Template:Tc Gold nugget is dropped with 10% chance without Minecraft:Fortune.
The Fortune enchantment increases this chance to 14.29% at Fortune I, 25% at Fortune II, and 100% at Fortune III.
Using Silk Touch gets 100% chance of dropping gilded blackstone.
Template:BlockLink 2–4 Template:ItemLink Template:Tc Template:Tc
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc
Template:BlockLink
Template:BlockLink
Template:BlockLink
1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink 1 Template:BlockLink or 1 Template:ItemLink Template:Tc Template:Tc Flint is dropped with 10% chance without Minecraft:Fortune.
The Fortune enchantment increases this chance to 14% (or 1/7) at Fortune I, 25% at Fortune II, and 100% at Fortune III.
Using Silk Touch gets 100% chance of dropping gravel.
Template:BlockSpriteTemplate:BlockSpriteCrimson/Warped Minecraft:NyliumT 1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc
Template:BlockLink 2–3 Template:ItemLink Template:Tc Template:Tc The Fortune enchantment increases the maximum by 1 per level up to a maximum of 5, with Fortune III increasing the chance of larger drops.
Template:BlockLink 1 None Template:Tc Template:Tc
Template:BlockLink 5 None Template:Tc Template:Tc
Template:BlockLink 5 None Template:Tc Template:Tc
Template:BlockLink 5 None Template:Tc Template:Tc When broken, it loses the ability to summon the Minecraft:warden, even if mined with Minecraft:Silk Touch.
Template:BlockLink None Template:Tc Template:Tc
Template:BlockLinkT 1–8 Template:ItemLink if broken by a Minecraft:shovel Template:Tc Template:Tc 1 Template:ItemLink per layer without Silk Touch.
1 Template:BlockLink per layers in layer(s) 1–7 with Silk Touch.
1 Template:BlockLink in layers 8 with Silk Touch.
Template:BlockLinkT 4 Template:ItemLink if broken by a Minecraft:shovel Template:Tc Template:Tc
Template:BlockLink 1 Template:BlockLink Template:Tc Template:Tc Also drops the Minecraft:food on campfire.
Template:BlockLinkT 1 Template:BlockLink Template:Tc Template:Tc

Ores

Block Exp Normal drops Obtainable with Minecraft:Silk Touch Affected by the Minecraft:Fortune enchantment
Template:BlockLinkT, Template:BlockLinkT 0–2 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 2–5 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 3–7 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 3–7 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 2–5 4–9 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT 2–5 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT 0–1 2–6 Template:ItemLink Template:Tc Template:Tc
Template:BlockLinkT, Template:BlockLinkT 1–5 4–5 Template:ItemLink Template:Tc Template:Tc

Plants, corals and mushrooms

Block Exp Normal drops Obtainable with Minecraft:Silk Touch Affected by the Minecraft:Fortune enchantment Notes
Template:BlockLink 1 Template:ItemLink if premature
0–3 Template:ItemLink if fully grown
1 Template:ItemLink if fully grown
Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink if premature
1–4 Template:ItemLink if fully grown
Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink if have berries Template:TcTemplate:Only Template:Tc Also, Template:Control the cave vines or Minecraft:fox harvest yield same amount.
Template:IN, using a tool with Silk Touch on cave vines always yields a glow berry, even if the vine appears empty.
Template:BlockLink 0–1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink if premature
3 Template:ItemLink if fully grown
Template:Tc Template:Tc
Template:BlockLinkT 1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLink 0–2 Template:ItemLink Template:Tc Template:Tc An original block is dropped when broken using Minecraft:shears.
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
0–1 Template:ItemLink Template:Tc Template:Tc In case of grass and ferns, an original block is dropped instead when broken using Minecraft:shears. Tall grass and large fern drop their respective smaller variant.
Seeds are dropped with 12.5% chance. Minecraft:Fortune increases drop by 2 per level.
Template:BlockLink 0–2 Template:BlockLink Template:Tc Template:Tc There is 80% chance that no mushroom is dropped, and 10% for both one and two mushrooms. On average that gives 0.3 mushrooms per block.
Silk Touch drops a block with all sides the default mushroom face, red with spots or brown.
Template:BlockLink None Template:Tc Template:Tc Silk Touch drops a block with all sides the default mushroom stem face.
Template:BlockLink 0–1 Template:BlockLink
0–1 Template:BlockLink from azalea leaves
0–2 Template:ItemLink
0–1 Template:ItemLink from oak and dark oak leaves
0–1 Template:BlockLink from mangrove leaves
Template:Tc Template:Tc When broken using Minecraft:shears, the original block is dropped along with the normal drops.
Jungle sapling is dropped with 2.5% chance; all other saplings and azalea are dropped with 5% chance.
An apple is dropped with 0.5% chance.
Template:BlockLink 9 Template:ItemLink if broken with Minecraft:shearsTemplate:Only
3–7 Template:ItemLink
otherwise
Template:Tc Template:Tc
Template:BlockLink 0–3 Template:ItemLink Template:Tc Template:Tc Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown).
Template:BlockLink 1 Template:ItemLink if premature
1 Template:BlockLink if fully grown
Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink if premature
1–4 Template:ItemLink if fully grown
0–1 Template:ItemLink if fully grown
Template:Tc Template:Tc Poisonous potato is dropped with 2% chance.
Template:BlockLink 0–3 Template:ItemLink Template:Tc Template:Tc Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown).
Template:BlockLink 1–2 Template:ItemLink if at age=3
1–2 Template:ItemLink if fully grown
Template:Tc Template:Tc Also, Template:Control the cave vines or fox harvest yield same amount.
Each Fortune level can increase the amount of drops by 1.
Template:BlockLink 1 Template:ItemLink if premature
1 Template:BlockLink if fully grown
Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink if premature
0–4 Template:ItemLink if fully grown
1 Template:ItemLink if fully grown
Template:Tc Template:Tc

Other

Block Exp Normal drops Obtainable with Minecraft:Silk Touch Affected by the Minecraft:Fortune enchantment Notes
Template:BlockLink None Template:Tc Template:Tc
Template:BlockLink 1 Template:ItemLink Template:Tc Template:Tc
Template:BlockLink 8 Template:BlockLink Template:Tc Template:Tc Does not drop its contents when broken.
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc
Template:BlockLink 1 Template:EntityLink Template:Tc Template:Tc When an infested block is destroyed by a tool with Minecraft:Silk Touch enchantment, it drops the type of block that the infested block is disguised as (i.e. stone, cobblestone, stone brick...), and Minecraft:silverfish does not spawn.
Template:BlockLink 1 Template:BlockLink Template:Tc Template:Tc
Template:BlockLinkT 15–43 None Template:Tc Template:Tc
Template:BlockLink None Template:Tc Template:Tc Can get it only with a Minecraft:bucket, but not in block form.
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc Drop itself if it falls for more than 30 seconds, which can be achieved by falling into an upward Minecraft:bubble column, or through two Minecraft:cobwebs stacked on top of each other Template:Only. Items in suspicious gravel and suspicious sand don't drop when being broken even with Silk Touch. Instead, a Minecraft:brush is needed to get those items.
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc
Template:BlockLink
Template:BlockLink
None Template:Tc Template:Tc

Template:Notelist Notes:

Videos

History

Template:Update

Java Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

See also

References

Template:Reflist

Navigation

Template:Navbox combat Template:Navbox gameplay Minecraft:de:Drop Minecraft:es:Recompensas Minecraft:fr:Récompenses Minecraft:it:Rilasci Minecraft:ja:ドロップ Minecraft:nl:Drops Minecraft:pl:Łupy Minecraft:pt:Drops Minecraft:ru:Дроп Minecraft:th:ดรอป Minecraft:uk:Дроп Minecraft:zh:掉落物

Minecraft:ko:노획물