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Minecraft:Super Smash Bros. Ultimate

From SAS Gaming Wiki

Template:Italic titleTemplate:ScopeTemplate:Needs renderTemplate:Infobox program Super Smash Bros. Ultimate (Japanese: 大乱闘スマッシュブラザーズ SPECIAL) is a crossover action fighting game published by Template:W. It was released on December 7, 2018 on Template:W.

Minecraft:Minecraft content was added to the game as paid downloadable content on October 13, 2020.

Background

Template:Wikipedia is a series of platform fighting video games, created by Template:Wikipedia. The series is known for being a large crossover between various video game franchises, primarily those created by Nintendo, where characters from each series can fight one another. Beginning in the third installment, Template:Wikipedia, third party characters were introduced, the first two being Template:Wikipedia and Minecraft:Sonic the Hedgehog.

Minecraft content

Steve & Alex

Steve and Alex were announced as a new playable fighter in Super Smash Bros. Ultimate on October 1, 2020 as part of Challenger Pack 7. A Minecraft:zombie and an Minecraft:enderman were also revealed as alternate costumes for the fighter. The DLC pack was released on October 13, 2020 for US$5.99.

Moveset

Steve's main mechanic as a fighter is his ability to gain resources through his neutral special, Mine, and place them down or use them to perform certain moves. In addition, he can use wood, stone, iron, gold, or diamond to upgrade or repair his tools which are used for many attacks with higher tiers doing more damage. Attacks that use wood and gold tools deal normal damage, stone tools increase damage by 10%, iron tools increase damage by 20%, diamond tools increase damage by 35%, and having no tool decreases damage by 20%. Higher tiers also have greater durability, with the exception of Minecraft:gold which has the lowest durabiliity.

Steve has the ability to crawl, which resembles Minecraft:sneaking.

Special moves
Move type Control input Move name Image In-game description Function
Neutral Special Template:Nsbtn Minecraft:Mine / Minecraft:Craft / Create Block File:Steve SSBU Skill Preview Neutral Special.png Collect materials from the ground by mining the floor. Craft tools while at the Minecraft:crafting table or place blocks while in the air. Using the neutral special on the floor makes Steve mine for materials, yielding different materials based on the surface being mined. Materials that can be harvested include a generic block (dirt, sand, ice, or wool), wood, stone, iron, gold, diamonds, and redstone.

Using the neutral special near the crafting table will upgrade your tools to the highest tier possible or repair the durability of current tools. The respective material is consumed.

Using the neutral special in mid-air places blocks, prioritizing low-level blocks first.

Side Special Template:Nsbtn + Template:Xbtn Left/Right Minecraft:Minecart File:Steve SSBU Skill Preview Side Special.png An iron minecart will travel along the Minecraft:rails. Minecraft:Powered rails can be placed with the right materials. If empty, the minecart will carry an enemy away. Steve places down rails and a minecart which bursts forward as an attack, placing down rails that cost 1 block material each. Steve can jump out of a minecart after its initial startup, where the minecart will continue moving but will not place more rails. An empty minecart acts as a command grab, trapping fighters it runs into. If Steve has redstone and gold, he uses powered rails to increase the initial speed of the minecart and can use more powered rails by pressing the side special input again.
Up Special Template:Nsbtn + Template:Xbtn Up Minecraft:Elytra File:Steve SSBU Skill Preview Up Special.png Equip an elytra, accelerate with a Minecraft:firework rocket, and glide through the air. Adjust the trajectory by inputting up and down. Steve uses a firework rocket and an elytra to move in any direction quickly, being able to deal damage in the initial burst. After the initial rocket burst, Steve is able to angle his trajectory up or down but cannot turn around. After a few seconds, or if Steve runs into an object or cancels his glide, the elytra will fall off putting Steve into freefall.
Down Special Template:Nsbtn + Template:Xbtn Down Minecraft:TNT File:Steve SSBU Skill Preview Down Special.png Use several materials to create an explosive block. Hold the special-move button and left or right to use redstone and place a plate that can set off the block. Steve places a TNT block on the ground or below him. It explodes after enough time has passed or if it takes enough damage; alternatively, if Steve holds down the down special input, he can place a trail of redstone followed by a pressure plate that can instantly detonate the TNT from a distance. The player that places the TNT is also damaged by the explosion if they are within the blast radius.
Final Smash Template:Nsbtn after full Final Smash meter House of Boom File:Steve Final Smash SSBU.gif Create a big Minecraft:piston that strikes out to one side. The piston can hit multiple opponents, but only one will be launched into a dark room that then explodes. Steve places a giant piston that hits opponents in front of it. The first hit opponent will be launched into an exploding structure during a cinematic and all affected fighters are launched when it ends.
Other moves
Move type Control input Function
Neutral attack Template:Nsbtn Steve uses a Minecraft:sword to attack in front of himself with short range. Unlike most other fighters, he can walk and jump while repeatedly attacking.
Forward tilt Template:Nsbtn + Template:Xbtn
Neutral aerial Template:Nsbtn (midair)
Up tilt Template:Nsbtn + Template:Xbtn Steve uses an Minecraft:axe to perform a fast attack above himself, knocking opponents upwards. Like his neutral attack, he can move and jump while using this attack; however, if he begins this attack in the air, he cannot immediately continue using the attack after landing.
Up aerial Template:Nsbtn + Template:Xbtn (midair)
Down tilt Template:Nsbtn + Template:Xbtn Steve uses Minecraft:flint and steel to place Minecraft:fire in front of himself. The fire repeatedly hurts opponents standing in it and applies knockback when it disappears. If placed off the edge of a platform, it will place midair and fall downwards.
Dash attack Template:Nsbtn (when dashing) Steve attacks with a Minecraft:pickaxe while running, doing high knockback.
Forward aerial Template:Nsbtn + Template:Xbtn (in the direction Steve is facing when midair) Steve uses a pickaxe to attack in front of himself while in the air. It launches based on the angle of the pickaxe when it hits an opponent and can launch opponents downward.
Back aerial Template:Nsbtn + Template:Xbtn (in the direction behind Steve when midair) Steve uses a pickaxe to attack behind himself, similar to his forward aerial, though it does more damage and knockback.
Down aerial Template:Nsbtn + Template:Xbtn (midair) Steve places an Minecraft:anvil below him and falls with it, costing one iron. Steve can jump off the anvil, making it continue falling with less damage as a projectile. Hitting an opponent with the anvil does a large amount of damage and knockback.
Forward smash Template:Xbtn (maximum tilt) + Template:Nsbtn (charged) Steve steps backward to charge before using a sword to perform a strong Minecraft:sweeping attack while stepping forward. Uniquely, diamond swords do extra knockback for this attack.
Down smash Template:Xbtn (maximum tilt) + Template:Nsbtn (charged) Steve places a Minecraft:lava bucket in front of and behind himself. It acts similarly to his down tilt but is more powerful.
Up smash Template:Xbtn (maximum tilt) + Template:Nsbtn (charged) Steve places a Minecraft:magma block above him which attacks opponents trapped in it multiple times before breaking it with a pickaxe. It also briefly hits opponents in front of him to push them into the magma block when the attack starts; afterwards it only attacks above him.
Grab Template:Nsbtn or Template:Nsbtn Steve uses a Minecraft:fishing rod to grab opponents from a distance. Grabbed opponents are placed within Minecraft:fences for Steve to pummel them by Minecraft:punching. It cannot be used in the air.
Forward throw Template:Xbtn (in the direction Steve is facing when grabbing an opponent) Steve places a piston that extends to launch the grabbed opponent forward.
Back throw Template:Xbtn (in the direction behind Steve when grabbing an opponent) Steve throws the grabbed opponent backward with the fishing rod, though it does poor knockback.
Up throw Template:Xbtn (when grabbing an opponent) Steve places a piston facing up that extends to launch the grabbed opponent upward.
Down throw Template:Xbtn (when grabbing an opponent) Steve places an anvil above the grabbed opponent to fall on them, costing one iron. If Steve has no iron, he will throw the opponent onto the ground, being weaker.

Taunts

Like other fighters, Steve has three taunts that are available in offline play by pressing the D-pad (Template:Nsbtn) by default.

  • Up taunt: Steve faces the camera and jumps twice while repeatedly swinging his fist.
  • Side taunt: Steve eats a Minecraft:steak. A burp sound plays when the steak disappears.
  • Down taunt: Steve faces the camera and repeatedly sneaks.

Victory screens

  • A creeper explodes, followed by Steve landing directly in front of the camera with a freeze-frame.
  • Steve eats a steak and burps, with a freeze-frame when the steak disappears.
  • Steve quickly builds a Minecraft:village house and is freeze-framed when leaving the house. After the freeze-frame, he closes the house's Minecraft:door.

Classic Mode

Classic Mode is a single-player mode where the player must complete a series of battles at an increasing difficulty. Every unique fighter in Ultimate has a unique Classic Mode route.

Steve and Alex's route is titled Journey to the Far Lands, referencing the Minecraft:Far Lands terrain generation bug. Every battle in their Classic Mode references various hostile mobs in Minecraft. With the exception of the second and sixth rounds, all other rounds are stamina battles. The song "Earth" plays during the end credits.

Round Opponent Stage Music Notes
1 Zombie (x6) Minecraft World (Birch Forest) "Glide" Represents a horde of zombies. The stage is set to nighttime.
2 Wario (x4) Minecraft World (Plains) "The Arch-Illager" Steve is joined by an Animal Crossing Villager and a giant R.O.B. as their CPU allies, representing a Minecraft Minecraft:villager and Minecraft:iron golem, while the Wario team represents a Minecraft:raid.
3 Link (x3) Minecraft World (Battlefield form) "Clockwork Crafter" The Link team, which exclusively use their neutral special (Bow and Arrows), represents Minecraft:skeletons. Like the first round, the stage is set to nighttime.
4 Tiny Pit (x3) and Robin Luigi's Mansion "Dragon Battle" Robin represents an Minecraft:evoker, while the Pit team represents Minecraft:vexes. Luigi's Mansion is meant to resemble a Minecraft:woodland mansion.
5 Giant Kirby (x2) and Tiny King K. Rool (x2) Norfair "The Keeper of the Lake" The Kirby team represents Minecraft:ghasts while the King K. Rool team represents Minecraft:piglins. Norfair is meant to resemble the Minecraft:Nether.
6 Giant Enderman (x4) Find Mii "Clockwork Crafter" The endermen have been made larger as to match their original heights in Minecraft.
7
Bonus Stage
Final Giant Ridley and Enderman (x2) Final Destination "The Arch-Illager" Ridley represents the Minecraft:ender dragon, while Final Destination is meant to resemble Minecraft:the End.

Stage

Minecraft World is a stage in Super Smash Bros. Ultimate. True to the source material, it can take the appearance of various Minecraft:biomes, affecting the stage layout. The stage also has a Minecraft:day-night cycle. The background of this stage is seemingly based on Template:JE, due to terrain differences such as the abundance of tall grass in the Plains stage and snow layers not occupying the same block as plants in the Snowy Tundra stage. Mobs will appear in the background, with animals being chosen randomly between Minecraft:cows, Minecraft:sheep, and Minecraft:chickens, some layouts containing Minecraft:villagers, and monsters being chosen randomly between Minecraft:zombies, Minecraft:endermen, Minecraft:skeletons, and Minecraft:spiders at night.

Each biome can be forced to load by entering inputs in the stage select screen. The biomes are, as follows:

Music

Template:See also

Template:Tooltip Title Arrangement by Length Origin Description
1. "Template:MCD / Template:MCD" ACE (TOMOri Kudo / CHiCO) 2:52 Template:MCD Like the original songs, the arrangement is led by a piano, but the tempo is much faster paced. The song also incorporates electric guitar riffs, a modern drum kit, and string sections. The piano and guitar were performed by Takayuki Yoshimura and Yuya Komoguchi respectively, with Tomotaka Saka serving as the recording and mixing engineer.<ref>@Tomori_Kudo on Twitter</ref><ref>@Tomori_Kudo on Twitter</ref>
2. "Template:MCE" Mitsuhiro Kitadani 2:47 Template:MCE An upbeat orchestral style remix with a drum-and-bass beat.
3. "Minecraft:Clockwork Crafter" N/A 2:59 Template:El This song is not arranged and is ripped directly from the original game.
4. "Minecraft:Toys on a Tear" Yuzo Koshiro 2:28 Faithful to the original, this arrange includes acoustic and electric guitars as well as the FM synth style instrumentation from the Sega Genesis/Mega Drive's chip in place of the chimes, a style often used by the arranger.
5. "Minecraft:Dance of the Blocks" Yoko Shimomura 2:12 Much like the previous song, this is a faithful arrangement of the original track. It includes lighter percussion as well as a timpani, and is generally calmer and more subdued.
6. "Glide" Hiroki Hashimoto 2:48 The arrange is done in an orchestral style much like original, but loops and new instruments like the acoustic guitar are incorporated.
7. "Template:MCD" Motoi Sakuraba 2:41 Template:MCD An orchestral arrange that remains faithful to the original. It incorporates a choir, a modern drum kit, and elements of piano.

Mii Fighter costumes

  • Minecraft:Creeper (Brawler) - a model replacement costume for the Mii Brawler. The Mii's limbs are replaced by floating creeper legs.
  • Minecraft:Pig (Brawler) - another model replacement costume for the Mii Brawler in a similar vein to the Creeper (Brawler). The costume may be based on the famous pig model error.
  • Minecraft:Diamond Armor (Swordfighter) - a suit costume for the Mii Swordfighter, giving it diamond armor and a diamond Minecraft:sword.

Spirits

amiibo

Template:W figures of Steve and Alex were announced on October 5, 2021, and released in a double pack on September 9, 2022. They were originally slated to release in Q1/Q2 of 2022, but were delayed due to a logistics and production delay.<ref>Template:Tweet</ref>

Videos

Official Steve & Alex announcement

Template:Yt

Official Steve & Alex reveal trailer

Template:Yt

Official Steve & Alex gameplay demonstration

Template:Yt

Official Steve & Alex amiibo showcase

Template:Yt

Trivia

  • Steve is referred within the game files with the codename "pickel". In Japanese, the loanword pikkeru is used to refer to ice axes, deriving from the German word "Eispickel".
  • According to former Minecraft production director Minecraft:Daniel Kaplan, it took at least 5 years of negotiating between Nintendo and Minecraft:Mojang Studios for Steve to appear in Smash.<ref>Template:Tweet</ref>
  • The initial reveal of Steve on October 1, 2020 led to a large influx of activity on Twitter, resulting in the website becoming unreachable for a short period of time. The last time that Twitter experienced an outage was on June 25, 2009, with the death of popular singer Michael Jackson causing a similar influx of activity.<ref>https://www.eventhubs.com/news/2020/oct/06/smash-steve-broke-twitter/</ref>
  • Steve's alternate costumes each consist of a single texture taken from Minecraft and modified slightly presumably to account for the different lighting in Super Smash Bros. Ultimate. This notably makes modifying them through file replacement extremely simple.
  • Due to being released when version 1.16 was the latest release, any graphical changes made in later updates are not reflected in Ultimate.
  • While most of the Minecraft textures in Steve's moveset and in the Minecraft World stage use the Minecraft:Texture Update versions of their textures, some items (like dropped elytra, dropped minecarts, dropped Minecraft:oak logs, dropped Minecraft:cobblestone, dropped Minecraft:iron ingots, dropped Minecraft:gold ingots, and dropped Minecraft:diamonds) use the Programmer Art textures.
    • The Zombie costume also uses the Programmer Art Zombie texture.
    • Despite dropped oak logs using Programmer Art, the placed oak logs in the Minecraft World stages correctly use the Texture Update textures.
  • In Steve's official announcement trailer, when introducing the Alex costume, the village house Alex emerges from has many texture issues, with some logs facing in incorrect directions, a window using the top half of the Minecraft:oak door instead of glass panes, and a section of a wall being comprised of dark oak logs, which seem to be the only placed textures to use Minecraft's Programmer Art. Additionally, in the Zombie costume introduction, the door the Zombie breaks has a misaligned top and bottom texture.
  • The name of Steve's Classic Mode route, "Journey to the Far Lands", is a reference to a bug regarding world generation where traversing 12.5 million blocks away from the center of the world glitches the terrain, which the community nicknamed the Minecraft:Far Lands.
  • The alternate versions of Steve and Alex originate from the default skin pack included in the Minecraft:Legacy Console Editions.
  • An image released for the Minecraft:Ice Cube Claims Adjuster series reuses this game's render of Steve, depicted looking down at Minecraft:Ice Cube.
  • If the game is not paused, the remixed music track Halland / Dalarna syncs with the day-night cycle of the Minecraft World stage in its tone and loop.

Gallery

Official artwork from Super Smash Bros. Ultimate

Renders

Artwork

Screenshots

Other

References

Template:Reflist

External links

Navigation

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