Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Skeleton: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{For}}
{{For}}
{{Update|New arrow damage in Bedrock Edition}}
{{Infobox entity
{{Infobox entity
| defaultimagesize = 100px
| defaultimagesize = 100px
Line 8: Line 9:
| invimage = Skeleton Spawn Egg
| invimage = Skeleton Spawn Egg
| health = {{hp|20}}
| health = {{hp|20}}
| armor = {{armor|0}}
| behavior = Hostile
| behavior = Hostile
| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
| mobtype = {{EntityLink|Undead}}<br>{{EntityLink|Monster}}
Line 17: Line 17:
Normal: {{hp|3}} – {{hp|5}}<br>
Normal: {{hp|3}} – {{hp|5}}<br>
Hard: {{hp|4}} – {{hp|8}}<br>
Hard: {{hp|4}} – {{hp|8}}<br>
'''{{IN|Bedrock}}:'''<br>
'''{{IN|Bedrock}}:'''
Easy and Normal: {{hp|1}} – {{hp|4}},<br>
{{Needs testing}}
depending on proximity<br>
Hard: {{hp|1}} – {{hp|5}},<br>
depending on proximity<br>
<hr>
<hr>
'''Melee:'''<br>
'''Melee:'''<br>
Line 38: Line 35:
* {{BiomeLink|Soul Sand Valley}}
* {{BiomeLink|Soul Sand Valley}}
* {{EnvLink|Nether Fortress}}
* {{EnvLink|Nether Fortress}}
| equipment = {{drop|Item|Bow}} (right hand: 95%{{only|java|short=y}} or 100%{{only|bedrock|short=y}}; left hand: 5%{{only|java|short=y}} or 0%{{only|bedrock|short=y}}; may be enchanted)<br>
| equipment = {{drop|Item|Bow}} (may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)<br>
{{drop|Block|Carved Pumpkin}} (22.5% chance, only during Halloween) {{only|je|short=1}}<br>
{{drop|Block|Carved Pumpkin}} (22.5% chance, only during Halloween) {{only|je|short=1}}<br>
Line 46: Line 43:


== Spawning ==
== Spawning ==
Skeletons may naturally spawn in the Overworld in groups of four{{only|JE}} or 1-2{{only|BE}} above [[Minecraft:solid blocks]] at a [[Minecraft:light level]] of 0, except in [[Minecraft:mushroom fields]], the [[Minecraft:deep dark]], and [[Minecraft:trial chambers]]; they may continue to spawn in these places through other means like spawner blocks.
Skeletons may naturally spawn in the Overworld in groups of 4{{only|JE}} or 1-2{{only|BE}} above [[Minecraft:solid blocks]] at a [[Minecraft:light level]] of 0, except in [[Minecraft:mushroom fields]], the [[Minecraft:deep dark]], and [[Minecraft:trial chambers]]; they may continue to spawn in these places through other means like spawner blocks.


{{Mob spawn table}}
{{Mob spawn table}}
Line 58: Line 55:


=== In the Nether ===
=== In the Nether ===
Skeletons spawn commonly in [[Minecraft:soul sand valley]] biomes in groups of 4{{Only|Java|short=1}} or 1–2{{Only|Bedrock|short=1}}. However, due to the [[Minecraft:spawn cost]] system. skeletons have a lower population density in soul sand valleys than [[Minecraft:zombified piglin]]s have in [[Minecraft:Nether wastes]] (i.e. there are much fewer skeletons in a given area).
Skeletons spawn commonly in [[Minecraft:soul sand valley]] biomes in groups of 4{{Only|Java|short=1}} or 1–2{{Only|Bedrock|short=1}}. However, due to the [[Minecraft:spawn cost]] system, skeletons have a lower population density in soul sand valleys than [[Minecraft:zombified piglin]]s have in [[Minecraft:Nether wastes]] (i.e. there are much fewer skeletons in a given area).


In [[Minecraft:Nether fortress]]es, there is a 20% chance that a skeleton spawns in place of a [[Minecraft:wither skeleton]].
In [[Minecraft:Nether fortress]]es, there is a 20% chance that a skeleton spawns in place of a [[Minecraft:wither skeleton]].
Line 72: Line 69:
=== Variants ===
=== Variants ===
Many skeletons are also replaced by their variants: [[Minecraft:stray]]s in snowy biomes, [[Minecraft:parched]] in desert biomes, [[Minecraft:bogged]] in [[Minecraft:swamp]] and [[Minecraft:mangrove swamp]] biomes, and [[Minecraft:wither skeleton]]s in [[Minecraft:Nether fortress]] structures in [[Minecraft:the Nether]].
Many skeletons are also replaced by their variants: [[Minecraft:stray]]s in snowy biomes, [[Minecraft:parched]] in desert biomes, [[Minecraft:bogged]] in [[Minecraft:swamp]] and [[Minecraft:mangrove swamp]] biomes, and [[Minecraft:wither skeleton]]s in [[Minecraft:Nether fortress]] structures in [[Minecraft:the Nether]].
{{IN|BE}}, [[Minecraft:spider jockey]]s are also affected by this.


== Drops ==
== Drops ==
Line 145: Line 144:
=== Geared skeletons ===
=== Geared skeletons ===
{{Main|Geared mobs}}
{{Main|Geared mobs}}
Some spawned skeletons have the ability to pick up dropped items from the ground. Unlike zombies, however, they pick up only weapons or armor. If a picked up item is [[Minecraft:armor]], a [[Minecraft:carved pumpkin]] or a [[Minecraft:mob head]], a skeleton equips itself with the item. If the picked up item is a [[Minecraft:weapon]], the skeleton uses the item as a melee weapon. {{IN|BE}}, skeletons can also pick up and equip illager banners worn in their chest slot.{{Needs testing|When was this removed?|bedrock=1}}
Skeletons spawn already armed with [[Minecraft:bow]]s, which may be [[Minecraft:enchant]]ed. The chances of that event are listed below. If a skeleton spawns wearing multiple pieces of armor, the armor is never mismatched (all pieces are made of the same material) except if it is spawned as part of a skeleton trap, in which case only the iron helmet may not match the rest of the armor.
Skeletons spawn already armed with [[Minecraft:bow]]s, which may be [[Minecraft:enchant]]ed. The chances of that event are listed below. If a skeleton spawns wearing multiple pieces of armor, the armor is never mismatched (all pieces are made of the same material) except if it is spawned as part of a skeleton trap, in which case only the iron helmet may not match the rest of the armor.


On {{w|Halloween}}, skeletons may spawn wearing a [[Minecraft:carved pumpkin]] or [[Minecraft:jack o'lantern]]. They do not drop this, even when killed with Looting.
{{IN|Java}} on {{w|Halloween}}, skeletons may spawn wearing a [[Minecraft:carved pumpkin]] or [[Minecraft:jack o'lantern]] on their head. They do not drop this, even when killed with Looting.


{| class="wikitable" data-description="Chances of skeletons wearing or picking up armor, per difficulty"
{| class="wikitable" data-description="Chances of skeletons wearing or picking up armor, per difficulty"
Line 242: Line 239:
{{IN|je}}, a skeleton's armor does not lose durability upon taking damage. [[Minecraft:Helmet]]s (not [[Minecraft:block]]s like [[Minecraft:carved pumpkin]]s) on skeletons can break if the skeleton is exposed to daylight. {{IN|be}}, any armor piece is damaged as if the player is wearing it.{{Verify|Does this happen in other editions, not including Java?}}
{{IN|je}}, a skeleton's armor does not lose durability upon taking damage. [[Minecraft:Helmet]]s (not [[Minecraft:block]]s like [[Minecraft:carved pumpkin]]s) on skeletons can break if the skeleton is exposed to daylight. {{IN|be}}, any armor piece is damaged as if the player is wearing it.{{Verify|Does this happen in other editions, not including Java?}}


==== Pickup mechanics ====
Any skeleton that spawns with equipment (picked-up items do not count) gives 1–3 extra experience points per item.
 
==== Picking up items ====
{{main|Geared mobs#Picking up gear}}
{{main|Geared mobs#Picking up gear}}
[[File:Skeleton with a shield.jpg|thumb|A skeleton holding a shield.]]
[[File:Skeleton with a shield.jpg|thumb|A skeleton holding a [[shield]] in its [[Minecraft:Dual wield|offhand]].]]
When picking up items, skeletons prefer [[Minecraft:weapon]]s that deal more damage ''without considering enchantments''. They also prefer items with NBT data over those without, and weapons that are less damaged.
Some skeletons spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground. Unlike [[Minecraft:zombie]]s, however, they pick up only weapons, [[Minecraft:shield]]s, and armor. {{IN|Java}}, skeletons pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk towards dropped items.
 
If the picked up item is a [[Minecraft:weapon]] (other than a bow), the skeleton uses the item as a melee weapon. Skeletons do not pick up [[Minecraft:spear]]s under any circumstances. {{IN|Java}}, skeletons prefer bows over other weapons, and do not pick up other weapons while wielding a bow. {{IN|Bedrock}}, the only weapon a skeleton will swap its held bow for is a [[Minecraft:sword]]. When picking up weapons, skeletons prefer ones that deal more damage ''without considering enchantments''. They also prefer weapons with NBT data over those without, and weapons that are less damaged.


For weapon types, skeletons prefer [[Minecraft:bow]]s over [[Minecraft:melee weapons]]. Skeletons won't take [[Minecraft:crossbow]]s, [[Minecraft:trident]]s or [[Minecraft:maces]] whatsoever, as long as they have any other item in hand.
If the picked up item is a shield, the skeleton equips the shield into their offhand. It cannot use the shield to block incoming attacks, however.


For [[Minecraft:armor]], skeletons prefer armor that give more armor points than the armor to replace. Skeletons accept given cosmetic wearables ([[Minecraft:head]]s and [[Minecraft:carved pumpkin]]s), as long as they aren't wearing a [[Minecraft:helmet]].
If the picked up item is [[Minecraft:armor]], a [[Minecraft:carved pumpkin]] or a [[Minecraft:head]], the skeleton equips itself with the item. Skeletons prefer armor that give more armor points, and will replace their current armor with it. Skeletons pick up cosmetic wearables (heads and carved pumpkins) as long as they aren't wearing a [[Minecraft:helmet]], and will replace the cosmetic wearable if they find a helmet.


If the skeleton accepts a given equipment, the skeleton drops the old one, with the same chance as if killed with Looting I, in favor of the new one. Any skeleton that spawns with equipment (picked-up items do not count) gives 1–3 extra experience points per item.
If a skeleton has equipment and picks up something they prefer more, the skeleton drops the old equipment, with the same chance as if killed with Looting I{{Verify|Is this still the case in both Java and Bedrock?}}, in favor of the new one.


Skeletons can pick up and equip [[Minecraft:shields]] in the other hand, but they cannot use it to block damage.  
A skeleton equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:Name Tag|named]].


If multiple viable items exist, the skeleton endlessly picks up and drops the items.<ref>{{bug|MC-7774||skeletons pick drop loop|WAI}}</ref>
If multiple viable items exist, the skeleton endlessly picks up and drops the items.<ref>{{bug|MC-7774||skeletons pick drop loop|WAI}}</ref>
Line 596: Line 597:
|{{HistoryLine||26.30|dev=Preview 26.30.20|Skeletons now shoot arrows with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036||Skeletons’ rate of fire is too high|F}}</ref>}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Skeletons now shoot arrows with difficulty-based attack intervals instead of distance-scaled intervals, making them easier to take down.<ref>{{bug|MCPE-61036||Skeletons’ rate of fire is too high|F}}</ref>}}
|{{HistoryLine|||dev=Preview 26.30.25|Skeletons’ difficulty-based attack intervals now match {{JE}}, making them even easier to take down.}}
|{{HistoryLine|||dev=Preview 26.30.25|Skeletons’ difficulty-based attack intervals now match {{JE}}, making them even easier to take down.}}
|{{HistoryLine||26.40|dev=Preview 26.40.27|Arrow damage from skeletons now depends on its velocity and difficulty, rather than being randomized between a range.}}
}}
}}


Line 657: Line 659:
== Trivia ==
== Trivia ==
* If alerted to a [[Minecraft:player]]'s presence, a skeleton can fire [[Minecraft:arrow]]s backward, occasionally hitting themselves.
* If alerted to a [[Minecraft:player]]'s presence, a skeleton can fire [[Minecraft:arrow]]s backward, occasionally hitting themselves.
* The artificial intelligence of skeletons {{in|be}} is a mix of skeleton AI from {{el|je}} between versions 1.5 and 1.8.9 and the skeletons in [[Minecraft:Update Aquatic]]. They shoot faster when they are on land and the target underwater, causing enough knockback to make combat hard. Additionally, they do not strafe left to right. Skeletons also use ranged attacks on land and switch to melee attacks when sinking underwater.
* The AI of skeletons {{in|be}} is a mix of skeleton AI from {{el|je}} between versions 1.5 and 1.8.9 and the skeletons in [[Minecraft:Update Aquatic]]. They shoot faster when on land and they target underwater, causing enough knockback to make combat difficult. Additionally, they do not strafe left to right. Skeletons also use ranged attacks on land and switch to melee attacks when sinking underwater.
* If a skeleton has a [[Minecraft:sword]] or any other melee item, generally with commands, its [[Minecraft:AI]] resembles the [[Minecraft:wither skeleton]]'s AI.
* If a skeleton has a [[Minecraft:sword]] or any other melee item, generally with commands, its [[Minecraft:AI]] resembles the [[Minecraft:wither skeleton]]'s AI.
* {{IN|BE}}, skeletons do not animate their [[Minecraft:bow]].<ref>{{bug|MCPE-16209||Bow charging animation for strays and skeletons is missing}}</ref>
* {{IN|BE}}, skeletons do not animate their [[Minecraft:bow]].<ref>{{bug|MCPE-16209||Bow charging animation for strays and skeletons is missing}}</ref>
Line 666: Line 668:
==== Poses ====
==== Poses ====
<gallery>
<gallery>
Skeleton Without Bow.png|A skeleton without a [[Minecraft:bow]] spawned by {{cmd|/summon}} [[Minecraft:commands]].
Skeleton Without Bow.png|A skeleton without a [[Minecraft:bow]] spawned by {{cmd|/summon}} [[Minecraft:commands]]
Skeleton Aiming.png|A skeleton aiming its bow
Skeleton Aiming.png|A skeleton aiming its bow
Sitting Skeleton.png|A skeleton sitting
Sitting Skeleton.png|A skeleton sitting
Lefthandedskeleton.png|A left-handed skeleton
Lefthandedskeleton.png|A left-handed skeleton
Spider Jockey.png|A [[Minecraft:spider jockey]] with a skeleton
Spider Jockey.png|A [[Minecraft:spider jockey]] with a skeleton
Cave Spider Jockey.png|A [[Minecraft:cave spider]] jockey with a skeleton
Cave Spider Jockey BE4.png|A [[Minecraft:cave spider]] jockey with a skeleton
</gallery>
</gallery>


Line 687: Line 689:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Skeleton comparison.png|A skeleton being compared to its variants {{in|je}}.
Skeleton comparison.png|A skeleton being compared to its variants {{in|je}}
Skeleton Death.jpg|A dying skeleton {{in|be}}.
Skeleton Death.jpg|A dying skeleton {{in|be}}
Skeleton Death.png|A dying skeleton {{in|je}}.
Skeleton Death.png|A dying skeleton {{in|je}}
SkeletonvsSpiderJockeySkeleton.png|Two skeletons shooting each other while in [[Minecraft:water]]. One skeleton is in a [[Minecraft:boat]] while the other is a [[Minecraft:spider jockey]].
SkeletonvsSpiderJockeySkeleton.png|A skeleton fighting a [[Minecraft:spider jockey]] skeleton rider
Skeletonmcpe.png|A skeleton in ''[[Minecraft:Bedrock Edition]]''. Like in [[Minecraft:Beta 1.8]], it holds its [[Minecraft:bow]] with both hands and it doesn't animate it's bow.
Skeletonmcpe.png|A skeleton in ''[[Minecraft:Bedrock Edition]]''. Like in [[Minecraft:Beta 1.8]], it holds its [[Minecraft:bow]] with both hands and it doesn't animate it's bow.
MinecartSkeleton.png|A skeleton riding a [[Minecraft:minecart]].
MinecartSkeleton.png|A skeleton riding a [[Minecraft:minecart]]
Skeleton kills wolf.png|A skeleton kills an attacking [[Minecraft:wolf]].
Skeleton kills wolf.png|A skeleton kills an attacking [[Minecraft:wolf]].
StrayAndSkeleton.png|A [[Minecraft:stray]] standing next to a normal skeleton.
StrayAndSkeleton.png|A [[Minecraft:stray]] standing next to a normal skeleton
Skeleton Helmet 1.png|A skeleton wearing an [[Minecraft:iron helmet]].
Skeleton Helmet 1.png|A skeleton wearing an [[Minecraft:iron helmet]]
Skeleton Helmet 2.png|A skeleton wearing a [[Minecraft:leather cap]].
Skeleton Helmet 2.png|A skeleton wearing a [[Minecraft:leather cap]]
Behind Scenes 1.png|A [[Minecraft:player]] trying to give a [[Minecraft:diamond chestplate]] to a skeleton.
Behind Scenes 1.png|A [[Minecraft:player]] trying to give a [[Minecraft:diamond chestplate]] to a skeleton
SkeletonRiderGroup.png|[[Minecraft:Skeleton horsemen]] spawned from a [[Minecraft:skeleton trap]].
SkeletonRiderGroup.png|[[Minecraft:Skeleton horsemen]] spawned from a [[Minecraft:skeleton trap]]
Pumpkinskeletonspider.png|A [[Minecraft:spider jockey]] rider wearing a [[Minecraft:pumpkin]] on [[Minecraft:wikipedia:Halloween|Halloween]].
Pumpkinskeletonspider.png|A [[Minecraft:spider jockey]] rider wearing a [[Minecraft:pumpkin]] on [[Minecraft:wikipedia:Halloween|Halloween]]
Skeleton Golden.png|A skeleton with full [[Minecraft:golden armor]] and another with an enchanted bow.
Skeleton Golden.png|A skeleton with full [[Minecraft:golden armor]] and another with an enchanted bow
Chainmail Skeleton.png|A skeleton with full enchanted chainmail armor looking at the player.
Chainmail Skeleton.png|A skeleton with full enchanted chainmail armor looking at the player
Skeleton Jockey.png|A spider jockey.
Skeleton Jockey.png|A spider jockey
Skeleton on Halloween.png|Skeleton wearing a pumpkin on Halloween.
Skeleton on Halloween.png|Skeleton wearing a pumpkin on Halloween
Left Handed Skeleton.png|A left handed skeleton in a [[Minecraft:superflat]] world.
Left Handed Skeleton.png|A left handed skeleton in a [[Minecraft:superflat]] world
Unarmed Skeleton.png|A skeleton with no [[Minecraft:bow]].
Unarmed Skeleton.png|A skeleton with no [[Minecraft:bow]]
</gallery>
</gallery>


=== Mojang images ===
=== Mojang images ===
<gallery>
<gallery>
MInecraft-Nether-Soulsand-Valley-03.jpg|A preview featuring skeletons in the [[Minecraft:soul sand valley]].
MInecraft-Nether-Soulsand-Valley-03.jpg|A preview featuring skeletons in the [[Minecraft:soul sand valley]]
EndermenRedditEnhanced.jpg|To the left is (or ''was'') a skeleton holding the bow the wrong way.
EndermenRedditEnhanced.jpg|To the left is (or ''was'') a skeleton holding the bow the wrong way
Leggings Skeletons.png|First image of skeletons wearing armor.
Leggings Skeletons.png|First image of skeletons wearing armor
Dual Wielding Skeleton.png|First image of a skeleton dual wielding.
Dual Wielding Skeleton.png|First image of a skeleton dual wielding
Pocket Edition Armored Skeleton.jpg|An armored skeleton in ''Bedrock Edition''.
Pocket Edition Armored Skeleton.jpg|An armored skeleton in ''Bedrock Edition''
Jappa Undead Mobs.jpg|A skeleton and [[Minecraft:zombie]] in a cave.
Jappa Undead Mobs.jpg|A skeleton and [[Minecraft:zombie]] in a cave
Alpha Skeleton.png|A skeleton in alpha.
Alpha Skeleton.png|A skeleton in alpha
Skeleton scoring big in the floor routine.jpeg|Skeleton scoring big in the floor routine.
Skeleton scoring big in the floor routine.jpeg|Skeleton scoring big in the floor routine
Moments before skeleton disaster.jpeg|Moments before disaster.
Moments before skeleton disaster.jpeg|Moments before disaster
</gallery>
</gallery>


=== Textures ===
=== Textures ===
<gallery class="pixel-image">
<gallery class="pixel-image">
Skeleton (texture).png|Skeleton texture file.
Skeleton (texture).png|Skeleton texture file
Skeleton (texture) JE1 BE1.png|[[Minecraft:Programmer Art]]
Skeleton (texture) JE1 BE1.png|[[Minecraft:Programmer Art]]
</gallery>
</gallery>
Line 730: Line 732:
==== Merchandise ====
==== Merchandise ====
<gallery class="pixel-image">
<gallery class="pixel-image">
File:Skeleton Marketplace Banner Sprite.png|Pixel art of a skeleton used on a banner for the [[Minecraft:Minecraft Marketplace]].
File:Skeleton Marketplace Banner Sprite.png|Pixel art of a skeleton used on a banner for the [[Minecraft:Minecraft Marketplace]]
File:LEGO Skeleton.png|[[Minecraft:Lego Minecraft]] Skeleton.
File:LEGO Skeleton.png|[[Minecraft:Lego Minecraft]] Skeleton
File:Skeleton Plush JINX.jpg|Official skeleton plush made by JINX.
File:Skeleton Plush JINX.jpg|Official skeleton plush made by JINX
File:Skelly Dreams JINX.jpg|Official T-shirt artwork "Skelly Dreams" made by JINX.
File:Skelly Dreams JINX.jpg|Official T-shirt artwork "Skelly Dreams" made by JINX
File:City Skeleton.png|[[Minecraft:Texture Pack DLC|City texture pack]]
File:City Skeleton.png|[[Minecraft:Texture Pack DLC|City texture pack]]
File:Skeleton TP.png|[[Minecraft:Texture Pack DLC|Plastic texture pack]]
File:Skeleton TP.png|[[Minecraft:Texture Pack DLC|Plastic texture pack]]
File:Party Skeleton.png|Party Skeleton, a skin featured in the 1st [[Minecraft:Skin pack|Birthday skin pack]].
File:Party Skeleton.png|Party Skeleton, a skin featured in the 1st [[Minecraft:Skin pack|Birthday skin pack]]
File:Halloween Shackled Skeleton.png|[[Minecraft:Mash-up Pack|Halloween mash-up pack]]
File:Halloween Shackled Skeleton.png|[[Minecraft:Mash-up Pack|Halloween mash-up pack]]
File:Sniper Duel Shirt.png|A t-shirt with [[Minecraft:Steve]] and a skeleton with bows.
File:Sniper Duel Shirt.png|A t-shirt with [[Minecraft:Steve]] and a skeleton with bows
</gallery>
</gallery>


Line 756: Line 758:
File:MCSM Skeleton Idle.png|A skeleton as it appeared in {{MCSM}}
File:MCSM Skeleton Idle.png|A skeleton as it appeared in {{MCSM}}
File:AMCM Skeleton.png|A {{AMCM|skeleton}} as seen in {{AMCM}}
File:AMCM Skeleton.png|A {{AMCM|skeleton}} as seen in {{AMCM}}
File:Lego Club Desert Outpost Danger.png|A ''Lego Club'' advertisement, featuring ''[[Minecraft:LEGO Minecraft]]'' set ''The Desert Outpost'' and some skeletons.
File:Lego Club Desert Outpost Danger.png|A ''Lego Club'' advertisement, featuring ''[[Minecraft:LEGO Minecraft]]'' set ''The Desert Outpost'' and some skeletons
File:Skeleton inventory meme.jpg
</gallery>
</gallery>



Latest revision as of 11:15, 31 August 2026

Template:For Template:Update Template:Infobox entity Skeletons are common Minecraft:undead Minecraft:hostile mobs that perform ranged attacks with a Minecraft:bow, shooting arrows from a distance. They are most commonly found in the Minecraft:Overworld at night or in dark locations, but also spawn in Minecraft:the Nether in Minecraft:soul sand valleys, and occasionally in Minecraft:Nether fortresses. They are an important source of Minecraft:bones and Minecraft:arrows, which they drop upon death.

Spawning

Skeletons may naturally spawn in the Overworld in groups of 4Template:Only or 1-2Template:Only above Minecraft:solid blocks at a Minecraft:light level of 0, except in Minecraft:mushroom fields, the Minecraft:deep dark, and Minecraft:trial chambers; they may continue to spawn in these places through other means like spawner blocks.

Template:Mob spawn table

Spider jockeys

Minecraft:Spiders and Minecraft:cave spidersTemplate:Only have a 1% chance to spawn with a skeleton riding them, creating a Minecraft:spider jockey.

Skeleton horse traps during thunderstorms

File:SkeletonRiderGroup.png
A skeleton horse trap.

Four skeleton horsemen spawn when a skeleton horse trap is triggered, typically during a thunderstorm. The skeletons ride on skeleton horses and are equipped with enchanted Minecraft:bows and Minecraft:iron helmets. Template:IN, they have damage immunity for 3 seconds after spawning.

In the Nether

Skeletons spawn commonly in Minecraft:soul sand valley biomes in groups of 4Template:Only or 1–2Template:Only. However, due to the Minecraft:spawn cost system, skeletons have a lower population density in soul sand valleys than Minecraft:zombified piglins have in Minecraft:Nether wastes (i.e. there are much fewer skeletons in a given area).

In Minecraft:Nether fortresses, there is a 20% chance that a skeleton spawns in place of a Minecraft:wither skeleton.

Skeletons in the Nether spawn at the light level of 7 and below.

Monster spawners

Skeletons spawn from 25% of the Minecraft:monster spawners found in Minecraft:monster rooms.

Trial spawners

Regular skeletons have a Template:Frac chance to be selected as the "ranged" mob for Minecraft:trial spawners in Minecraft:trial chambers.

Variants

Many skeletons are also replaced by their variants: Minecraft:strays in snowy biomes, Minecraft:parched in desert biomes, Minecraft:bogged in Minecraft:swamp and Minecraft:mangrove swamp biomes, and Minecraft:wither skeletons in Minecraft:Nether fortress structures in Minecraft:the Nether.

Template:IN, Minecraft:spider jockeys are also affected by this.

Drops

On death

Template:DropTable

A skeleton always drops any equipment it picked up. A skeleton also has a random chance to drop each piece of naturally spawned equipment, including its Minecraft:bow, if it is killed by a Minecraft:player or tamed Minecraft:wolf. The chance to drop a naturally spawned piece of equipment is 8.5% without Minecraft:Looting, 9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III.

Skeletons drop Template:Xp experience points when killed by a player or tamed wolf, and an additional Template:Xp for each piece of naturally spawned equipment, including their bow. The random amount dropped by each piece is independent of the amounts dropped by the other pieces.

Behavior

Skeletons chase Minecraft:players, baby Minecraft:turtles, and Minecraft:iron golems they see within 16 blocks, climbing Minecraft:stairs or Minecraft:ladders, navigating mazes and traversing other complex obstacles to get within shooting range. Despite being associated to Minecraft:iron golems, Minecraft:villagers and Minecraft:wandering traders are ignored by skeletons. However, a skeleton can retaliate if a Minecraft:firework rocket set by a villager hits it.

When within 15 blocks of a target, with a clear line of sight, a skeleton starts shooting Minecraft:arrows, once every 3 seconds on Easy and Normal difficulties or once every 2 seconds on Hard difficulty. If the player leaves the 15-block radius, skeletons wait for some seconds with the bow charged, shooting the moment the player comes within range again. Their detection range is reduced by 50% if a Minecraft:skeleton skull is worn by the player. This stacks with Minecraft:sneaking and the Minecraft:Invisibility effect.

Skeleton shooting
An idle skeleton and a skeleton shooting.

The skeleton's accuracy is based on the world Minecraft:difficulty. Skeletons have an "error" of 10 on Easy, 6 on Normal and 2 on Hard. This is compared to the player's lack of accuracy of 1. To account for gravity, skeletons aim 0.2 blocks higher for every horizontal block of range to the target.

Skeletons have infinite Minecraft:durability on their bows, and can shoot an infinite amount of arrows. Arrows shot by skeletons cannot be picked up from the ground.

Skeleton behavior varies between the game editions:

Java Edition

  • Strafe in circular patterns to dodge attacks and retreat to a safe range if the player comes within 4 blocks. They can walk off cliffs while strafing.<ref>Template:Bug</ref>
  • Minecraft:Sprint toward the player if they are 14 blocks away or farther.
  • Use bows even underwater. The Minecraft:water slows down the arrows.
  • Animates its bow while attacking.

Bedrock Edition

  • Skeletons typically stop moving to shoot, making no attempt to avoid being hit.
  • An underwater skeleton uses a melee attack because it is unable to use a Minecraft:bow underwater.

In most cases, if a skeleton's arrow hits a neutral or hostile Minecraft:mob that has not yet been attacked by the player, the mob attacks the skeleton. When a skeleton is attacked by another mob (including another skeleton), it attacks that mob, reorienting on the player once the mob is dead. Skeletons flee from Minecraft:wolves. A skeleton runs from a chasing wolf until the wolf deals damage, after which the skeleton turns to shoot at the wolf that successfully attacked it.

File:Skeletonduel.png
Dueling skeletons. One skeleton is being hit by the other skeleton.

Skeletons sink in Minecraft:water and cannot Minecraft:swim, but do not drown.

If a skeleton is inside of Minecraft:powder snow for Template:Convert, it begins shaking. After another Template:Convert, it converts into a Minecraft:stray. A newly-converted stray always has full health even if converted from a damaged skeleton. The converted stray keeps any items worn or held when it was a skeleton. Only skeletons can become strays; Minecraft:bogged, Minecraft:parched, or Minecraft:wither skeletons cannot be converted. The process is similar to when a Minecraft:husk turns into a Minecraft:zombie or when a zombie turns into a Minecraft:drowned if it stays underwater for too long.

Wolves attacking skeleton
Wolves attacking a skeleton.

If spawned with a weapon other than a bow or no weapon at all (which can be spawned with commands such as Template:Cmd, or Template:Cmd), or it picks up a weapon other than a bow, a skeleton charges at a player with arms outstretched and deals damage by touch, similar to a wither skeleton.

A skeleton holding a Minecraft:tipped arrow or Minecraft:spectral arrowTemplate:Only in its off-hand always shoots that type of arrow, and the arrow held is not consumed.

If a skeleton kills a Minecraft:creeper, the creeper drops a Minecraft:music disc, randomly selected from 13, cat, blocks, chirp, far, mall, mellohi, stal, strad, ward, 11, and wait.

Sunlight

Skeleton on fire
A skeleton burning in sunlight.

When the moon can no longer be seen (Dawn) and the sun is above 15°, skeletons can burn. Burning is suppressed when the skeleton is:

Transparent and translucent blocks, including Minecraft:glass and Minecraft:ice, do not prevent them from burning.Template:Only

Unlike Minecraft:zombies, skeletons seek out shelter during the day, and remain under it while attacking.

Mob type

Being an Minecraft:undead mob, they are:

Geared skeletons

Template:Main Skeletons spawn already armed with Minecraft:bows, which may be Minecraft:enchanted. The chances of that event are listed below. If a skeleton spawns wearing multiple pieces of armor, the armor is never mismatched (all pieces are made of the same material) except if it is spawned as part of a skeleton trap, in which case only the iron helmet may not match the rest of the armor.

Template:IN on Template:W, skeletons may spawn wearing a Minecraft:carved pumpkin or Minecraft:jack o'lantern on their head. They do not drop this, even when killed with Looting.

Chances of skeleton wearing or picking up armor, per difficulty
Easy Normal Hard
Armor 0% 0–15%<ref group="note" name="localdifficulty">Value is based on the Minecraft:regional difficulty.</ref> 1.875–15%<ref group="note" name="localdifficulty"/>
Weapon<ref group="note">100% chance of a bow</ref> 100% 100% 100%
Can pick up loot 0% 0–55%<ref group="note" name="localdifficulty"/> 6.875–55%<ref group="note" name="localdifficulty"/>
Weapon enchantment<ref group="note" name="enchantment">Enchantment is the same as on an enchantment table at level 5–22.<ref group="note" name="localdifficulty"/></ref> 0% 0–25%<ref group="note" name="localdifficulty"/> 3.125–25%<ref group="note" name="localdifficulty"/>
Armor enchantment<ref group="note" name="enchantment"/> 0% 0–50%<ref group="note" name="localdifficulty"/> 6.25–50%<ref group="note" name="localdifficulty"/>

Template:Notelist

If a skeleton does spawn with armor, the chances of specific armor are as follows:

Chances of different armor pieces, per difficulty
Armor Easy & Normal Hard
1 piece 100% 100%
2 pieces 75% 90%
3 pieces 56.25% 81%
Full set 42.19% 72.9%

If a skeleton does spawn with an armor, the order in which they receive armor pieces is as follows (from most likely to least likely): helmet; helmet and chestplate; helmet, chestplate and leggings; full set.

The chances of it being of a particular material are:

Chances of different armor types
Armor type Chance
Leather 23.60%
Copper 32.23%
Gold 33.29%
Chain 9.73%
Iron 1.10%
Diamond 0.04%

Template:IN, a skeleton's armor does not lose durability upon taking damage. Minecraft:Helmets (not Minecraft:blocks like Minecraft:carved pumpkins) on skeletons can break if the skeleton is exposed to daylight. Template:IN, any armor piece is damaged as if the player is wearing it.Template:Verify

Any skeleton that spawns with equipment (picked-up items do not count) gives 1–3 extra experience points per item.

Picking up items

Template:Main

File:Skeleton with a shield.jpg
A skeleton holding a shield in its offhand.

Some skeletons spawn with the ability to pick up dropped Minecraft:items from the ground. Unlike Minecraft:zombies, however, they pick up only weapons, Minecraft:shields, and armor. Template:IN, skeletons pick up items that they happen to walk near. Template:IN, they actively search for and walk towards dropped items.

If the picked up item is a Minecraft:weapon (other than a bow), the skeleton uses the item as a melee weapon. Skeletons do not pick up Minecraft:spears under any circumstances. Template:IN, skeletons prefer bows over other weapons, and do not pick up other weapons while wielding a bow. Template:IN, the only weapon a skeleton will swap its held bow for is a Minecraft:sword. When picking up weapons, skeletons prefer ones that deal more damage without considering enchantments. They also prefer weapons with NBT data over those without, and weapons that are less damaged.

If the picked up item is a shield, the skeleton equips the shield into their offhand. It cannot use the shield to block incoming attacks, however.

If the picked up item is Minecraft:armor, a Minecraft:carved pumpkin or a Minecraft:head, the skeleton equips itself with the item. Skeletons prefer armor that give more armor points, and will replace their current armor with it. Skeletons pick up cosmetic wearables (heads and carved pumpkins) as long as they aren't wearing a Minecraft:helmet, and will replace the cosmetic wearable if they find a helmet.

If a skeleton has equipment and picks up something they prefer more, the skeleton drops the old equipment, with the same chance as if killed with Looting ITemplate:Verify, in favor of the new one.

A skeleton equipped with a picked-up Minecraft:item becomes persistent and does not Minecraft:despawn, similar to being named.

If multiple viable items exist, the skeleton endlessly picks up and drops the items.<ref>Template:Bug</ref>

Sounds

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Entity data

Skeletons have entity data associated with them that contains various properties.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Template:More sounds

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Historical sounds

Sound From to Pitch
Template:Sound Alpha v1.0.3 1.4.2 1.0

Data history

Template:HistoryTable

Historical screenshots

Issues

Template:Issue list

Trivia

Gallery

Renders

Poses

Armored

Screenshots

Mojang images

Textures

In other media

Merchandise

Other appearances

References

Template:Reflist

Navigation

Template:Navbox entities

Minecraft:cs:Kostlivec Minecraft:de:Skelett Minecraft:el:Σκελετοί Minecraft:es:Esqueleto Minecraft:fr:Squelette Minecraft:hu:Csontváz Minecraft:it:Scheletro Minecraft:ja:スケルトン Minecraft:ko:스켈레톤 Minecraft:lzh:骷髏 Minecraft:nl:Skelet Minecraft:pl:Szkielet Minecraft:pt:Esqueleto Minecraft:ru:Скелет Minecraft:th:โครงกระดูก Minecraft:tr:İskelet Minecraft:uk:Скелет Minecraft:zh:骷髅