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Minecraft:Java Edition 1.5

From SAS Gaming Wiki

Template:For Template:Infobox version Template:Relevant guide

1.5,<ref>https://mcupdate.tumblr.com/post/45267771887/minecraft-15</ref> the release of the Minecraft:Redstone Update, is a major update to Template:JE, released on March 13, 2013,<ref>Template:Cite</ref><ref>Template:Tweet</ref> which added a number of new redstone-related blocks and a new decorative block – the Minecraft:block of quartz. Also included was a Minecraft:scoreboard system, a new Minecraft:texture pack format and a Minecraft:lighting engine optimization.

A pre-release version of 1.5 was released on March 7, 2013.<ref>Template:Cite</ref> This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.

Additions

Template:Additions table

Blocks

File:Nether Quartz Ore JE1 BE1.png Minecraft:Nether Quartz Ore

  • Drops 1 Nether quartz item when mined.
  • Can be smelted in a furnace to obtain Nether quartz.
  • Can be legitimately obtained with Silk Touch enchantment.
  • Drop more when mined with Fortune enchantment.

File:Block of Redstone JE1 BE1.png Minecraft:Block of Redstone

Template:Crafting Table

File:Daylight Detector JE1 BE1.png Minecraft:Daylight Sensor

  • Outputs a signal with a strength corresponding to the intensity of the Minecraft:sun.
  • Only works with the sun's light (not man-made light such as torches).
  • Rain affects the sensor's output.

Template:Crafting Table

File:Hopper (D) JE2.png Minecraft:Hopper

Template:Crafting Table

File:Redstone Comparator (S) JE2 BE1.png Minecraft:Redstone Comparator

  • Based on the idea of the capacitor mentioned at Minecon 2012.
  • It is the same as a repeater, but with 2 inputs.
    • If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
      • Output is toggleable by right-clicking.
    • If input A is weaker than input B, then there is no output.
  • All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a Minecraft:jukebox.
    • This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.

Template:Crafting Table

File:Trapped Chest.gif Minecraft:Trapped Chest

  • Gives out a signal depending on the amount of players looking inside.
  • Large trapped chests can be staggered with large chests to allow more compact storage.
  • Transmit signal downward through one block. This does not apply horizontally.<ref>Template:Tweet</ref>
  • Texture is slightly different than a normal chest, with a red stain around the latch.

Template:Crafting Table

Template:Animate Weighted Pressure Plates

  • Used to detect Minecraft:item drops.
  • Gold (light) version reaches full strength at 60 items.
  • Iron (heavy) version reaches full strength at 600 items.
  • Proportional, so 10 strength signal means twice as many items as a 5 strength signal.

Template:Crafting Table

File:Activator Rail (NS) JE1 BE1.png Minecraft:Activator Rail

Template:Crafting Table

File:Block of Quartz JE1 BE1.png Minecraft:Block of Quartz

  • Decorative block.

Template:Crafting Table

File:Chiseled Quartz Block (UD) JE1 BE1.png Minecraft:Chiseled Quartz Block

  • Decorative block.

Template:Crafting Table

File:Quartz Pillar (UD) JE1 BE1.png Minecraft:Quartz Pillar

  • Decorative block.
  • Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways Minecraft:log.

Template:Crafting Table

File:Quartz Slab JE1 BE2.png Minecraft:Quartz Slab

  • Can be placed upside down.
  • Decorative block.

Template:Crafting Table

File:Quartz Stairs (N) JE2 BE1.png Minecraft:Quartz Stairs

  • Can be placed upside down.

Template:Crafting Table

Template:Animate Minecraft:Dropper

  • Places items in containers in front of them, if there is no container it dispenses the item without using it.
  • A Minecraft:dispenser "shoots" Minecraft:items at the Minecraft:player, while a Minecraft:dropper "throws" items at the player.<ref>Template:Tweet</ref>
  • Can face all 6 directions, with a different texture when facing up or down.
  • Needs redstone signal to drop items.
  • Fires once when the input becomes powered.
  • Redstone signal emitted when a Minecraft:redstone comparator is placed against it directly - signal length depends on its fullness.

Template:Crafting Table

File:Smooth Sandstone JE3 BE1.png Minecraft:Smooth sandstone

  • Implemented; functionally a double slab for now.

File:Block of Quartz JE1 BE1.png Minecraft:Smooth quartz

  • Currently unobtainable.

Template:Animate Multiple Minecraft:snow heights

  • Fully implemented - previously, a world editor could be used for different heights of snow.
  • Drops one Minecraft:snowball for every layer of snow.
  • Each level of snow has its own height collision.
    • The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow.
    • Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.
    • For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it.

Template:Crafting Table

Items

File:Nether Brick JE1 BE1.png Nether Brick (item)

File:Nether Quartz JE1 BE1.png Minecraft:Nether Quartz

Non-mob entities

File:Minecart with TNT JE1 BE1.png Minecraft:Minecart with TNT

Template:Crafting Table

File:Minecart with Hopper JE1 BE1.png Minecraft:Minecart with Hopper

Template:Crafting Table

File:Minecart with Spawner JE1.png Minecraft:Minecart with Spawner

World generation

File:Nether Quartz Ore JE1 BE1.png Minecraft:Nether Quartz Ore

Gameplay

Minecraft:Scoreboard System

  • Intended for map makers or server administrators.
  • Used via Template:Cmd command or command block.
  • Track, edit and display certain objectives per player, such as kill count or health (read-only).
  • Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen.

NBT Related

  • Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable).
  • FallingSand can now be a TileEntity.
  • Named entities can display their nametag when in nametag range.
  • Minecarts can now act as spawners.
  • Entities can now permanently ride other entities.
    • Can be achieved by using Sethbling's MCEdit filter (Stack Entities). Can be found here
    • No longer dismount upon reload.
    • Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.

Command format

Template:Cmd

  • Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius (Template:Cmd, Template:Cmd or Template:Cmd)
  • Signal output to any redstone comparators surrounding the command block like testing content of a chest.

Template:Cmd

  • Usage: Template:Cmd
  • To remove effects: Template:Cmd
  • Maximum number of seconds is 1,000,000.
  • Amplifier increases level of the chosen status effect.

Template:Cmd

  • Used to interact with the scoreboard system.

General

Minecraft:Minecraft Realms

  • Currently a preview.
  • Subscription-based vanilla server rental service provided by Mojang.
  • Server can't be modded, no Ops can be appointed and a whitelist is mandatory.
  • Only added to 100 randomly chosen players.
  • Used on menu screen, when activated.

Changes

Blocks

File:Beacon JE4 BE1.png Minecraft:Beacon

  • Increased range
    • 1 layer: 20 blocks (previously 16)
    • 2 layers: 30 blocks (previously 24)
    • 3 layers: 40 blocks (previously 32)
    • 4 layers: 50 blocks (previously 40)

Template:Animate Minecraft:Brewing stand

width=32x32 Minecraft:Chest

  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.

Template:Animate Minecraft:Detector rail

  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the Minecraft:rail.
  • Added activated detector rail texture.

Template:Animate Minecraft:Dispenser

  • Now equip Minecraft:armor to players that are up to 1 block away.
  • Can place and activate TNT.
  • Now use bone meal on a crop or sapling in front of them.
  • Can create fire in front of them with flint and steel, which consumes durability.
  • They can now face all 6 directions and use a different texture when facing up or down.
  • No longer fire while updated, instead they fire when their input becomes powered.
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.

Minecraft:Fences

  • The Minecraft:hitboxes of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).

File:Jukebox JE1 BE1.png Minecraft:Jukebox

  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.

Minecraft:Lava

Template:Animate Minecraft:Locked chest

File:Nether Bricks JE1 BE1.png Nether brick block

Minecraft:Stairs

  • Improved lighting.
  • Stairs no longer prevent sprinting.

width=32x32 Minecraft:Smooth stone

File:Water JE13.png Minecraft:Water

  • Updated texture slightly.
  • It is now possible to form a source block above another source block. This prevents players from ruining oceans or rivers with Minecraft:buckets.

Items

File:Bone Meal JE2 BE2.png Minecraft:Bone meal

  • Nerfed significantly.
  • Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage.
  • Saplings take 2-4 bone meal to sprout into a tree.
  • Gives off green particles when used.

Mobs

All Minecraft:mobs

  • Mobs no longer walk over rails unless they are pursuing the player.

File:Skeleton JE4 BE2.png Minecraft:Skeleton

  • Now shoot from 15 blocks away, instead of 10.
  • They now shoot faster when their target is closer.
  • Their accuracy changes depending on the difficulty.

File:Slime JE2 BE1.png Minecraft:Slimes

  • Slime spawn rates in swamps now depend on the current moon phase.

File:Zombie JE2 BE1.png Minecraft:Zombie

  • Now group upon targets.
  • They now set players on fire when on fire themselves.
  • Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6).
  • Increased player detection range to 40 blocks.

World generation

Template:EnvLink

Gameplay

Minecraft:Inventory management

  • Double click items to fill the stack up as much as possible.
  • Drag item stacks around to divide them up over the dragged-over slots.
  • Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
  • Template:Key+ double click items in a crafting area to place all items in the inventory.
  • Template:Key+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
  • Pressing Template:Key while the mouse is over an item in the Minecraft:inventory or a container drops it.
  • Held armor can be equipped by right-clicking.

Death messages

  • Include the cause of death, the Minecraft:player the deceased player was fighting at time of death and name of the item used to kill.
    • Player fell off a ladder
    • Player fell off some vines
    • Player fell out of the water
    • Player fell from a high place
    • Player was doomed to fall
    • Player was doomed to fall by Player or Mob
    • Player walked into fire whilst fighting Player or Mob
    • Player was burnt to a crisp whilst fighting Player or Mob
    • Player tried to swim in lava while trying to escape Player or Mob
    • Player walked into a cactus while trying to escape Player or Mob
    • Player was shot by Player using Weapon
    • Player was slain by Player or Mob using Weapon
    • Player was killed trying to hurt Player or Mob

Renaming

  • Renamed item containers now display that name when viewing the container's contents.
  • Renamed command blocks now use their name instead of @ in the chat.
  • Renamed spawn eggs now give mobs spawned with it that name, which also appear in the Minecraft:death message.
  • Renamed boss mobs show their name above their health bar.
  • Nametags are displayed when looking at a renamed entity.

Minecraft:Language files

  • Language files can be updated via the background downloader.

Minecraft:Options & title screen

  • Moved Texture Packs button to the options menu, instead of the title screen.
  • New chat settings in Multiplayer Settings.
    • Scale, Focused Height, Unfocused Height and Width is configurable.
  • Smooth lighting can be changed to "Minimum", "Maximum" and "Off".
    • Minimum uses the old smooth lighting, and maximum fixes a bug with stairs.

Minecraft:Creative Mode

General

Minecraft:Lighting

  • Engine optimizations.
  • Support for more realistic lighting.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>
  • Lighting interacts correctly with slabs and stairs.<ref>Template:Tweet</ref>
  • Note: active furnaces still emit light only from the front surface (as before), and black spots have not been fixed.

Minecraft:Texture packs

  • Textures now use one file per block/item, which are stitched together at runtime.
  • Each texture can have its own resolution and may be animated by putting the frames underneath each other - a text file is needed to specify frame order and duration.
  • Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts).
  • Vanilla textures are used for missing texture files.
  • Fonts are changeable as well, even to HD fonts.
  • Support for HD texture packs.<ref>Template:Tweet</ref>

Server list

  • The direct connect IP is now saved even after closing the game.

File:Invicon Enchanted Book.gif Minecraft:Enchantments

  • Fortune now affects Minecraft:apples and Minecraft:potatoes.
  • Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).

Removals

General

Distance effects

  • Minecraft:Fence block collision boxes no longer lose precision at extreme coordinates.
    • This is without a doubt linked to the hitbox changes mentioned above.

Fixes

Template:Fixes Others

  • Fixed "<player> was knocked into the void by <player>" failing to show.

Release fixes

These fixes occurred between the last development version for 1.5 and the full release of 1.5. Template:Fixes

Trivia

  • Before September 2018, 1.5 was the only release version which was not immediately available to play from the Minecraft:launcher.
  • This version is mistaken as a snapshot in the launcher despite being a release version.

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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