Minecraft:Java Edition 26.2 Snapshot 5
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26.2 Snapshot 5 (known as 26.2-snapshot-5 in the Minecraft:launcher) is the fifth snapshot for Minecraft:Java Edition 26.2, released on April 28, 2026,<ref>Template:Mcnet</ref> which adds geysers and the ability for Minecraft:sulfur cubes to absorb Minecraft:TNT.
Additions
General
- Added Template:Cd
- Spawns as a cloud on the base of an erupting Minecraft:potent sulfur block.
- Format: object with fields:
- Template:Cd - positive integer, scales the particle size and its burst impulse.
- Template:Cd - float, scales the initial burst impulse.
- Added Template:Cd
- Spawns as a cloud on the base of an erupting potent sulfur block.
- Format: object with fields:
- Template:Cd - positive integer, scales the particle size and its burst impulse
- Template:Cd - float, scales the initial burst impulse.
- Added Template:Cd
- Spawns as an upwards stream above an erupting potent sulfur block.
- Format: object with fields:
- Template:Cd - positive integer, scales the particle size and its burst impulse.
- Added Template:Cd
- An emitter particle that spawns the Template:Cd, Template:Cd, and Template:Cd particles above an erupting potent sulfur block.
- Format: object with fields:
- Template:Cd - positive integer, scales the particle size and its burst impulse.
- Block tags
- Added the following tags for blocks which some mobs are immune to.
- These have effect on dismounting, and valid surroundings of spawn placements for some mobs.
- They do not have an effect on pathfinding.
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- Template:Cd
- This tag is intentionally left empty.
- Added the following tags for blocks which some mobs are immune to.
Changes
Blocks
- When placed above a Minecraft:magma block and under 1–4 water source blocks, it creates a geyser.
- The geyser will erupt at 50 second intervals, shooting a plume of water particles upwards and applying an upward impulse to entities above it for 4–5 seconds.
- The height of the plume and how high anything gets launched depends on the number of water blocks above the potent sulfur blocks, with the total height being about 7 blocks above the potent sulfur block for each water block.
- Sulfur spikes now have unique sound events.
Mobs
General
- Tweaked various mobs hitbox, eye height, and rider positions.
- Are now considered hostile and despawn on Peaceful difficulty, effectively reverting the change from the previous snapshot allowing them to spawn on Peaceful difficulty.
- With a block inside, it is now immune to explosions.
- Added the "Explosive" archetype, with similar properties to "Regular" except for a slightly higher air drag.
- Used when absorbing a Minecraft:TNT block.
- Absorbed TNT can be primed by Minecraft:redstone, fire sources (including a Minecraft:dispenser with a Minecraft:flint and steel) or nearby explosions.
- When primed by fire or redstone, absorbed TNT uses a fuse time of 6 seconds.
- When primed by an explosion, absorbed TNT uses a randomized fuse time between 0.75 and 3 seconds.
- Sulfur cubes with an absorbed, primed TNT block cannot be picked up with a Minecraft:bucket, damaged, or sheared.
- On explosion, no small sulfur cubes are spawned.
- Now have a
fusetag in their entity data.- For sulfur cubes that do not have the explosive archetype, or unlit ones with it, this field is set to -1.
Command format
General
- Team color arguments (used in Template:Cmd and Template:Cmd) now accept only lowercase names with underscores.
- I.e., only Template:Cd is accepted and not Template:Cd or Template:Cd
- Values now match color names in text components.
Gameplay
- A player's score will no longer be displayed in the player tab overlay if the player doesn't have the objective.
General
- Renamed Template:Cd to Template:Cd.
- Template:Cd
- The field Template:Cd is now mandatory (defaulted to Template:Cd).
- The Minecraft:pack format version is now Template:Cd.
- Added Template:Cd
- Selects between a number of density functions based on an input density function and a set of threshold values.
- Format: object with fields:
- Template:Cd - Density Function, the value to be compared with any given thresholds.
- Template:Cd - non-empty list of floats, the threshold values to compare input with.
- If Template:Cd, the result of Template:Cd will be selected.
- If the input is greater than the last threshold value, the last function will be selected.
- Must be one fewer thresholds than functions.
- Template:Cd - list of at least 2 density functions, the resulting functions to be selected from.
- Must be one more element in functions than in thresholds.
- Removed Template:Cd
- This density function has been removed, with its functionality replaced by Template:Cd
- When Template:Cd was Template:Cd, equivalent to:
- interval_select with thresholds Template:Cd
- Selected functions follow: Template:Cd
- Corresponding rarity values: Template:Cd
- When Template:Cd was Template:Cd, equivalent to:
- interval_select with thresholds Template:Cd
- Selected functions follow: Template:Cd
- Corresponding rarity values: Template:Cd
- Added Template:Cd
- Sets the difficulty of the game test environment.
- Fields:
- Template:Cd: The difficulty ID to set.
- One of: Template:Cd, Template:Cd, Template:Cd, Template:Cd
- Template:Cd: The difficulty ID to set.
- Entries in the Template:Cd registry have a new field:
- Template:Cd: optional integer, if present, the sulfur cube of this archetype will explode with this fuse time when ignited.
Minecraft:Minecraft Server Management Protocol
- The version is now 3.0.0.
- The management server now starts before the Minecraft server starts.
- Most notably, this means the heartbeat will be sent while the world is loading and potentially upgrading.
- The Template:Cd and Template:Cd methods are now accessible before the dedicated server spins up.
- The server will return an error when other methods are called during this time.
- The management server now starts before the Minecraft server starts.
- Removed Touchscreen Mode.
- The version is now Template:Cd.
- Added sounds for Geyser eruptions:
- Added new particle textures:
- noxious_gas_01.png
- noxious_gas_02.png
- noxious_gas_03.png
- noxious_gas_04.png
- noxious_gas_05.png
- noxious_gas_06.png
- noxious_gas_07.png
- noxious_gas_08.png
- geyser_base_01.png
- geyser_base_02.png
- geyser_base_03.png
- geyser_base_04.png
- geyser_base_05.png
- geyser_base_06.png
- geyser_base_07.png
- geyser_base_08.png
- geyser_plume_01.png
- geyser_plume_02.png
- geyser_plume_03.png
- geyser_plume_04.png
- geyser_plume_05.png
- geyser_plume_06.png
- geyser_plume_07.png
- geyser_plume_08.png
- geyser_poof_01.png
- geyser_poof_02.png
- geyser_poof_03.png
- geyser_poof_04.png
- geyser_poof_05.png
- geyser_poof_06.png
- geyser_poof_07.png
- geyser_poof_08.png
- Added Template:Cd world generation-type block predicate type which checks if the block position matches one of the specified biomes.
- Format: object with fields:
- Template:Cd - biome ID, list of biome IDs, or hash-prefixed biome tag: the biomes to match.
- Format: object with fields:
- Template:Cd feature configuration's Template:Cd block state provider no longer has a default value.
Fixes
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:26.2-snapshot-5 Minecraft:es:Java Edition 26.2 Snapshot 5 Minecraft:ja:Java Edition 26.2 Snapshot 5 Minecraft:pt:Edição Java 26.2 Snapshot 5 Minecraft:ru:26.2 Snapshot 5 (Java Edition) Minecraft:zh:Java版26.2-snapshot-5