Minecraft:Potion
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Potions are bottled consumable liquids that give Minecraft:effects for a certain amount of time when drunk. They are primarily obtained from Minecraft:brewing. Every potion is brewed starting from a Minecraft:water bottle, which is considered a type of potion that has no effects.
Variants
Base potions
Effect potions
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Obtaining
Brewing
Almost all potions are obtained by Minecraft:brewing.
The Minecraft:potion of LuckTemplate:Only and the Minecraft:potion of DecayTemplate:Only cannot be brewed. They can be obtained via commands, and are also available in the Minecraft:Creative inventory in their respective editions.
Mob loot
A Minecraft:witch has an 8.5% chance to drop a Minecraft:potion of Healing, Fire Resistance, Swiftness, or Water Breathing if it dies while drinking one of them.
A Minecraft:wandering trader also has an 8.5% chance to drop a Minecraft:potion of Invisibility if killed while drinking it.
Generated loot
Two Minecraft:potions of Healing II can be found in the brewing stand on end ships in Minecraft:end cities.
One splash Minecraft:potion of Weakness can be found in the Minecraft:brewing stand inside every Minecraft:igloo basement.
Template:IN, the cauldron in a Minecraft:swamp hut contains 1 to 3 bottles of a random potion. There is a 25% chance for a Minecraft:potion of Healing or Poison, 15% for Swiftness, 10% for Slowness, Weakness, or Water Breathing, and 5% for Fire Resistance.
Bartering
When given a Minecraft:gold ingot, Minecraft:piglins have a Template:Frac (~2.13%) chance to Minecraft:barter a water bottle, a Template:Frac (~1.71%) chance to barter a Minecraft:potion of Fire Resistance, and a Template:Frac (~1.71%) to barter a splash potion of Fire Resistance.
Fishing
Minecraft:Water bottles can be fished up as junk items.
Trading
Minecraft:Wandering traders can sell 1 extended Minecraft:potion of Invisibility for 5 Minecraft:emeralds. Template:Trade sources
Cauldrons
Template:Main A glass bottle can be Template:Control on a filled Minecraft:cauldron to fill it with water, making a Minecraft:water bottle. This drops the water level in the cauldron by one. Template:IN, a cauldron can hold 1 to 3 bottles of any potion, which can be picked up by the same method to fill the bottle with the corresponding potion.
Water
A glass bottle can also be Template:Control on a Minecraft:water source block to fill it with water. This does not affect the water source block.
Usage
Potions are used by pressing and holding Template:Control with the potion bottle in hand, as with all consumable items. When consumed, they bestow the corresponding Minecraft:status effect upon the player and return a Minecraft:glass bottle.
Drinking a potion while already under the effects of the same potion does not add onto the effect's duration, but simply resets it. A potion effect does not "downgrade" if a lower level is activated. For example, if a Minecraft:player has Minecraft:Regeneration II, drinking a regular potion of Regeneration does not have any effect.
Modifiers
Potions can be modified in five ways.
- Adding Minecraft:glowstone dust into certain potions enhances their level of effect.
- Adding Minecraft:redstone extends the duration of the effect.
- Adding Minecraft:gunpowder into a potion makes it a Minecraft:splash potion (area effect).
- Adding Minecraft:dragon's breath to a splash potion makes it a Minecraft:lingering potion (area effect that lingers on the ground).
- Adding a Minecraft:fermented spider eye into specific potions modifies their effect, usually inverting it; this is referred to as "corruption".
The modifications of enhancement and extension are mutually exclusive.
Enhancing most potions trades some of its duration for a bigger effect. For example, the base Regeneration lasts for 44 seconds whereas Regeneration II lasts for only 22 seconds but heals more per tick during that time.
Extending a potion generally makes it last Template:Frac times as long as its base potion, so a duration of 3 minutes becomes 8 minutes.
Corruption
The usual result of corruption is to invert the potion's effect (for example Swiftness becomes Slowness). However:
- Corrupting Minecraft:potion of Poison (a continuous damage effect) creates a Minecraft:potion of Harming (an instant damage effect) instead of Regeneration (a continuous healing effect).
- Corrupting a Minecraft:potion of Night Vision turns it into a Minecraft:potion of Invisibility instead of Minecraft:Blindness or Minecraft:Darkness.
Corrupting an extended or enhanced potion results in a corrupted potion with the same modifier, if it is supported by the corrupted effect. The only exception to this is the enhanced potion of Slowness, which cannot be brewed by corrupting an enhanced potion of Swiftness or Leaping. All of the corrupted potions except Harming can be extended, but only Harming and Slowness can be enhanced.
Base potions
Base potions are potions that have no effect when the player drinks them, but are necessary as the basis for other potions.
| Icon | Name | Use |
|---|---|---|
| Template:Slot | Water bottle | The base for the awkward potion and potion of Weakness. |
| Template:Slot | Awkward potion | The base for all other effect potions. |
| Template:Slot | Mundane potion | Only usable as an alternative base for potion of Weakness Template:In. |
| Template:Slot | Thick potion | Only usable as an alternative base for potion of Weakness Template:In. |
| Template:Slot | Long mundane potion | Exists only Template:In and cannot be obtained in Minecraft:Survival mode. It can only be brewed into an extended potion of Weakness. |
Effect potions
Potions with positive effects
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | 0:45 | Template:EffectLink | Restores Template:Hp health over time, Template:Hp every 50 Minecraft:ticks (2.5 seconds). |
| Potion of Regeneration + | 1:30Template:Only 2:00Template:Only |
Restores Template:HpTemplate:Only or Template:HpTemplate:Only health over time, Template:Hp every 50 ticks (2.5 seconds). | ||
| Potion of Regeneration II | 0:22.5 | Restores Template:Hp health over time, Template:Hp every 25 ticks (1.25 seconds). | ||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Increases speed and jump distance by 20% and increases FOV (6.73 meters per second sprinting). |
| Potion of Swiftness + | 8:00 | |||
| Potion of Swiftness II | 1:30 | Increases speed and jump distance by 40% and increases FOV (7.85 meters per second sprinting). | ||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Gives immunity to all heat-related damage. |
| Potion of Fire Resistance + | 8:00 | |||
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | Restores Template:Hp health. |
| Potion of Healing II | Instant | Restores Template:Hp health. (doubles with every additional level) | ||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect). |
| Potion of Night Vision + | 8:00 | |||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | JE: Increases melee damage by Template:Hp. BE: Increases melee damage by 30%, and then by Template:Hp. |
| Potion of Strength + | 8:00 | |||
| Potion of Strength II | 1:30 | JE: Increases melee damage by Template:Hp. BE: Increases melee damage by 69%, and then by Template:Hp. | ||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Increases the jump height to 1.83 blocks and reduces fall damage by one block. |
| Potion of Leaping + | 8:00 | |||
| Potion of Leaping II | 1:30 | Further increases jump height to 2.51 blocks and reduces fall damage by two blocks. | ||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Allows the entity to swim without drowning or needing to surface for air. The oxygen bar does not decrease when underwater. |
| Potion of Water Breathing + | 8:00 | |||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink |
Makes player disappear from view. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The splash version make mobs or other players invisible. Some items are unaffected and so remain visible. These include: armor, items held in hand, arrows stuck into the player, a Minecraft:pig's saddle, a Minecraft:llama's carpet pattern, a Minecraft:shulker's yellow head, and the glowing eyes of Minecraft:spiders, Minecraft:phantoms, and endermen. |
| Potion of Invisibility + | 8:00 | |||
| Template:Slot | Template:Text anchor | 1:30 | Template:EffectLink | The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it. |
| Potion of Slow Falling + | 4:00 | |||
| Template:Slot | Template:Text anchor Template:Only |
5:00 | Template:EffectLink | Increases the luck attribute by 1 point. |
Potions with negative effects
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | 0:45 | Template:EffectLink | Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp. |
| Potion of Poison + | 1:30Template:Only 2:00Template:Only |
Causes up to Template:HpTemplate:Only or Template:HpTemplate:Only damage over time, but does not reduce health below Template:Hp. | ||
| Potion of Poison II | 0:21.6Template:Only 0:22.5Template:Only |
Causes up to Template:Hp damage over time, but does not reduce health below Template:Hp. | ||
| Template:Slot | Template:Text anchor | 1:30 | Template:EffectLink | Reduces melee damage by Template:Hp.Template:Only Reduces melee damage by 20% of the base damage and Template:Hp.Template:Only |
| Potion of Weakness + | 4:00 | |||
| Template:Slot | Template:Text anchor | 1:30 | Template:EffectLink | Slows players and mobs by 15%, to about 4.75 blocks per second sprinting. |
| Potion of Slowness + | 4:00 | |||
| Potion of Slowness IV | 0:20 | Slows players and mobs by 60%, to about 2.25 blocks per second sprinting. | ||
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | Damages Template:Hp. |
| Potion of Harming II | Instant | Damages Template:Hp. (doubles with every additional level) | ||
| Template:Slot | Potion of Decay Template:OnlyTemplate:Anchor |
0:40 | Template:EffectLink | Damages Template:Hp every second, making a total of Template:Hp damage |
| Template:Slot | Potion of InfestationTemplate:Anchor | 3:00 | Template:EffectLink | If a mob has the Infested effect, it has a 10% chance to spawn 1–3 Minecraft:silverfish when hurt. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion. |
| Template:Slot | Potion of OozingTemplate:Anchor | 3:00 | Template:EffectLink | If a mob has the Oozing effect, it spawns two medium-sized Minecraft:slimes upon death. The quantity and size of slimes spawning are unaffected by the potency level of the potion. |
| Template:Slot | Potion of WeavingTemplate:Anchor | 3:00 | Template:EffectLink | If a mob has the Weaving effect, the effect of Minecraft:cobwebs on its speed is reduced, and it creates 2–3 Minecraft:cobwebs upon death. The quantity of cobwebs is unaffected by the potency level of the potion. |
| Template:Slot | Potion of Wind ChargingTemplate:Anchor |
3:00 | Template:EffectLink | If a mob has the Wind Charged effect, it generates a wind burst upon death, similar to that created by Minecraft:wind charges. Intensity of this burst is unaffected by the potency level of the potion. |
Potions with mixed effects
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | 0:20 | Template:EffectLink Template:EffectLink |
Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%. |
| Potion of the Turtle Master + |
0:40 | |||
| Potion of the Turtle Master II |
0:20 | Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%. |
Joke potions
Template:Split Minecraft:Java Edition 15w14a
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | Changes the mob AI to move toward the nearest mob as if it were to attack it. |
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | |
| Template:Text anchor | Instant | |||
| Template:Slot | Template:Text anchor | 1:30 | Template:EffectLink | Drops items in a random amount of time, ranging from food to rare items like Minecraft:saddles or Minecraft:diamonds. |
| Template:Text anchor | 4:00 |
Minecraft:Java Edition 23w13a_or_b
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Makes the entity bigger. |
| Template:Text anchor | 8:00 | |||
| Template:Text anchor | 1:30 | |||
| Template:Slot | Template:Text anchor | 3:00 | Template:EffectLink | Makes the entity smaller. |
| Template:Text anchor | 8:00 | |||
| Template:Text anchor | 1:30 |
Minecraft:Java Edition 24w14potato
| Icon | Name | Duration | Effect | Description |
|---|---|---|---|---|
| Template:Slot | Template:Text anchor | 1:30 | Template:EffectLink | Makes the mob able to scale blocks like a spider by simply walking into them. |
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | Affected items slide as if on ice blocks |
| Template:Slot | Template:Text anchor | Instant | Template:EffectLink | |
| 0:10 | Template:EffectLink | Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp. |
Undead mobs
The effects given by potions of Healing and Harming are reversed on Minecraft:undead mobs. Potions of Healing deal damage, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration.
Template:IN, hitting an undead mob with a Regeneration Potion always registers as Regeneration I, no matter the level of the used potion.
Mud conversion
Using a water bottle, splash water bottle, or lingering water bottle on Minecraft:dirt, Minecraft:coarse dirt, or Minecraft:rooted dirt converts it into Minecraft:mud, returning a Minecraft:glass bottle with it. This process can be automated with a Minecraft:dispenser.
Filling cauldrons with potions
Template:IN, using a potion bottle on a Minecraft:cauldron empties the potion into it and fills the cauldron by Template:Frac of its capacity. Using a glass bottle on a cauldron filled with a potion drains it by Template:Frac and fills the bottle. A single cauldron can store up to three potions of the same type. Different potions cannot be combined in a cauldron, nor can they be mixed with any other substance. Minecraft:Arrows can be also tipped when used on a cauldron containing potion. A single portion of potion can tip 16 arrows at once, while a full cauldron can tip a stack of arrows at once.
Uncraftable potion
Template:IN, the uncraftable potion is a potion with no effect that is unobtainable in Minecraft:Survival. It is also available in splash potion and lingering potion forms, as well as for tipped arrows.
Uncraftable potions have the same texture as Minecraft:water bottles.
It can be obtained using the following command: Template:Command. It is also obtained when a potion has invalid or missing potion effect tags, and thus serves as a placeholder.
Custom effects
Template:Main
Template:IN, potions can also be obtained with any status effect using Template:Cmd and the potion_contents data component.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Metadata
Template:IN, potions use the following item data values to indicate the kind of potion: <section begin="metadata"/>
| Potion | Regular | Extended | Enhanced (Level II) |
|---|---|---|---|
| Template:ItemSprite Water Bottle | 0 | N/A | N/A |
| Template:ItemSprite Mundane Potion | 1 | 2 | N/A |
| Template:ItemSprite Thick Potion | 3 | N/A | N/A |
| Template:ItemSprite Awkward Potion | 4 | N/A | N/A |
| Template:ItemSprite Potion of Night Vision | 5 | 6 | N/A |
| Template:ItemSprite Potion of Invisibility | 7 | 8 | N/A |
| Template:ItemSprite Potion of Leaping | 9 | 10 | 11 |
| Template:ItemSprite Potion of Fire Resistance | 12 | 13 | N/A |
| Template:ItemSprite Potion of Swiftness | 14 | 15 | 16 |
| Template:ItemSprite Potion of Slowness | 17 | 18 | 42 |
| Template:ItemSprite Potion of Water Breathing | 19 | 20 | N/A |
| Template:ItemSprite Potion of Healing | 21 | N/A | 22 |
| Template:ItemSprite Potion of Harming | 23 | N/A | 24 |
| Template:ItemSprite Potion of Poison | 25 | 26 | 27 |
| Template:ItemSprite Potion of Regeneration | 28 | 29 | 30 |
| Template:ItemSprite Potion of Strength | 31 | 32 | 33 |
| Template:ItemSprite Potion of Weakness | 34 | 35 | N/A |
| Template:ItemSprite Potion of Decay | 36 | N/A | N/A |
| Template:ItemSprite Potion of the Turtle Master | 37 | 38 | 39 |
| Template:ItemSprite Potion of Slow Falling | 40 | 41 | N/A |
| Template:ItemSprite Potion of Wind Charging | 43 | N/A | N/A |
| Template:ItemSprite Potion of Weaving | 44 | N/A | N/A |
| Template:ItemSprite Potion of Oozing | 45 | N/A | N/A |
| Template:ItemSprite Potion of Infestation | 46 | N/A | N/A |
<section end="metadata"/>
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
Normal potions use a "potion" tag inside "potion_contents" component to indicate the potion type. The values of the tag (to be prefixed with minecraft:) are:
Achievements
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- When a player drinks two potions by quickly switching to another potion immediately after drinking one, the second drinking animation is not shown.Template:Verify
- A Minecraft:potion of Poison II lasts for 22.5 seconds, but it is displayed as 22 seconds because the Minecraft:item hover display shows rounded-down integer values.
- The "Local Brewery" Minecraft:advancement uses the uncraftable potion texture for its icon.
Unused potions
Minecraft:Bedrock Edition has unused potion textures for several Minecraft:effects, along with their splash variants. These effects are: Minecraft:Absorption, Minecraft:Blindness, Minecraft:Haste, Minecraft:Health Boost, Hunger, Minecraft:Mining Fatigue, Minecraft:Nausea, Minecraft:Resistance, Saturation, and Minecraft:Levitation, as well as the Minecraft:Luck potion textures also present in Minecraft:Java Edition. These unused textures were added along with the other potion textures in Minecraft:Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Minecraft:Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the Minecraft:texture update in Minecraft:Bedrock Edition 1.10.0. Strangely, the potion of levitation texture is a duplicate of the splash potion of levitation texture.
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Potion of Absorption
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Potion of Blindness
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Potion of Haste
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Potion of Health Boost
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Potion of Hunger
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Potion of Mining Fatigue
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Potion of Nausea
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Potion of Resistance
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Potion of Saturation
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Potion of Levitation
Gallery
Icons
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Water Bottle
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Potion of Night Vision
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Potion of Invisibility
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Potion of Leaping
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Potion of Fire Resistance
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Potion of Swiftness
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Potion of Slowness
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Potion of the Turtle Master
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Potion of Water Breathing
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Potion of Healing
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Potion of Harming
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Potion of Poison
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Potion of Regeneration
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Potion of Strength
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Potion of Weakness
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Potion of Slow Falling
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Potion of Wind Charging
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Potion of Weaving
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Potion of Oozing
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Potion of Infestation
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Potion of Luck
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Potion of Decay
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Old texture file for the uncraftable potion on Java Edition.
Screenshots
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Thick Potion with status effects of Minecraft:Mining Fatigue (duration 4:00) and Minecraft:Instant Health II (duration 4:00).
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The bubbles emitted when a player (Minecraft:Noor) drinks a potion (of Swiftness)
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The effect of Night Vision (left image is with Minecraft:Night Vision, right image is without)
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The view when a player uses Night Vision in the Nether
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A Minecraft:brewing stand with a Minecraft:potion of Healing on it
Mojang screenshots
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A savanna cleric villager standing next to a brewing stand.
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Then-new potion colors.
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Potion effects showing up in the Minecraft:inventory.
In other media
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An officially licensed bottle LED desk lamp
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A water bottle depicting many potions
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A guide to brewing before 1.6
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Brewing guide
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Light up potion
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Light up potion
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A potion as it appears in Template:Woodsword Chronicle
See also
References
External links
Template:Navbox fluids Template:Navbox brewing Template:Navbox items Template:Navbox effects Template:Navbox combat
Minecraft:de:Trank Minecraft:es:Poción Minecraft:fr:Potion Minecraft:hu:Bájital Minecraft:it:Pozione Minecraft:ja:ポーション Minecraft:ko:물약 Minecraft:nl:Dranken Minecraft:pl:Mikstury Minecraft:pt:Poção Minecraft:ru:Зелье Minecraft:uk:Зілля Minecraft:zh:药水