Minecraft:Wolf: Difference between revisions
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{{ | {{For}} | ||
{{redirect|Dog|the wolf subspecies in {{ | {{redirect|Dog|the wolf subspecies in {{MCSM}}|MCSM:Dog|the song|Dog (song)}} | ||
{{Infobox entity | {{Infobox entity | ||
| *-2size = 100px | | *-2size = 100px | ||
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| health = '''Wild:''' {{hp|8}}<br>'''Tamed:''' {{hp|40}} | | health = '''Wild:''' {{hp|8}}<br>'''Tamed:''' {{hp|40}} | ||
| behavior = Neutral (wild, or if owned by a different player)<br>Passive (player is owner or active) | | behavior = Neutral (wild, or if owned by a different player)<br>Passive (player is owner or active) | ||
| mobtype = {{ | | mobtype = {{EntityLink|Animal}} | ||
| damage = Easy: {{hp|3}}<br>Normal: {{hp|4}}<br>Hard: {{hp|6}} | | damage = Easy: {{hp|3}}<br>Normal: {{hp|4}}<br>Hard: {{hp|6}} | ||
| size = | | size = | ||
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'''Baby:'''<br>Height: 0.425 blocks<br>Width: 0.3 blocks<br> | '''Baby:'''<br>Height: 0.425 blocks<br>Width: 0.3 blocks<br> | ||
| speed = 0.3 | | speed = 0.3 | ||
| spawn = {{ | | spawn = {{BiomeLink|Forest}}<br> | ||
{{ | {{BiomeLink|Grove}}<br> | ||
{{ | {{BiomeLink|Old Growth Pine Taiga}}<br> | ||
{{ | {{BiomeLink|Old Growth Spruce Taiga}}<br> | ||
{{ | {{BiomeLink|Savanna Plateau}}<br> | ||
{{ | {{BiomeLink|Snowy Taiga}}<br> | ||
{{ | {{BiomeLink|Sparse Jungle}}<br> | ||
{{ | {{BiomeLink|Taiga}}<br> | ||
{{ | {{BiomeLink|Wooded Badlands}} | ||
| usableitems = {{ | | usableitems = {{drop|Item|Bone}} | ||
{{ | {{drop|Item|id=Raw Beef|Meat}} | ||
{{ | {{drop|Item|Rabbit Stew}} | ||
{{ | {{drop|Item|id=Dyes|Dye}} | ||
{{ | {{drop|Item|Lead}} | ||
{{ | {{drop|Item|Wolf Armor}} | ||
{{ | {{drop|Item|Shears}} | ||
{{ | {{drop|block|Golden Dandelion}}<small>(baby only)</small> | ||
}} | }} | ||
A '''wolf''' is a neutral mob that can be tamed using [[Minecraft:bone]]s. Tamed wolves defend their owners against attackers and can assist in combat. They can also be equipped with [[Minecraft:Wolf Armor|wolf armor]]. | A '''wolf''' is a [[Minecraft:neutral mob]] that can be [[Minecraft:tamed]] using [[Minecraft:bone]]s. Tamed wolves defend their owners against attackers and can assist in combat. They can also be equipped with [[Minecraft:Wolf Armor|wolf armor]]. | ||
== Spawning == | == Spawning == | ||
Wild wolves spawn naturally in multiple biomes on grass | Wild wolves spawn naturally in multiple biomes on [[Minecraft:grass block]]s, [[Minecraft:coarse dirt]], [[Minecraft:snow]] ({{in|java}} only on 8 layers of snow), [[Minecraft:snow block]]s or [[Minecraft:podzol]]. {{IN|be}}, they have a 10% chance of spawning naturally as a baby. Their appearance and the amount of wolves that attempt to spawn depend on the biome. | ||
{{Mob spawn table|Wolf}} | {{Mob spawn table|Wolf}} | ||
=== Color variants === | === Color variants === | ||
{{ | {{Redirect|Wolf variant|the definition of wolf variants in data packs|Mob variant definitions#Wolf}} | ||
Wolves have 9 color variants, each of which spawns in a different biome. Most variants spawn in packs, with some having larger or smaller packs. | Wolves have 9 color variants, each of which spawns in a different biome. Most variants spawn in packs, with some having larger or smaller packs. | ||
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! Color variant !! Biome !! Pack size | ! Color variant !! Biome !! Pack size | ||
|- | |- | ||
| {{ | | {{EntitySprite|ashen wolf}} Ashen || {{BiomeLink|Snowy Taiga}} || 4 | ||
|- | |- | ||
| {{ | | {{EntitySprite|black wolf}} Black || {{BiomeLink|Old Growth Pine Taiga}} || 2-4 | ||
|- | |- | ||
| {{ | | {{EntitySprite|chestnut wolf}} Chestnut || {{BiomeLink|Old Growth Spruce Taiga}} || 2-4 | ||
|- | |- | ||
| {{ | | {{EntitySprite|wolf}} Pale || {{BiomeLink|Taiga}} || 4 | ||
|- | |- | ||
| {{ | | {{EntitySprite|rusty wolf}} Rusty || {{BiomeLink|Sparse Jungle}} || 2-4 | ||
|- | |- | ||
| {{ | | {{EntitySprite|snowy wolf}} Snowy || {{BiomeLink|Grove}} || 1 | ||
|- | |- | ||
| {{ | | {{EntitySprite|spotted wolf}} Spotted || {{BiomeLink|Savanna Plateau}} || 4-8 | ||
|- | |- | ||
| {{ | | {{EntitySprite|striped wolf}} Striped || {{BiomeLink|Wooded Badlands}} || 4-8 | ||
|- | |- | ||
| {{ | | {{EntitySprite|woods wolf}} Woods || {{BiomeLink|Forest}} || 4 | ||
|} | |} | ||
When a wolf pack spawns near a biome border, individual wolves of the pack might take on a different appearance if their spawn location is in a bordering biome.<ref>{{bug|MC-269144||Wolf pack spawning on biome borders results in default wolves|WAI}}</ref> | When a wolf pack spawns near a biome border, individual wolves of the pack might take on a different appearance if their spawn location is in a bordering biome.<ref>{{bug|MC-269144||Wolf pack spawning on biome borders results in default wolves|WAI}}</ref> | ||
Wolves spawned in | Wolves spawned in [[Minecraft:jungle]]s or [[Minecraft:bamboo jungle]]s (using [[Minecraft:spawn egg]]s, [[Minecraft:monster spawner]]s, [[Minecraft:command]]s, or due to a wolf pack bordering these biomes) spawn as rusty wolves; wolves in [[Minecraft:savanna]]s or [[Minecraft:windswept savanna]]s spawn as spotted wolves; wolves in [[Minecraft:badlands]] or [[Minecraft:eroded badlands]] spawn as striped wolves. Wolves in all other biomes spawn as the pale variant. | ||
<gallery widths="280" heights="200"> | <gallery widths="280" heights="200"> | ||
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=== Sound variants === | === Sound variants === | ||
Wolves have | Wolves have seven sound variants: Big, Classic, Cute, Puglin, Angry, Grumpy, and Sad. These variants are meant to reflect a wolf's personality,<ref>{{mcnet|/test-new-egg-citing-features|Test new egg-citing features|February 19, 2025|Linn Viberg}}</ref> but have no effect on the wolf's behavior. | ||
Wolf sound variants are assigned independently of a wolf's spawning biome, with a 14.2% chance of spawning for one of each sound variant. Wolves will make the sounds associated with their variant when they make bark, pant, whine, growl, death, or hurt sounds. Sound variants are unrelated to color variants. Similarly, the angry sound variant is unrelated to the {{ | Wolf sound variants are assigned independently of a wolf's spawning biome, with a 14.2% chance of spawning for one of each sound variant. Wolves will make the sounds associated with their variant when they make bark, pant, whine, growl, death, or hurt sounds. Sound variants are unrelated to color variants. Similarly, the angry sound variant is unrelated to the {{EntitySprite|angry-wolf}} angry wolf state. | ||
For the sounds of each sound variant, see {{Slink|2=Sounds}}. | For the sounds of each sound variant, see {{Slink|2=Sounds}}. | ||
== Drops == | == Drops == | ||
Adult wolves drop {{ | Adult wolves drop {{xp|1|3}} [[Minecraft:experience]] orbs when killed by a [[Minecraft:player]] or a tamed wolf. {{IN|be}}, a tamed wolf that is killed by its owner does not drop experience. | ||
Wolves wearing wolf armor always drop their wolf armor when they die, regardless of what kills them. | Wolves wearing [[Minecraft:wolf armor]] always drop their wolf armor when they die, regardless of what kills them. | ||
Upon successful breeding, {{ | Upon successful [[Minecraft:breeding]], {{xp|1|7}} are dropped. | ||
Like other baby animals, baby wolves will drop no experience when killed. | Like other baby animals, baby wolves will drop no experience when killed. | ||
== Behavior == | == Behavior == | ||
{{ | {{Anchor|Behavior and appearance}} | ||
[[File:Begging Tame Wolf.png|thumb|upright|A tamed pale wolf "begging" the player for food or admiring bones if held by the player.]] | [[File:Begging Tame Wolf.png|thumb|upright|A tamed pale wolf "begging" the player for food or admiring bones if held by the player.]] | ||
[[File:Dog Trio.png|thumb|Three tamed pale wolves following the player around.]] | [[File:Dog Trio.png|thumb|Three tamed pale wolves following the player around.]] | ||
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Wolves exhibit three different states depending on how the user interacts with them: | Wolves exhibit three different states depending on how the user interacts with them: | ||
* {{ | * {{EntitySprite|wolf}} '''Untamed'''{{Anchor|Wild Wolf}} wolves have a drooping tail and their eyes consist of a white pixel and a black pixel for the pupil (on each side). They are neutral toward the [[Minecraft:player]]. They are hostile toward [[Minecraft:sheep]], [[Minecraft:rabbit]]s, [[Minecraft:fox]]es, baby [[Minecraft:turtle]]s, [[Minecraft:skeleton]]s, [[Minecraft:wither skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:bogged]], and [[Minecraft:parched]], taking on their angry appearance while attacking these mobs, and changing back when the targeted mob dies or moves out of range. They are not hostile towards [[Minecraft:skeleton horse]]s despite their skeletal appearance. They chase [[Minecraft:bat]]s despite being unable to reach them.<ref>{{bug|MC-9925||Wolf chasing bats- Works as intended or not?|WAI}}</ref> They avoid or attack [[Minecraft:llama]]s (see {{slink||Movement}} for details), although wolves will always attack a llama that spits on them. They do not [[Minecraft:despawn]], even if they are in an unloaded chunk, or 32 blocks away from the [[Minecraft:player]]. They can be ridden by baby [[Minecraft:zombie]] variants.{{only|be|short=yes}} | ||
* {{ | * {{EntitySprite|angry-wolf}} '''Angry'''{{Anchor|Hostile Wolf}} wolves are characterized by their constant growling and fearsome appearance. Wild wolves become hostile when they are either attacked by a [[Minecraft:player]] or [[Minecraft:mob]], if not killed in one hit<ref>{{bug|MC-2432||Pack of wild Wolves / Zombified piglins / Silverfish / Bees not becoming aggressive at one hit kill|WAI}}</ref>, or when they see a [[Minecraft:mob]] they are hostile against. Their tail is held out straight, their eyes become blood red, their mouth is raised in a slight snarl, and they have angry eyebrows. Angry wolves are hostile only to the players or mobs that attacked them, or to the mobs they are hunting. They can see attackers even if they are under the invisibility effect, but they cannot track the attacker down if they get out of their render distance, or the attacker was able to unload the [[Minecraft:chunk]] where the wolves were. Notice that only the damage done to players gets scaled by difficulty, all other mobs will receive {{hp|4}} damage regardless of difficulty. Angry wolves cannot be [[Minecraft:leash]]ed, but a wild wolf may become angry while it is still leashed without dropping the lead.{{only|java|short=1}}{{note|In {{BE}}, the {{cd|minecraft:wolf_leashable}} gets removed when a wolf becomes angry.}} | ||
* {{ | * {{EntitySprite|tamed-wolf}} '''Tamed''' {{Anchor|Tamed Wolf}} wolves have friendlier-looking eyes, and more hp than the untamed wolf. They have a default red collar around their neck, which can be dyed {{control|using}} one of the sixteen colored [[Minecraft:dye]]s on the wolf by the owner of the wolf. Pressing {{Control|use}} on the wolf makes it sit and remain in place, and not follow the player. Tamed wolves that are not sitting attack players or mobs that their owner attacks, or those that injure their owner unless the target has the same owner or is on the same [[Minecraft:team]], dealing them {{hp|4}} damage regardless of difficulty. They do not attack [[Minecraft:creeper]]s or [[Minecraft:ghast]]s. Standing tamed wolves attack only skeletons and their variants without provocation. Kills by tamed wolves count as player kills: this means mobs killed by a tamed wolf can drop [[Minecraft:experience]], [[Minecraft:rare drops]] or [[Minecraft:Drops#Equipped items|equipped items]]. Tamed wolves are always passive to the [[Minecraft:player]], even if the player hits them or kills a tamed wolf on the same team. Tamed wolves teleport to the owner if they take damage. | ||
A wolf becomes hostile to a player or other mob that attacks it unless the attacker is the wolf's owner, or is otherwise on the same team, or if killed in one hit. | A wolf becomes hostile to a player or other mob that attacks it unless the attacker is the wolf's owner, or is otherwise on the same team, or if killed in one hit. | ||
It also causes wild wolves and standing tamed wolves in a 33×21×33 cuboid centered on the attacked wolf to become hostile to the attacker, allowing coordination for attacks and team hunts (only in wild wolves). | It also causes wild wolves and standing tamed wolves in a 33×21×33 cuboid centered on the attacked wolf to become hostile to the attacker, allowing coordination for attacks and team hunts (only in wild wolves). | ||
{{ | {{IN|java}}, any tamed wolf attacked by a player/mob causes all standing wolves on that team to attack that player/mob who attacked the tamed wolf. | ||
Skeletons and their variants, foxes, baby turtles and passive rabbits actively avoid both tamed and wild wolves. {{ | Skeletons and their variants, foxes, baby turtles and passive rabbits actively avoid both tamed and wild wolves. {{EntityLink|id=killer-bunny|Killer rabbit}}s{{only|java|short=1}} attack wolves actively. Sheep ignore wolves, but flee when attacked by one. Sheep ignore tamed wolves but also do not flee from them. | ||
When a player within 8 blocks holds meat or [[Minecraft:bone]]s near a wolf, the wolf tilts its head as if to 'beg' for the food for 2 to 4 seconds. | When a [[Minecraft:player]] within 8 blocks holds [[Minecraft:meat]] or [[Minecraft:bone]]s near a wolf, the wolf tilts its head as if to 'beg' for the food for 2 to 4 seconds. | ||
The behavior of baby wolves is the same as adult tamed wolves. Baby wolves have large heads, similar to other baby animals. | The behavior of baby wolves is the same as adult tamed wolves. Baby wolves have large heads, similar to other baby animals. | ||
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The textures of the wolves are tinted dark gray once submerged in water. | The textures of the wolves are tinted dark gray once submerged in water. | ||
In Peaceful difficulty, attacking a wild wolf aggravates the wolf and its group, but they deal no damage to the player. | In Peaceful [[Minecraft:difficulty]], attacking a wild wolf aggravates the wolf and its group, but they deal no damage to the [[Minecraft:player]]. | ||
=== Movement === | === Movement === | ||
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Standing tamed wolves wander randomly when near their owner, but follow if more than 10 blocks away and teleport to a nearby free block (if any) if more than 12 blocks away. Besides making travel easier, teleportation can be used to rescue them from [[Minecraft:lava]], [[Minecraft:water]] or pits, as they immediately teleport to a safe area. | Standing tamed wolves wander randomly when near their owner, but follow if more than 10 blocks away and teleport to a nearby free block (if any) if more than 12 blocks away. Besides making travel easier, teleportation can be used to rescue them from [[Minecraft:lava]], [[Minecraft:water]] or pits, as they immediately teleport to a safe area. | ||
* Wolves can be told to "sit" by pressing {{ | * Wolves can be told to "sit" by pressing {{control|use}} on them and made to stand again with another press of {{control|use}}. | ||
** While sitting, they do not follow the player. | ** While sitting, they do not follow the player. | ||
** Wolves stand up and follow the player if the wolf is pushed into water or injured while sitting. | ** Wolves stand up and follow the player if the wolf is pushed into water or injured while sitting. | ||
* Wolves can either attack (within 16 blocks) or flee from (within 24 blocks) | * Wolves can either attack (within 16 blocks) or flee from (within 24 blocks) [[Minecraft:llama]]s. The wolves' speed is increased by 50% when they flee. | ||
* Wolves find paths to their targets if attacking within 16 blocks, even in difficult terrain. They also navigate along the edges of cliffs and occasionally fall far enough to take damage if they leap. | * Wolves find paths to their targets if attacking within 16 blocks, even in difficult terrain. They also navigate along the edges of cliffs and occasionally fall far enough to take [[Minecraft:damage]] if they leap. | ||
* Wolves attack their targets running about at the player's walking speed and by leaping at them in exactly the same manner as | * Wolves attack their targets running about at the player's walking speed and by leaping at them in exactly the same manner as [[Minecraft:spider]]s, but cause no damage while in midair. Tamed wolves attack any animal the player starts to attack. They also can navigate and turn around in 1×1 horizontal tunnels. | ||
* After emerging from water, a wolf shakes the water off their fur. This is represented by an animation and water particles. | * After emerging from water, a wolf shakes the water off their fur. This is represented by an animation and water [[Minecraft:particles]]. | ||
=== Teleportation === | === Teleportation === | ||
Tamed wolves teleport to their owner if they are more than 12 blocks away, unless the owner is not directly touching the ground{{ | Tamed wolves [[Minecraft:Teleportation|teleport]] to their owner if they are more than 12 blocks away, unless the owner is not directly touching the ground{{verify|Is this true for both editions? See also talk page}} (e.g. using [[Minecraft:elytra]], swimming, flying, in a [[Minecraft:boat]]). | ||
Tamed wolves teleport to a block on the edge of a 5×1×5 region centered on the player. This block must be transparent, with a solid block below and another transparent block above. If no such block can be found, the wolf does not teleport. | Tamed wolves teleport to a block on the edge of a 5×1×5 region centered on the player. This block must be [[Minecraft:transparent]], with a solid block below and another transparent block above. If no such block can be found, the wolf does not teleport. | ||
It is possible for tamed wolves to teleport to an inaccessible location (e.g. under [[Minecraft:ice]]) and be injured or die of suffocation as a result. This happens when the wolf considers transparent blocks, such as [[Minecraft:glass]] or [[Minecraft:slab]]s, to be open.{{ | It is possible for tamed wolves to teleport to an inaccessible location (e.g. under [[Minecraft:ice]]) and be injured or die of [[Minecraft:suffocation]] as a result. This happens when the wolf considers [[Minecraft:transparent]] blocks, such as [[Minecraft:glass]] or [[Minecraft:slab]]s, to be open.{{verify|Is this still happening or was this a bug that's fixed? Is this perhaps Java- or Bedrock-only?}} | ||
Wolves cannot teleport across [[Minecraft:dimension]]s. As such, if the player is in another dimension than the wolf, it remains in its current dimension and automatically sits until the player allows it to stand. However, wolves can be transported to another dimension by pushing them into the portal first. | Wolves cannot teleport across [[Minecraft:dimension]]s. As such, if the player is in another dimension than the wolf, it remains in its current dimension and automatically sits until the player allows it to stand. However, wolves can be transported to another dimension by pushing them into the portal first. | ||
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* The wolf has been ordered to sit. | * The wolf has been ordered to sit. | ||
** Exception: The wolf is likely to teleport if it is injured while sitting (it no longer sits after teleporting). An example is if a wolf that is sitting is hit by another player, it teleports to their owner. | ** Exception: The wolf is likely to teleport if it is injured while sitting (it no longer sits after teleporting). An example is if a wolf that is sitting is hit by another player, it teleports to their owner. | ||
** Exception: If the wolf is in a loaded chunk, and the player gets damaged by a mob, there's a chance for the wolf to stop sitting, causing them to teleport if the player is far away, then attack the player's attacker and sit down afterward. | ** Exception: If the wolf is in a loaded [[Minecraft:chunk]], and the player gets damaged by a mob, there's a chance for the wolf to stop sitting, causing them to teleport if the player is far away, then attack the player's attacker and sit down afterward. | ||
* The wolf is angry, e.g. if it is chasing after a skeleton. This can lead to wolves standing and jumping in one place, such as over a cavern if a skeleton is near. The wolf teleports once the skeleton is killed. | * The wolf is angry, e.g. if it is chasing after a [[Minecraft:skeleton]]. This can lead to wolves standing and jumping in one place, such as over a cavern if a skeleton is near. The wolf teleports once the skeleton is killed. | ||
* The wolf is in a [[Minecraft:minecart]] or a [[Minecraft:boat]]. | * The wolf is in a [[Minecraft:minecart]] or a [[Minecraft:boat]]. | ||
* The wolf has been attached to a fence post with a lead. | * The wolf has been attached to a fence post with a lead. | ||
* The wolf is in an unloaded chunk, which can occur if the player moves away too quickly for the chunk to remain loaded (such as when flying with an elytra or travelling by boat on an ice highway). | * The wolf is in an unloaded [[Minecraft:chunk]], which can occur if the player moves away too quickly for the chunk to remain loaded (such as when flying with an elytra or travelling by boat on an ice highway). | ||
Wolf teleportation is completely silent.<ref>{{bug|MC-166291||Certain forms of teleportation do not play the teleportation sound|Invalid}}</ref> | Wolf teleportation is completely silent.<ref>{{bug|MC-166291||Certain forms of teleportation do not play the teleportation sound|Invalid}}</ref> | ||
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[[File:Begging-dogs.png|thumb|A group of begging wolves.]] | [[File:Begging-dogs.png|thumb|A group of begging wolves.]] | ||
A wolf can be tamed by feeding it [[Minecraft:bone]]s. Once tamed, a wolf does not accept any more bones. The number of bones required is random: each bone has a {{frac|1|3}} chance of taming the wolf. If the wolf is tamed, it receives a red collar and, {{ | A wolf can be [[Minecraft:tamed]] by feeding it [[Minecraft:bone]]s. Once tamed, a wolf does not accept any more bones. The number of bones required is random: each bone has a {{frac|1|3}} chance of taming the wolf. If the wolf is tamed, it receives a red collar and, {{in|java}}, sits if not [[Minecraft:swimming]]. There is no limit to the number of wolves that a [[Minecraft:player]] can tame. A wolf cannot be tamed if it is [[Minecraft:hostile]] or already tamed. Wolves that are tamed by the same player can accidentally [[Minecraft:attack]] each other while attacking another mob, leading to a fight.{{verify|Entities don't use a hitscan to attack, so how is this possible?}} | ||
{{ | {{Anchor|Health}} | ||
A tamed wolf's tail rises and lowers depending on its health. The exact health of an individual wolf can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the wolf has. Tamed wolves whine when they have low health (below {{hp|20}}{{only|JE|short=1}} / {{hp|10}}{{only|BE|short=1}}). Untamed wolves have a maximum health of {{hp|8}}; the position of an untamed wolf's tail does not depend on its health. Tamed wolves, as well as untamed wolves {{ | A tamed wolf's tail rises and lowers depending on its [[Minecraft:health]]. The exact health of an individual wolf can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the wolf has. Tamed wolves whine when they have low health (below {{hp|20}}{{only|JE|short=1}} / {{hp|10}}{{only|BE|short=1}}). Untamed wolves have a maximum health of {{hp|8}}; the position of an untamed wolf's tail does not depend on its health. Tamed wolves, as well as untamed wolves {{in|Bedrock}}, can be healed by feeding them any of the meat and fish items listed below. | ||
{{ | {{Anchor|Foods used for healing and breeding wolves}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Food !! Heals !! Causes love mode in {{ | ! Food !! Heals !! Causes love mode in {{BE|short=1}} | ||
! Notes | ! Notes | ||
|- | |- | ||
| {{ | | {{ItemLink|Pufferfish|link=Pufferfish (item)}} | ||
| rowspan="2" | {{hp|2}} || {{ | | rowspan="2" | {{hp|2}} || {{tc|No}} | ||
| Does not inflict Hunger, Poison, or Nausea. | | Does not inflict [[Minecraft:Hunger (status effect)|Hunger]], [[Minecraft:Poison]], or [[Minecraft:Nausea]]. | ||
|- | |- | ||
| {{ | | {{ItemLink|Tropical Fish|link=Tropical fish (item)}} || {{tc|No}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Chicken}} | ||
| rowspan="4" | {{hp|4}} || {{ | | rowspan="4" | {{hp|4}} || {{tc|Yes}} | ||
||Does not inflict Hunger. | ||Does not inflict [[Minecraft:Hunger (status effect)|Hunger]]. | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Cod}} || {{tc|No}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Mutton}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Salmon}} || {{tc|No}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Beef}} | ||
| rowspan="3" | {{hp|6}} || {{ | | rowspan="3" | {{hp|6}} || {{tc|Yes}} || rowspan="3" | | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Porkchop}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Raw Rabbit}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Rotten Flesh}} | ||
| {{hp|8}} || {{ | | {{hp|8}} || {{tc|Yes}} | ||
| Does not inflict Hunger. | | Does not inflict [[Minecraft:Hunger (status effect)|Hunger]]. | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Cod}} | ||
| rowspan="2" | {{hp|10}} || {{ | | rowspan="2" | {{hp|10}} || {{tc|No}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Rabbit}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Chicken}} || rowspan="3" | {{hp|12}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Mutton}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Salmon}} || {{tc|No}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Cooked Porkchop}} | ||
| rowspan="2" | {{hp|16}} || {{ | | rowspan="2" | {{hp|16}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Steak}} || {{tc|Yes}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Rabbit Stew}} || {{hp|20}} || {{tc|No}} | ||
| {{ | | {{IN|bedrock}}, the [[Minecraft:bowl]] is also consumed.<ref>{{bug|MCPE-184073||Feeding wolf with rabbit stew doesn't return empty bowl}}</ref> | ||
|} | |} | ||
Wolves do not get {{ | Wolves do not get {{EffectLink|Hunger|hunger|link=Hunger (effect)}} from eating [[Minecraft:rotten flesh]] and [[Minecraft:raw chicken]], nor {{EffectLink|Poison|poison}} from eating [[Minecraft:Pufferfish (item)|pufferfish]]. Feeding any meat item to a tamed wolf that is already at full health starts the "[[Minecraft:Breeding|love mode]]" animation. | ||
A tamed wolf's collar color can be changed by the owner {{ | A tamed wolf's collar color can be changed by the owner {{control|using}} one of the sixteen colored [[Minecraft:dye]]s on the wolf. | ||
Using a wolf spawn egg on a tamed wolf makes the baby automatically be tamed to the parent wolf's owner. | Using a wolf spawn egg on a tamed wolf makes the baby automatically be tamed to the parent wolf's owner. | ||
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=== Wolf armor === | === Wolf armor === | ||
[[File:Wolf wearing Wolf Armor.png|thumb|A pale wolf wearing wolf armor.]] | [[File:Wolf wearing Wolf Armor.png|thumb|A pale wolf wearing wolf armor.]] | ||
{{ | {{main|Wolf Armor}} | ||
{{ | {{Control|Using}} wolf armor on a wolf that the player has [[Minecraft:tamed]] equips it onto the wolf. | ||
Wolf armor absorbs all damage done to the wolf with some exceptions (see the list below), until its durability runs out. When the armor absorbs damage, the wolf does not produce a hurt noise. | Wolf armor absorbs all damage done to the wolf with some exceptions (see the list below), until its durability runs out. When the armor absorbs damage, the wolf does not produce a hurt noise. | ||
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Wolf armor does not absorb damage dealt by the following sources: | Wolf armor does not absorb damage dealt by the following sources: | ||
* Drowning | * [[Minecraft:Drowning]] | ||
* Freezing | * [[Minecraft:Freezing]] | ||
* Suffocating | * [[Minecraft:Suffocating]] | ||
* Magic | * [[Minecraft:Magic damage|Magic]] | ||
* Thorns | * [[Minecraft:Thorns]] | ||
* The Wither effect | * The [[Minecraft:Wither (effect)|Wither]] effect | ||
* Void | * [[Minecraft:Void]] | ||
* Being outside the world border | * Being outside the [[Minecraft:world border]] | ||
* Entity cramming | * [[Minecraft:Entity cramming]] | ||
* The {{ | * The {{command|kill}} command | ||
If the owner uses [[Minecraft:shears]] on a wolf that is wearing armor, the armor gets unequipped from the wolf. | If the owner uses [[Minecraft:shears]] on a wolf that is wearing armor, the armor gets unequipped from the wolf. | ||
| Line 286: | Line 286: | ||
A wolf armor's durability is 64 Durability points. It can make a cracking sound in certain points. Damage particles appear as the armor goes down 60, 44, and 20 points. | A wolf armor's durability is 64 Durability points. It can make a cracking sound in certain points. Damage particles appear as the armor goes down 60, 44, and 20 points. | ||
Repairing wolf armor recovers 8 durability points per armadillo scute. When merged with another wolf armor via crafting table or anvil it also gives a 5% durability bonus. | Repairing wolf armor recovers 8 durability points per [[Minecraft:armadillo scute]]. When merged with another wolf armor via crafting table or anvil it also gives a 5% durability bonus. | ||
=== Breeding === | === Breeding === | ||
{{ | {{main|Breeding}} | ||
[[File:Sitting pup.png|thumb|A | [[File:Sitting pup.png|thumb|A pale puppy sitting.]] | ||
Tamed wolves at full health can be bred with any type of meat, including rotten flesh and raw chicken without causing the hunger status effect (see the list above). {{ | Tamed wolves at full [[Minecraft:health]] can be bred with any type of meat, including rotten flesh and raw chicken without causing the hunger [[Minecraft:status effect]] (see the list above). {{IN|java}}, [[Minecraft:rabbit stew]] and any type of fish can also be used to breed wolves. There is a 5-minute cooldown {{in|JE}} and a 1-minute cooldown {{in|BE}} for breeding, during which the wolf does not accept meat. In order to breed, both wolves must be standing. | ||
Baby wolves have a 50% chance of being the same variant as either of its parents. Similar to a sheep's wool color, the color of a baby wolf's collar is a mix of the colors of the parents' collars, if it is possible to mix them; otherwise, one of the parents' collars is randomly chosen. | Baby wolves have a 50% chance of being the same variant as either of its parents. Similar to a [[Minecraft:sheep]]'s wool color, the color of a baby wolf's collar is a mix of the colors of the parents' collars, if it is possible to mix them; otherwise, one of the parents' collars is randomly chosen. | ||
Similarly, breeding two wolves with different sound variants or a single one will produce a baby with a randomized sound | Similarly, breeding two wolves with different sound variants or a single one will produce a baby with a randomized sound variant. | ||
Baby wolves take 24000 ticks (20 minutes) to grow, but the growth time can be accelerated {{ | Baby wolves take 24000 ticks (20 minutes) to grow, but the growth time can be accelerated {{control|using}} any type of meat; {{in|java}}, rabbit stew and any type of fish can also be used. Each use takes 10% off the remaining time to grow up. | ||
Breeding two wolves that recognize someone else as an owner causes the baby to also be owned by the owner of the original two wolves. If two tamed wolves have different owners, the baby is randomly assigned to one of their two owners as its permanent owner. | Breeding two wolves that recognize someone else as an owner causes the baby to also be owned by the owner of the original two wolves. If two tamed wolves have different owners, the baby is randomly assigned to one of their two owners as its permanent owner. | ||
{{ | {{IN|java}}, if an untamed wolf is fed any type of meat or fish, it enters love mode but doesn't look for a partner and cannot breed. | ||
=== Jockey === | === Jockey === | ||
{{ | {{Exclusive|bedrock|section=1}} | ||
[[File:Baby Zombie Riding Wolf.png|thumb|width=165x165|A pale wolf ridden by a baby zombie]] | [[File:Baby Zombie Riding Wolf.png|thumb|width=165x165|A pale wolf ridden by a baby zombie]] | ||
15% of nearby baby zombies, husks, or drowned may ride | 15% of nearby baby [[Minecraft:zombies]], [[Minecraft:husks]], or [[Minecraft:drowned]] may ride a wild wolf to form a [[Minecraft:jockey]]. | ||
== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{ | {{JE}}:<br> | ||
Wolves use the Friendly Creatures sound category for entity–dependent sound events. | Wolves use the Friendly Creatures sound category for [[Minecraft:Sound#Entity–dependent categories|entity–dependent sound events]]. | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 354: | Line 354: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 404: | Line 404: | ||
==== Angry wolf ==== | ==== Angry wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 433: | Line 433: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_angry.whine | |id=entity.wolf_angry.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 475: | Line 475: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 497: | Line 497: | ||
|sound=Angry wolf whine.ogg | |sound=Angry wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_angry.whine | |id=mob.wolf_angry.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 529: | Line 529: | ||
==== Big wolf ==== | ==== Big wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 558: | Line 558: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_big.whine | |id=entity.wolf_big.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 600: | Line 600: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 622: | Line 622: | ||
|sound=Big wolf whine.ogg | |sound=Big wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_big.whine | |id=mob.wolf_big.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 631: | Line 631: | ||
|sound3=Big wolf growl3.ogg | |sound3=Big wolf growl3.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while | |description=Randomly while angry | ||
|id=mob.wolf_big.growl | |id=mob.wolf_big.growl | ||
|volume=1.0 | |volume=1.0 | ||
| Line 654: | Line 654: | ||
==== Classic wolf ==== | ==== Classic wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 683: | Line 683: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf.whine | |id=entity.wolf.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 725: | Line 725: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 747: | Line 747: | ||
|sound=Wolf whine.ogg | |sound=Wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf.whine | |id=mob.wolf.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 779: | Line 779: | ||
==== Cute wolf ==== | ==== Cute wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 808: | Line 808: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_cute.whine | |id=entity.wolf_cute.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 850: | Line 850: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 872: | Line 872: | ||
|sound=Cute wolf whine.ogg | |sound=Cute wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_cute.whine | |id=mob.wolf_cute.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 904: | Line 904: | ||
==== Grumpy wolf ==== | ==== Grumpy wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 933: | Line 933: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_grumpy.whine | |id=entity.wolf_grumpy.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 975: | Line 975: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 997: | Line 997: | ||
|sound=Grumpy wolf whine.ogg | |sound=Grumpy wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_grumpy.whine | |id=mob.wolf_grumpy.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 1,029: | Line 1,029: | ||
==== Puglin wolf ==== | ==== Puglin wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 1,058: | Line 1,058: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_puglin.whine | |id=entity.wolf_puglin.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 1,100: | Line 1,100: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 1,122: | Line 1,122: | ||
|sound=Puglin wolf whine.ogg | |sound=Puglin wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_puglin.whine | |id=mob.wolf_puglin.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 1,154: | Line 1,154: | ||
==== Sad wolf ==== | ==== Sad wolf ==== | ||
{{ | {{JE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 1,183: | Line 1,183: | ||
|subtitle=Wolf whines | |subtitle=Wolf whines | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=entity.wolf_sad.whine | |id=entity.wolf_sad.whine | ||
|translationkey=subtitles.entity.wolf.whine | |translationkey=subtitles.entity.wolf.whine | ||
| Line 1,225: | Line 1,225: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 1,247: | Line 1,247: | ||
|sound=Sad wolf whine.ogg | |sound=Sad wolf whine.ogg | ||
|source=neutral | |source=neutral | ||
|description=Randomly while with {{ | |description=Randomly while with {{Health|9}} health or less | ||
|id=mob.wolf_sad.whine | |id=mob.wolf_sad.whine | ||
|volume=1.0 | |volume=1.0 | ||
| Line 1,279: | Line 1,279: | ||
=== Puppy === | === Puppy === | ||
{{ | {{JE}} : | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 1,318: | Line 1,318: | ||
| subtitle = Puppy whines | | subtitle = Puppy whines | ||
| source = neutral | | source = neutral | ||
| description = Randomly while with {{ | | description = Randomly while with {{Health|9}} health or less | ||
| id = entity.baby_wolf.whine | | id = entity.baby_wolf.whine | ||
| translationkey = subtitles.entity.baby_wolf.whine | | translationkey = subtitles.entity.baby_wolf.whine | ||
| Line 1,365: | Line 1,365: | ||
}} | }} | ||
{{ | {{BE}} : | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 1,402: | Line 1,402: | ||
| subtitle = – | | subtitle = – | ||
| source = neutral | | source = neutral | ||
| description = Randomly while with {{ | | description = Randomly while with {{Health|9}} health or less | ||
| id = mob.baby_wolf.whine | | id = mob.baby_wolf.whine | ||
| translationkey = – | | translationkey = – | ||
| Line 1,471: | Line 1,471: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{JE}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 1,482: | Line 1,482: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{BE}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 1,498: | Line 1,498: | ||
Wolves have entity data associated with them that contain various properties. | Wolves have entity data associated with them that contain various properties. | ||
{{ | {{JE}}: | ||
{{ | {{main|Entity format}} | ||
<section begin="entity data" /><div class="treeview"> | <section begin="entity data" /><div class="treeview"> | ||
* {{ | * {{nbt|compound}} Entity data | ||
** {{ | ** {{nbt inherit/angerable}} | ||
** {{ | ** {{nbt inherit/tameable}} | ||
** {{ | ** {{nbt inherit/breedable}} | ||
** {{ | ** {{nbt inherit/entity}} | ||
** {{ | ** {{nbt inherit/mob}} | ||
** {{ | ** {{nbt|byte|CollarColor}}: The color of the wolf's collar. Present even for wild wolves (but does not render). Default value is 14 (red). Represents the {{DCL|minecraft:wolf/collar}} component. | ||
** {{ | ** {{nbt|string|variant}}: The variant of this wolf. Default value is "minecraft:pale". Represents the {{DCL|minecraft:wolf/variant}} component. | ||
** {{ | ** {{nbt|string|sound_variant}}: The sound variation for this wolf. Represents the {{DCL|minecraft:wolf/sound_variant}} component. | ||
</div> | </div> | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
| Line 1,584: | Line 1,584: | ||
* <code>sad</code><section end="entity data"/> | * <code>sad</code><section end="entity data"/> | ||
{{ | {{BE}}: | ||
: See [[Minecraft:Bedrock Edition level format/Entity format]]. | : See [[Minecraft:Bedrock Edition level format/Entity format]]. | ||
=== Wolf color variants === | === Wolf color variants === | ||
{{ | {{JE}}: | ||
{{ | {{main|Mob variant definitions#Wolf}} | ||
Wolf color variants can be configured using [[Minecraft:JSON]] files within a data pack in the path {{ | Wolf color variants can be configured using [[Minecraft:JSON]] files within a [[Minecraft:data pack]] in the path {{cd|data/<namespace>/wolf_variant}}. | ||
=== Wolf sound variants === | === Wolf sound variants === | ||
{{ | {{JE}}:<br> | ||
Wolf sound variants can be configured using [[Minecraft:JSON]] files within a data pack in the path {{ | Wolf sound variants can be configured using [[Minecraft:JSON]] files within a [[Minecraft:data pack]] in the path {{cd|data/<namespace>/wolf_sound_variant}}. | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Leader of the Pack;It Spreads}} | ||
Achievements that apply to all mobs: | Achievements that apply to all mobs: | ||
{{collapse|content={{ | {{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}} | ||
}} | }} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|The Parrots and the Bats;Two By Two;Best Friends Forever;It Spreads;Shear Brilliance;The Whole Pack;Good As New}} | ||
Advancements that apply to all mobs: | Advancements that apply to all mobs: | ||
{{collapse|content={{ | {{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}} | ||
}} | }} | ||
== Videos == | == Videos == | ||
{{ | {{yt|HnWFq1nN8eQ}} | ||
{{ | {{yt|BpypfdJTe34}} | ||
Wolves when they were in development uploaded by Jeb as shown below. | Wolves when they were in development uploaded by [[Minecraft:Jeb]] as shown below. | ||
{{ | {{yt|c9Lp9p5yjuo}} | ||
MC Spotlight video (2012): | MC Spotlight video (2012): | ||
{{ | {{yt|296d0ZXT7bc}} | ||
== History == | == History == | ||
{{ | {{info needed section|* When where howling and barking added to subtitles, provide the associated bug report | ||
* Document howl sounds in a playable format | * Document howl sounds in a playable format | ||
* Pre-Tiny Takeover BE baby wolves}} | * Pre-Tiny Takeover BE baby wolves}} | ||
{{ | {{more sounds|Baby sounds from before 26.1|section=1}} | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||August 15, 2010|link={{tweet|notch|21220377124}}|Notch responded positively to the idea of adding wolves to the game. It was mentioned that they could be tamed, and they could also howl at the full moon at midnight.}} | |{{HistoryLine||August 15, 2010|link={{tweet|notch|21220377124}}|[[Minecraft:Notch]] responded positively to the idea of adding wolves to the game. It was mentioned that they could be tamed, and they could also howl at the full moon at midnight.}} | ||
|{{HistoryLine||March 2, 2011|link=wordofnotch:3597265965|Notch confirmed the addition of wolves after having breakfast with an idol of his (likely {{ | |{{HistoryLine||March 2, 2011|link=wordofnotch:3597265965|Notch confirmed the addition of wolves after having breakfast with an idol of his (likely {{w|Peter Molyneux}}).}} | ||
|{{HistoryLine||March 15, 2011|link={{tweet|jeb_|47650984125665280}}|[[File:Wolf (pre-release).png|42px]] Jeb posted a first image of wolves.}} | |{{HistoryLine||March 15, 2011|link={{tweet|jeb_|47650984125665280}}|[[File:Wolf (pre-release).png|42px]] [[Minecraft:Jeb]] posted a first image of wolves.}} | ||
|{{HistoryLine||March 16, 2011|link={{tweet|jeb_|48037113270251520}}|[[File:Wolf (pre-release 2).png|42px]] [[File:Sitting Wolf (pre-release 2).png|42px]] Jeb posted a second image of wolves, with updated texture and model, showing one of them in a sitting pose.}} | |{{HistoryLine||March 16, 2011|link={{tweet|jeb_|48037113270251520}}|[[File:Wolf (pre-release 2).png|42px]] [[File:Sitting Wolf (pre-release 2).png|42px]] Jeb posted a second image of wolves, with updated texture and model, showing one of them in a sitting pose.}} | ||
|{{HistoryLine||March 18, 2011|link={{ | |{{HistoryLine||March 18, 2011|link={{ytl|c9Lp9p5yjuo}}|[[File:Wolf JE1 BE1.png|42px]] [[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] Jeb posted a video of wolves in action with an updated texture and a unique texture for tamed wolves.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.4|[[File:Wolf JE1 BE1.png|42px]] [[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Angry Wolf JE1 BE1.png|42px]] Added wolves. | |{{HistoryLine||1.4|[[File:Wolf JE1 BE1.png|42px]] [[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Angry Wolf JE1 BE1.png|42px]] Added wolves. | ||
|Wolves can be tamed. When wolves are hit by the player or the player's tamed wolves, they become angry. A glitch is encountered where if the player's wolf isn't sitting when the player logs off, it becomes wild and the player must tame it again. This problem was fixed a couple of updates after wolves were first introduced.{{ | |Wolves can be tamed. When wolves are hit by the [[Minecraft:player]] or the player's tamed wolves, they become angry. A glitch is encountered where if the [[Minecraft:player]]'s wolf isn't sitting when the player logs off, it becomes wild and the player must tame it again. This problem was fixed a couple of updates after wolves were first introduced.{{when}}}} | ||
|{{HistoryLine||1.5|Wolves no longer continuously make whimpering noises in [[Minecraft:multiplayer]] even when at full health. This originally happened because Jeb accidentally used client-side health instead of synced health.<ref>{{tweet|jeb|53757304130113536|Wolves whimper in SMP because I accidentally used the client-side health value instead of the synched one|April 1, 2011}}</ref>}} | |{{HistoryLine||1.5|Wolves no longer continuously make whimpering [[Minecraft:Sound|noises]] in [[Minecraft:multiplayer]] even when at full [[Minecraft:health]]. This originally happened because [[Minecraft:Jeb]] accidentally used client-side health instead of synced health.<ref>{{tweet|jeb|53757304130113536|Wolves whimper in SMP because I accidentally used the client-side health value instead of the synched one|April 1, 2011}}</ref>}} | ||
|{{ | |{{HistoryLine||1.6|dev=Test Build 3|[[Minecraft:Player]]s hurting themselves with [[Minecraft:arrow]]s no longer causes all of their tamed wolves to attack them.}} | ||
|{{ | |{{HistoryLine||1.8|dev=Pre-release|Just like farm [[Minecraft:animal]]s, wolves no longer despawn, and they now spawn rarely. | ||
|Most wolves now generate with the world.}} | |Most wolves now generate with the world.}} | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[File:Baby Wolf JE1 BE1.png|32px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] Added baby wolves. They can be spawned only through map editors and NBT editing.}} | ||
|{{ | |{{HistoryLine||1.1|dev=?|Wolves now only despawn when they are untamed and [[Minecraft:hostile|angry]].}} | ||
|{{ | |{{HistoryLine||1.2.1|dev=12w03a|Wolves can now be bred using any type of meat: [[Minecraft:raw chicken]], [[Minecraft:cooked chicken]], [[Minecraft:raw porkchop]], [[Minecraft:cooked porkchop]], [[Minecraft:raw beef]], [[Minecraft:steak]], or [[Minecraft:rotten flesh]]. A tamed wolf can only be bred when it is at full [[Minecraft:health]]. Baby wolves can now be obtained through normal gameplay.}} | ||
|{{ | |{{HistoryLine|||dev=12w06a|Wolves no longer spin in circles on non-full-height blocks.}} | ||
|{{ | |{{HistoryLine|||dev=12w07a|Wolves no longer teleport huge distances when the player is hit.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Tamed Wolf with White Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Black Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Brown Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Orange Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Yellow Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Lime Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Green Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Cyan Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Purple Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Magenta Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Pink Collar JE1 BE1.png|42px]] Tamed wolves can now have dye-able collars.<ref>{{tweet|dinner|236530180737335296|Nope, but they have dyable collars instead!|August 17, 2012}}</ref>}} | |{{HistoryLine||1.4.2|dev=12w34a|[[File:Tamed Wolf with White Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Black Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Brown Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Orange Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Yellow Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Lime Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Green Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Cyan Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Purple Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Magenta Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Pink Collar JE1 BE1.png|42px]] Tamed wolves can now have dye-able collars.<ref>{{tweet|dinner|236530180737335296|Nope, but they have dyable collars instead!|August 17, 2012}}</ref>}} | ||
|{{ | |{{HistoryLine||1.4.4|dev=pre|Untamed baby wolves can now be spawned in [[Minecraft:Creative]] mode using a [[Minecraft:spawn egg]].}} | ||
|{{ | |{{HistoryLine||1.6.1|dev=13w16a|Added [[Minecraft:lead]]s, which can be used to leash wolves.}} | ||
|{{ | |{{HistoryLine|||dev=13w18a|Wolves no longer become angry when attacked by a [[Minecraft:player]] in Creative mode. | ||
|Wolves now appear angry when attacking sheep.}} | |Wolves now appear angry when attacking sheep.}} | ||
|{{ | |{{HistoryLine|||dev=?|Untamed wolves that are not angry now despawn after existing in loaded [[Minecraft:chunk]]s for at least two minutes.}} | ||
|{{ | |{{HistoryLine||1.8|dev=14w02a|Feeding baby wolves now accelerates their growth.}} | ||
|{{ | |{{HistoryLine|||dev=14w05b|Tamed wolf collars are no longer visible when they have the [[Minecraft:Invisibility]] effect.}} | ||
|{{ | |{{HistoryLine|||dev=14w10a|Wolves (both wild and tamed) now chase and attack both regular [[Minecraft:skeleton]]s and [[Minecraft:wither skeleton]]s. | ||
|Tamed wolves named using a name tag now display death messages to the owner.}} | |Tamed wolves named using a [[Minecraft:name tag]] now display [[Minecraft:death messages]] to the owner.}} | ||
|{{HistoryLine|||dev=14w18a|A tamed wolf's collar color now defaults to orange rather than red.<ref>{{bug|MC-54109}}</ref>}} | |{{HistoryLine|||dev=14w18a|A tamed wolf's collar color now defaults to orange rather than red.<ref>{{bug|MC-54109}}</ref>}} | ||
|{{HistoryLine|||dev=14w26a|Due to a bug, wild wolves now deal {{hp|4}} attack damage instead of {{hp|2}}.<ref>{{bug|MC-199350}}</ref>}} | |{{HistoryLine|||dev=14w26a|Due to a bug, wild wolves now deal {{hp|4}} attack damage instead of {{hp|2}}.<ref>{{bug|MC-199350}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=14w27a|Wolves can now be fed using [[Minecraft:raw rabbit]], [[Minecraft:cooked rabbit]], [[Minecraft:raw mutton]] and [[Minecraft:cooked mutton]].}} | ||
|{{ | |{{HistoryLine||1.9|dev=15w31a|Untamed wolves no longer beg when a player holds [[Minecraft:bone]]s nearby, while tamed wolves now do.}} | ||
|{{ | |{{HistoryLine|||dev=15w38a|All tamed wolves – even unnamed ones – now display [[Minecraft:death messages]] to their owner.}} | ||
|{{ | |{{HistoryLine|||dev=15w39a|Wolves are now slightly taller (0.85 blocks tall rather than 0.8, with babies 0.425 blocks tall rather than 0.4).}} | ||
|{{ | |{{HistoryLine|||dev=15w46a|A tamed wolf's collar color now once again defaults to red.}} | ||
|{{ | |{{HistoryLine||1.10|dev=16w21a|Wild wolves no longer despawn.}} | ||
|{{ | |{{HistoryLine||1.13|dev=18w07a|Wild wolves now attack baby [[Minecraft:turtle]]s.}} | ||
|{{ | |{{HistoryLine||1.14|dev=18w43a|[[File:Wolf JE2 BE2.png|42px]] [[File:Baby Wolf JE2 BE2.png|32px]] Changed the textures of wolves and baby wolves. | ||
|[[File:Tamed Wolf with Red Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with White Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Black Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Brown Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Orange Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Yellow Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Lime Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Green Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Cyan Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Purple Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Magenta Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Pink Collar JE2 BE2.png|42px]] Changed the textures of tamed wolves. | |[[File:Tamed Wolf with Red Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with White Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Black Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Brown Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Orange Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Yellow Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Lime Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Green Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Cyan Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Purple Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Magenta Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Pink Collar JE2 BE2.png|42px]] Changed the textures of tamed wolves. | ||
|[[File:Baby Tamed Wolf JE2 BE2.png|32px]] Changed the texture of tamed baby wolves. | |[[File:Baby Tamed Wolf JE2 BE2.png|32px]] Changed the texture of tamed baby wolves. | ||
|[[File:Angry Wolf JE2 BE2.png|42px]] [[File:Baby Angry Wolf JE2 BE2.png|32px]] Changed the textures of angry wolves and angry baby wolves.}} | |[[File:Angry Wolf JE2 BE2.png|42px]] [[File:Baby Angry Wolf JE2 BE2.png|32px]] Changed the textures of angry wolves and angry baby wolves.}} | ||
|{{ | |{{HistoryLine|||dev=19w07a|Wild wolves now attack [[Minecraft:fox]]es.}} | ||
|{{ | |{{HistoryLine|||dev=19w11a|Tamed wolf kills now count as player kills, meaning mobs killed by tamed wolves have a chance to produce rare drops. | ||
|Previously, mobs killed by tamed wolves dropped only experience in addition to common drops.}} | |Previously, mobs killed by tamed wolves dropped only experience in addition to common drops.}} | ||
|{{ | |{{HistoryLine||1.15|dev=19w37a|Now have a 5% chance to spawn as babies.}} | ||
|{{HistoryLine|||dev=19w45a|Changed the position of wolves' hind legs from [[File:Sitting_Tamed_Wolf_JE1_(facing_NWU).png|32px]] to [[File:Sitting_Tamed_Wolf_JE2_(facing_NWU).png|32px]] when sitting.<ref>{{bug|MC-117635}}</ref>}} | |{{HistoryLine|||dev=19w45a|Changed the position of wolves' hind legs from [[File:Sitting_Tamed_Wolf_JE1_(facing_NWU).png|32px]] to [[File:Sitting_Tamed_Wolf_JE2_(facing_NWU).png|32px]] when sitting.<ref>{{bug|MC-117635}}</ref>}} | ||
|{{HistoryLine||1.16|dev=20w10a|Firework damage now provokes wolves.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | |{{HistoryLine||1.16|dev=20w10a|[[Minecraft:Firework]] damage now provokes wolves.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.16.2|dev=pre3|Wolves are now properly rendered in dark places.}} | ||
|{{ | |{{HistoryLine||1.18|dev=21w44a|Wolves can now spawn on [[Minecraft:snow block]]s.}} | ||
|{{ | |{{HistoryLine||1.20.5|dev=23w51a|[[File:Wolf wearing Wolf Armor JE1 BE1.png|42px]] Tamed wolves can now wear [[Minecraft:wolf armor]].}} | ||
|{{ | |{{HistoryLine|||dev=24w03a|[[File:Tamed Wolf with Red Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with White Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Gray Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Black Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Brown Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Orange Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Yellow Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Lime Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Green Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Cyan Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Blue Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Purple Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Magenta Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Pink Collar JE3 BE4.png|42px]] Changed the collar textures of tamed wolves. | ||
|[[File:Wolf wearing Wolf Armor JE2.png|42px]] Changed the texture that wolf armor has when it is worn by a wolf.}} | |[[File:Wolf wearing Wolf Armor JE2.png|42px]] Changed the texture that wolf armor has when it is worn by a wolf.}} | ||
|{{HistoryLine|||dev=24w06a|Increased the maximum health of tamed wolves from {{hp|20}} to {{hp|40}}. Preexisting tamed wolves need to be fed to reach the new maximum health. | |{{HistoryLine|||dev=24w06a|Increased the maximum health of tamed wolves from {{hp|20}} to {{hp|40}}. Preexisting tamed wolves need to be fed to reach the new maximum health. | ||
|Doubled the health restored by each item when it is fed to a tamed wolf. | |Doubled the health restored by each item when it is fed to a tamed wolf. | ||
|Removed tamed wolves' hidden resistance to environmental damage. | |Removed tamed wolves' hidden resistance to environmental damage. | ||
|Wolves are no longer damaged by [[Minecraft:snowball]]s from snow | |Wolves are no longer damaged by [[Minecraft:snowball]]s from [[Minecraft:snow golem]]s.<ref>{{bug|MC-72151||Snow Golem's snowballs damage wolves instead of pushing them|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|Wolves now attack [[Minecraft:bogged]].}} | ||
|{{ | |{{HistoryLine||1.20.5|dev=24w10a|[[File:Ashen Wolf JE1 BE1.png|42px]] [[File:Black Wolf JE1 BE1.png|42px]] [[File:Chestnut Wolf JE1 BE1.png|42px]] [[File:Rusty Wolf JE1 BE1.png|42px]] [[File:Snowy Wolf JE1 BE1.png|42px]] [[File:Spotted Wolf JE1 BE1.png|42px]] [[File:Striped Wolf JE1 BE1.png|42px]] [[File:Woods Wolf JE1 BE1.png|42px]] Added eight new wolf variants. | ||
|Wolves can now spawn on coarse dirt and [[Minecraft:podzol]].|Wolves can now spawn in Sparse Jungle, Savanna Plateau and Wooded Badlands biomes.}} | |Wolves can now spawn on [[Minecraft:coarse dirt]] and [[Minecraft:podzol]].|Wolves can now spawn in [[Minecraft:Sparse Jungle]], [[Minecraft:Savanna Plateau]] and [[Minecraft:Wooded Badlands]] biomes.}} | ||
|{{ | |{{HistoryLine|||dev=24w11a|When summoned using [[Minecraft:spawn egg]]s or [[Minecraft:commands]], the variant selection now follows the natural spawning biome rules with some extensions.}} | ||
|{{ | |{{HistoryLine||1.21|dev=24w21a|Wolves now only panic from [[Minecraft:cactus]], [[Minecraft:freezing]], [[Minecraft:fire]] and [[Minecraft:lightning]] bolt damage.}} | ||
|{{ | |{{HistoryLine||1.21.2|dev=24w33a|Wolves can now be fed using all types of [[Minecraft:fish]] and [[Minecraft:rabbit stew]].}} | ||
|{{ | |{{HistoryLine|||dev=pre1|[[Minecraft:Wolf armor]] now shows the [[Minecraft:enchantment glint]] on wolves when enchanted.}} | ||
|{{ | |{{HistoryLine||1.21.4|dev=24w45a|Baby Wolves now get a collar with the color that is a mix between the parents' collar color if possible.}} | ||
|{{HistoryLine||1.21.5|dev=25w08a|Added six new wolf sound variants. These sound variants are not related to the existing texture variants. | |{{HistoryLine||1.21.5|dev=25w08a|Added six new wolf sound variants. These sound variants are not related to the existing texture variants. | ||
|The original wolf sound variant is now considered classic. | |The original wolf sound variant is now considered classic. | ||
|Wolf Spawn Egg received a new texture. | |Wolf Spawn Egg received a new texture. | ||
|Removed <code>Wolf howl1.ogg</code> and <code>Wolf howl2.ogg</code>, which were unused sounds,<ref>{{bug|MC-177094}}</ref> with a sound ID of <code>entity.wolf.howl</code>.}} | |Removed <code>Wolf howl1.ogg</code> and <code>Wolf howl2.ogg</code>, which were unused sounds,<ref>{{bug|MC-177094}}</ref> with a sound ID of <code>entity.wolf.howl</code>.}} | ||
|{{ | |{{HistoryLine||1.21.6|dev=25w15a|Wolves now have their legs mirrored.}} | ||
|{{HistoryLine||26.1|dev=snap2|Baby wolves are now referred to as puppies.|[[File:Baby Wolf JE3 BE3.png|48px]] [[File:Ashen Baby Wolf JE2 BE2.png|48px]] [[File:Black Baby Wolf JE2 BE2.png|48px]] [[File:Chestnut Baby Wolf JE2 BE2.png|48px]] [[File:Rusty Baby Wolf JE2 BE2.png|48px]] [[File:Snowy Baby Wolf JE2 BE2.png|48px]] [[File:Spotted Baby Wolf JE2.png|48px]] [[File:Striped Baby Wolf JE2 BE2.png|48px]] [[File:Woods Baby Wolf JE2 BE2.png|48px]] [[File:Tamed Baby Wolf JE3 BE4.png|48px]] [[File:Angry Baby Wolf JE3 BE3.png|48px]] The model and textures of puppies have been changed.|Sitting tamed puppies have a bug where the body texture is flipped so that their collar is rendered at the tail instead of at the neck.<ref>{{bug|MC-305501}}</ref>|Added new baby sounds for wolves.|Armor on baby wolves no longer render.}} | |{{HistoryLine||26.1|dev=snap2|Baby wolves are now referred to as puppies.|[[File:Baby Wolf JE3 BE3.png|48px]] [[File:Ashen Baby Wolf JE2 BE2.png|48px]] [[File:Black Baby Wolf JE2 BE2.png|48px]] [[File:Chestnut Baby Wolf JE2 BE2.png|48px]] [[File:Rusty Baby Wolf JE2 BE2.png|48px]] [[File:Snowy Baby Wolf JE2 BE2.png|48px]] [[File:Spotted Baby Wolf JE2.png|48px]] [[File:Striped Baby Wolf JE2 BE2.png|48px]] [[File:Woods Baby Wolf JE2 BE2.png|48px]] [[File:Tamed Baby Wolf JE3 BE4.png|48px]] [[File:Angry Baby Wolf JE3 BE3.png|48px]] The model and textures of puppies have been changed.|Sitting tamed puppies have a bug where the body texture is flipped so that their collar is rendered at the tail instead of at the neck.<ref>{{bug|MC-305501}}</ref>|Added new baby sounds for wolves.|Armor on baby wolves no longer render.}} | ||
|{{ | |{{HistoryLine|||dev=snap5 |Added [[Minecraft:golden dandelion]]s, which can be used to prevent puppies from growing up.}} | ||
|{{ | |{{HistoryLine|||dev=snap7|Sitting tamed puppies now have their collar rendered correctly.}}}} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|pocket alpha}} | ||
|{{ | |{{HistoryLine||v0.9.0|dev=build 1|[[File:Wolf JE1 BE1.png|42px]] [[File:Baby Wolf JE1 BE1.png|32px]] Added wolves and baby wolves. | ||
|[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] Wolves can be tamed and tamed wolves can be bred to make tamed baby wolves. | |[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] Wolves can be tamed and tamed wolves can be [[Minecraft:breeding|bred]] to make tamed baby wolves. | ||
|[[File:Angry Wolf JE1 BE1.png|42px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] When wolves and baby wolves are hit by the player or the player's tamed wolves, they become angry.}} | |[[File:Angry Wolf JE1 BE1.png|42px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] When wolves and baby wolves are hit by the [[Minecraft:player]] or the player's tamed wolves, they become angry.}} | ||
|{{ | |{{HistoryLine|||dev=build 2|Wolves now have [[Minecraft:sound]]s.}} | ||
|{{ | |{{HistoryLine|||dev=build 9|Wolves now have interact buttons at the bottom of the screen to tame and sit them.}} | ||
|{{ | |{{HistoryLine||v0.9.5|Wolves now [[Minecraft:damage]] the [[Minecraft:player]] in Peaceful [[Minecraft:difficulty]].}} | ||
|{{ | |{{HistoryLine||v0.11.0|dev=build 1|[[File:Tamed Wolf with White Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Black Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Brown Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Orange Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Yellow Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Lime Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Green Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Cyan Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Purple Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Magenta Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Pink Collar JE1 BE1.png|42px]] Wolves' collars are now [[Minecraft:dye]]able.}} | ||
|{{ | |{{HistoryLine||v0.12.1|dev=build 11|Tamed wolves now attack targets when hit with a [[Minecraft:bow]].}} | ||
|{{ | |{{HistoryLine||v0.13.0|dev=build 1|Wolves now naturally attack skeletons and rabbits.}} | ||
|{{ | |{{HistoryLine||v0.14.0|dev=build 1|Baby zombie [[Minecraft:jockey]]s now search for nearby adult untamed wolves to mount prior to attacking a [[Minecraft:player]], villager, or golem.}} | ||
|{{ | |{{HistoryLine||v0.15.0|dev=build 1|Baby [[Minecraft:husk]]s can now mount wolves. | ||
|Wolves now attack | |Wolves now attack [[Minecraft:stray]]s.}} | ||
|{{ | |{{HistoryLine|pocket}} | ||
|{{ | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Wolves now run away from [[Minecraft:llama]]s.}} | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||?|Moved the tails of sitting wolves up slightly higher on their model.}} | ||
|{{ | |{{HistoryLine||1.5.0|dev=beta 1.5.0.4|Wild wolves now attack baby [[Minecraft:turtle]]s.}} | ||
|{{ | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Wolf JE2 BE2.png|42px]] [[File:Baby Wolf JE2 BE2.png|32px]] Changed the textures of wolves and baby wolves. | ||
|[[File:Tamed Wolf with Red Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with White Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Black Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Brown Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Orange Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Yellow Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Lime Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Green Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Cyan Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Purple Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Magenta Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Pink Collar JE2 BE2.png|42px]] Changed the textures of tamed wolves. | |[[File:Tamed Wolf with Red Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with White Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Gray Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Black Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Brown Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Orange Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Yellow Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Lime Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Green Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Cyan Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Blue Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Purple Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Magenta Collar JE2 BE2.png|42px]] [[File:Tamed Wolf with Pink Collar JE2 BE2.png|42px]] Changed the textures of tamed wolves. | ||
|[[File:Baby Tamed Wolf JE2 BE2.png|32px]] Changed the texture of tamed baby wolves. | |[[File:Baby Tamed Wolf JE2 BE2.png|32px]] Changed the texture of tamed baby wolves. | ||
|[[File:Angry Wolf JE2 BE2.png|42px]] [[File:Baby Angry Wolf JE2 BE2.png|32px]] Changed the textures of angry wolves and angry baby wolves.}} | |[[File:Angry Wolf JE2 BE2.png|42px]] [[File:Baby Angry Wolf JE2 BE2.png|32px]] Changed the textures of angry wolves and angry baby wolves.}} | ||
|{{ | |{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Wild wolves now attack [[Minecraft:fox]]es.}} | ||
|{{ | |{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Wolves now spawn in [[Minecraft:forest]]s, wooded hills and [[Minecraft:giant tree taiga]]s.}} | ||
|{{HistoryLine||1.18.20|dev=Preview 1.18.20.28|Now deal {{hp|4}} damage instead of {{hp|3}} on normal mode.}} | |{{HistoryLine||1.18.20|dev=Preview 1.18.20.28|Now deal {{hp|4}} damage instead of {{hp|3}} on normal mode.}} | ||
|{{ | |{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|[[File:Wolf wearing Wolf Armor JE1 BE1.png|42px]] Wolves can now wear [[Minecraft:wolf armor]].}} | ||
|{{ | |{{HistoryLine||1.20.60|dev=Preview 1.20.60.25|Wolves can now spawn on [[Minecraft:Snow Block|snow]] and [[Minecraft:top snow]].}} | ||
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|Increased the maximum health of tamed wolves from {{hp|20}} to {{hp|40}}. Preexisting tamed wolves need to be fed to reach the new maximum health.|Doubled the health restored by each item when it is fed to a tamed wolf.}} | |{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|Increased the maximum health of tamed wolves from {{hp|20}} to {{hp|40}}. Preexisting tamed wolves need to be fed to reach the new maximum health.|Doubled the health restored by each item when it is fed to a tamed wolf.}} | ||
|{{ | |{{HistoryLine||1.20.70|exp=Armadillo and Wolf Armor|dev=Preview 1.20.70.20|[[File:Tamed Wolf with Red Collar BE3.png|42px]] [[File:Tamed Wolf with White Collar BE3.png|42px]] [[File:Tamed Wolf with Light Gray Collar BE3.png|42px]] [[File:Tamed Wolf with Gray Collar BE3.png|42px]] [[File:Tamed Wolf with Black Collar BE3.png|42px]] [[File:Tamed Wolf with Brown Collar BE3.png|42px]] [[File:Tamed Wolf with Orange Collar BE3.png|42px]] [[File:Tamed Wolf with Yellow Collar BE3.png|42px]] [[File:Tamed Wolf with Lime Collar BE3.png|42px]] [[File:Tamed Wolf with Green Collar BE3.png|42px]] [[File:Tamed Wolf with Cyan Collar BE3.png|42px]] [[File:Tamed Wolf with Light Blue Collar BE3.png|42px]] [[File:Tamed Wolf with Blue Collar BE3.png|42px]] [[File:Tamed Wolf with Purple Collar BE3.png|42px]] [[File:Tamed Wolf with Magenta Collar BE3.png|42px]] [[File:Tamed Wolf with Pink Collar BE3.png|42px]] Changed the collar textures of tamed wolves. | ||
|[[File:Wolf wearing Wolf Armor BE2.png|42px]] Changed the texture that wolf armor has when it is worn by a wolf.}} | |[[File:Wolf wearing Wolf Armor BE2.png|42px]] Changed the texture that wolf armor has when it is worn by a wolf.}} | ||
|{{ | |{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|Wolves now attack [[Minecraft:bogged]].}} | ||
|{{ | |{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|[[File:Tamed Wolf with Red Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with White Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Gray Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Black Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Brown Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Orange Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Yellow Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Lime Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Green Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Cyan Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Blue Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Purple Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Magenta Collar JE3 BE4.png|42px]] [[File:Tamed Wolf with Pink Collar JE3 BE4.png|42px]] Changed the collar texture of tamed wolves.|Wolf armor and the new wolf collar textures are no longer experimental.|Moved the tails of sitting wolves down slightly lower on their model.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.20.80.21|[[File:Ashen Wolf JE1 BE1.png|42px]] [[File:Black Wolf JE1 BE1.png|42px]] [[File:Chestnut Wolf JE1 BE1.png|42px]] [[File:Rusty Wolf JE1 BE1.png|42px]] [[File:Snowy Wolf JE1 BE1.png|42px]] [[File:Spotted Wolf JE1 BE1.png|42px]] [[File:Striped Wolf JE1 BE1.png|42px]] [[File:Woods Wolf JE1 BE1.png|42px]] Added eight new wolf variants. | ||
|Wolves can now spawn in savanna | |Wolves can now spawn in [[Minecraft:savanna plateau]]s, [[Minecraft:sparse jungle]]s, and [[Minecraft:wooded badlands]].|Wolves now leap when attacking their targets.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.20.80.23|If spawned through non-natural means or due to a wolf pack spawning on a biome border, rusty wolves, spotted wolves, and striped wolves now spawn instead of pale wolves in all [[Minecraft:jungle]], [[Minecraft:savanna]], and [[Minecraft:badlands]] variants, respectively.}} | ||
|{{ | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|[[Minecraft:Breeding]] wolves now produce offspring with one the parents' collar colors or a mixture of the parents' collar colors if the colors are compatible.}} | ||
|{{ | |{{HistoryLine||1.21.70|dev=Preview 1.21.70.24|Added six new wolf sound variants. These sound variants are not related to the existing texture variants. | ||
|The original wolf sound variant is now considered classic. | |The original wolf sound variant is now considered classic. | ||
|Wolf Spawn Egg received a new texture.}} | |Wolf Spawn Egg received a new texture.}} | ||
|{{ | |{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|Wolves no longer start shaking off [[Minecraft:water]] if they are already shaking off water.}} | ||
|{{ | |{{HistoryLine||26.0|dev=Preview 26.0.27|exp=Drop 1 of 2026|Tweaked the bounding box of both adult and baby wolves to align with ''Java Edition'' and the new model.|[[File:Baby Wolf JE3 BE3.png|48px]] [[File:Ashen Baby Wolf JE2 BE2.png|48px]] [[File:Black Baby Wolf JE2 BE2.png|48px]] [[File:Chestnut Baby Wolf JE2 BE2.png|48px]] [[File:Rusty Baby Wolf JE2 BE2.png|48px]] [[File:Snowy Baby Wolf JE2 BE2.png|48px]] [[File:Spotted Baby Wolf JE2.png|48px]] [[File:Striped Baby Wolf JE2 BE2.png|48px]] [[File:Woods Baby Wolf JE2 BE2.png|48px]] [[File:Tamed Baby Wolf JE3 BE4.png|48px]] [[File:Angry Baby Wolf JE3 BE3.png|48px]] The model and textures of baby wolves have been changed.}} | ||
|{{ | |{{HistoryLine||26.10|dev=Preview 26.10.20|All features behind the "Drop 1 of 2026" experimetal toggle are fully implemented.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 26.10.21 |Added [[Minecraft:golden dandelion]]s, which can be used to prevent puppies from growing up.}}}} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|console}} | ||
|{{ | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Wolf JE1 BE1.png|42px]] Added wolves. | ||
|[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] Wolves can be tamed. | |[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] Wolves can be tamed. | ||
|[[File:Angry Wolf JE1 BE1.png|42px]] When wolves are hit by the player or the player's tamed wolves, they become angry.}} | |[[File:Angry Wolf JE1 BE1.png|42px]] When wolves are hit by the [[Minecraft:player]] or the player's tamed wolves, they become angry.}} | ||
|{{ | |{{HistoryLine||xbox=TU7|[[File:Baby Wolf JE1 BE1.png|32px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] Added baby wolves. | ||
|Wolves can now be bred using any type of meat: raw chicken, cooked chicken, raw porkchop, cooked porkchop, raw beef, [[Minecraft:steak]], or rotten flesh. A tamed wolf can only be bred when it is at full health. | |Wolves can now be bred using any type of meat: [[Minecraft:raw chicken]], [[Minecraft:cooked chicken]], [[Minecraft:raw porkchop]], [[Minecraft:cooked porkchop]], [[Minecraft:raw beef]], [[Minecraft:steak]], or [[Minecraft:rotten flesh]]. A tamed wolf can only be bred when it is at full [[Minecraft:health]]. | ||
|Baby wolves spawn untamed.}} | |Baby wolves spawn untamed.}} | ||
|{{ | |{{HistoryLine||xbox=TU8|Baby wolves born from breeding are now tamed.}} | ||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|[[File:Tamed Wolf with White Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Black Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Brown Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Orange Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Yellow Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Lime Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Green Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Cyan Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Purple Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Magenta Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Pink Collar JE1 BE1.png|42px]] Tamed wolves can now have [[Minecraft:dye]]able collars.|Baby wolves can now be spawned by using {{ | |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|[[File:Tamed Wolf with White Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Gray Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Black Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Brown Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Orange Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Yellow Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Lime Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Green Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Cyan Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Light Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Blue Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Purple Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Magenta Collar JE1 BE1.png|42px]] [[File:Tamed Wolf with Pink Collar JE1 BE1.png|42px]] Tamed wolves can now have [[Minecraft:dye]]able collars.|Baby wolves can now be spawned by using {{xbtn|lt}} on that [[Minecraft:mob]] using its [[Minecraft:spawn egg]].{{verify}}}} | ||
|{{ | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|A tamed wolf's collar color now defaults to orange rather than red. | ||
|Feeding baby wolves now accelerates their growth. | |Feeding baby wolves now accelerates their growth. | ||
|Wolves (both wild and tamed) now chase and attack both regular | |Wolves (both wild and tamed) now chase and attack both regular [[Minecraft:skeleton]]s and [[Minecraft:wither skeleton]]s.|Tamed wolves named using a [[Minecraft:name tag]] now display [[Minecraft:death messages]] to the owner.}} | ||
|{{ | |{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|A tamed wolf's collar color now once again defaults to red rather than orange.}} | ||
|{{ | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|All tamed wolves – even unnamed ones – now display [[Minecraft:death messages]] to their owner.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|new 3ds}} | ||
|{{ | |{{HistoryLine||0.1.0|[[File:Wolf JE1 BE1.png|42px]] [[File:Baby Wolf JE1 BE1.png|32px]] Added wolves and baby wolves. | ||
|[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] Wolves can be tamed and tamed wolves can be bred to make tamed baby wolves. | |[[File:Tamed Wolf with Red Collar JE1 BE1.png|42px]] [[File:Baby Tamed Wolf JE1 BE1.png|32px]] Wolves can be tamed and tamed wolves can be [[Minecraft:breeding|bred]] to make tamed baby wolves. | ||
|[[File:Angry Wolf JE1 BE1.png|42px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] When wolves and baby wolves are hit by the player or the player's tamed wolves, they become angry.}} | |[[File:Angry Wolf JE1 BE1.png|42px]] [[File:Baby Angry Wolf JE1 BE1.png|32px]] When wolves and baby wolves are hit by the [[Minecraft:player]] or the player's tamed wolves, they become angry.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.11|dev=16w32a|Changed the entity ID of wolves from <code>Wolf</code> to <code>wolf</code>.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{ | |{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity's numeric ID?}}}} | ||
|{{HistoryLine||1.20.5|dev=?|Added {{ | |{{HistoryLine||1.20.5|dev=?|Added {{nbt|byte|armor}} tag.}} | ||
|{{HistoryLine||1.20.5|dev=24w05a|Replaced {{ | |{{HistoryLine||1.20.5|dev=24w05a|Replaced {{nbt|byte|armor}} tag with {{nbt|compound|body_armor_item}}.}} | ||
|{{HistoryLine||1.21.5|dev=25w03a|Replaced {{ | |{{HistoryLine||1.21.5|dev=25w03a|Replaced {{nbt|compound|body_armor_item}} tag with {{nbt|compound|equipment.body}}.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{issue list|Wolf|Wolves|Dog}} | ||
== Trivia == | == Trivia == | ||
* If a tamed wolf is named with a name tag, its name is shown in the chat to the owner when killed. | * If a tamed wolf is named with a [[Minecraft:name tag]], its name is shown in the chat to the owner when killed. | ||
* Despite being unused at the time, one of the two howling sounds can be heard in an official Mojang YouTube video.<ref>{{ | * Despite being unused at the time, one of the two howling sounds can be heard in an official Mojang [[Minecraft:YouTube]] video.<ref>{{YouTube link|oM0efF8anO4|POV: YOU'RE A WOLF|Minecraft|July 27, 2023}}</ref> The other one is heard twice in {{AMCM}}. A potentially different howling sound can also be heard in the announcement trailer for [[Minecraft:Minecraft Dungeons II]].<ref>{{YouTube link|fjI_Akk5z8Y|MINECRAFT DUNGEONS II {{!}} Announce Trailer|Minecraft|March 21, 2026}}</ref> | ||
* The different wolf variants were initially made just for fun, until they were deemed the perfect addition to the | * The different wolf variants were initially made just for fun, until they were deemed the perfect addition to the [[Minecraft:armadillo]]s and [[Minecraft:wolf armor]]s.<ref>{{YouTube link|LNO89rgNYQQ|All About The Armored Paws Drop|Minecraft|April 21, 2024}}</ref> | ||
* In the April | * In the [[Minecraft:April Fools']] snapshot [[Minecraft:Java Edition 22w13oneBlockAtATime|22w13oneBlockAtATime]] naming a wolf "Mars" gives it a unique texture. | ||
* In the April | * In the April Fools' snapshot [[Minecraft:23w13a_or_b]], naming a wolf "[[Minecraft:Brandon Pearce|kingbdogz]]" using a [[Minecraft:name tag]] causes the wolf to be given a crown. | ||
* A wild baby wolf's head grows significantly when it becomes angry. | * A wild baby wolf's head grows significantly when it becomes angry. | ||
* | * In [[Minecraft:singleplayer]], if the player punches a wild wolf and leaves its field of vision, it stares at the player and does not move at all. Going back into its range causes it to continue pursuing the player. | ||
* If the player attacks a wolf, but then moves a large distance away (e.g. 70 blocks), the wolf still appears hostile, but exhibits neutral behavior.{{only|java}} | * If the player attacks a wolf, but then moves a large distance away (e.g. 70 blocks), the wolf still appears hostile, but exhibits neutral behavior.{{only|java}} | ||
* With wild, tame, and angry states, baby and adult states, 9 variants, whether it is [[Minecraft:Name Tag#Easter eggs|named "Dinnerbone"/"Grumm"]] or not, and specifically for tamed wolves sitting and standing states, 40 tail positions, 16 collar colors, whether it is wearing [[Minecraft:wolf armor]] and whether that armor is [[Minecraft:Dye#Dyeing armor|dyed]] or not, and 16,777,216 dyed wolf armor colors, there are 1,642,824,992,160 possible visually distinct wolves. Because dyeing armor is limited to about 5,439,691 colors {{in|be}} without the use of [[Minecraft:command]]s, 532,654,544,160 of those are obtainable through normal means. | |||
* With wild, tame, and angry states, baby and adult states, 9 variants, whether it is [[Minecraft:Name Tag#Easter eggs|named "Dinnerbone"/"Grumm"]] or not, and specifically for tamed wolves sitting and standing states, 40 tail positions, 16 collar colors, whether it is wearing wolf armor and whether that armor is [[Minecraft:Dye#Dyeing armor|dyed]] or not, and 16,777,216 dyed wolf armor colors, there are 1,642,824,992,160 possible visually distinct wolves. Because dyeing armor is limited to about 5,439,691 colors {{ | |||
== Gallery == | == Gallery == | ||
=== Renders === | === Renders === | ||
{{ | {{hidden begin|Show all renders}} | ||
; Pale wolves | ; Pale wolves | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
{{ | {{hidden begin|Show all renders}} | ||
==== Tamed wolves ==== | ==== Tamed wolves ==== | ||
<gallery> | <gallery> | ||
Tamed Ashen Wolf JE1 BE1.png | Tamed Ashen Wolf JE1 BE1.png|Tamed Ashen wolf | ||
Tamed Black Wolf JE1 BE1.png | Tamed Black Wolf JE1 BE1.png|Tamed Black wolf | ||
Tamed Chestnut Wolf JE1 BE1.png | Tamed Chestnut Wolf JE1 BE1.png|Tamed Chestnut wolf | ||
Tamed Wolf with Red Collar JE3 BE4.png | Tamed Wolf with Red Collar JE3 BE4.png|Tamed Pale wolf | ||
Tamed Rusty Wolf JE1 BE1.png | Tamed Rusty Wolf JE1 BE1.png|Tamed Rusty wolf | ||
Tamed Snowy Wolf JE1 BE1.png | Tamed Snowy Wolf JE1 BE1.png|Tamed Snowy wolf | ||
Tamed Spotted Wolf JE1 BE1.png | Tamed Spotted Wolf JE1 BE1.png|Tamed Spotted wolf | ||
Tamed Striped Wolf JE1 BE1.png | Tamed Striped Wolf JE1 BE1.png|Tamed Striped wolf | ||
Tamed Woods Wolf JE1 BE1.png | Tamed Woods Wolf JE1 BE1.png|Tamed Woods wolf | ||
</gallery> | </gallery> | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:Shakeyshakey.png|A tamed wolf shaking off [[Minecraft:water]] droplets after a swim. | File:Shakeyshakey.png|A tamed wolf shaking off [[Minecraft:water]] droplets after a [[Minecraft:swim]]. | ||
File:Hostile Wolf.png|A hostile wolf shaking off water droplets after a swim. | File:Hostile Wolf.png|A hostile wolf shaking off water droplets after a swim. | ||
File:Darkwolves.png|Wolves having a darker texture when they are swimming or when it's | File:Darkwolves.png|Wolves having a darker texture when they are [[Minecraft:swimming]] or when it's [[Minecraft:rain]]ing. | ||
File:CollaredWolves.png|Tamed wolves with [[Minecraft:dye]]d collars. | File:CollaredWolves.png|Tamed wolves with [[Minecraft:dye]]d collars. | ||
File:12w03a Baby Wolf.png|A tamed baby wolf. | File:12w03a Baby Wolf.png|A tamed baby wolf. | ||
File:Baby Wild Wolf.png|A wild baby wolf. | File:Baby Wild Wolf.png|A wild baby wolf. | ||
File:Fightingwolves.png|An adult wolf fighting a baby wolf. | File:Fightingwolves.png|An adult wolf fighting a baby wolf. | ||
File:Wolf Attacking Sheep.png|A wolf attacking a sheep. | File:Wolf Attacking Sheep.png|A wolf attacking a [[Minecraft:sheep]]. | ||
File:Wolf and Cat.png|A tamed wolf and a tamed cat. | File:Wolf and Cat.png|A tamed wolf and a tamed [[Minecraft:cat]]. | ||
File:Wolf vs Sheep.gif|Ditto, but animated. | File:Wolf vs Sheep.gif|Ditto, but animated. | ||
File:Wolves vs Fox.gif|A pack of wolves attacking a fox. | File:Wolves vs Fox.gif|A pack of wolves attacking a [[Minecraft:fox]]. | ||
File:Angry wolf.png|A hostile wolf looking and running at the player. | File:Angry wolf.png|A hostile wolf looking and running at the [[Minecraft:player]]. | ||
File:CatAndDog.png|A wolf and a cat sitting on [[Minecraft:carpet]]. | File:CatAndDog.png|A wolf and a [[Minecraft:cat]] sitting on [[Minecraft:carpet]]. | ||
File:Wolf family.png|Two tamed adult wolves and a baby wolf. | File:Wolf family.png|Two tamed adult wolves and a baby wolf. | ||
File:Wolves sitting in a boat.png|Two wolves sitting in a boat. | File:Wolves sitting in a boat.png|Two wolves sitting in a boat. | ||
File:Wolfies old.png|Wolves in the three main biomes where they are found, prior to the Armored Paws drop. | File:Wolfies old.png|Wolves in the three main biomes where they are found, prior to the [[Minecraft:Armored Paws]] drop. | ||
File:A tamed woods wolf.png|A tamed woods wolf inside a house | File:A tamed woods wolf.png|A tamed woods wolf inside a house | ||
File:Woods dog in wilds.png|A wolf under a tree | File:Woods dog in wilds.png|A wolf under a tree | ||
File:Dogs, bears vs fox.gif|A pack of tamed wolves in conjunction with a pack of polar | File:Dogs, bears vs fox.gif|A pack of tamed wolves in conjunction with a pack of [[Minecraft:polar bear]]s attacking a [[Minecraft:fox]] (This only works when the fox is injured and there are polar bears attacking, as the fox is a victim, and tamed wolves as the fox was injured). | ||
File:Trio of Wolves (Different Biomes).png|An trio of wolves from different biomes. | File:Trio of Wolves (Different Biomes).png|An trio of wolves from different biomes. | ||
File:LittlePupinTheFlowers.png|A puppy in forest with flowers. | File:LittlePupinTheFlowers.png|A puppy in forest with flowers. | ||
File:RunningPup.gif|A showcase of Wolf and Pup running in random positions and coming back. | |||
</gallery> | </gallery> | ||
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=== Mojang screenshots === | === Mojang screenshots === | ||
<gallery> | <gallery> | ||
File:Upside Down Dog.png|A wolf named "Dinnerbone". This [[Minecraft:Name Tag#Easter eggs|easter egg]] causes the wolf to be rendered upside down. | File:Upside Down Dog.png|A wolf named "[[Minecraft:Dinnerbone]]". This [[Minecraft:Name Tag#Easter eggs|easter egg]] causes the wolf to be rendered upside down. | ||
File:Pale Wolf Taiga.jpg|A pale wolf in a taiga. | File:Pale Wolf Taiga.jpg|A pale wolf in a [[Minecraft:taiga]]. | ||
File:Woods Wolf Forest.jpg|A woods wolf in a forest. | File:Woods Wolf Forest.jpg|A woods wolf in a [[Minecraft:forest]]. | ||
File:Striped Wolf Wooded Badlands.jpg|A striped wolf in a wooded badlands. | File:Striped Wolf Wooded Badlands.jpg|A striped wolf in a [[Minecraft:wooded badlands]]. | ||
File:Meet the spotted wolf.jpg|A spotted wolf in a savanna plateau. | File:Meet the spotted wolf.jpg|A spotted wolf in a [[Minecraft:savanna plateau]]. | ||
File:Snowy Wolf Grove.jpg|A snowy wolf in a grove. | File:Snowy Wolf Grove.jpg|A snowy wolf in a [[Minecraft:grove]]. | ||
File:Rusty Wolf Sparse Jungle.jpg|A rusty wolf in a sparse jungle. | File:Rusty Wolf Sparse Jungle.jpg|A rusty wolf in a [[Minecraft:sparse jungle]]. | ||
File:Chestnut Wolf Old Growth Spruce Taiga.jpg|A chestnut wolf in an old growth spruce taiga. | File:Chestnut Wolf Old Growth Spruce Taiga.jpg|A chestnut wolf in an [[Minecraft:old growth spruce taiga]]. | ||
File:Black Wolf Old Growth Pine Taiga.jpg|A black wolf in an old growth pine taiga. | File:Black Wolf Old Growth Pine Taiga.jpg|A black wolf in an [[Minecraft:old growth pine taiga]]. | ||
File:Ashen Wolf Snowy Taiga.jpg|An ashen wolf in a snowy taiga. | File:Ashen Wolf Snowy Taiga.jpg|An ashen wolf in a [[Minecraft:snowy taiga]]. | ||
File:Alex and Tamed Wolf Variants.jpg|Alex with several tamed wolves. | File:Alex and Tamed Wolf Variants.jpg|[[Minecraft:Alex]] with several tamed wolves. | ||
File:Wolves Color and Armor Variation Desert.jpg|Various wolves wearing wolf armor. | File:Wolves Color and Armor Variation Desert.jpg|Various wolves wearing wolf armor. | ||
File:Wolves in a room full of snacks.jpeg|Wolves hanging out in a room full of snacks. | File:Wolves in a room full of snacks.jpeg|Wolves hanging out in a room full of snacks. | ||
File:Ari leads pack of wolves over ravine using a horse.jpg|alt="Ari is jumping over a ravine in a Savanna on a brown Horse with white spots. A big pack of Tamed Wolves of different variants is following them."|Ari leading a pack of wolves | File:Ari leads pack of wolves over ravine using a horse.jpg|alt="Ari is jumping over a ravine in a Savanna on a brown Horse with white spots. A big pack of Tamed Wolves of different variants is following them."|[[Minecraft:Ari]] leading a pack of wolves | ||
File:Ari's pack scares skeleton.jpg|"Ari is fighting two Skeletons and a Creeper in a partially lit cave with their Tamed Wolves who are wearing colorful Wolf Armor sets." | File:Ari's pack scares skeleton.jpg|"Ari is fighting two Skeletons and a Creeper in a partially lit cave with their Tamed Wolves who are wearing colorful Wolf Armor sets." | ||
File:Efe's wolf.jpg|[[Minecraft:Efe]] trying to tame a striped Wolf in a wooded badlands. | File:Efe's wolf.jpg|[[Minecraft:Efe]] trying to tame a striped Wolf in a wooded badlands. | ||
File:Alex amongst wolves.jpeg|Alex amongst wolves who sit on a grassy field. | File:Alex amongst wolves.jpeg|Alex amongst wolves who sit on a grassy field. | ||
File:Doghouse.jpg|A wolf in a small shelter. | File:Doghouse.jpg|A wolf in a small shelter. | ||
File:Adoptable puppy.jpg|A puppy asking to be adopted | File:Adoptable puppy.jpg|A pale puppy asking to be adopted. | ||
</gallery> | </gallery> | ||
| Line 2,061: | Line 2,056: | ||
<gallery> | <gallery> | ||
Wolves in working.png|The first screenshot of wolves.<ref>{{tweet|jeb|47650984125665280|Ok don't laugh, I just tried to make it white to non-bear'ify it, didn't turn out well {{=}})|March 15, 2011}}</ref> | Wolves in working.png|The first screenshot of wolves.<ref>{{tweet|jeb|47650984125665280|Ok don't laugh, I just tried to make it white to non-bear'ify it, didn't turn out well {{=}})|March 15, 2011}}</ref> | ||
Wolf sitting.png|The second screenshot of wolves shared by Jens Bergensten (Jeb). Wolves are now able to sit, and have a new texture.<ref>{{tweet|jeb|48037113270251520|Wolf progress (yes it knows "SIT!")|March 16, 2011}}</ref> | Wolf sitting.png|The second screenshot of wolves shared by [[Minecraft:Jens Bergensten]] (Jeb). Wolves are now able to sit, and have a new texture.<ref>{{tweet|jeb|48037113270251520|Wolf progress (yes it knows "SIT!")|March 16, 2011}}</ref> | ||
</gallery> | </gallery> | ||
| Line 2,085: | Line 2,080: | ||
Baby Woods Wolf (texture).png|Baby woods wolf texture file. | Baby Woods Wolf (texture).png|Baby woods wolf texture file. | ||
</gallery> | </gallery> | ||
{{ | {{Hidden begin|Show all textures}} | ||
==== Angry ==== | ==== Angry ==== | ||
<gallery class="pixel-image"> | <gallery class="pixel-image"> | ||
| Line 2,134: | Line 2,129: | ||
<gallery> | <gallery> | ||
File:Wolf Minecraft Instagram.jpg|Artwork of a tamed wolf | File:Wolf Minecraft Instagram.jpg|Artwork of a tamed wolf | ||
File:Sunny Wolf POV.jpg|Sunny from the perspective of a wolf<ref>{{ | File:Sunny Wolf POV.jpg|[[Minecraft:Sunny]] from the perspective of a wolf<ref>{{YouTube link|oM0efF8anO4|POV: YOU'RE A WOLF|Minecraft|July 27, 2023}}</ref> | ||
File:Steve Alex Wolf.png|Steve and Alex with a wolf | File:Steve Alex Wolf.png|[[Minecraft:Steve]] and [[Minecraft:Alex]] with a wolf | ||
File:Wolf Artwork.png|Official tamed pale wolf artwork | File:Wolf Artwork.png|Official tamed pale wolf artwork | ||
File:Wolf Sticker.gif|Tamed pale wolf art | File:Wolf Sticker.gif|Tamed pale wolf art | ||
File:Wild key art.png|A tamed pale wolf in official artwork for The Wild Update | File:Wild key art.png|A tamed pale wolf in official artwork for [[Minecraft:The Wild Update]] | ||
File:Armored Paws Badlands Artwork.jpg|Noor with many wolves from every biome with [[Minecraft:Wolf Armor|wolf armor]], as depicted in the Armored Paws trailer and launcher | File:Armored Paws Badlands Artwork.jpg|[[Minecraft:Noor]] with many wolves from every biome with [[Minecraft:Wolf Armor|wolf armor]], as depicted in the [[Minecraft:Armored Paws]] [[Minecraft:Mojang cinematics|trailer]] and [[Minecraft:Minecraft Launcher|launcher]] | ||
File:Kai Walking Dog.png|Kai walking their tamed wolf in a cherry grove | File:Kai Walking Dog.png|[[Minecraft:Kai]] walking their tamed wolf in a [[Minecraft:cherry grove]] | ||
File:Kai Crafting.png|Kai crafting cherry planks besides their pet wolf | File:Kai Crafting.png|[[Minecraft:Kai]] crafting [[Minecraft:cherry planks]] besides their pet wolf | ||
File:Kai Pet Doggyhouse.jpg|Kai’s pet wolf thinking of a cherry doghouse | File:Kai Pet Doggyhouse.jpg|Kai’s pet wolf thinking of a cherry doghouse | ||
File:Mm-wolf-header.png|Artwork of a wolf wearing wolf armor | File:Mm-wolf-header.png|Artwork of a wolf wearing wolf armor | ||
File:Wolf Fusion.jpg|Tamed pale wolf action figure from Mattel | File:Wolf Fusion.jpg|Tamed pale wolf action figure from Mattel | ||
File:LEGO Wolf.jpg|Lego Minecraft tamed pale wolf | File:LEGO Wolf.jpg|[[Minecraft:Lego Minecraft]] tamed pale wolf | ||
File:Owner of the Sphere JINX.jpg|Official T-shirt artwork ''Owner of the Sphere'' made by JINX | File:Owner of the Sphere JINX.jpg|Official T-shirt artwork ''Owner of the Sphere'' made by JINX | ||
File:Wolf Shirt.png|''Minecraft Jolly Mobs Wolf,'' an official T-Shirt design | File:Wolf Shirt.png|''Minecraft Jolly Mobs Wolf,'' an official T-Shirt design | ||
| Line 2,156: | Line 2,151: | ||
File:Puma Wolf.jpg|Promotional image for a collaboration with ''PUMA'' | File:Puma Wolf.jpg|Promotional image for a collaboration with ''PUMA'' | ||
File:International Dog Day.jpeg|A pack of wolves having a party to celebrate International Dog Day | File:International Dog Day.jpeg|A pack of wolves having a party to celebrate International Dog Day | ||
File:Studious wolf.jpeg|A wolf using enchanting | File:Studious wolf.jpeg|A wolf using [[Minecraft:enchanting table]]s, unsure what to do. | ||
File:Ari's wolf.jpg|Ari holding up a wolf | File:Ari's wolf.jpg|[[Minecraft:Ari]] holding up a wolf | ||
File:Mars.png|Dog Mars in [[Minecraft:Java Edition 22w13oneBlockAtATime|22w13oneBlockAtATime]] | File:Mars.png|Dog Mars in [[Minecraft:Java Edition 22w13oneBlockAtATime|22w13oneBlockAtATime]] | ||
File:Steve and wolves howling.jpeg|Steve howls at the moon alongside a group of wolves. | File:Steve and wolves howling.jpeg|Steve howls at the moon alongside a group of wolves. | ||
File:Two wolves watching the sunset.jpeg|2 puppies looking at sunset | File:Two wolves watching the sunset.jpeg|2 puppies looking at sunset | ||
File:Geeked vs locked in.jpg | File:Geeked vs locked in.jpg|A split screen of a real life wolf and a pale puppy. | ||
File:Pup x-ray conversation.jpeg | |||
</gallery> | </gallery> | ||
==== Other appearances ==== | ==== Other appearances ==== | ||
<gallery> | <gallery> | ||
MCD Wolf.png|A {{ | MCD Wolf.png|A {{MCD|wolf}} as it appears in {{MCD}} | ||
Wolf Render MCL.png|A {{ | Wolf Render MCL.png|A {{MCL|wolf}} as it appears in {{MCL}} | ||
Blocco.png|{{ | Blocco.png|{{MCSM|Blocco}}, a uniquely colored wolf featured in {{MCSM}} | ||
MCE Skeleton Wolf.png|A {{ | MCE Skeleton Wolf.png|A {{MCE|skeleton wolf}}, a wolf variant that appeared in {{MCE}} | ||
AMCM Wolf.png|Dennis, Steve's wolf in {{ | AMCM Wolf.png|Dennis, Steve's wolf in {{AMCM}} | ||
MCB Wolf Render.png|A wolf as it appears in ''Minecraft Blast'' | MCB Wolf Render.png|A wolf as it appears in ''[[Minecraft:Minecraft Blast]]'' | ||
Wink.png|{{ | Wink.png|{{MCSM|Wink}}, Stacy's pet wolf as depicted in {{MCSM}}. | ||
</gallery> | </gallery> | ||
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== References == | == References == | ||
{{ | {{reflist}} | ||
== External links == | == External links == | ||
* Wolf article on Wikipedia | * [[Minecraft:wikipedia:Wolf|Wolf]] article on Wikipedia | ||
* {{mcnet|wolf|Mob Menagerie: Wolf|July 15, 2024|Duncan Geere}} | * {{mcnet|wolf|Mob Menagerie: Wolf|July 15, 2024|Duncan Geere}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox entities|mobs}} | ||
[[Category:Neutral mobs]] | [[Category:Neutral mobs]] | ||
| Line 2,192: | Line 2,188: | ||
[[Category:Animal mobs]] | [[Category:Animal mobs]] | ||
cs:Vlk | [[Minecraft:cs:Vlk]] | ||
de:Wolf | [[Minecraft:de:Wolf]] | ||
es:Lobo | [[Minecraft:es:Lobo]] | ||
fr:Loup | [[Minecraft:fr:Loup]] | ||
hu:Farkas | [[Minecraft:hu:Farkas]] | ||
it:Lupo | [[Minecraft:it:Lupo]] | ||
ja:オオカミ | [[Minecraft:ja:オオカミ]] | ||
ko:늑대 | [[Minecraft:ko:늑대]] | ||
lzh:狼 | [[Minecraft:lzh:狼]] | ||
nl:Wolf | [[Minecraft:nl:Wolf]] | ||
pl:Wilk | [[Minecraft:pl:Wilk]] | ||
pt:Lobo | [[Minecraft:pt:Lobo]] | ||
ru:Волк | [[Minecraft:ru:Волк]] | ||
th:หมาป่า | [[Minecraft:th:หมาป่า]] | ||
uk:Вовк | [[Minecraft:uk:Вовк]] | ||
zh:狼 | [[Minecraft:zh:狼]] | ||
Latest revision as of 11:17, 30 April 2026
Template:For Template:Redirect Template:Infobox entity A wolf is a Minecraft:neutral mob that can be Minecraft:tamed using Minecraft:bones. Tamed wolves defend their owners against attackers and can assist in combat. They can also be equipped with wolf armor.
Spawning
Wild wolves spawn naturally in multiple biomes on Minecraft:grass blocks, Minecraft:coarse dirt, Minecraft:snow (Template:In only on 8 layers of snow), Minecraft:snow blocks or Minecraft:podzol. Template:IN, they have a 10% chance of spawning naturally as a baby. Their appearance and the amount of wolves that attempt to spawn depend on the biome.
Color variants
Template:Redirect Wolves have 9 color variants, each of which spawns in a different biome. Most variants spawn in packs, with some having larger or smaller packs.
| Color variant | Biome | Pack size |
|---|---|---|
| Template:EntitySprite Ashen | Template:BiomeLink | 4 |
| Template:EntitySprite Black | Template:BiomeLink | 2-4 |
| Template:EntitySprite Chestnut | Template:BiomeLink | 2-4 |
| Template:EntitySprite Pale | Template:BiomeLink | 4 |
| Template:EntitySprite Rusty | Template:BiomeLink | 2-4 |
| Template:EntitySprite Snowy | Template:BiomeLink | 1 |
| Template:EntitySprite Spotted | Template:BiomeLink | 4-8 |
| Template:EntitySprite Striped | Template:BiomeLink | 4-8 |
| Template:EntitySprite Woods | Template:BiomeLink | 4 |
When a wolf pack spawns near a biome border, individual wolves of the pack might take on a different appearance if their spawn location is in a bordering biome.<ref>Template:Bug</ref>
Wolves spawned in Minecraft:jungles or Minecraft:bamboo jungles (using Minecraft:spawn eggs, Minecraft:monster spawners, Minecraft:commands, or due to a wolf pack bordering these biomes) spawn as rusty wolves; wolves in Minecraft:savannas or Minecraft:windswept savannas spawn as spotted wolves; wolves in Minecraft:badlands or Minecraft:eroded badlands spawn as striped wolves. Wolves in all other biomes spawn as the pale variant.
-
All of the nine wolf color variants. Order: snowy, striped, spotted, rusty, chestnut, black, ashen, woods, and pale.
For pictures of individual color variants, see Template:Slink.
Sound variants
Wolves have seven sound variants: Big, Classic, Cute, Puglin, Angry, Grumpy, and Sad. These variants are meant to reflect a wolf's personality,<ref>Template:Mcnet</ref> but have no effect on the wolf's behavior.
Wolf sound variants are assigned independently of a wolf's spawning biome, with a 14.2% chance of spawning for one of each sound variant. Wolves will make the sounds associated with their variant when they make bark, pant, whine, growl, death, or hurt sounds. Sound variants are unrelated to color variants. Similarly, the angry sound variant is unrelated to the Template:EntitySprite angry wolf state.
For the sounds of each sound variant, see Template:Slink.
Drops
Adult wolves drop Template:Xp Minecraft:experience orbs when killed by a Minecraft:player or a tamed wolf. Template:IN, a tamed wolf that is killed by its owner does not drop experience.
Wolves wearing Minecraft:wolf armor always drop their wolf armor when they die, regardless of what kills them.
Upon successful Minecraft:breeding, Template:Xp are dropped.
Like other baby animals, baby wolves will drop no experience when killed.
Behavior
Wolves exhibit three different states depending on how the user interacts with them:
- Template:EntitySprite UntamedTemplate:Anchor wolves have a drooping tail and their eyes consist of a white pixel and a black pixel for the pupil (on each side). They are neutral toward the Minecraft:player. They are hostile toward Minecraft:sheep, Minecraft:rabbits, Minecraft:foxes, baby Minecraft:turtles, Minecraft:skeletons, Minecraft:wither skeletons, Minecraft:strays, Minecraft:bogged, and Minecraft:parched, taking on their angry appearance while attacking these mobs, and changing back when the targeted mob dies or moves out of range. They are not hostile towards Minecraft:skeleton horses despite their skeletal appearance. They chase Minecraft:bats despite being unable to reach them.<ref>Template:Bug</ref> They avoid or attack Minecraft:llamas (see Template:Slink for details), although wolves will always attack a llama that spits on them. They do not Minecraft:despawn, even if they are in an unloaded chunk, or 32 blocks away from the Minecraft:player. They can be ridden by baby Minecraft:zombie variants.Template:Only
- Template:EntitySprite AngryTemplate:Anchor wolves are characterized by their constant growling and fearsome appearance. Wild wolves become hostile when they are either attacked by a Minecraft:player or Minecraft:mob, if not killed in one hit<ref>Template:Bug</ref>, or when they see a Minecraft:mob they are hostile against. Their tail is held out straight, their eyes become blood red, their mouth is raised in a slight snarl, and they have angry eyebrows. Angry wolves are hostile only to the players or mobs that attacked them, or to the mobs they are hunting. They can see attackers even if they are under the invisibility effect, but they cannot track the attacker down if they get out of their render distance, or the attacker was able to unload the Minecraft:chunk where the wolves were. Notice that only the damage done to players gets scaled by difficulty, all other mobs will receive Template:Hp damage regardless of difficulty. Angry wolves cannot be Minecraft:leashed, but a wild wolf may become angry while it is still leashed without dropping the lead.Template:OnlyTemplate:Note
- Template:EntitySprite Tamed Template:Anchor wolves have friendlier-looking eyes, and more hp than the untamed wolf. They have a default red collar around their neck, which can be dyed Template:Control one of the sixteen colored Minecraft:dyes on the wolf by the owner of the wolf. Pressing Template:Control on the wolf makes it sit and remain in place, and not follow the player. Tamed wolves that are not sitting attack players or mobs that their owner attacks, or those that injure their owner unless the target has the same owner or is on the same Minecraft:team, dealing them Template:Hp damage regardless of difficulty. They do not attack Minecraft:creepers or Minecraft:ghasts. Standing tamed wolves attack only skeletons and their variants without provocation. Kills by tamed wolves count as player kills: this means mobs killed by a tamed wolf can drop Minecraft:experience, Minecraft:rare drops or equipped items. Tamed wolves are always passive to the Minecraft:player, even if the player hits them or kills a tamed wolf on the same team. Tamed wolves teleport to the owner if they take damage.
A wolf becomes hostile to a player or other mob that attacks it unless the attacker is the wolf's owner, or is otherwise on the same team, or if killed in one hit. It also causes wild wolves and standing tamed wolves in a 33×21×33 cuboid centered on the attacked wolf to become hostile to the attacker, allowing coordination for attacks and team hunts (only in wild wolves).
Template:IN, any tamed wolf attacked by a player/mob causes all standing wolves on that team to attack that player/mob who attacked the tamed wolf.
Skeletons and their variants, foxes, baby turtles and passive rabbits actively avoid both tamed and wild wolves. Template:EntityLinksTemplate:Only attack wolves actively. Sheep ignore wolves, but flee when attacked by one. Sheep ignore tamed wolves but also do not flee from them.
When a Minecraft:player within 8 blocks holds Minecraft:meat or Minecraft:bones near a wolf, the wolf tilts its head as if to 'beg' for the food for 2 to 4 seconds.
The behavior of baby wolves is the same as adult tamed wolves. Baby wolves have large heads, similar to other baby animals.
Wolves are 0.85Template:Only or 0.8Template:Only blocks tall and baby wolves are 0.425Template:Only or 0.4Template:Only blocks tall.
The textures of the wolves are tinted dark gray once submerged in water.
In Peaceful Minecraft:difficulty, attacking a wild wolf aggravates the wolf and its group, but they deal no damage to the Minecraft:player.
Movement
Standing tamed wolves wander randomly when near their owner, but follow if more than 10 blocks away and teleport to a nearby free block (if any) if more than 12 blocks away. Besides making travel easier, teleportation can be used to rescue them from Minecraft:lava, Minecraft:water or pits, as they immediately teleport to a safe area.
- Wolves can be told to "sit" by pressing Template:Control on them and made to stand again with another press of Template:Control.
- While sitting, they do not follow the player.
- Wolves stand up and follow the player if the wolf is pushed into water or injured while sitting.
- Wolves can either attack (within 16 blocks) or flee from (within 24 blocks) Minecraft:llamas. The wolves' speed is increased by 50% when they flee.
- Wolves find paths to their targets if attacking within 16 blocks, even in difficult terrain. They also navigate along the edges of cliffs and occasionally fall far enough to take Minecraft:damage if they leap.
- Wolves attack their targets running about at the player's walking speed and by leaping at them in exactly the same manner as Minecraft:spiders, but cause no damage while in midair. Tamed wolves attack any animal the player starts to attack. They also can navigate and turn around in 1×1 horizontal tunnels.
- After emerging from water, a wolf shakes the water off their fur. This is represented by an animation and water Minecraft:particles.
Teleportation
Tamed wolves teleport to their owner if they are more than 12 blocks away, unless the owner is not directly touching the groundTemplate:Verify (e.g. using Minecraft:elytra, swimming, flying, in a Minecraft:boat).
Tamed wolves teleport to a block on the edge of a 5×1×5 region centered on the player. This block must be Minecraft:transparent, with a solid block below and another transparent block above. If no such block can be found, the wolf does not teleport.
It is possible for tamed wolves to teleport to an inaccessible location (e.g. under Minecraft:ice) and be injured or die of Minecraft:suffocation as a result. This happens when the wolf considers Minecraft:transparent blocks, such as Minecraft:glass or Minecraft:slabs, to be open.Template:Verify
Wolves cannot teleport across Minecraft:dimensions. As such, if the player is in another dimension than the wolf, it remains in its current dimension and automatically sits until the player allows it to stand. However, wolves can be transported to another dimension by pushing them into the portal first.
Tamed wolves do not teleport if:
- The wolf has been ordered to sit.
- Exception: The wolf is likely to teleport if it is injured while sitting (it no longer sits after teleporting). An example is if a wolf that is sitting is hit by another player, it teleports to their owner.
- Exception: If the wolf is in a loaded Minecraft:chunk, and the player gets damaged by a mob, there's a chance for the wolf to stop sitting, causing them to teleport if the player is far away, then attack the player's attacker and sit down afterward.
- The wolf is angry, e.g. if it is chasing after a Minecraft:skeleton. This can lead to wolves standing and jumping in one place, such as over a cavern if a skeleton is near. The wolf teleports once the skeleton is killed.
- The wolf is in a Minecraft:minecart or a Minecraft:boat.
- The wolf has been attached to a fence post with a lead.
- The wolf is in an unloaded Minecraft:chunk, which can occur if the player moves away too quickly for the chunk to remain loaded (such as when flying with an elytra or travelling by boat on an ice highway).
Wolf teleportation is completely silent.<ref>Template:Bug</ref>
Taming, health, and feeding
A wolf can be Minecraft:tamed by feeding it Minecraft:bones. Once tamed, a wolf does not accept any more bones. The number of bones required is random: each bone has a Template:Frac chance of taming the wolf. If the wolf is tamed, it receives a red collar and, Template:In, sits if not Minecraft:swimming. There is no limit to the number of wolves that a Minecraft:player can tame. A wolf cannot be tamed if it is Minecraft:hostile or already tamed. Wolves that are tamed by the same player can accidentally Minecraft:attack each other while attacking another mob, leading to a fight.Template:Verify
Template:Anchor A tamed wolf's tail rises and lowers depending on its Minecraft:health. The exact health of an individual wolf can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the wolf has. Tamed wolves whine when they have low health (below Template:HpTemplate:Only / Template:HpTemplate:Only). Untamed wolves have a maximum health of Template:Hp; the position of an untamed wolf's tail does not depend on its health. Tamed wolves, as well as untamed wolves Template:In, can be healed by feeding them any of the meat and fish items listed below.
| Food | Heals | Causes love mode in Template:BE | Notes |
|---|---|---|---|
| Template:ItemLink | Template:Hp | Template:Tc | Does not inflict Hunger, Minecraft:Poison, or Minecraft:Nausea. |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | Does not inflict Hunger. |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | Does not inflict Hunger. |
| Template:ItemLink | Template:Hp | Template:Tc | |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | |
| Template:ItemLink | Template:Tc | ||
| Template:ItemLink | Template:Hp | Template:Tc | Template:IN, the Minecraft:bowl is also consumed.<ref>Template:Bug</ref> |
Wolves do not get Template:EffectLink from eating Minecraft:rotten flesh and Minecraft:raw chicken, nor Template:EffectLink from eating pufferfish. Feeding any meat item to a tamed wolf that is already at full health starts the "love mode" animation.
A tamed wolf's collar color can be changed by the owner Template:Control one of the sixteen colored Minecraft:dyes on the wolf.
Using a wolf spawn egg on a tamed wolf makes the baby automatically be tamed to the parent wolf's owner.
Wolf armor
Template:Control wolf armor on a wolf that the player has Minecraft:tamed equips it onto the wolf.
Wolf armor absorbs all damage done to the wolf with some exceptions (see the list below), until its durability runs out. When the armor absorbs damage, the wolf does not produce a hurt noise.
Baby or untamed wolves cannot wear armor.
Wolf armor does not absorb damage dealt by the following sources:
- Minecraft:Drowning
- Minecraft:Freezing
- Minecraft:Suffocating
- Magic
- Minecraft:Thorns
- The Wither effect
- Minecraft:Void
- Being outside the Minecraft:world border
- Minecraft:Entity cramming
- The Template:Command command
If the owner uses Minecraft:shears on a wolf that is wearing armor, the armor gets unequipped from the wolf.
If a wolf dies while equipped with wolf armor, the armor is dropped.
A wolf armor's durability is 64 Durability points. It can make a cracking sound in certain points. Damage particles appear as the armor goes down 60, 44, and 20 points.
Repairing wolf armor recovers 8 durability points per Minecraft:armadillo scute. When merged with another wolf armor via crafting table or anvil it also gives a 5% durability bonus.
Breeding
Tamed wolves at full Minecraft:health can be bred with any type of meat, including rotten flesh and raw chicken without causing the hunger Minecraft:status effect (see the list above). Template:IN, Minecraft:rabbit stew and any type of fish can also be used to breed wolves. There is a 5-minute cooldown Template:In and a 1-minute cooldown Template:In for breeding, during which the wolf does not accept meat. In order to breed, both wolves must be standing.
Baby wolves have a 50% chance of being the same variant as either of its parents. Similar to a Minecraft:sheep's wool color, the color of a baby wolf's collar is a mix of the colors of the parents' collars, if it is possible to mix them; otherwise, one of the parents' collars is randomly chosen.
Similarly, breeding two wolves with different sound variants or a single one will produce a baby with a randomized sound variant.
Baby wolves take 24000 ticks (20 minutes) to grow, but the growth time can be accelerated Template:Control any type of meat; Template:In, rabbit stew and any type of fish can also be used. Each use takes 10% off the remaining time to grow up.
Breeding two wolves that recognize someone else as an owner causes the baby to also be owned by the owner of the original two wolves. If two tamed wolves have different owners, the baby is randomly assigned to one of their two owners as its permanent owner.
Template:IN, if an untamed wolf is fed any type of meat or fish, it enters love mode but doesn't look for a partner and cannot breed.
Jockey
15% of nearby baby Minecraft:zombies, Minecraft:husks, or Minecraft:drowned may ride a wild wolf to form a Minecraft:jockey.
Sounds
Generic
Template:JE:
Wolves use the Friendly Creatures sound category for entity–dependent sound events.
Template:SoundTable
Template:BE: Template:SoundTable
Adult
- The wolf's death sound (big) is its first hurt sound (angry), but pitched differently.
- The wolf's second hurt sound (cute) is shared as its second hurt sounds (sad).
- The wolf's second and third hurt sounds (puglin) is shared as its second and third hurt sounds (puppy).
- The wolf's whine sound (sad) is its first and second whine sound (puppy), but divided and high pitched.
Angry wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Big wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Classic wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Cute wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Grumpy wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Puglin wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Sad wolf
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Puppy
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Entity data
Wolves have entity data associated with them that contain various properties.
<section begin="entity data" />
- Template:Nbt Entity data
- Template:Nbt inherit/angerable
- Template:Nbt inherit/tameable
- Template:Nbt inherit/breedable
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: The color of the wolf's collar. Present even for wild wolves (but does not render). Default value is 14 (red). Represents the Template:DCL component.
- Template:Nbt: The variant of this wolf. Default value is "minecraft:pale". Represents the Template:DCL component.
- Template:Nbt: The sound variation for this wolf. Represents the Template:DCL component.
| Color | Data value |
|---|---|
| File:Tamed Wolf with White Collar.png White | 0
|
| File:Tamed Wolf with Orange Collar.png Orange | 1
|
| File:Tamed Wolf with Magenta Collar.png Magenta | 2
|
| File:Tamed Wolf with Light Blue Collar.png Light Blue | 3
|
| File:Tamed Wolf with Yellow Collar.png Yellow | 4
|
| File:Tamed Wolf with Lime Collar.png Lime | 5
|
| File:Tamed Wolf with Pink Collar.png Pink | 6
|
| File:Tamed Wolf with Gray Collar.png Gray | 7
|
| File:Tamed Wolf with Light Gray Collar.png Light Gray | 8
|
| File:Tamed Wolf with Cyan Collar.png Cyan | 9
|
| File:Tamed Wolf with Purple Collar.png Purple | 10
|
| File:Tamed Wolf with Blue Collar.png Blue | 11
|
| File:Tamed Wolf with Brown Collar.png Brown | 12
|
| File:Tamed Wolf with Green Collar.png Green | 13
|
| File:Tamed Wolf with Red Collar.png Red | 14
|
| File:Tamed Wolf with Black Collar.png Black | 15
|
- Variants
pale(default)ashenblackchestnutrustysnowyspottedstripedwoods
- Sound Variants
classicangrybigcutegrumpypuglinsad<section end="entity data"/>
Wolf color variants
Template:JE: Template:Main Wolf color variants can be configured using Minecraft:JSON files within a Minecraft:data pack in the path Template:Cd.
Wolf sound variants
Template:JE:
Wolf sound variants can be configured using Minecraft:JSON files within a Minecraft:data pack in the path Template:Cd.
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
Wolves when they were in development uploaded by Minecraft:Jeb as shown below. Template:Yt
MC Spotlight video (2012): Template:Yt
History
Template:Info needed section Template:More sounds
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- If a tamed wolf is named with a Minecraft:name tag, its name is shown in the chat to the owner when killed.
- Despite being unused at the time, one of the two howling sounds can be heard in an official Mojang Minecraft:YouTube video.<ref>Template:YouTube link</ref> The other one is heard twice in Template:AMCM. A potentially different howling sound can also be heard in the announcement trailer for Minecraft:Minecraft Dungeons II.<ref>Template:YouTube link</ref>
- The different wolf variants were initially made just for fun, until they were deemed the perfect addition to the Minecraft:armadillos and Minecraft:wolf armors.<ref>Template:YouTube link</ref>
- In the Minecraft:April Fools' snapshot 22w13oneBlockAtATime naming a wolf "Mars" gives it a unique texture.
- In the April Fools' snapshot Minecraft:23w13a_or_b, naming a wolf "kingbdogz" using a Minecraft:name tag causes the wolf to be given a crown.
- A wild baby wolf's head grows significantly when it becomes angry.
- In Minecraft:singleplayer, if the player punches a wild wolf and leaves its field of vision, it stares at the player and does not move at all. Going back into its range causes it to continue pursuing the player.
- If the player attacks a wolf, but then moves a large distance away (e.g. 70 blocks), the wolf still appears hostile, but exhibits neutral behavior.Template:Only
- With wild, tame, and angry states, baby and adult states, 9 variants, whether it is named "Dinnerbone"/"Grumm" or not, and specifically for tamed wolves sitting and standing states, 40 tail positions, 16 collar colors, whether it is wearing Minecraft:wolf armor and whether that armor is dyed or not, and 16,777,216 dyed wolf armor colors, there are 1,642,824,992,160 possible visually distinct wolves. Because dyeing armor is limited to about 5,439,691 colors Template:In without the use of Minecraft:commands, 532,654,544,160 of those are obtainable through normal means.
Gallery
Renders
- Pale wolves
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Sitting angry wolf
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Sitting baby wolf
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Sitting angry baby wolf
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Tamed wolf
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Sitting tamed wolf
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Sitting tamed baby wolf
Variants
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Ashen wolf
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Black wolf
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Chestnut wolf
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Pale wolf
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Rusty wolf
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Snowy wolf
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Spotted wolf
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Striped wolf
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Woods wolf
Tamed wolves
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Tamed Ashen wolf
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Tamed Black wolf
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Tamed Chestnut wolf
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Tamed Pale wolf
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Tamed Rusty wolf
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Tamed Snowy wolf
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Tamed Spotted wolf
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Tamed Striped wolf
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Tamed Woods wolf
Angry wolves
Tamed wolves wearing wolf armor
Sitting wolves
Wolf pups
Tamed wolf pups
Angry wolf pups
Sitting tamed wolf pups
Wolf pups before Minecraft:Tiny Takeover
Tamed wolf pups before Minecraft:Tiny Takeover
Angry wolf pups before Minecraft:Tiny Takeover
Screenshots
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A tamed wolf shaking off Minecraft:water droplets after a Minecraft:swim.
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A hostile wolf shaking off water droplets after a swim.
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Wolves having a darker texture when they are Minecraft:swimming or when it's Minecraft:raining.
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Tamed wolves with Minecraft:dyed collars.
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A tamed baby wolf.
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A wild baby wolf.
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An adult wolf fighting a baby wolf.
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A wolf attacking a Minecraft:sheep.
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A tamed wolf and a tamed Minecraft:cat.
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Ditto, but animated.
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A pack of wolves attacking a Minecraft:fox.
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A hostile wolf looking and running at the Minecraft:player.
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A wolf and a Minecraft:cat sitting on Minecraft:carpet.
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Two tamed adult wolves and a baby wolf.
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Two wolves sitting in a boat.
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Wolves in the three main biomes where they are found, prior to the Minecraft:Armored Paws drop.
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A tamed woods wolf inside a house
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A wolf under a tree
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A pack of tamed wolves in conjunction with a pack of Minecraft:polar bears attacking a Minecraft:fox (This only works when the fox is injured and there are polar bears attacking, as the fox is a victim, and tamed wolves as the fox was injured).
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An trio of wolves from different biomes.
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A puppy in forest with flowers.
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A showcase of Wolf and Pup running in random positions and coming back.
Mojang screenshots
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A wolf named "Minecraft:Dinnerbone". This easter egg causes the wolf to be rendered upside down.
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A pale wolf in a Minecraft:taiga.
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A woods wolf in a Minecraft:forest.
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A striped wolf in a Minecraft:wooded badlands.
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A spotted wolf in a Minecraft:savanna plateau.
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A snowy wolf in a Minecraft:grove.
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A rusty wolf in a Minecraft:sparse jungle.
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A chestnut wolf in an Minecraft:old growth spruce taiga.
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A black wolf in an Minecraft:old growth pine taiga.
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An ashen wolf in a Minecraft:snowy taiga.
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Minecraft:Alex with several tamed wolves.
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Various wolves wearing wolf armor.
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Wolves hanging out in a room full of snacks.
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Minecraft:Ari leading a pack of wolves
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"Ari is fighting two Skeletons and a Creeper in a partially lit cave with their Tamed Wolves who are wearing colorful Wolf Armor sets."
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Minecraft:Efe trying to tame a striped Wolf in a wooded badlands.
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Alex amongst wolves who sit on a grassy field.
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A wolf in a small shelter.
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A pale puppy asking to be adopted.
Development images
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The first screenshot of wolves.<ref>Template:Tweet</ref>
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The second screenshot of wolves shared by Minecraft:Jens Bergensten (Jeb). Wolves are now able to sit, and have a new texture.<ref>Template:Tweet</ref>
Textures
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Ashen wolf texture file.
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Black wolf texture file.
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Chestnut wolf texture file.
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Pale wolf texture file.
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Rusty wolf texture file.
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Snowy wolf texture file.
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Spotted wolf texture file.
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Striped wolf texture file.
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Woods wolf texture file.
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Baby ashen wolf texture file.
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Baby black wolf texture file.
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Baby chestnut wolf texture file.
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Baby pale wolf texture file.
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Baby rusty wolf texture file.
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Baby snowy wolf texture file.
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Baby spotted wolf texture file.
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Baby striped wolf texture file.
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Baby woods wolf texture file.
Angry
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Angry ashen wolf texture file.
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Angry black wolf texture file.
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Angry chestnut wolf texture file.
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Angry pale wolf texture file.
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Angry rusty wolf texture file.
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Angry snowy wolf texture file.
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Angry spotted wolf texture file.
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Angry striped wolf texture file.
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Angry woods wolf texture file.
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Baby angry ashen wolf texture file.
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Baby angry black wolf texture file.
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Baby angry chestnut wolf texture file.
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Baby angry pale wolf texture file.
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Baby angry rusty wolf texture file.
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Baby angry snowy wolf texture file.
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Baby angry spotted wolf texture file.
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Baby angry striped wolf texture file.
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Baby angry woods wolf texture file.
Tamed
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Tamed ashen wolf texture file.
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Tamed black wolf texture file.
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Tamed chestnut wolf texture file.
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Tamed pale wolf texture file.
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Tamed rusty wolf texture file.
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Tamed snowy wolf texture file.
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Tamed spotted wolf texture file.
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Tamed striped wolf texture file.
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Tamed woods wolf texture file.
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Baby tamed ashen wolf texture file.
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Baby tamed black wolf texture file.
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Baby tamed chestnut wolf texture file.
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Baby tamed pale wolf texture file.
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Baby tamed rusty wolf texture file.
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Baby tamed snowy wolf texture file.
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Baby tamed spotted wolf texture file.
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Baby tamed striped wolf texture file.
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Baby tamed woods wolf texture file.
In other media
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Artwork of a tamed wolf
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Minecraft:Sunny from the perspective of a wolf<ref>Template:YouTube link</ref>
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Minecraft:Steve and Minecraft:Alex with a wolf
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Official tamed pale wolf artwork
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Tamed pale wolf art
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A tamed pale wolf in official artwork for Minecraft:The Wild Update
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Minecraft:Noor with many wolves from every biome with wolf armor, as depicted in the Minecraft:Armored Paws trailer and launcher
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Minecraft:Kai walking their tamed wolf in a Minecraft:cherry grove
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Minecraft:Kai crafting Minecraft:cherry planks besides their pet wolf
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Kai’s pet wolf thinking of a cherry doghouse
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Artwork of a wolf wearing wolf armor
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Tamed pale wolf action figure from Mattel
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Minecraft:Lego Minecraft tamed pale wolf
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Official T-shirt artwork Owner of the Sphere made by JINX
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Minecraft Jolly Mobs Wolf, an official T-Shirt design
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Acid Wolf, an official T-Shirt design
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A tamed wolf plush made by JINX
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A tamed baby wolf plush made by JINX
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An officially licensed wolf mug
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An officially licensed wolf jar
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An officially licensed wolf bowl
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Promotional image for a collaboration with PUMA
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A pack of wolves having a party to celebrate International Dog Day
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A wolf using Minecraft:enchanting tables, unsure what to do.
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Minecraft:Ari holding up a wolf
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Dog Mars in 22w13oneBlockAtATime
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Steve howls at the moon alongside a group of wolves.
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2 puppies looking at sunset
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A split screen of a real life wolf and a pale puppy.
Other appearances
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A Template:MCD as it appears in Template:MCD
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A Template:MCL as it appears in Template:MCL
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Template:MCSM, a uniquely colored wolf featured in Template:MCSM
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A Template:MCE, a wolf variant that appeared in Template:MCE
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Dennis, Steve's wolf in Template:AMCM
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A wolf as it appears in Minecraft:Minecraft Blast
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Template:MCSM, Stacy's pet wolf as depicted in Template:MCSM.
Notes
References
External links
- Wolf article on Wikipedia
- Template:Mcnet
Minecraft:cs:Vlk Minecraft:de:Wolf Minecraft:es:Lobo Minecraft:fr:Loup Minecraft:hu:Farkas Minecraft:it:Lupo Minecraft:ja:オオカミ Minecraft:ko:늑대 Minecraft:lzh:狼 Minecraft:nl:Wolf Minecraft:pl:Wilk Minecraft:pt:Lobo Minecraft:ru:Волк Minecraft:th:หมาป่า Minecraft:uk:Вовк Minecraft:zh:狼