Minecraft:Dispenser: Difference between revisions
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A '''dispenser''' is a low-capacity storage [[Minecraft:block]] that can fire | A '''dispenser''' is a low-capacity storage [[Minecraft:block]] that can fire [[Minecraft:projectile]]s, use certain items or tools or place certain blocks, fluids or entities when given a [[Minecraft:redstone]] signal. Items that do not have unique dispenser functions are instead ejected [[Minecraft:Item (entity)|into the world]]. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
Dispensers can be mined using a [[Minecraft:pickaxe]], in which case it drops itself and its contents. If mined without a pickaxe, the dispenser drops only its contents. | Dispensers can be mined using a [[Minecraft:pickaxe]], in which case it drops itself and its contents. If mined without a pickaxe, the dispenser drops only its contents. | ||
{{ | {{breaking row|horizontal=1|Dispenser|Pickaxe|Wood|foot=1}} | ||
=== Natural generation === | === Natural generation === | ||
'''Jungle | '''[[Minecraft:Jungle temple]]s''' | ||
*Two dispensers are naturally generated in every jungle temple. | *Two dispensers are naturally generated in every [[Minecraft:jungle temple]]. | ||
'''Trial | '''[[Minecraft:Trial chamber]]s''' | ||
*Several dispensers can generate inside the trial | *Several dispensers can generate inside the [[Minecraft:trial chamber]]s with random surprises. | ||
=== Crafting === | === Crafting === | ||
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|Output=Dispenser | |Output=Dispenser | ||
|type=Redstone | |type=Redstone | ||
|description=The bow can be of any durability.<br> | |description=The bow can be of any [[Minecraft:durability]].<br>[[Minecraft:Enchantment]]s on the bow do not affect the resulting dispenser. | ||
}} | }} | ||
== Usage == | == Usage == | ||
A dispenser can be used as a container and as a redstone component that dispenses items when activated, with results varying based on the item dispensed. For example, the trap in a jungle pyramid incorporates [[Minecraft:arrow]]s inside a dispenser, which shoots the arrows when activated. | A dispenser can be used as a container and as a [[Minecraft:redstone component]] that dispenses items when activated, with results varying based on the item dispensed. For example, the trap in a [[Minecraft:jungle pyramid]] incorporates [[Minecraft:arrow]]s inside a dispenser, which shoots the arrows when activated. | ||
To place a dispenser, {{ | To place a dispenser, {{control|use}} it while pointing at a surface adjacent to the space it should occupy. A dispenser can be placed so that its output faces in any direction, including up or down. When placed, a dispenser faces the location of the player placing it. | ||
In {{ | In {{JE}}, a dispenser cannot be moved by [[Minecraft:piston]]s. | ||
=== Container === | === Container === | ||
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A dispenser has 9 slots of inventory space. | A dispenser has 9 slots of inventory space. | ||
To open the dispenser GUI, use the {{ | To open the dispenser GUI, use the {{control|Use Item}} [[Minecraft:control]]. To move items between the dispenser inventory and the player inventory or hotbar while the dispenser GUI is open, drag or shift-click the items. To exit the dispenser GUI, use the {{key|Esc}} control. | ||
By default, the GUI of a dispenser is labeled "Dispenser". A dispenser's GUI label can be changed by naming the dispenser in an [[Minecraft:anvil]] before placing it, or by using the [[Minecraft:Commands/data|data]] command.{{only|Java}} For example, to label a dispenser at (0,64,0) "My Dispenser", use <code>data merge block 0 64 0 {CustomName:'"My Dispenser"'}</code>. | By default, the GUI of a dispenser is labeled "Dispenser". A dispenser's GUI label can be changed by naming the dispenser in an [[Minecraft:anvil]] before placing it, or by using the [[Minecraft:Commands/data|data]] command.{{only|Java}} For example, to label a dispenser at (0,64,0) "My Dispenser", use <code>data merge block 0 64 0 {CustomName:'"My Dispenser"'}</code>. | ||
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=== Redstone component === | === Redstone component === | ||
{{ | {{see also|Redstone circuit}} | ||
A dispenser can be used to dispense a randomly selected [[Minecraft:item]] out of the ones it contains. | A dispenser can be used to dispense a randomly selected [[Minecraft:item]] out of the ones it contains. | ||
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A dispenser is a [[Minecraft:Redstone components#Mechanism components|redstone mechanism]] and can be activated by: | A dispenser is a [[Minecraft:Redstone components#Mechanism components|redstone mechanism]] and can be activated by: | ||
* an adjacent active '''[[Minecraft:Redstone components#Power components|power component]]''': for example, a redstone torch (except that a redstone torch does not activate a dispenser it is attached to), a block of redstone, a daylight sensor, etc. | * an adjacent active '''[[Minecraft:Redstone components#Power components|power component]]''': for example, a [[Minecraft:redstone torch]] (except that a redstone torch does not activate a dispenser it is attached to), a [[Minecraft:block of redstone]], a [[Minecraft:daylight sensor]], etc. | ||
* an adjacent powered conductive block (for example, a block with an active redstone torch under it) | * an adjacent [[Minecraft:powered]] [[Minecraft:conductive]] block (for example, a block with an active redstone torch under it) | ||
* a powered '''redstone repeater''' or '''redstone comparator''' facing the dispenser | * a powered '''[[Minecraft:redstone repeater]]''' or '''[[Minecraft:redstone comparator]]''' facing the dispenser | ||
* powered '''redstone dust''' configured to point at the dispenser, or on top of it, or a directionless "cross" next to it; a dispenser is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction. | * powered '''[[Minecraft:redstone dust]]''' configured to point at the dispenser, or on top of it, or a directionless "cross" next to it; a dispenser is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction. | ||
Some of these methods can ''activate'' a dispenser (in the sense of triggering an action) without ''powering'' the dispenser (in the sense of whether the dispenser can power adjacent redstone dust, etc.). | Some of these methods can ''activate'' a dispenser (in the sense of triggering an action) without ''powering'' the dispenser (in the sense of whether the dispenser can power adjacent redstone dust, etc.). | ||
In addition to the methods above, a dispenser can also be activated by quasi-connectivity.{{only|java}} A dispenser becomes activated if one of the methods above ''would'' activate a mechanism component in the block above the dispenser, even if there is no mechanism component there (even if the block above the dispenser is [[Minecraft:air]] or a non-conductive block), but only when the dispenser receives a block update (including a redstone update within two blocks of the dispenser). | In addition to the methods above, a dispenser can also be activated by [[Minecraft:quasi-connectivity]].{{only|java}} A dispenser becomes activated if one of the methods above ''would'' activate a mechanism component in the block above the dispenser, even if there is no mechanism component there (even if the block above the dispenser is [[Minecraft:air]] or a [[Minecraft:non-conductive]] block), but only when the dispenser receives a block update (including a redstone update within two blocks of the dispenser). | ||
A dispenser has a 4 game [[Minecraft:tick]] (0.2 seconds, barring lag) delay between activation and a response. During this time, additional inputs are ignored. | A dispenser has a 4 game [[Minecraft:tick]] (0.2 seconds, barring lag) delay between activation and a response. During this time, additional inputs are ignored. | ||
{{ | {{IN|be}}, the dispenser can only activate on the input/consumer redstone tick ([[Minecraft:C-tick]]). | ||
==== Behavior ==== | ==== Behavior ==== | ||
When activated, a dispenser waits for 4 game ticks (0.2 seconds, barring lag) and then ejects one item. The dispenser does not continue to eject items while activated; ejection occurs only on the initial activation (the rising edge of an input signal). To eject multiple items, repeatedly activate the dispenser with a clock circuit. | When activated, a dispenser waits for 4 game [[Minecraft:ticks]] (0.2 seconds, barring lag) and then ejects one item. The dispenser does not continue to eject items while activated; ejection occurs only on the initial activation (the [[Minecraft:Pulse circuit#Pulses|rising edge]] of an input signal). To eject multiple items, repeatedly activate the dispenser with a [[Minecraft:clock circuit]]. | ||
If multiple slots are occupied by items, a random occupied slot is chosen for ejection. The slot is chosen when an item is ejected, not when the dispenser is initially activated; thus it is possible to move items into or out of a dispenser between its activation and item dispensing. | If multiple slots are occupied by items, a random occupied slot is chosen for ejection. The slot is chosen when an item is ejected, not when the dispenser is initially activated; thus it is possible to move items into or out of a dispenser between its activation and item dispensing. | ||
The effects of being activated vary with the type of ejected item. Most items are thrown in the direction the dispenser is facing as if a player had used the {{ | The effects of being activated vary with the type of ejected item. Most items are thrown in the direction the dispenser is facing as if a player had used the {{control|Drop Item}} [[Minecraft:control]]. Other items behave differently when dispensed, as described in the table below. In general, a dispenser ''cannot'' place blocks into the world, aside for a few exceptions, such as shulker boxes, powder snow, and certain cases where the placed block would do something unusual. When a dispenser uses an item that has [[Minecraft:durability]], such as [[Minecraft:flint and steel]] and [[Minecraft:shears]], the item's durability decreases. | ||
Unlike a [[Minecraft:dropper]], a dispenser can't push items inside another container. | Unlike a [[Minecraft:dropper]], a dispenser can't push items inside another container. | ||
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! Effect | ! Effect | ||
|- | |- | ||
| {{ | | {{ItemLink|Iron Chestplate|Armor}}<br>{{ItemLink|Elytra}} | ||
| Equips on a player, armor stand, skeleton, wither skeleton, stray, bogged, [[Minecraft:zombie]], [[Minecraft:husk]], pillager, drowned, vindicator, [[Minecraft:villager]]{{only|java}}<ref>{{bug|MCPE-109608|"Villagers cannot be equipped with anything by a dispenser, but that would be a separate issue and a feature request rather than a bug."|Cannot dispense armor or mob heads onto villagers or zombies|Cannot Reproduce}}</ref>, [[Minecraft:piglin]] or zombified piglin within the block the dispenser is facing with empty appropriate armor slot (any armor, made from any material). | | Equips on a [[Minecraft:player]], [[Minecraft:armor stand]], [[Minecraft:skeleton]], [[Minecraft:wither skeleton]], [[Minecraft:stray]], [[Minecraft:bogged]], [[Minecraft:zombie]], [[Minecraft:husk]], [[Minecraft:pillager]], [[Minecraft:drowned]], [[Minecraft:vindicator]], [[Minecraft:villager]]{{only|java}}<ref>{{bug|MCPE-109608|"Villagers cannot be equipped with anything by a dispenser, but that would be a separate issue and a feature request rather than a bug."|Cannot dispense armor or mob heads onto villagers or zombies|Cannot Reproduce}}</ref>, [[Minecraft:piglin]] or [[Minecraft:zombified piglin]] within the block the dispenser is facing with empty appropriate armor slot (any armor, made from any material). | ||
{{ | {{IN|Java}}, zombies can only be equipped if they are capable of picking up items.<ref>{{bug|MC-190027||Dispensers can only put armor onto zombies with CanPickUpLoot set to true}}</ref> | ||
|- | |- | ||
| {{ | | {{ItemLink|Armor stand}} | ||
| Placed as an entity in the block the dispenser is facing.{{only|java}}<ref>{{bug|MCPE-80145}}</ref> | | Placed as an entity in the block the dispenser is facing.{{only|java}}<ref>{{bug|MCPE-80145}}</ref> | ||
|- | |- | ||
| {{ | | {{ItemLink|Arrow}}<br>{{ItemLink|Spectral arrow}}{{only|je|short=1}}<br>{{ItemLink|Tipped arrow}} | ||
| Fired in the direction the dispenser is facing. | | Fired in the direction the dispenser is facing. | ||
|- | |- | ||
| {{ | | {{ItemLink|Oak Boat|text=Boat}}<br>{{ItemLink|Boat with chest}} | ||
| Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing the water or an empty block above water — otherwise dropped.<ref name="LousyDispensers">{{bug|MC-114111}}</ref> | | Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing the water or an empty block above water — otherwise dropped.<ref name="LousyDispensers">{{bug|MC-114111}}</ref> | ||
|- | |- | ||
| {{ | | {{ItemLink|Bone meal}}<br>{{ItemLink|Super fertilizer}}{{only|be|edu|short=1}} | ||
| Uses bone meal (as [[Minecraft:Bone Meal#Fertilizer|fertilizer]]) or super fertilizer on the block the dispenser is facing, if possible. If the block faced does not react to fertilizers, no bone meal or super fertilizer is used. | | Uses bone meal (as [[Minecraft:Bone Meal#Fertilizer|fertilizer]]) or super fertilizer on the block the dispenser is facing, if possible. If the block faced does not react to fertilizers, no bone meal or super fertilizer is used. | ||
|- | |- | ||
| {{ | | {{ItemLink|Bottle o' enchanting}}<br>{{ItemLink|Egg}}<br>{{ItemLink|Ice bomb}}{{only|be|edu|short=1}}<br>{{ItemLink|Snowball}}<br>{{ItemLink|Splash potion}}<br>{{ItemLink|Lingering potion}}<br>{{ItemLink|Wind charge}} | ||
| Thrown in the direction the dispenser is facing as if the player had right-clicked the item in their inventory. Splash potions and lingering potions are fired farther. | | Thrown in the direction the dispenser is facing as if the player had right-clicked the item in their inventory. Splash potions and lingering potions are fired farther. | ||
|- | |- | ||
| {{ | | {{ItemLink|Bucket}} | ||
| Collects lava or water source block the dispenser is facing, adding the newly filled bucket to an empty slot in the dispenser's inventory. If there isn't room in the dispenser for the newly-filled bucket (i.e. the empty bucket was part of a stack and all other slots in the dispenser are also full), drops the filled bucket. If no source block is in front of the dispenser, drops an empty bucket.<ref name="LousyDispensers"/> | | Collects lava or water source block the dispenser is facing, adding the newly filled bucket to an empty slot in the dispenser's inventory. If there isn't room in the dispenser for the newly-filled bucket (i.e. the empty bucket was part of a stack and all other slots in the dispenser are also full), drops the filled bucket. If no source block is in front of the dispenser, drops an empty bucket.<ref name="LousyDispensers"/> | ||
|- | |- | ||
| {{ | | {{ItemLink|Fire charge}} | ||
| Launches fireball (as if produced by a blaze) in the direction the dispenser is facing. When a dispensed fireball hits a mob (including a player) or a block, the mob or block is set on fire. When a dispensed fireball hits a [[Minecraft:boat]] or [[Minecraft:minecart]], the vehicle is destroyed and drops itself as an item. | | Launches fireball (as if produced by a [[Minecraft:blaze]]) in the direction the dispenser is facing. When a dispensed fireball hits a mob (including a player) or a block, the mob or block is set on fire. When a dispensed fireball hits a [[Minecraft:boat]] or [[Minecraft:minecart]], the vehicle is destroyed and drops itself as an item. | ||
|- | |- | ||
| {{ | | {{ItemLink|Firework rocket}} | ||
| Launches in the direction the dispenser is facing. It can be used to inflict damage if it was crafted with stars. | | Launches in the direction the dispenser is facing. It can be used to inflict damage if it was crafted with stars. | ||
|- | |- | ||
| {{ | | {{ItemLink|Flint and steel}} | ||
| If the dispenser is facing an air block and having an available block below this air block, places fire in the air block. If the dispenser is facing [[Minecraft:TNT]], it ignites the TNT. If the dispenser is facing an extinguished [[Minecraft:campfire]], the campfire is ignited. Otherwise, does nothing. | | If the dispenser is facing an air block and having an available block below this air block, places fire in the air block. If the dispenser is facing [[Minecraft:TNT]], it ignites the TNT. If the dispenser is facing an extinguished [[Minecraft:campfire]], the campfire is ignited. Otherwise, does nothing. | ||
|- | |- | ||
| {{ | | {{ItemLink|Lava bucket}}<br>{{ItemLink|Water bucket}}<br>{{ItemLink|Bucket of cod}}<br>{{ItemLink|Bucket of salmon}}<br>{{ItemLink|Bucket of tropical fish}}<br>{{ItemLink|Bucket of pufferfish}}<br>{{ItemLink|Bucket of axolotl}}<br>{{ItemLink|Powder snow bucket}}<br>{{ItemLink|Bucket of tadpole}}<br>{{ItemLink|Bucket of sulfur cube}} | ||
| Places lava or water in the block the dispenser is facing (replacing the lava or water bucket in the dispenser with an empty bucket) if the block the dispenser is facing is one that the player could use lava or water buckets on (e.g., [[Minecraft:air]], [[Minecraft:flower]]s, grass, etc. — doesn't work with a [[Minecraft:cauldron]]<ref>{{bug|MC-165196|||Invalid}}</ref>) — otherwise the bucket is dropped.<ref name="LousyDispensers"/> Water dispensed in [[Minecraft:the Nether]] disappears instantly, leaving only the empty bucket in the dispenser. If the bucket contains an axolotl or fish, the mob is spawned along with the block of water. A dispenser can place or remove powder snow in the block in front of where the dispenser is facing. | | Places lava or water in the block the dispenser is facing (replacing the lava or water bucket in the dispenser with an empty bucket) if the block the dispenser is facing is one that the player could use lava or water buckets on (e.g., [[Minecraft:air]], [[Minecraft:flower]]s, [[Minecraft:grass]], etc. — doesn't work with a [[Minecraft:cauldron]]<ref>{{bug|MC-165196|||Invalid}}</ref>) — otherwise the bucket is dropped.<ref name="LousyDispensers"/> Water dispensed in [[Minecraft:the Nether]] disappears instantly, leaving only the empty bucket in the dispenser. If the bucket contains an axolotl or fish, the mob is spawned along with the block of water. A dispenser can place or remove [[Minecraft:powder snow]] in the block in front of where the dispenser is facing. | ||
|- | |- | ||
| style="white-space:nowrap;"|{{ | | style="white-space:nowrap;"|{{EntityLink|Minecart}}<br>{{EntityLink|Minecart with chest}}<br>{{EntityLink|Minecart with command block}}<br>{{EntityLink|Minecart with furnace}}<br>{{EntityLink|Minecart with hopper}}<br>{{EntityLink|Minecart with TNT}} | ||
| Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing a type of rails — otherwise dropped.<ref name="LousyDispensers"/> | | Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing a type of rails — otherwise dropped.<ref name="LousyDispensers"/> | ||
|- | |- | ||
| {{ | | {{BlockLink|Heads}}<br>{{BlockLink|Carved pumpkin}} | ||
| If placement completes the construction of an iron golem, snow golem, or [[Minecraft:wither]], the entity is created as if constructed by a player. If the difficulty is set to peaceful, dispensers never place wither skeleton skulls. Equips on a player, [[Minecraft:mob]] (with exceptions), or armor stand with an empty helmet slot, within the block the dispenser is facing. Otherwise, does nothing. | | If placement completes the construction of an [[Minecraft:iron golem]], [[Minecraft:snow golem]], or [[Minecraft:wither]], the entity is created as if constructed by a player. If the [[Minecraft:difficulty]] is set to peaceful, dispensers never place wither skeleton skulls. Equips on a [[Minecraft:player]], [[Minecraft:mob]] (with exceptions), or [[Minecraft:armor stand]] with an empty helmet slot, within the block the dispenser is facing. Otherwise, does nothing. | ||
Placement of wither skulls fails under water, even though withers can be manually built under water. | Placement of wither skulls fails under water, even though withers can be manually built under water. | ||
|- | |- | ||
| {{ | | {{BlockLink|Shulker box}} | ||
| Placed as a block. | | Placed as a block. | ||
|- | |- | ||
| Spawn egg | | [[Minecraft:Spawn egg]] | ||
| Summons a mob in front of the dispenser. | | Summons a mob in front of the dispenser. | ||
|- | |- | ||
| {{ | | {{BlockLink|TNT}}<br>{{BlockLink|Underwater TNT}}{{only|be|edu|short=1}} | ||
| Summons a TNT entity in the block the dispenser is facing, with upward motion and a small velocity in a random horizontal direction. | | Summons a TNT entity in the block the dispenser is facing, with upward motion and a small velocity in a random horizontal direction. | ||
|- | |- | ||
| {{ | | {{ItemLink|Trident}} | ||
| Thrown in the direction the dispenser is facing.{{only|bedrock}}{{ | | Thrown in the direction the dispenser is facing.{{only|bedrock}}{{upcoming|java Combat Tests|nocat=1}} | ||
|- | |- | ||
| {{ | | {{ItemLink|Shears}} | ||
| Unleash leashed mobs that is in the block in front of it. | | Unleash leashed mobs that is in the block in front of it. | ||
Shear any bogged, sheep, snow golem, mooshroom, or sulfur cube{{ | Shear any [[Minecraft:bogged]], [[Minecraft:sheep]], [[Minecraft:snow golem]], [[Minecraft:mooshroom]], or [[Minecraft:sulfur cube]]{{upcoming}} that is in the block in front of it.<br>Harvests [[Minecraft:honeycomb]]s from a full [[Minecraft:beehive]] or [[Minecraft:bee nest]]. | ||
|- | |- | ||
| {{ | | {{ItemLink|Glass bottle}} | ||
| Fills bottle with water if the dispenser is facing a water source block or with [[Minecraft:Honey Bottle|honey]] if the dispenser is facing a full beehive or bee nest. If there is no room for the newly-filled bottle (i.e. there are no empty slots in the dispenser), drops the filled bottle. <br>If the dispenser is facing anything else, the empty glass bottle is dropped.<ref name="LousyDispensers"/><ref>{{snap|19w42a|October 16, 2019}}</ref> | | Fills bottle with water if the dispenser is facing a water source block or with [[Minecraft:Honey Bottle|honey]] if the dispenser is facing a full beehive or bee nest. If there is no room for the newly-filled bottle (i.e. there are no empty slots in the dispenser), drops the filled bottle. <br>If the dispenser is facing anything else, the empty glass bottle is dropped.<ref name="LousyDispensers"/><ref>{{snap|19w42a|October 16, 2019}}</ref> | ||
|- | |- | ||
| {{ | | {{ItemLink|Iron Horse Armor|Horse armor}} | ||
| Place horse armor on any tamed horse or zombie horse that is in the block in front of it. | | Place horse armor on any tamed horse or zombie horse that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{ItemLink|Iron Nautilus Armor|Nautilus armor}} | ||
| Place nautilus armor on any tamed nautilus or zombie nautilus that is in the block in front of it. | | Place nautilus armor on any tamed nautilus or zombie nautilus that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{ItemLink|Saddle}} | ||
| Place a saddle on any pig, strider, camel, camel husk, tamed horse, donkey, mule, zombie horse, skeleton horse,{{only|java}} nautilus, or zombie nautilus that is in the block in front of it. | | Place a saddle on any pig, strider, camel, camel husk, tamed horse, donkey, mule, zombie horse, skeleton horse,{{only|java}} nautilus, or zombie nautilus that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{ItemLink|Harness}} | ||
| Place a harness on any happy ghast that is in the block in front of it. | | Place a harness on any happy ghast that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{BlockLink|White Carpet|Carpet}} | ||
| Place a carpet on any tamed llama that is in the block in front of it. | | Place a carpet on any tamed llama that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{BlockLink|Chest}} | ||
| Place a chest on any tamed llama, donkey, or mule that is in the block in front of it. | | Place a chest on any tamed llama, donkey, or mule that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{BlockLink|Glowstone}} | ||
| Charges any empty or partially filled respawn anchor. If facing a full respawn anchor, it does nothing. | | Charges any empty or partially filled [[Minecraft:respawn anchor]]. If facing a full respawn anchor, it does nothing. | ||
|- | |- | ||
| {{ | | {{ItemLink|Honeycomb}} | ||
| Wax any copper block that is in the block in front of it. | | Wax any [[Minecraft:copper]] block that is in the block in front of it. | ||
|- | |- | ||
| {{ | | {{ItemLink|Water bottle}} | ||
| Turns [[Minecraft:dirt]], coarse dirt, and rooted dirt into [[Minecraft:mud]]. | | Turns [[Minecraft:dirt]], [[Minecraft:coarse dirt]], and [[Minecraft:rooted dirt]] into [[Minecraft:mud]]. | ||
|- | |- | ||
|{{ | |{{ItemLink|Brush}} | ||
| Brushes an armadillo in front of the dispenser. | | Brushes an [[Minecraft:armadillo]] in front of the dispenser. | ||
|- | |- | ||
| Others | | Others | ||
| Dropped: Ejected toward the block the dispenser is facing as if a player had used the {{ | | Dropped: Ejected toward the block the dispenser is facing as if a player had used the {{control|drop item}} [[Minecraft:control]]. | ||
|} | |} | ||
When a dispenser dispenses an item, it emits a clicking sound (unless the item is a projectile or a spawn egg) and a smoke particle. If it is empty when activated, it emits a slightly higher-pitched click. The noise of a dispenser can be heard up to 16 blocks away. | When a dispenser dispenses an item, it emits a clicking [[Minecraft:sound]] (unless the item is a projectile or a [[Minecraft:spawn egg]]) and a smoke [[Minecraft:particle]]. If it is empty when activated, it emits a slightly higher-pitched click. The noise of a dispenser can be heard up to 16 blocks away. | ||
A dispenser is a conductive block, so powering it directly can cause adjacent mechanism | A dispenser is a [[Minecraft:conductive]] block, so powering it directly can cause adjacent [[Minecraft:mechanism component]]s (including other dispensers) to activate as well. | ||
== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{ | {{Sound table/Block/Stone}} | ||
=== Unique === | === Unique === | ||
{{ | {{el|je}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 239: | Line 239: | ||
|subtitle=Chest locked | |subtitle=Chest locked | ||
|source=block | |source=block | ||
|description=When a player attempts to open a dispenser locked using the {{ | |description=When a player attempts to open a dispenser locked using the {{nbt|compound|lock}} tag | ||
|id=block.chest.locked|idnote=<ref group=sound name=LousyEvents/> | |id=block.chest.locked|idnote=<ref group=sound name=LousyEvents/> | ||
|translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=LousyEvents/> | |translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=LousyEvents/> | ||
| Line 248: | Line 248: | ||
}} | }} | ||
{{ | {{el|be}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 277: | Line 277: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 293: | Line 293: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 313: | Line 313: | ||
=== Block states === | === Block states === | ||
{{ | {{see also|Block states}} | ||
<!-- This section is used for both dispensers and droppers. Please retain generalized wording. --> | <!-- This section is used for both dispensers and droppers. Please retain generalized wording. --> | ||
<section begin="block states"/>{{ | <section begin="block states"/>{{el|je}}: | ||
{{bst|facing|north|down,east,north,south,up,west|The direction in which contents are shot or dropped.<br>The opposite from the direction the player faces while placing the block.}} | {{bst|facing|north|down,east,north,south,up,west|The direction in which contents are shot or dropped.<br>The opposite from the direction the player faces while placing the block.}} | ||
{{bst|triggered|false|false,true|True if this block is activated.|foot=1}} | {{bst|triggered|false|false,true|True if this block is activated.|foot=1}} | ||
{{ | {{el|be}}: | ||
{{bst|showaux=1|bits=0x1,0x2,0x4|facing_direction|0|0,1,2,3,4,5,6,7|The direction in which contents are shot or dropped. | {{bst|showaux=1|bits=0x1,0x2,0x4|facing_direction|0|0,1,2,3,4,5,6,7|The direction in which contents are shot or dropped. | ||
*0: facing down | *0: facing down | ||
| Line 332: | Line 332: | ||
A dispenser has a block entity associated with it that holds additional data about the block. | A dispenser has a block entity associated with it that holds additional data about the block. | ||
{{ | {{el|java}}: | ||
{{ | {{see also|Block entity format}} | ||
<section begin="block data"/><div class="treeview"> | <section begin="block data"/><div class="treeview"> | ||
*{{ | *{{nbt|compound}} Block entity data | ||
** {{ | ** {{nbt inherit/blockentity}} | ||
** {{ | ** {{nbt inherit/nameable|indent=**}} | ||
** {{ | ** {{nbt inherit/lockable|indent=**}} | ||
** {{ | ** {{nbt inherit/lootable|indent=**}} | ||
** {{ | ** {{nbt|list|Items}}: List of items in this container. Represents the {{DCL|minecraft:container}} component. The component is still present on the block entity, even if the tag does not exist (due to a loot table existing instead). | ||
*** {{ | *** {{nbt|compound}}: An item, including the slot tag. Dispenser slots are numbered 0-8 with 0 in the top left corner. | ||
**** {{ | **** {{nbt inherit/item|indent=****}} | ||
</div><section end="block data"/> | </div><section end="block data"/> | ||
{{ | {{el|bedrock}}: | ||
: See [[Minecraft:Bedrock Edition level format/Block entity format]]. | : See [[Minecraft:Bedrock Edition level format/Block entity format]]. | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Dispense With This}} | ||
== Videos == | == Videos == | ||
<div style="text-align:center">{{ | <div style="text-align:center">{{yt|ooAjvcznzhQ}}{{yt|eD-W88bkmco}}</div> | ||
== History == | == History == | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine||January 10, 2011|link=https://www.youtube.com/watch?v=cBF2ugTzXqQ&t=181s|[[File:Dispenser (S) (pre-release).png|32px]] Shown dispenser in development as part of [[Minecraft: The Story of Mojang]].<ref group="note">Supposed time when fragment was filmed. Based on modified date of client.jar/gui/trap.png in Beta 1.2.</ref> | ||
|Currently dispensers dispense items to a fixed distance ~2 blocks away.}} | |Currently dispensers dispense items to a fixed distance ~2 blocks away.}} | ||
|{{HistoryLine||January 18, 2013|link={{tweet|Dinnerbone|292069254017204224}}|Dinnerbone stated that dispensers are to have more features in the future, so | |{{HistoryLine||January 18, 2013|link={{tweet|Dinnerbone|292069254017204224}}|[[Minecraft:Dinnerbone]] stated that dispensers are to have more features in the future, so [[Minecraft:player]]s should stick to using [[Minecraft:dropper]]s to dispense [[Minecraft:item]]s.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java beta}} | ||
|{{ | |{{HistoryLine||1.2|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE1.png|32px]] [[File:Dispenser (S) JE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] Added dispensers. | ||
|The top and bottom textures of dispensers currently remain fixed regardless of the facing direction. | |The top and bottom textures of dispensers currently remain fixed regardless of the facing direction. | ||
|Dispensers can currently only fire [[Minecraft:arrow]]s, [[Minecraft:snowball]]s, and [[Minecraft:egg]]s. All other items are thrown out as entities.}} | |Dispensers can currently only fire [[Minecraft:arrow]]s, [[Minecraft:snowball]]s, and [[Minecraft:egg]]s. All other items are thrown out as entities.}} | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Dispensers now take less time to destroy, and the breaking time is now [[Minecraft:tier]] dependent.}} | ||
|{{ | |{{HistoryLine||1.2.1|dev=12w03a|Dispensers can spawn [[Minecraft:mob]]s from a [[Minecraft:spawn egg]].}} | ||
|{{ | |{{HistoryLine|||dev=12w04a|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] The texture of dispensers has been changed. | ||
|Dispensers can shoot fire | |Dispensers can shoot [[Minecraft:fire charge]]s and [[Minecraft:bottles o' enchanting]].}} | ||
|{{ | |{{HistoryLine||1.3.1|dev=12w15a|Dispensers can place [[Minecraft:boat]]s and [[Minecraft:minecart]]s.}} | ||
|{{ | |{{HistoryLine|||dev=12w21a|Dispensers can now place the [[Minecraft:liquid]]s inside [[Minecraft:Water Bucket|water]] and [[Minecraft:lava bucket]]s. | ||
|Dispensers can now suck up liquids if activated again, filling up the buckets with the liquid dropped.}} | |Dispensers can now suck up liquids if activated again, filling up the buckets with the liquid dropped.}} | ||
|{{ | |{{HistoryLine|||dev=12w22a|Dispensers can naturally generate within [[Minecraft:jungle temple]]s and are filled with a random amount of [[Minecraft:arrow]]s that shoot the [[Minecraft:player]] should they touch the [[Minecraft:tripwire]] connected to it or destroy it without [[Minecraft:shears]].}} | ||
|{{ | |{{HistoryLine||1.4.6|dev=12w49a|Dispensers now shoot [[Minecraft:firework rocket]]s.}} | ||
|{{ | |{{HistoryLine||1.5|dev=13w04a|[[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Dispensers can now face all 6 directions. | ||
|Dispensers use many new items, including [[Minecraft:TNT]], bone meal, flint and steel, and [[Minecraft:armor]].}} | |Dispensers use many new items, including [[Minecraft:TNT]], [[Minecraft:bone meal]], [[Minecraft:flint and steel]], and [[Minecraft:armor]].}} | ||
|{{ | |{{HistoryLine|||dev=13w10b|Powered dispensers no longer fire if they receive a [[Minecraft:redstone]] update.}} | ||
|{{ | |{{HistoryLine||1.8|dev=14w04a|Dispensers can be used to place [[Minecraft:pumpkin]]s to activate [[Minecraft:iron golem]]s and [[Minecraft:snow golem]]s. | ||
|Dispensers can place wither skeleton | |Dispensers can place [[Minecraft:wither skeleton skull]]s to activate the [[Minecraft:wither]].}} | ||
|{{ | |{{HistoryLine|||dev=14w07a|Dispensers can place [[Minecraft:command block]]s instead of shooting them out.}} | ||
|{{ | |{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Upward-facing dispensers [[Minecraft:Missing model|no longer have a model]].}} | ||
|{{HistoryLine|||dev=14w10b|[[File:Dispenser (U) JE1 BE1.png|32px]] Upward-facing dispensers have a valid model again.<ref>{{bug|MC-50259|||Fixed}}</ref>}} | |{{HistoryLine|||dev=14w10b|[[File:Dispenser (U) JE1 BE1.png|32px]] Upward-facing dispensers have a valid model again.<ref>{{bug|MC-50259|||Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=14w25a|[[File:Dispenser (N) 14w25a.png|32px]] [[File:Dispenser (E) 14w25a.png|32px]] [[File:Dispenser (S) 14w25a.png|32px]] [[File:Dispenser (W) 14w25a.png|32px]] [[File:Dispenser (D) JE2.png|32px]] The models of dispenser have been changed - the top and bottom faces for horizontal dispensers now rotate accordingly, and are rotated for downward-facing.}} | ||
|{{ | |{{HistoryLine||1.8.6|Dispensers no longer place command blocks, as it constituted a vulnerability.<ref>https://bugs.mojang.com/browse/MC-80671?focusedCommentId=228546&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-228546</ref>}} | ||
|{{ | |{{HistoryLine||1.9|dev=15w33a|Dispensers can shoot [[Minecraft:splash potion]]s and [[Minecraft:lingering potion]]s much farther than before.}} | ||
|{{ | |{{HistoryLine|||dev=15w33c|Dispensers can shoot [[Minecraft:fire charge]]s as [[Minecraft:ender dragon]] fireballs, instead of as [[Minecraft:blaze]] fireballs.}} | ||
|{{ | |{{HistoryLine|||dev=15w39c|Dispensers can equip [[Minecraft:mob head]]s and [[Minecraft:pumpkin]]s.}} | ||
|{{ | |{{HistoryLine|||dev=15w44b|Dispensers can once again shoot fire charges as blaze fireballs.}} | ||
|{{ | |{{HistoryLine||1.9.1|dev=pre1|Dispensers can use [[Minecraft:loot table]]s. | ||
|Dispensers generated in jungle | |Dispensers generated in [[Minecraft:jungle temple]]s use loot tables.}} | ||
|{{ | |{{HistoryLine||1.10|dev=16w21a|Dispensers can equip [[Minecraft:shield]]s, like [[Minecraft:armor]].}} | ||
|{{ | |{{HistoryLine||1.11|dev=16w39a|Dispensers can place [[Minecraft:shulker box]]es.}} | ||
|{{ | |{{HistoryLine|||dev=16w39c|Dispensers can dispense [[Minecraft:boat]]s facing the same way as the dispenser, instead of toward the dispenser.}} | ||
|{{HistoryLine||1.13|dev=17w47a|[[Minecraft:Crafting]] a dispenser no longer requires the [[Minecraft:bow]] to be at full durability.<ref>{{bug|MC-122844|||WAI}}</ref>}} | |{{HistoryLine||1.13|dev=17w47a|[[Minecraft:Crafting]] a dispenser no longer requires the [[Minecraft:bow]] to be at full [[Minecraft:durability]].<ref>{{bug|MC-122844|||WAI}}</ref>}} | ||
|{{ | |{{HistoryLine||1.14|dev=18w43a|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) JE4.png|32px]] [[File:Dispenser (S) JE4.png|32px]] [[File:Furnace (W) JE4.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) JE3.png|32px]] The textures of the dispenser have been changed. | ||
|Dispensers with [[Minecraft:shears]] in them now shear sheep with [[Minecraft:wool]].}} | |Dispensers with [[Minecraft:shears]] in them now shear [[Minecraft:sheep]] with [[Minecraft:wool]].}} | ||
|{{ | |{{HistoryLine||1.15|dev=19w34a|Dispensers can harvest [[Minecraft:honeycomb]]s when dispensing shears on bee nests and [[Minecraft:beehive]]s filled with honey. | ||
|Dispensers can collect honey bottles when dispensing glass | |Dispensers can collect honey bottles when dispensing [[Minecraft:glass bottle]]s on beehives. | ||
|Dispensers can collect water bottles when dispensing glass bottles on [[Minecraft:water]].}} | |Dispensers can collect water bottles when dispensing glass bottles on [[Minecraft:water]].}} | ||
|{{ | |{{HistoryLine|||dev=19w36a|[[Minecraft:Firework]]s dispensed from a dispenser now travel in the direction fired.}} | ||
|{{ | |{{HistoryLine|||dev=19w41a|Dispensers now eject empty [[Minecraft:glass bottle|bottles]] properly when not facing [[Minecraft:water]].}} | ||
|{{ | |{{HistoryLine|||dev=19w42a|Dispensers can place [[Minecraft:armor stand]]s.}} | ||
|{{ | |{{HistoryLine||1.16|dev=20w13a|Dispensers can charge [[Minecraft:respawn anchor]]s.}} | ||
|{{ | |{{HistoryLine|||dev=20w15a|Dispensers can saddle [[Minecraft:pig]]s, [[Minecraft:strider]]s, and tamed [[Minecraft:horse]]s, [[Minecraft:donkey]]s, and [[Minecraft:mule]]s. | ||
|Dispensers can put horse armor on horses. | |Dispensers can put horse armor on horses. | ||
|Dispensers can put carpets on | |Dispensers can put carpets on [[Minecraft:llama]]s. | ||
|Dispensers can put chests on llamas, donkeys, and mules. | |Dispensers can put chests on llamas, donkeys, and mules. | ||
|Dispensers can shear a mooshroom. | |Dispensers can shear a [[Minecraft:mooshroom]]. | ||
|Dispensers can shear snow golems.}} | |Dispensers can shear [[Minecraft:snow golems]].}} | ||
|{{ | |{{HistoryLine||1.17|dev=20w46a|Can place [[Minecraft:powder snow]] using a [[Minecraft:powder snow bucket]]. Also can remove it using a bucket.}} | ||
|{{ | |{{HistoryLine|||dev=21w11a|Dispensers can dispense [[Minecraft:honeycomb]] onto copper blocks to wax them.}} | ||
|{{ | |{{HistoryLine||1.19|dev=22w11a|Dispensers can turn [[Minecraft:dirt]], [[Minecraft:coarse dirt]], and [[Minecraft:rooted dirt]] into [[Minecraft:mud]].}} | ||
|{{ | |{{HistoryLine|||dev=22w13a|Dispensers can place a [[Minecraft:boat with chest]].}} | ||
|{{ | |{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Dispensers can saddle [[Minecraft:camel]]s.}} | ||
|{{ | |{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Dispensers now generate in [[Minecraft:trial chambers]].}} | ||
|{{ | |{{HistoryLine||1.20.5|dev=23w51a|Dispensers can brush [[Minecraft:armadillo]]s.}} | ||
|{{HistoryLine||1.21|dev=24w18a|Entities shot by dispensers now receive knockback.<ref>{{bug|MC-44280||Entities don't receive knockback from projectiles fired from dispensers|Fixed}}</ref>}} | |{{HistoryLine||1.21|dev=24w18a|Entities shot by dispensers now receive knockback.<ref>{{bug|MC-44280||Entities don't receive knockback from projectiles fired from dispensers|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.21.11|dev=pre4|Dispensers can now equip saddles and nautilus armor on tamed [[Minecraft:nautilus]]es and [[Minecraft:zombie nautilus]]es.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|pocket alpha}} | ||
|{{ | |{{HistoryLine||v0.14.0|dev=build 1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Added dispensers.}} | ||
|{{ | |{{HistoryLine|||dev=build 5|The [[Minecraft:inventory]] for dispensers is now more consistent with other inventories.}} | ||
|{{ | |{{HistoryLine||v0.15.0|dev=build 1|Dispensers can be moved by [[Minecraft:piston]]s. | ||
|Dispensers now generate in jungle | |Dispensers now generate in [[Minecraft:jungle temple]]s.}} | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) BE2.png|32px]] [[File:Dispenser (S) BE2.png|32px]] [[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) BE2.png|32px]] The textures of the dispenser have been changed. | ||
|Dispensers with [[Minecraft:shears]] in them now shear sheep with [[Minecraft:wool]].}} | |Dispensers with [[Minecraft:shears]] in them now shear [[Minecraft:sheep]] with [[Minecraft:wool]].}} | ||
|{{ | |{{HistoryLine||1.13.0|dev=beta 1.13.0.15|Damaged bows can no longer be used to craft dispensers.}} | ||
|{{ | |{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Dispensers can harvest [[Minecraft:honeycomb]]s when dispensing shears on bee nests and [[Minecraft:beehive]]s filled with honey. | ||
|Dispensers can collect honey bottles when dispensing glass | |Dispensers can collect honey bottles when dispensing [[Minecraft:glass bottle]]s on beehives. | ||
|Dispensers can collect water | |Dispensers can collect [[Minecraft:water bottle]]s when dispensing glass bottles on [[Minecraft:water]].}} | ||
|{{ | |{{HistoryLine||1.16.0|dev=beta 1.15.0.51|[[Minecraft:Crafting]] a dispenser no longer requires the [[Minecraft:bow]] to be at full [[Minecraft:durability]].}} | ||
|{{ | |{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|Dispensers can wax [[Minecraft:copper block]]s.}} | ||
|{{ | |{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|Dispensers can saddle [[Minecraft:pig]]s, [[Minecraft:strider]]s, tamed [[Minecraft:horse]]s, [[Minecraft:donkey]]s, and [[Minecraft:mule]]s. | ||
|Dispensers can put horse armor on tamed horses. | |Dispensers can put horse armor on tamed horses. | ||
|Dispensers can shear snow | |Dispensers can shear [[Minecraft:snow golem]]s and [[Minecraft:mooshroom]]s. | ||
|Dispensers can put carpets and chests on | |Dispensers can put carpets and chests on [[Minecraft:llama]]s. | ||
|Dispensers with shears now only shear one sheep at a time.}} | |Dispensers with shears now only shear one sheep at a time.}} | ||
|{{ | |{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.22|Dispensers can saddle [[Minecraft:camel]]s.}} | ||
|{{ | |{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Dispensers now generate in [[Minecraft:trial chambers]].}} | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|Dispensers drop themselves only if mined using a pickaxe, matching {{ | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|Dispensers drop themselves only if mined using a pickaxe, matching {{JE}}.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|console}} | ||
|{{ | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE1.png|32px]] [[File:Dispenser (S) JE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] Added dispensers.}} | ||
|{{ | |{{HistoryLine||xbox=TU3|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] The dispenser texture has been changed to the [[Minecraft:Java Edition 1.2.1]] ([[Minecraft:12w04a]]) texture.}} | ||
|{{ | |{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added quick move to the dispenser.}} | ||
|{{ | |{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dispensers can spawn [[Minecraft:mob]]s from a [[Minecraft:spawn egg]]. | ||
|Dispensers can shoot out the | |Dispensers can shoot out the [[Minecraft:liquid]]s inside [[Minecraft:Water Bucket|water]] and [[Minecraft:lava bucket]]s. | ||
|Dispensers can suck up the liquids if activated again, but do not fill up the buckets with the liquid dropped due to a bug.}} | |Dispensers can suck up the liquids if activated again, but do not fill up the buckets with the liquid dropped due to a bug.}} | ||
|{{ | |{{HistoryLine||xbox=TU10|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Dispensers can place [[Minecraft:boat]]s and [[Minecraft:minecart]]s.}} | ||
|{{ | |{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The bug where the liquid from dispensers did not properly fill empty [[Minecraft:bucket]]s has been fixed.}} | ||
|{{ | |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Dispensers now face in any direction.|Dispensers use many new items, including [[Minecraft:TNT]], [[Minecraft:bone meal]], [[Minecraft:flint and steel]], and [[Minecraft:armor]].}} | ||
|{{ | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Dispensers can place [[Minecraft:pumpkin]]s or [[Minecraft:wither skeleton skull]]s to spawn [[Minecraft:golem]]s and [[Minecraft:wither]]s providing the body is already built in a valid configuration.}} | ||
|{{ | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Dispensers can place [[Minecraft:shulker box]]es.}} | ||
|{{ | |{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|[[Minecraft:Firework]]s dispensed from a dispenser now travel in the direction fired.}} | ||
|{{ | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (E) JE4.png|32px]] [[File:Dispenser (S) JE4.png|32px]] [[File:Furnace (N) JE3 BE2.png|32px]] [[File:Dispenser (U) JE2 BE2.png|32px]] [[File:Dispenser (D) JE3.png|32px]] The textures of the dispenser have been changed. | ||
|Dispensers with [[Minecraft:shears]] in them now shear sheep with [[Minecraft:wool]].}} | |Dispensers with [[Minecraft:shears]] in them now shear [[Minecraft:sheep]] with [[Minecraft:wool]].}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|3ds}} | ||
|{{ | |{{HistoryLine||0.1.0|[[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (E) JE2 BE1.png|32px]] [[File:Dispenser (S) JE2 BE1.png|32px]] [[File:Furnace (N) JE2 BE1.png|32px]] [[File:Dispenser (U) JE1 BE1.png|32px]] [[File:Dispenser (D) JE1 BE1.png|32px]] Added dispensers.}} | ||
}} | }} | ||
| Line 478: | Line 478: | ||
<gallery> | <gallery> | ||
Beta 1.2 Dev Dispenser.png|Frame from first video of dispensers. | Beta 1.2 Dev Dispenser.png|Frame from first video of dispensers. | ||
1st image of new Dispenser slash dropper Placement.png|The first image released by Mojang showing the new vertical placement of dispensers and [[Minecraft:dropper]]s. The dispenser can be seen on the top. | 1st image of new Dispenser slash dropper Placement.png|The first image [[Minecraft:dinnerbonetweet:293667947434631168|released]] by Mojang showing the new vertical placement of dispensers and [[Minecraft:dropper]]s. The dispenser can be seen on the top. | ||
</gallery> | </gallery> | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.8|dev=14w06a|Dispensers now use the newly-implemented model json file {{ | |{{HistoryLine||1.8|dev=14w06a|Dispensers now use the newly-implemented model json file {{code|models/block/cube.json}}; previously the geometry was defined in the game code itself.}} | ||
|{{ | |{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:block]] entity ID for dispensers has been changed from <code>Trap</code> to <code>minecraft:dispenser</code>.}} | ||
|{{ | |{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 23.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{Issue list}} | ||
== Trivia == | == Trivia == | ||
* A dispenser was shown inside a minecart in one of the Java Edition 1.5 teaser images, although this was never added to the game. | * [[Minecraft:Minecart with Dispenser|A dispenser was shown inside a minecart]] in one of the [[Minecraft:Java Edition 1.5]] teaser images, although this was never added to the game. | ||
* Dispensers resemble a face when not facing up or down, a fact which is briefly brought up by {{ | * Dispensers resemble a face when not facing up or down, a fact which is briefly brought up by {{MCSM|Axel}} in {{Story Mode episode|1|1}}. | ||
== Gallery == | == Gallery == | ||
| Line 526: | Line 526: | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:BlockWeek dispenser.png|Artwork of dispensers used in Block of the Week | File:BlockWeek dispenser.png|Artwork of dispensers used in [[Minecraft:Block of the Week]] | ||
File:Dispenser MCC Event.png|Dispenser as it appeared in [[Minecraft:MCC x Minecraft 15th Anniversary Party]] | File:Dispenser MCC Event.png|Dispenser as it appeared in [[Minecraft:MCC x Minecraft 15th Anniversary Party]] | ||
File:Dispenser (inventory) MCE.png|alt=Dispenser as it appeared in <nowiki>''Minecraft Earth''</nowiki>|{{ | File:Dispenser (inventory) MCE.png|alt=Dispenser as it appeared in <nowiki>''Minecraft Earth''</nowiki>|{{MCE|Dispenser}} as it appeared in {{MCE}} | ||
</gallery> | </gallery> | ||
| Line 535: | Line 535: | ||
* [[Minecraft:Dropper]]s can throw items or push them into adjacent containers. | * [[Minecraft:Dropper]]s can throw items or push them into adjacent containers. | ||
* [[Minecraft:Hopper]]s can push items into adjacent containers. | * [[Minecraft:Hopper]]s can push items into adjacent containers. | ||
* [[Minecraft:Ice]], packed ice, and blue ice have reduced friction to the item entity movement. | * [[Minecraft:Ice]], [[Minecraft:packed ice]], and [[Minecraft:blue ice]] have reduced friction to the item entity movement. | ||
* Slime | * [[Minecraft:Slime block]]s can impart velocity to item entities when pushed by a piston. | ||
* [[Minecraft:Water]] can push item entities. | * [[Minecraft:Water]] can push item entities. | ||
* Quasi-connectivity applies to dispensers. | * [[Minecraft:Quasi-connectivity]] applies to dispensers. | ||
== Notes == | == Notes == | ||
| Line 544: | Line 544: | ||
== References == | == References == | ||
{{ | {{Reflist}} | ||
== External links == | == External links == | ||
*{{Mcnet|block-week-dispenser|Block of the Week: Dispenser|March 16, 2018|Duncan Geere}} | *{{Mcnet|block-week-dispenser|Block of the Week: Dispenser|March 16, 2018|[[Minecraft:Duncan Geere]]}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox redstone|components}} | ||
{{ | {{Navbox blocks|Utility}} | ||
[[Category:Mechanisms]] | [[Category:Mechanisms]] | ||
| Line 563: | Line 563: | ||
[[Category:Hazardous blocks]] | [[Category:Hazardous blocks]] | ||
cs:Dávkovač | [[Minecraft:cs:Dávkovač]] | ||
de:Werfer | [[Minecraft:de:Werfer]] | ||
es:Dispensador | [[Minecraft:es:Dispensador]] | ||
fr:Distributeur | [[Minecraft:fr:Distributeur]] | ||
hu:Adagoló | [[Minecraft:hu:Adagoló]] | ||
it:Distributore | [[Minecraft:it:Distributore]] | ||
ja:ディスペンサー | [[Minecraft:ja:ディスペンサー]] | ||
ko:발사기 | [[Minecraft:ko:발사기]] | ||
nl:Dispenser | [[Minecraft:nl:Dispenser]] | ||
pl:Dozownik | [[Minecraft:pl:Dozownik]] | ||
pt:Ejetor | [[Minecraft:pt:Ejetor]] | ||
ru:Раздатчик | [[Minecraft:ru:Раздатчик]] | ||
uk:Роздавач | [[Minecraft:uk:Роздавач]] | ||
zh:发射器 | [[Minecraft:zh:发射器]] | ||
Revision as of 11:07, 6 May 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox block A dispenser is a low-capacity storage Minecraft:block that can fire Minecraft:projectiles, use certain items or tools or place certain blocks, fluids or entities when given a Minecraft:redstone signal. Items that do not have unique dispenser functions are instead ejected into the world.
Obtaining
Breaking
Dispensers can be mined using a Minecraft:pickaxe, in which case it drops itself and its contents. If mined without a pickaxe, the dispenser drops only its contents. Template:Breaking row
Natural generation
- Two dispensers are naturally generated in every Minecraft:jungle temple.
- Several dispensers can generate inside the Minecraft:trial chambers with random surprises.
Crafting
Usage
A dispenser can be used as a container and as a Minecraft:redstone component that dispenses items when activated, with results varying based on the item dispensed. For example, the trap in a Minecraft:jungle pyramid incorporates Minecraft:arrows inside a dispenser, which shoots the arrows when activated.
To place a dispenser, Template:Control it while pointing at a surface adjacent to the space it should occupy. A dispenser can be placed so that its output faces in any direction, including up or down. When placed, a dispenser faces the location of the player placing it.
In Template:JE, a dispenser cannot be moved by Minecraft:pistons.
Container
A dispenser has 9 slots of inventory space.
To open the dispenser GUI, use the Template:Control Minecraft:control. To move items between the dispenser inventory and the player inventory or hotbar while the dispenser GUI is open, drag or shift-click the items. To exit the dispenser GUI, use the Template:Key control.
By default, the GUI of a dispenser is labeled "Dispenser". A dispenser's GUI label can be changed by naming the dispenser in an Minecraft:anvil before placing it, or by using the data command.Template:Only For example, to label a dispenser at (0,64,0) "My Dispenser", use data merge block 0 64 0 {CustomName:'"My Dispenser"'}.
A dispenser can be "locked" by setting the dispenser's lock tag. If a dispenser's lock tag is not blank, the dispenser cannot be accessed except by players holding an item that matches the item predicate in the lock tag. A dispenser's lock tag can be set or unset with the data command. For example, to lock a dispenser at (0,64,0) so that only players holding an item named "My Key" can access the dispenser, use data merge block 0 64 0 {lock:{components:{"custom_name":"My Key"}}}.
Redstone component
A dispenser can be used to dispense a randomly selected Minecraft:item out of the ones it contains.
Activation
A dispenser is a redstone mechanism and can be activated by:
- an adjacent active power component: for example, a Minecraft:redstone torch (except that a redstone torch does not activate a dispenser it is attached to), a Minecraft:block of redstone, a Minecraft:daylight sensor, etc.
- an adjacent Minecraft:powered Minecraft:conductive block (for example, a block with an active redstone torch under it)
- a powered Minecraft:redstone repeater or Minecraft:redstone comparator facing the dispenser
- powered Minecraft:redstone dust configured to point at the dispenser, or on top of it, or a directionless "cross" next to it; a dispenser is not activated by adjacent powered redstone dust that is configured to point in another direction.
Some of these methods can activate a dispenser (in the sense of triggering an action) without powering the dispenser (in the sense of whether the dispenser can power adjacent redstone dust, etc.).
In addition to the methods above, a dispenser can also be activated by Minecraft:quasi-connectivity.Template:Only A dispenser becomes activated if one of the methods above would activate a mechanism component in the block above the dispenser, even if there is no mechanism component there (even if the block above the dispenser is Minecraft:air or a Minecraft:non-conductive block), but only when the dispenser receives a block update (including a redstone update within two blocks of the dispenser).
A dispenser has a 4 game Minecraft:tick (0.2 seconds, barring lag) delay between activation and a response. During this time, additional inputs are ignored.
Template:IN, the dispenser can only activate on the input/consumer redstone tick (Minecraft:C-tick).
Behavior
When activated, a dispenser waits for 4 game Minecraft:ticks (0.2 seconds, barring lag) and then ejects one item. The dispenser does not continue to eject items while activated; ejection occurs only on the initial activation (the rising edge of an input signal). To eject multiple items, repeatedly activate the dispenser with a Minecraft:clock circuit.
If multiple slots are occupied by items, a random occupied slot is chosen for ejection. The slot is chosen when an item is ejected, not when the dispenser is initially activated; thus it is possible to move items into or out of a dispenser between its activation and item dispensing.
The effects of being activated vary with the type of ejected item. Most items are thrown in the direction the dispenser is facing as if a player had used the Template:Control Minecraft:control. Other items behave differently when dispensed, as described in the table below. In general, a dispenser cannot place blocks into the world, aside for a few exceptions, such as shulker boxes, powder snow, and certain cases where the placed block would do something unusual. When a dispenser uses an item that has Minecraft:durability, such as Minecraft:flint and steel and Minecraft:shears, the item's durability decreases.
Unlike a Minecraft:dropper, a dispenser can't push items inside another container.
| Dispenser behavior | |
|---|---|
| Item | Effect |
| Template:ItemLink Template:ItemLink |
Equips on a Minecraft:player, Minecraft:armor stand, Minecraft:skeleton, Minecraft:wither skeleton, Minecraft:stray, Minecraft:bogged, Minecraft:zombie, Minecraft:husk, Minecraft:pillager, Minecraft:drowned, Minecraft:vindicator, Minecraft:villagerTemplate:Only<ref>Template:Bug</ref>, Minecraft:piglin or Minecraft:zombified piglin within the block the dispenser is facing with empty appropriate armor slot (any armor, made from any material).
Template:IN, zombies can only be equipped if they are capable of picking up items.<ref>Template:Bug</ref> |
| Template:ItemLink | Placed as an entity in the block the dispenser is facing.Template:Only<ref>Template:Bug</ref> |
| Template:ItemLink Template:ItemLinkTemplate:Only Template:ItemLink |
Fired in the direction the dispenser is facing. |
| Template:ItemLink Template:ItemLink |
Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing the water or an empty block above water — otherwise dropped.<ref name="LousyDispensers">Template:Bug</ref> |
| Template:ItemLink Template:ItemLinkTemplate:Only |
Uses bone meal (as fertilizer) or super fertilizer on the block the dispenser is facing, if possible. If the block faced does not react to fertilizers, no bone meal or super fertilizer is used. |
| Template:ItemLink Template:ItemLink Template:ItemLinkTemplate:Only Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink |
Thrown in the direction the dispenser is facing as if the player had right-clicked the item in their inventory. Splash potions and lingering potions are fired farther. |
| Template:ItemLink | Collects lava or water source block the dispenser is facing, adding the newly filled bucket to an empty slot in the dispenser's inventory. If there isn't room in the dispenser for the newly-filled bucket (i.e. the empty bucket was part of a stack and all other slots in the dispenser are also full), drops the filled bucket. If no source block is in front of the dispenser, drops an empty bucket.<ref name="LousyDispensers"/> |
| Template:ItemLink | Launches fireball (as if produced by a Minecraft:blaze) in the direction the dispenser is facing. When a dispensed fireball hits a mob (including a player) or a block, the mob or block is set on fire. When a dispensed fireball hits a Minecraft:boat or Minecraft:minecart, the vehicle is destroyed and drops itself as an item. |
| Template:ItemLink | Launches in the direction the dispenser is facing. It can be used to inflict damage if it was crafted with stars. |
| Template:ItemLink | If the dispenser is facing an air block and having an available block below this air block, places fire in the air block. If the dispenser is facing Minecraft:TNT, it ignites the TNT. If the dispenser is facing an extinguished Minecraft:campfire, the campfire is ignited. Otherwise, does nothing. |
| Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink Template:ItemLink |
Places lava or water in the block the dispenser is facing (replacing the lava or water bucket in the dispenser with an empty bucket) if the block the dispenser is facing is one that the player could use lava or water buckets on (e.g., Minecraft:air, Minecraft:flowers, Minecraft:grass, etc. — doesn't work with a Minecraft:cauldron<ref>Template:Bug</ref>) — otherwise the bucket is dropped.<ref name="LousyDispensers"/> Water dispensed in Minecraft:the Nether disappears instantly, leaving only the empty bucket in the dispenser. If the bucket contains an axolotl or fish, the mob is spawned along with the block of water. A dispenser can place or remove Minecraft:powder snow in the block in front of where the dispenser is facing. |
| Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink Template:EntityLink |
Placed as an entity (i.e., a right-clickable vehicle) in the block the dispenser is facing, if the dispenser is facing a type of rails — otherwise dropped.<ref name="LousyDispensers"/> |
| Template:BlockLink Template:BlockLink |
If placement completes the construction of an Minecraft:iron golem, Minecraft:snow golem, or Minecraft:wither, the entity is created as if constructed by a player. If the Minecraft:difficulty is set to peaceful, dispensers never place wither skeleton skulls. Equips on a Minecraft:player, Minecraft:mob (with exceptions), or Minecraft:armor stand with an empty helmet slot, within the block the dispenser is facing. Otherwise, does nothing.
Placement of wither skulls fails under water, even though withers can be manually built under water. |
| Template:BlockLink | Placed as a block. |
| Minecraft:Spawn egg | Summons a mob in front of the dispenser. |
| Template:BlockLink Template:BlockLinkTemplate:Only |
Summons a TNT entity in the block the dispenser is facing, with upward motion and a small velocity in a random horizontal direction. |
| Template:ItemLink | Thrown in the direction the dispenser is facing.Template:OnlyTemplate:Upcoming |
| Template:ItemLink | Unleash leashed mobs that is in the block in front of it.
Shear any Minecraft:bogged, Minecraft:sheep, Minecraft:snow golem, Minecraft:mooshroom, or Minecraft:sulfur cubeTemplate:Upcoming that is in the block in front of it. |
| Template:ItemLink | Fills bottle with water if the dispenser is facing a water source block or with honey if the dispenser is facing a full beehive or bee nest. If there is no room for the newly-filled bottle (i.e. there are no empty slots in the dispenser), drops the filled bottle. If the dispenser is facing anything else, the empty glass bottle is dropped.<ref name="LousyDispensers"/><ref>Template:Snap</ref> |
| Template:ItemLink | Place horse armor on any tamed horse or zombie horse that is in the block in front of it. |
| Template:ItemLink | Place nautilus armor on any tamed nautilus or zombie nautilus that is in the block in front of it. |
| Template:ItemLink | Place a saddle on any pig, strider, camel, camel husk, tamed horse, donkey, mule, zombie horse, skeleton horse,Template:Only nautilus, or zombie nautilus that is in the block in front of it. |
| Template:ItemLink | Place a harness on any happy ghast that is in the block in front of it. |
| Template:BlockLink | Place a carpet on any tamed llama that is in the block in front of it. |
| Template:BlockLink | Place a chest on any tamed llama, donkey, or mule that is in the block in front of it. |
| Template:BlockLink | Charges any empty or partially filled Minecraft:respawn anchor. If facing a full respawn anchor, it does nothing. |
| Template:ItemLink | Wax any Minecraft:copper block that is in the block in front of it. |
| Template:ItemLink | Turns Minecraft:dirt, Minecraft:coarse dirt, and Minecraft:rooted dirt into Minecraft:mud. |
| Template:ItemLink | Brushes an Minecraft:armadillo in front of the dispenser. |
| Others | Dropped: Ejected toward the block the dispenser is facing as if a player had used the Template:Control Minecraft:control. |
When a dispenser dispenses an item, it emits a clicking Minecraft:sound (unless the item is a projectile or a Minecraft:spawn egg) and a smoke Minecraft:particle. If it is empty when activated, it emits a slightly higher-pitched click. The noise of a dispenser can be heard up to 16 blocks away.
A dispenser is a Minecraft:conductive block, so powering it directly can cause adjacent Minecraft:mechanism components (including other dispensers) to activate as well.
Sounds
Generic
Template:Sound table/Block/Stone
Unique
Data values
ID
Template:Edition: Template:ID table Template:ID table
Template:Edition: Template:ID table Template:ID table
Block states
Template:See also <section begin="block states"/>Template:El: Template:Bst Template:Bst
Template:El: Template:Bst Template:Bst<section end="block states"/>
Block data
A dispenser has a block entity associated with it that holds additional data about the block.
Template:El: Template:See also
<section begin="block data"/>
- Template:Nbt Block entity data
- Template:Nbt inherit/blockentity
- Template:Nbt inherit/nameable
- Template:Nbt inherit/lockable
- Template:Nbt inherit/lootable
- Template:Nbt: List of items in this container. Represents the Template:DCL component. The component is still present on the block entity, even if the tag does not exist (due to a loot table existing instead).
- Template:Nbt: An item, including the slot tag. Dispenser slots are numbered 0-8 with 0 in the top left corner.
<section end="block data"/>
Achievements
Videos
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Historical images
-
Frame from first video of dispensers.
-
The first image released by Mojang showing the new vertical placement of dispensers and Minecraft:droppers. The dispenser can be seen on the top.
Data history
Issues
Trivia
- A dispenser was shown inside a minecart in one of the Minecraft:Java Edition 1.5 teaser images, although this was never added to the game.
- Dispensers resemble a face when not facing up or down, a fact which is briefly brought up by Template:MCSM in Template:Story Mode episode.
Gallery
Renders
Java Edition
-
Facing south
-
Facing west
-
Facing north
-
Facing east
-
Facing up
-
Facing down
Bedrock Edition
-
Facing south
-
Facing west
-
Facing north
-
Facing east
-
Facing up
-
Facing down
Screenshots
-
Dispensers can be placed facing up and down, as well as the side orientation.
-
A distribution of arrows shot straight up by a dispenser.
In other media
-
Artwork of dispensers used in Minecraft:Block of the Week
-
Dispenser as it appeared in Minecraft:MCC x Minecraft 15th Anniversary Party
-
Template:MCE as it appeared in Template:MCE
See also
Some other blocks can also be used to move items:
- Minecraft:Droppers can throw items or push them into adjacent containers.
- Minecraft:Hoppers can push items into adjacent containers.
- Minecraft:Ice, Minecraft:packed ice, and Minecraft:blue ice have reduced friction to the item entity movement.
- Minecraft:Slime blocks can impart velocity to item entities when pushed by a piston.
- Minecraft:Water can push item entities.
- Minecraft:Quasi-connectivity applies to dispensers.
Notes
References
External links
Template:Navbox redstone Template:Navbox blocks
Minecraft:cs:Dávkovač Minecraft:de:Werfer Minecraft:es:Dispensador Minecraft:fr:Distributeur Minecraft:hu:Adagoló Minecraft:it:Distributore Minecraft:ja:ディスペンサー Minecraft:ko:발사기 Minecraft:nl:Dispenser Minecraft:pl:Dozownik Minecraft:pt:Ejetor Minecraft:ru:Раздатчик Minecraft:uk:Роздавач Minecraft:zh:发射器