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Minecraft:Shield: Difference between revisions

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{{About|the item in ''Minecraft''|the object in {{MC/Amcm}}|Movie:Shield}}{{Infobox item
{{About|the item in ''[[Minecraft:Minecraft]]''|the object in {{AMCM}}|Movie:Shield}}{{Infobox item
| group = Plain
| group = Plain
| 1-1 = Shield.png
| 1-1 = Shield.png
Line 60: Line 60:
| stackable = No
| stackable = No
}}
}}
A '''shield''' is a defensive [[Minecraft:tool]] that can be used to block damage from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an [[Minecraft:axe]] or attacked by a [[Minecraft:warden]] while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental [[Minecraft:banner]] designs applied to them.
A '''shield''' is a defensive [[Minecraft:tool]] that can be used to block [[Minecraft:damage]] from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an [[Minecraft:axe]] or attacked by a [[Minecraft:warden]] while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental [[Minecraft:banner]] designs applied to them.


== Obtaining ==
== Obtaining ==
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=== Generated loot ===
=== Generated loot ===
{{MC/LootChestItem|damaged-shield}}
{{LootChestItem|damaged-shield}}


=== Trading ===
=== Trading ===
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== Usage ==
== Usage ==
=== Defense ===
=== Defense ===
Shields are used for blocking incoming attacks. {{MC/Control|Using}}{{Only|Java|short=1}} or {{MC/Control|sneaking}}{{Only|Bedrock|short=1}} causes a player to slow to a sneaking pace, and after {{MC/Convert|5|ticks|seconds}}<ref>{{bug|MC-100949||Shield blocking is delayed}}</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.{{Only|Bedrock|short=1}} When the shield blocks an attack of {{hp|3}} or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.   
Shields are used for [[Minecraft:blocking]] incoming attacks. {{control|Using}}{{Only|Java|short=1}} or {{Control|sneaking}}{{Only|Bedrock|short=1}} causes a player to slow to a [[Minecraft:sneaking]] pace, and after {{convert|5|ticks|seconds}}<ref>{{bug|MC-100949||Shield blocking is delayed}}</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.{{Only|Bedrock|short=1}} When the shield blocks an attack of {{hp|3}} or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.   


Most blocked projectiles that carry status effects (such as shulker bullets, flaming [[Minecraft:arrow]]s, or tipped arrows {{Only|Java|short=1}}), do not affect the blocker, while the effects of tipped arrow still applies.{{Only|bedrock|short=1}} Channeling tridents still summon lightning upon blocking, but the trident itself does not damage the player.{{Only|Bedrock|short=1}} [[Minecraft:Trident]]s and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from explosions, hoglin, zoglin, and ravager attacks are significantly reduced. {{Only|Java|short=1}}
Most blocked projectiles that carry status effects (such as [[Minecraft:shulker bullet]]s, flaming [[Minecraft:arrow]]s, or tipped arrows {{Only|Java|short=1}}), do not affect the blocker, while the effects of tipped arrow still applies.{{Only|bedrock|short=1}} [[Minecraft:Channeling]] tridents still summon lightning upon blocking, but the trident itself does not damage the player.{{Only|Bedrock|short=1}} [[Minecraft:Trident]]s and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from [[Minecraft:explosion]]s, [[Minecraft:hoglin]], [[Minecraft:zoglin]], and [[Minecraft:ravager]] attacks are significantly reduced. {{Only|Java|short=1}}


The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for.
The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for.


Mobs that deal continuous contact damage such as the slime, magma cube, and blaze rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>{{bug|MC-169167}}</ref><ref>{{bug|MCPE-119451||Slimes, magma cubes, and ender dragons can attack quickly, using up a shield's durability in seconds|Fixed}}</ref>
Mobs that deal continuous contact damage such as the [[Minecraft:slime]], [[Minecraft:magma cube]], and [[Minecraft:blaze]] rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>{{bug|MC-169167}}</ref><ref>{{bug|MCPE-119451||Slimes, magma cubes, and ender dragons can attack quickly, using up a shield's durability in seconds|Fixed}}</ref>


==== Blockable attacks ====
==== Blockable attacks ====
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** Status effects do not carry through to the blocker.
** Status effects do not carry through to the blocker.
*Normal, tipped, and spectral [[Minecraft:arrow]]s
*Normal, tipped, and spectral [[Minecraft:arrow]]s
** Arrows other than Piercing are deflected and can hit other targets.
** Arrows other than [[Minecraft:Piercing]] are deflected and can hit other targets.
** Status effects do not carry through to the blocker.
** Status effects do not carry through to the blocker.
*Flaming arrows
*[[Minecraft:Flame|Flaming arrows]]
** Burning does not carry through to the blocker.
** Burning does not carry through to the blocker.
*Thrown [[Minecraft:trident]]s
*Thrown [[Minecraft:trident]]s
*[[Minecraft:Snowball]]s and [[Minecraft:egg]]s
*[[Minecraft:Snowball]]s and [[Minecraft:egg]]s
*Spines from pufferfish
*Spines from [[Minecraft:pufferfish]]
*Bullets from shulkers
*Bullets from [[Minecraft:shulker]]s
** The Levitation effect does not carry through to the blocker.{{Only|Java|short=1}}
** The Levitation effect does not carry through to the blocker.{{Only|Java|short=1}}
*Spit from llamas
*Spit from [[Minecraft:llama]]s
*Fireballs, such as from blazes and fire charges
*[[Minecraft:Fireball]]s, such as from [[Minecraft:blaze]]s and [[Minecraft:fire charge]]s
** Burning does not carry through to the blocker.
** Burning does not carry through to the blocker.
*Direct hits from ghast fireballs
*Direct hits from [[Minecraft:ghast]] [[Minecraft:fireball]]s
** These still cause environmental damage.
** These still cause environmental damage.
*All explosions{{only|JE|short=1}}
*All explosions{{only|JE|short=1}}
*Explosion damage from creepers
*Explosion damage from [[Minecraft:creeper]]s
*[[Minecraft:TNT]] that another player lit
*[[Minecraft:TNT]] that another player lit
*Skull attacks from the [[Minecraft:wither]]
*Skull attacks from the [[Minecraft:wither]]
*Ravager headbutts
*[[Minecraft:Ravager]] headbutts
** These still knock the blocker back by about 3 blocks.
** These still knock the blocker back by about 3 blocks.
** Blocking these strikes has a chance to stun the ravager for a moment, and it roars afterward.
** Blocking these strikes has a chance to stun the ravager for a moment, and it roars afterward.
*Ravager roars are blocked but still knock back the blocker.
*Ravager roars are blocked but still knock back the blocker.
*Bee stings are blocked, but bees continuously attack until the player stops blocking and the player is stung.
*[[Minecraft:Bee]] stings are blocked, but bees continuously attack until the player stops blocking and the player is stung.


==== Unblockable attacks ====  
==== Unblockable attacks ====  
Attacks that cannot be blocked include:
Attacks that cannot be blocked include:
*Arrows from a [[Minecraft:crossbow]] enchanted with Piercing
*Arrows from a [[Minecraft:crossbow]] enchanted with [[Minecraft:Piercing]]
** This does not reduce the shield's durability.
** This does not reduce the shield's durability.
*Lightning, even from Channeling tridents
*Lightning, even from Channeling tridents
*Status effects from splash/lingering [[Minecraft:potion]]s, evokers' fangs, or breath from the ender dragon
*Status effects from splash/lingering [[Minecraft:potion]]s, [[Minecraft:evoker]]s' fangs, or breath from the [[Minecraft:ender dragon]]
*Warden's sonic boom attack
*Warden's sonic boom attack
*Fall damage, including that from ender pearls
*[[Minecraft:Fall damage]], including that from [[Minecraft:ender pearl]]s
** This also includes when the player rides an entity that died due to fall damage.
** This also includes when the player rides an [[Minecraft:entity]] that died due to fall damage.


Laser beam attacks from guardians and elder guardians are only partially blocked (does not block the magic damage they deal).
Laser beam attacks from [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s are only partially blocked (does not block the magic damage they deal).


=== Disabling ===
=== Disabling ===
*All of a user's shields are disabled for 5 seconds if hit by an [[Minecraft:axe]]-wielding player while the user's shield is up.
*All of a user's shields are disabled for 5 seconds if hit by an [[Minecraft:axe]]-wielding player while the user's shield is up.
*Melee strikes from a warden or any axe-wielding mob (e.g., vindicators, piglin brutes, [[Minecraft:zombie]]s, etc) also disable shields for 5 seconds.
*Melee strikes from a warden or any axe-wielding mob (e.g., [[Minecraft:vindicator]]s, [[Minecraft:piglin brute]]s, [[Minecraft:zombie]]s, etc) also disable shields for 5 seconds.
*A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled.
*A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled.


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Unlike with [[Minecraft:banner]]s, shields cannot be repainted or washed in a [[Minecraft:cauldron]]. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called <code>entity/shield</code>.
Unlike with [[Minecraft:banner]]s, shields cannot be repainted or washed in a [[Minecraft:cauldron]]. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called <code>entity/shield</code>.


{{MC/In|java}}, shields with patterns can also be obtained using the same commands as banners, except <code>banner</code> has to be replaced with <code>shield</code>.
{{IN|java}}, shields with patterns can also be obtained using the same commands as banners, except <code>banner</code> has to be replaced with <code>shield</code>.


{{Calculator|banner|icon=shield}}
{{Calculator|banner|icon=shield}}
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==== Unit repair ====
==== Unit repair ====
{{MC/Main|Anvil mechanics#Unit repair}}
{{main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
|head=1
|head=1
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}}
}}


A shield can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:planks]] or another shield. Shields repaired on anvils retain their pattern. One plank restores 25% of the shield's durability.{{MC/Verify}}
A shield can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:planks]] or another shield. Shields repaired on anvils retain their pattern. One plank restores 25% of the shield's durability.{{verify}}


=== Enchantments ===
=== Enchantments ===
A shield can receive the following enchantments:
A shield can receive the following [[Minecraft:enchantments]]:


{| class="wikitable col-3-center"
{| class="wikitable col-3-center"
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!Description
!Description
!Max Level
!Max Level
!Method
![[Minecraft:Enchantment#Obtaining|Method]]
!Weight
!Weight
|-
|-
|Unbreaking
|[[Minecraft:Unbreaking]]
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{MC/Blocklink|Anvil}}
|{{BlockLink|Anvil}}
|5
|5
|-
|-
|Mending
|[[Minecraft:Mending]]
|Repairs the shield when obtaining experience.
|Repairs the shield when obtaining [[Minecraft:experience]].
|I
|I
|{{MC/Blocklink|Anvil}}
|{{BlockLink|Anvil}}
|2
|2
|-
|-
|Curse of Vanishing
|[[Minecraft:Curse of Vanishing]]
|The shield vanishes upon death, not dropping as an item.
|The shield vanishes upon death, not dropping as an item.
|I
|I
|{{MC/Blocklink|Anvil}}
|{{BlockLink|Anvil}}
|1
|1
|-
|-
|}
|}


Despite using iron in its crafting recipe, shields cannot be smelted into iron nuggets.<ref>{{bug|MC-111738}}</ref>
Despite using iron in its crafting recipe, shields cannot be smelted into [[Minecraft:iron nugget]]s.<ref>{{bug|MC-111738}}</ref>


== Sounds ==
== Sounds ==
{{MC/Edition|java}}
{{edition|java}}
{{SoundTable
{{SoundTable
| type = java
| type = java
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}}
}}


{{MC/Edition|bedrock}}:
{{edition|bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{MC/Edition|java}}:
{{edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{MC/Edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== Item data ===
=== Item data ===
{{MC/JE}}:
{{JE}}:
{{MC/See also|Data component format}}
{{see also|Data component format}}
<div class="treeview">
<div class="treeview">
* {{MC/Nbt|compound|components}}: the item's '''components''' tag.
* {{nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/banner_patterns}}
{{:Data component format/banner_patterns}}
{{:Data component format/base_color}}
{{:Data component format/base_color}}
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</div>
</div>


{{MC/BE}}:
{{BE}}:
{{MC/See also|Bedrock Edition level format/Item format}}
{{see also|Bedrock Edition level format/Item format}}


== Advancements ==
== Advancements ==
{{MC/Load advancements|Not Today, Thank You}}
{{load advancements|Not Today, Thank You}}


== History ==
== History ==
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine||July 10, 2011|link=http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/|During an interview, Jeb says that "shields for the left arm" might be added.}}
|{{HistoryLine||July 10, 2011|link=http://minetimes.wordpress.com/2011/07/10/interview-mit-jeb-ihr-konntet-die-fragen-stellen/|During an interview, [[Minecraft:Jeb]] says that "shields for the left arm" might be added.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w33c|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Added shields.
|{{HistoryLine||1.9|dev=15w33c|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Added shields.
|Shields replace the blocking functionality of [[Minecraft:sword]]s, although blocking more damage.
|Shields replace the [[Minecraft:blocking]] functionality of [[Minecraft:sword]]s, although blocking more [[Minecraft:damage]].
|The current [[Minecraft:crafting]] recipe of shields includes [[Minecraft:wool]], producing 16 possible colored shields. There currently isn't a blank, uncolored shield.
|The current [[Minecraft:crafting]] recipe of shields includes [[Minecraft:wool]], producing 16 possible colored shields. There currently isn't a blank, uncolored shield.
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
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|Any of the colored base shields can be [[Minecraft:crafting|crafted]] with a [[Minecraft:banner]] of the same base color, to produce a patterned shield.
|Any of the colored base shields can be [[Minecraft:crafting|crafted]] with a [[Minecraft:banner]] of the same base color, to produce a patterned shield.
}}
}}
|{{MC/HistoryLine|||dev=15w34c|When an attack is blocked by a shield, the attacker now may be knocked back.
|{{HistoryLine|||dev=15w34c|When an attack is blocked by a shield, the attacker now may be knocked back.
|Being attacked with an [[Minecraft:axe]] now may disable shield use for 5 seconds.}}
|Being attacked with an [[Minecraft:axe]] now may disable shield use for 5 seconds.}}
|{{HistoryLine|||dev=15w37a|The [[Minecraft:crafting]] recipe of shields has been changed to 6 [[Minecraft:planks]] and 1 iron ingot.
|{{HistoryLine|||dev=15w37a|The [[Minecraft:crafting]] recipe of shields has been changed to 6 [[Minecraft:planks]] and 1 [[Minecraft:iron ingot]].
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
{{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe"
! Recipe
! Recipe
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|[[File:Shield JE1.png|22px]] Crafting a shield now produces a base wooden shield that can be crafted together with any [[Minecraft:banner]].
|[[File:Shield JE1.png|22px]] Crafting a shield now produces a base wooden shield that can be crafted together with any [[Minecraft:banner]].
|The cooldown of shields has been reduced from 0.5s to 0.25s.
|The cooldown of shields has been reduced from 0.5s to 0.25s.
|Blocking with shields now prevents some side effects.{{MC/Verify}}
|Blocking with shields now prevents some side effects.{{verify}}
|[[Minecraft:Arrow]]s now ricochet off shields.}}
|[[Minecraft:Arrow]]s now ricochet off shields.}}
|{{MC/HistoryLine|||dev=15w44a|Shields can now be repaired by combining with other shields. This removes any [[Minecraft:banner]] that had been applied.}}
|{{HistoryLine|||dev=15w44a|Shields can now be repaired by combining with other shields. This removes any [[Minecraft:banner]] that had been applied.}}
|{{MC/HistoryLine|||dev=15w45a|Crafting a banner onto a shield now consumes the banner.}}
|{{HistoryLine|||dev=15w45a|Crafting a banner onto a shield now consumes the banner.}}
|{{MC/HistoryLine|||dev=15w47b|Added shield blocking sounds.}}
|{{HistoryLine|||dev=15w47b|Added shield blocking [[Minecraft:sound]]s.}}
|{{MC/HistoryLine|||dev=16w07a|Added more variation of shield blocking sounds.}}
|{{HistoryLine|||dev=16w07a|Added more variation of shield blocking sounds.}}
|{{MC/HistoryLine|||dev=pre1|The durability of shields has been increased from 181 to 337.}}
|{{HistoryLine|||dev=pre1|The [[Minecraft:durability]] of shields has been increased from 181 to 337.}}
|{{MC/HistoryLine||1.10|dev=16w21a|Shields can now be equipped by [[Minecraft:dispenser]]s.}}
|{{HistoryLine||1.10|dev=16w21a|Shields can now be equipped by [[Minecraft:dispenser]]s.}}
|{{MC/HistoryLine||1.11|dev=16w33a|[[Minecraft:Crafting]] a shield with a banner no longer changes the durability, nor does it remove enchantments from it.}}
|{{HistoryLine||1.11|dev=16w33a|[[Minecraft:Crafting]] a shield with a banner no longer changes the durability, nor does it remove [[Minecraft:enchantment]]s from it.}}
|{{MC/HistoryLine|||dev=16w35a|Shields now block 100% of damage/knockback/debuffs dealt in melee combat.  
|{{HistoryLine|||dev=16w35a|Shields now block 100% of [[Minecraft:damage]]/[[Minecraft:Knockback (mechanic)|knockback]]/debuffs dealt in melee combat.  
|Shields are now always disabled 100% of the time when blocking an attack from an axe-wielding mob or player.
|Shields are now always disabled 100% of the time when blocking an attack from an axe-wielding mob or player.
|An attacker's Efficiency level on their axe, as well as whether or not they're sprinting, no longer impact shield disabling chance.}}
|An attacker's [[Minecraft:Efficiency]] level on their axe, as well as whether or not they're sprinting, no longer impact shield disabling chance.}}
|{{MC/HistoryLine||1.13|dev=pre6|Enchanted shields now show the enchantment glint.}}
|{{HistoryLine||1.13|dev=pre6|Enchanted shields now show the [[Minecraft:enchantment glint]].}}
|{{HistoryLine||1.13.2|dev=release|Shields now properly block attacks when the player is facing down.<ref>{{bug|MC-92019||Shields don't block anything if facing straight down|Fixed}}</ref>}}
|{{HistoryLine||1.13.2|dev=release|Shields now properly block attacks when the player is facing down.<ref>{{bug|MC-92019||Shields don't block anything if facing straight down|Fixed}}</ref>}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Shield JE2 BE1.png|22px]] The texture of shields has been changed.
|{{HistoryLine||1.14|dev=18w43a|[[File:Shield JE2 BE1.png|22px]] The texture of shields has been changed.
|Shields no longer deal knockback to attackers.}}
|Shields no longer deal knockback to attackers.}}
|{{MC/HistoryLine|||dev=19w11a|Shields can now be bought from armorer [[Minecraft:villager]]s for 5 emeralds.}}
|{{HistoryLine|||dev=19w11a|Shields can now be [[Minecraft:trading|bought]] from armorer [[Minecraft:villager]]s for 5 emeralds.}}
|{{MC/HistoryLine||1.14.3|dev=pre3|Shields blocking flaming [[Minecraft:arrow]]s no longer put the player on [[Minecraft:fire]].}}
|{{HistoryLine||1.14.3|dev=pre3|Shields blocking flaming [[Minecraft:arrow]]s no longer put the [[Minecraft:player]] on [[Minecraft:fire]].}}
|{{MC/HistoryLine||1.16|dev=20w06a|Crimson planks and warped planks can now be used to craft shields.}}
|{{HistoryLine||1.16|dev=20w06a|[[Minecraft:Crimson planks]] and [[Minecraft:warped planks]] can now be used to craft shields.}}
|{{MC/HistoryLine||1.19|dev=22w11a|Mangrove planks can now be used to craft shields.}}
|{{HistoryLine||1.19|dev=22w11a|[[Minecraft:Mangrove planks]] can now be used to craft shields.}}
|{{MC/HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Bamboo planks can now be used to craft shields.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Minecraft:Bamboo planks]] can now be used to craft shields.}}
|{{MC/HistoryLine||1.19.3|dev=22w43a|Shields can now properly block all explosions.}}
|{{HistoryLine||1.19.3|dev=22w43a|Shields can now properly block all explosions.}}
|{{MC/HistoryLine||1.19.4|dev=23w06a|A sound is now played when a shield is placed into the offhand slot.}}
|{{HistoryLine||1.19.4|dev=23w06a|A sound is now played when a shield is placed into the offhand slot.}}
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Cherry planks can now be used to craft shields.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Minecraft:Cherry planks]] can now be used to craft shields.}}
|{{HistoryLine||1.20.3|dev=23w40a|When a player is blocking with a shield, the arm with the shield now follows the direction the player is looking at, when viewed from third person perspective.
|{{HistoryLine||1.20.3|dev=23w40a|When a player is blocking with a shield, the arm with the shield now follows the direction the player is looking at, when viewed from third person perspective.
|Shields now properly block attacks when the player is facing straight up.<ref name="MC-109101">{{bug|MC-109101||Shields do not block damage while the player faces straight up|Fixed}}</ref>}}
|Shields now properly block attacks when the player is facing straight up.<ref name="MC-109101">{{bug|MC-109101||Shields do not block damage while the player faces straight up|Fixed}}</ref>}}
|{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged shields can now generate in reward chests inside trial chambers.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged shields can now generate in reward chests inside [[Minecraft:trial chambers]].}}
|{{MC/HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}}
|{{HistoryLine||1.21|dev=24w18a|While holding a shield and an axe, blocking with the shield is now prioritized over stripping or scraping blocks with the axe.<ref>{{bug|MC-270047||Axes prioritize scraping copper over blocking with shields|Fixed}}</ref>}}
|{{HistoryLine||1.21|dev=24w18a|While holding a shield and an axe, blocking with the shield is now prioritized over stripping or scraping blocks with the axe.<ref>{{bug|MC-270047||Axes prioritize scraping copper over blocking with shields|Fixed}}</ref>}}
|{{MC/HistoryLine||1.21.2|dev=24w33a|Enchanted shields now have the same reduced glint as enchanted armor.}}
|{{HistoryLine||1.21.2|dev=24w33a|Enchanted shields now have the same reduced glint as enchanted armor.}}
|{{MC/HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Pale oak planks can now be used to craft shields.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[Minecraft:Pale oak planks]] can now be used to craft shields.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields.
|Shields cannot be customized with [[Minecraft:banner]]s as of right now.
|Shields cannot be customized with [[Minecraft:banner]]s as of right now.
|Shields are activated by crouching or mounting [[Minecraft:mob]]s.}}
|Shields are activated by [[Minecraft:sneaking|crouching]] or mounting [[Minecraft:mob]]s.}}
|{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be bought from armorer [[Minecraft:villager]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be [[Minecraft:trading|bought]] from armorer [[Minecraft:villager]]s.}}
|{{MC/HistoryLine||1.16.210|dev=beta 1.16.210.51|Now grants partial knockback protection from the goat ram attack.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.51|Now grants partial knockback protection from the [[Minecraft:goat]] ram attack.}}
|{{MC/HistoryLine||1.16.220|dev=beta 1.16.220.50|[[Minecraft:Mob]]s that pick up shields now place them to their off-hand.}}
|{{HistoryLine||1.16.220|dev=beta 1.16.220.50|[[Minecraft:Mob]]s that pick up shields now place them to their off-hand.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Being attacked with an [[Minecraft:axe]] now may disable shield use. This was not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Being attacked with an [[Minecraft:axe]] now may disable shield use. This was not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>}}
|{{MC/HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Shields can now be customized using a banner.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:White Shield.png|22px]] [[File:Light Gray Shield.png|22px]] [[File:Gray Shield.png|22px]] [[File:Black Shield.png|22px]] [[File:Brown Shield.png|22px]] [[File:Red Shield.png|22px]] [[File:Orange Shield.png|22px]] [[File:Yellow Shield.png|22px]] [[File:Lime Shield.png|22px]] [[File:Green Shield.png|22px]] [[File:Cyan Shield.png|22px]] [[File:Light Blue Shield.png|22px]] [[File:Blue Shield.png|22px]] [[File:Purple Shield.png|22px]] [[File:Magenta Shield.png|22px]] [[File:Pink Shield.png|22px]] Shields can now be customized using a banner.}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.30.20|A sound is now played when a shield is placed into the offhand slot.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|A sound is now played when a shield is placed into the offhand slot.}}
|{{MC/HistoryLine||1.20.40|dev=Preview 1.20.40.21|The effects from a tipped arrow are no longer transferred to the blocking player. However, shulker bullets can still transfer the levitation effect to the blocking player.}}
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.21|The effects from a tipped arrow are no longer transferred to the blocking player. However, shulker bullets can still transfer the [[Minecraft:levitation]] effect to the blocking player.}}
|{{MC/HistoryLine||1.20.80|dev=Preview 1.20.80.22|Shields can now partially block damage from guardians' and elder guardians' laser beams.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.22|Shields can now partially block damage from [[Minecraft:guardian]]s' and [[Minecraft:elder guardian]]s' laser beams.}}
|{{MC/HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged shields can now generate in reward chests inside trial chambers.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged shields can now generate in reward chests inside [[Minecraft:trial chambers]].}}
|{{MC/HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|Damaged shields can now be ejected as loot from [[Minecraft:vault]]s.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|console}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|The code for shields has been added to the game, but not yet in the form of items.<ref>[https://youtu.be/kHcwTeUFSVY?si=Agnho_4t1QeDEv-n 2024 03 18 15 16 43 -- reimplementing ShieldItem] – [https://www.youtube.com/@PhoenixARCModding PhoenixARC] on YouTube, March 18, 2024</ref>{{MC/Verify|1=Is this the right version?}}}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|The code for shields has been added to the game, but not yet in the form of items.<ref>[https://youtu.be/kHcwTeUFSVY?si=Agnho_4t1QeDEv-n 2024 03 18 15 16 43 -- reimplementing ShieldItem] – [https://www.youtube.com/@PhoenixARCModding PhoenixARC] on YouTube, March 18, 2024</ref>{{verify|1=Is this the right version?}}}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shield JE1.png|22px]] Properly added shields.
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Shield JE1.png|22px]] Properly added shields.
|Shields do not have [[Minecraft:banner]] application features.}}
|Shields do not have [[Minecraft:banner]] application features.}}
|{{MC/HistoryLine||ps4=1.91|Enchanted shields now show the enchantment glint.}}
|{{HistoryLine||ps4=1.91|Enchanted shields now show the enchantment glint.}}
}}
}}


=== ''Java Edition Combat Tests'' ===
=== ''Java Edition Combat Tests'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|combat java}}
|{{HistoryLine|combat java}}
|{{MC/HistoryLine||1.14.3|Critical hits now bypass shields.
|{{HistoryLine||1.14.3|Critical hits now bypass shields.
|The warm-up delay has been removed from shields.
|The warm-up delay has been removed from shields.
|When in the off-hand, shields now activate when sneaking.}}
|When in the off-hand, shields now activate when [[Minecraft:sneaking]].}}
|{{MC/HistoryLine||2|Shields now protect against critical attacks again.
|{{HistoryLine||2|Shields now protect against critical attacks again.
|Shields can be activated only when the weapon is charged to 200%.}}
|Shields can be activated only when the weapon is charged to 200%.}}
|{{MC/HistoryLine||3|A "Shield Indicator" option that displays when the shield is active, similar to the attack indicator, has been added.
|{{HistoryLine||3|A "Shield Indicator" option that displays when the shield is active, similar to the attack indicator, has been added.
|An option to hide shields when active has been added.
|An option to hide shields when active has been added.
|The arc of available protection of shields has been decreased to 148 degrees instead of 180 degrees.}}
|The arc of available protection of shields has been decreased to 148 degrees instead of 180 degrees.}}
Line 482: Line 482:
|Shields in the offhand now activate when forced to sneak in 1.5 blocks tall areas.
|Shields in the offhand now activate when forced to sneak in 1.5 blocks tall areas.
|Shields in the offhand no longer activate when flying down in creative mode.}}
|Shields in the offhand no longer activate when flying down in creative mode.}}
|{{MC/HistoryLine||6|Shields now protect up to 5 damage for melee attacks (still 100% against projectiles).
|{{HistoryLine||6|Shields now protect up to 5 [[Minecraft:damage]] for melee attacks (still 100% against projectiles).
|Shields activate instantly regardless if the weapon is charged, similar to Combat test 1.
|Shields activate instantly regardless if the weapon is charged, similar to Combat test 1.
|Shields now recover faster after an attack.}}
|Shields now recover faster after an attack.}}
|{{HistoryLine||7c|Shields now add a 50% knockback resistance when active.
|{{HistoryLine||7c|Shields now add a 50% knockback resistance when active.
|Shields now protect against 100% explosion damage.
|Shields now protect against 100% [[Minecraft:explosion]] damage.
|Pressing {{MC/Control|use}} on a shield when it is already activated by sneaking no longer slows down the player even more.}}
|Pressing {{control|use}} on a shield when it is already activated by sneaking no longer slows down the player even more.}}
|{{HistoryLine||8c|The knockback calculations for shields have been fixed.{{MC/Info needed}}
|{{HistoryLine||8c|The knockback calculations for shields have been fixed.{{Info needed}}
|Crouch-shielding while jumping has been disabled.
|Crouch-shielding while jumping has been disabled.
|Shields with [[Minecraft:banner]]s are now temporarily stronger than normal shields (10 absorption instead of 5, and better knockback resistance) to test different shield types.}}
|Shields with [[Minecraft:banner]]s are now temporarily stronger than normal shields (10 absorption instead of 5, and better knockback resistance) to test different shield types.}}
Line 495: Line 495:
=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 442.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numeral ID was 442.}}
}}
}}


== Issues ==
== Issues ==
{{MC/Issue list|-wither}}
{{issue list|-wither}}


== Gallery ==
== Gallery ==
Line 527: Line 527:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
File:JebShield.png|One of the first images of shields. Jeb wearing diamond armor while holding a creeper-emblazoned shield during MineCon 2015.
File:JebShield.png|One of the first images of shields. [[Minecraft:Jeb]] wearing diamond armor while holding a creeper-emblazoned shield during [[Minecraft:MineCon]] 2015.
File:Jeb Crafting Shield.png|Jeb crafting a shield.
File:Jeb Crafting Shield.png|Jeb crafting a shield.
File:Player with Shield.png|Alex holding the default shield.
File:Player with Shield.png|Alex holding the default shield.
Line 533: Line 533:
File:ShieldFirstPerson.png|Blocking with a shield as seen in first person.
File:ShieldFirstPerson.png|Blocking with a shield as seen in first person.
File:Enchanted Shield (item).gif|An enchanted shield as seen in the [[Minecraft:inventory]].
File:Enchanted Shield (item).gif|An enchanted shield as seen in the [[Minecraft:inventory]].
File:ItemSprite ominous-shield.png|A shield with the ominous banner on it as seen in the inventory.
File:ItemSprite ominous-shield.png|A shield with the [[Minecraft:ominous banner]] on it as seen in the inventory.
File:Kai-Shield.jpg|An image of Kai wielding a shield decorated with a banner, used to announce the feature on [[Minecraft:Bedrock Edition]].
File:Kai-Shield.jpg|An image of [[Minecraft:Kai]] wielding a shield decorated with a banner, used to announce the feature on [[Minecraft:Bedrock Edition]].
File:Bedrock-Shields.jpg|Custom shield examples.
File:Bedrock-Shields.jpg|Custom shield examples.
</gallery>
</gallery>
Line 542: Line 542:


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== External links ==
== External links ==
* {{Mcnet|taking-inventory--shield|Taking Inventory: Shield|July 25, 2019|Duncan Geere}}
* {{Mcnet|taking-inventory--shield|Taking Inventory: Shield|July 25, 2019|[[Minecraft:Duncan Geere]]}}


== Navigation ==
== Navigation ==
{{MC/Navbox items|tools}}
{{Navbox items|tools}}
{{MC/Navbox combat|general}}
{{Navbox combat|general}}


[[Category:Combat]]
[[Category:Combat]]


de:Schild (Kampf)
[[Minecraft:de:Schild (Kampf)]]
es:Escudo
[[Minecraft:es:Escudo]]
fr:Bouclier
[[Minecraft:fr:Bouclier]]
it:Scudo
[[Minecraft:it:Scudo]]
ja:盾
[[Minecraft:ja:盾]]
ko:방패
[[Minecraft:ko:방패]]
nl:Schild
[[Minecraft:nl:Schild]]
pl:Tarcza
[[Minecraft:pl:Tarcza]]
pt:Escudo
[[Minecraft:pt:Escudo]]
ru:Щит
[[Minecraft:ru:Щит]]
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[[Minecraft:th:โล่]]
uk:Щит
[[Minecraft:uk:Щит]]
zh:盾牌
[[Minecraft:zh:盾牌]]

Latest revision as of 11:10, 14 April 2026

Template:Infobox item A shield is a defensive Minecraft:tool that can be used to block Minecraft:damage from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an Minecraft:axe or attacked by a Minecraft:warden while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental Minecraft:banner designs applied to them.

Obtaining

Crafting

Template:Crafting Template:Crafting

Generated loot

Template:LootChestItem

Trading

Template:Trade sources

Usage

Defense

Shields are used for Minecraft:blocking incoming attacks. Template:ControlTemplate:Only or Template:ControlTemplate:Only causes a player to slow to a Minecraft:sneaking pace, and after Template:Convert<ref>Template:Bug</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.Template:Only When the shield blocks an attack of Template:Hp or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.

Most blocked projectiles that carry status effects (such as Minecraft:shulker bullets, flaming Minecraft:arrows, or tipped arrows Template:Only), do not affect the blocker, while the effects of tipped arrow still applies.Template:Only Minecraft:Channeling tridents still summon lightning upon blocking, but the trident itself does not damage the player.Template:Only Minecraft:Tridents and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from Minecraft:explosions, Minecraft:hoglin, Minecraft:zoglin, and Minecraft:ravager attacks are significantly reduced. Template:Only

The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for.

Mobs that deal continuous contact damage such as the Minecraft:slime, Minecraft:magma cube, and Minecraft:blaze rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>Template:Bug</ref><ref>Template:Bug</ref>

Blockable attacks

Attacks that can be blocked include:

Unblockable attacks

Attacks that cannot be blocked include:

Laser beam attacks from Minecraft:guardians and Minecraft:elder guardians are only partially blocked (does not block the magic damage they deal).

Disabling

  • All of a user's shields are disabled for 5 seconds if hit by an Minecraft:axe-wielding player while the user's shield is up.
  • Melee strikes from a warden or any axe-wielding mob (e.g., Minecraft:vindicators, Minecraft:piglin brutes, Minecraft:zombies, etc) also disable shields for 5 seconds.
  • A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled.

Applying patterns

File:Cyan Shield Screenshot.png
A custom shield.

Shields can be decorated by applying a Minecraft:banner.

Template:Crafting

Unlike with Minecraft:banners, shields cannot be repainted or washed in a Minecraft:cauldron. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called entity/shield.

Template:IN, shields with patterns can also be obtained using the same commands as banners, except banner has to be replaced with shield.

Template:Calculator

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

A shield can be repaired in an Minecraft:anvil by adding Minecraft:planks or another shield. Shields repaired on anvils retain their pattern. One plank restores 25% of the shield's durability.Template:Verify

Enchantments

A shield can receive the following Minecraft:enchantments:

Name Description Max Level Method Weight
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink 5
Minecraft:Mending Repairs the shield when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The shield vanishes upon death, not dropping as an item. I Template:BlockLink 1

Despite using iron in its crafting recipe, shields cannot be smelted into Minecraft:iron nuggets.<ref>Template:Bug</ref>

Sounds

Template:Edition Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Item data

Template:JE: Template:See also

Template:BE: Template:See also

Advancements

Template:Load advancements

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

Screenshots

Notes

Template:Notelist

References

Template:Reflist

External links

Navigation

Template:Navbox items Template:Navbox combat

Minecraft:de:Schild (Kampf) Minecraft:es:Escudo Minecraft:fr:Bouclier Minecraft:it:Scudo Minecraft:ja:盾 Minecraft:ko:방패 Minecraft:nl:Schild Minecraft:pl:Tarcza Minecraft:pt:Escudo Minecraft:ru:Щит Minecraft:th:โล่ Minecraft:uk:Щит Minecraft:zh:盾牌