Minecraft:Java Edition Beta 1.9 Prerelease
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Beta 1.9 Prerelease is the first pre-release for Minecraft:Java Edition 1.0.0, released on September 22, 2011,<ref>Template:Tweet</ref> which adds Minecraft:Nether fortresses, 6 new blocks including Minecraft:Nether bricks and some variants, 5 new mobs including Minecraft:villagers and Minecraft:blazes, 4 new items including Minecraft:ghast tears, the Minecraft:mushroom island biome, and makes some minor changes.
While initially a pre-release for Beta 1.9, Mojang instead opted to delay the release of this update until Minecraft:MINECON 2011 and release it under the name "Minecraft 1.0.0". This decision was made after a few development versions labelled as Beta 1.9 were already released, so the Beta 1.9 name was kept for all of the development versions in the gap between Minecraft:Beta 1.8.1 and Minecraft 1.0.0, excluding the release candidates (RC1 and RC2).
Additions
Blocks
File:Nether Bricks JE1 BE1.png Nether brick
- Generates in Minecraft:Nether fortresses.
File:Nether Brick Stairs (N) JE1.png Minecraft:Nether brick stairs
- Crafted with Minecraft:Nether brick.
File:Nether Brick Fence (EW) JE1.png Minecraft:Nether brick fence
- Crafted with Minecraft:Nether brick.
File:Mycelium JE1 BE1.png Minecraft:Mycelium
- Generates in Minecraft:mushroom islands.
- Unobtainable without inventory editors.
File:Lily Pad JE1 BE1.png Minecraft:Lily pads
- Appear grayscale in the inventory and have no in-game name.
- Are non-solid.
- Generate in Minecraft:swamplands.
- Can only be placed on Minecraft:water.
Items
File:Blaze Rod JE1 BE1.png Minecraft:Blaze rod
- Drops from Minecraft:blazes.
- Has no function.
File:Ghast Tear JE1 BE1.png Minecraft:Ghast tear
- Drops from Minecraft:ghasts.
- Has no function.
File:Gold Nugget JE1.png Minecraft:Gold nugget
- Drops from Minecraft:zombie pigmen.
- Crafted from a Minecraft:gold ingot.
File:Nether Wart (item).png Template:Animate Minecraft:Nether wart
- Is found in Minecraft:Nether fortresses.
- Can only be placed on Minecraft:soul sand.
- Has no function.
Mobs
File:Blaze (pre-texture update).gif Minecraft:Blaze
- Is a Minecraft:hostile mob.
- May spawn naturally in Minecraft:Nether fortresses in groups of 2 or 3.
- May also spawn from Minecraft:monster spawners in Minecraft:Nether fortress.
- A blaze attacks by floating upward and shooting fireballs at its target in volleys of three at a time.
- It can also attack its target in melee range with its spinning rods.
- Immune to Minecraft:fire damage.
- Weak to Minecraft:water and Minecraft:snowballs.
File:Magma Cube JE1 BE1.png Minecraft:Magma cube
- Is a Minecraft:hostile mob found in Minecraft:the Nether.
- Behaves similarly to a Minecraft:slime, but is fireproof, jumps higher and less often, and deals more Minecraft:damage.
File:Red Mooshroom JE1.png Minecraft:Mooshroom
- Spawns in Minecraft:mushroom islands.
- Can be milked using Minecraft:buckets to get Minecraft:milk.
- Can be milked using Minecraft:bowls to get Minecraft:mushroom stew.
- Shearing a mooshroom drops 5 Minecraft:red mushrooms and turns the mooshroom into a Minecraft:cow, emitting a smaller version of the explosion particle.
- The mushrooms do not grow back.
File:Snow Golem JE1 BE1.png Minecraft:Snow golem
- Is a buildable Minecraft:passive mob; created by placing two snow blocks and a pumpkin on top.
- Throws Minecraft:snowballs at monsters, which provokes them into attacking it.
- It produces a trail of Minecraft:snow.
Template:Animate Minecraft:Villagers
- Spawn in Minecraft:villages.
- Have 5 main professions (numbered 0, 1, 2, 3, 4); other profession numbers appear as a green-robed unnamed villager.
- Have the word "TESTIFICATE" displayed over their heads.
- Share the same AI as Minecraft:pigs; however, they do not flee when attacked.
World generation
- Generates rarely across the edges of ice plains.
- Identical to the Minecraft:ocean biome but with snowfall, ice, lower temperature and slightly greater height variation.
- Generates where rivers form in ice plains.
- Identical to the Minecraft:river biome but with snowfall, ice and lower temperature.
- Generates in large blobs that are 4x larger than a normal biome.
- Contains sparse oak trees where grass generates underneath.
- An unused variant of ice plains that is completely inaccessible without modding.
- Has the same terrain as extreme hills.
- Generates in 1 in 100 spaces in oceans.
- Has a surface of Minecraft:mycelium blocks with Minecraft:huge mushrooms scattered across.
- No hostile mobs spawn in it.
- While mostly generating in the middle of oceans, mushroom islands can also rarely generate connected to other land and even be fully landlocked.
- A variant of the mushroom island biome that generates where oceans and mushroom islands meet.
- No hostile mobs spawn in them.
- Has the same base height as oceans but has a much flatter sea bed.
- Is a large Minecraft:structure found in Minecraft:the Nether, consisting of bridges, corridors, and towers.
- Two blaze Minecraft:monster spawners generate in every Nether fortress, and are located on small platforms surrounded by nether brick fences with a three-block staircase leading up to it.
General
- Added Template:Code and Template:Code.
Changes
Blocks
File:Monster Spawner JE2.png Minecraft:Monster spawner
- Texture changed from File:Monster Spawner JE1.png.
File:Lava JE14.png Minecraft:Lava
- When flowing lava hits a water source directly from above, it creates Minecraft:stone.
- Previously, lava would flow through the water.
- If lava is above a ceiling that is a single block thick, particles of lava will drip through, provided the player is within 13 blocks of the ceiling.
File:Rose JE2.png Minecraft:Roses
- Generate naturally once again.
File:Water JE11.png Minecraft:Water
- If water is above a ceiling that is a single block thick, particles of the water will drip through, provided the player is within 13 blocks of the ceiling.
Items
Template:Animate Minecraft:Armor
- Armor level no longer decreases as the durability goes lower.
- Armor durability increased.
- Armor no longer reduces some types of damage:
File:Gold Ingot JE2 BE1.png Minecraft:Gold ingot
- Crafted with gold nuggets.
File:Pumpkin Seeds JE1 BE1.png Minecraft:Pumpkin seeds
- 2 to 4 pumpkin seeds now have a Template:Frac chance of generating in Minecraft:mineshaft chests.
Mobs
File:Enderman JE2.png Minecraft:Enderman
- Now, Minecraft:arrows, Minecraft:snowballs, Minecraft:eggs, and other ranged attacks do not hit them because they teleport away before impact.
- Enderman now teleport away and become Minecraft:neutral if they are in Minecraft:water.
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks).
- Endermen no longer have any sounds.
File:Ghast JE1 BE1.gif Minecraft:Ghast
- Ghasts are now affected by Minecraft:light and no longer appear with the same brightness anywhere.
- Now drop 0-1 Minecraft:ghast tears.
File:Skeleton JE4 BE2.png Minecraft:Skeleton
- Model changed from File:Skeleton JE3 BE1.png.
Non-mob entities
File:Arrow JE2 BE1.png Minecraft:Arrows
- No longer visually stay stuck in Minecraft:mobs upon impact.
World generation
General
- Landmasses now generate at half scale, resulting in smaller continents and less distance between them.
- Slightly reduced height variation from 0.5 to 0.4.
- Grass, Minecraft:leaves, and Minecraft:water blocks are now Minecraft:tinted darker.
General
- When the Minecraft:player jumps, their Minecraft:experience increases by a number between 1 and 100 experience.
- Continuous jumping by holding down the jump key is no longer possible.
Technical
General
- Performance improvements.
Level format
- Template:Nbt in level.dat is no longer updated. It is still initialized to 0 for new worlds.
- This causes the Minecraft:Select World screen to always display a size of 0.00 MB for worlds created in this version and never update for worlds migrated from previous versions.
References
Template:Navbox Java Edition versions
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