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Minecraft:Shield: Difference between revisions

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Sync: updated from Minecraft
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== Usage ==
== Usage ==
=== Defense ===
=== Defense ===
Shields are used for [[Minecraft:blocking]] incoming attacks. {{control|Using}}{{Only|Java|short=1}} or {{Control|sneaking}}{{Only|Bedrock|short=1}} causes a player to slow to a [[Minecraft:sneaking]] pace, and after {{convert|5|ticks|seconds}}<ref>{{bug|MC-100949||Shield blocking is delayed}}</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks, unless the entity is immune to knockback.{{Only|Bedrock|short=1}} When the shield blocks an attack of {{hp|3}} or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.   
Shields are used for [[Minecraft:blocking]] incoming attacks. {{control|Using}}{{Only|Java|short=1}} or {{Control|sneaking}}{{Only|Bedrock|short=1}} causes a player to slow to a [[Minecraft:sneaking]] pace, and after {{convert|5|ticks|seconds}}<ref>{{bug|MC-100949||Shield blocking is delayed}}</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacks{{Only|Bedrock|short=1}}, unless the entity is immune to knockback. When the shield blocks an attack of {{hp|3}} or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.   


Most blocked projectiles that carry status effects (such as [[Minecraft:shulker bullet]]s, flaming [[Minecraft:arrow]]s, or tipped arrows {{Only|Java|short=1}}), do not affect the blocker, while the effects of tipped arrow still applies.{{Only|bedrock|short=1}} [[Minecraft:Channeling]] tridents still summon lightning upon blocking, but the trident itself does not damage the player.{{Only|Bedrock|short=1}} [[Minecraft:Trident]]s and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from [[Minecraft:explosion]]s, [[Minecraft:hoglin]], [[Minecraft:zoglin]], and [[Minecraft:ravager]] attacks are significantly reduced. {{Only|Java|short=1}}
Most blocked projectiles that carry status effects (such as [[Minecraft:shulker bullet]]s, flaming [[Minecraft:arrow]]s, or tipped arrows {{Only|Java|short=1}}), do not affect the blocker, while the effects of tipped arrow still applies.{{Only|bedrock|short=1}} [[Minecraft:Channeling]] tridents still summon lightning upon blocking, but the trident itself does not damage the player.{{Only|Bedrock|short=1}} [[Minecraft:Trident]]s and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from [[Minecraft:explosion]]s, [[Minecraft:hoglin]], [[Minecraft:zoglin]], and [[Minecraft:ravager]] attacks are significantly reduced. {{Only|Java|short=1}}
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==== Unblockable attacks ====  
==== Unblockable attacks ====  
Attacks that cannot be blocked include:
Attacks that cannot be blocked include:
*Fire from a sword or spear enchanted with [[Minecraft:Fire Aspect]]{{only|bedrock|short=1}}
*Arrows from a [[Minecraft:crossbow]] enchanted with [[Minecraft:Piercing]]
*Arrows from a [[Minecraft:crossbow]] enchanted with [[Minecraft:Piercing]]
** This does not reduce the shield's durability.
** This does not reduce the shield's durability.
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields.
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Shield JE2 BE1.png|22px]] Added shields.
|Shields cannot be customized with [[Minecraft:banner]]s as of right now.
|Shields currently cannot be customized with [[Minecraft:banner]]s.
|Shields are activated by [[Minecraft:sneaking|crouching]] or mounting [[Minecraft:mob]]s.}}
|Shields are activated by [[Minecraft:sneaking|crouching]] or mounting [[Minecraft:mob]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be [[Minecraft:trading|bought]] from armorer [[Minecraft:villager]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Shields can now be [[Minecraft:trading|bought]] from armorer [[Minecraft:villager]]s.}}

Revision as of 11:16, 3 May 2026

Template:Infobox item A shield is a defensive Minecraft:tool that can be used to block Minecraft:damage from melee attacks, ranged attacks and explosions. Shields are temporarily disabled when hit by an Minecraft:axe or attacked by a Minecraft:warden while blocking, and certain damage sources ignore a shield's protection. Shields can have ornamental Minecraft:banner designs applied to them.

Obtaining

Crafting

Template:Crafting Template:Crafting

Generated loot

Template:LootChestItem

Trading

Template:Trade sources

Usage

Defense

Shields are used for Minecraft:blocking incoming attacks. Template:ControlTemplate:Only or Template:ControlTemplate:Only causes a player to slow to a Minecraft:sneaking pace, and after Template:Convert<ref>Template:Bug</ref>, non-piercing attacks coming from in front of the player are blocked, dealing no damage. Shields deal knockback when blocking melee attacksTemplate:Only, unless the entity is immune to knockback. When the shield blocks an attack of Template:Hp or stronger, it takes durability damage equal to the strength of the attack rounded up. When a player enters a boat, their shields exhibit the blocking animation.

Most blocked projectiles that carry status effects (such as Minecraft:shulker bullets, flaming Minecraft:arrows, or tipped arrows Template:Only), do not affect the blocker, while the effects of tipped arrow still applies.Template:Only Minecraft:Channeling tridents still summon lightning upon blocking, but the trident itself does not damage the player.Template:Only Minecraft:Tridents and arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from Minecraft:explosions, Minecraft:hoglin, Minecraft:zoglin, and Minecraft:ravager attacks are significantly reduced. Template:Only

The shield directionally blocks all attacks coming from within the horizontal direction the wielder is facing, providing a full semicylinder of coverage to them. Pitch is unaccounted for.

Mobs that deal continuous contact damage such as the Minecraft:slime, Minecraft:magma cube, and Minecraft:blaze rapidly drain the shield's durability for as long as the shielded player remains within the mob's hitbox.<ref>Template:Bug</ref><ref>Template:Bug</ref>

Blockable attacks

Attacks that can be blocked include:

Unblockable attacks

Attacks that cannot be blocked include:

Laser beam attacks from Minecraft:guardians and Minecraft:elder guardians are only partially blocked (does not block the magic damage they deal).

Disabling

  • All of a user's shields are disabled for 5 seconds if hit by an Minecraft:axe-wielding player while the user's shield is up.
  • Melee strikes from a warden or any axe-wielding mob (e.g., Minecraft:vindicators, Minecraft:piglin brutes, Minecraft:zombies, etc) also disable shields for 5 seconds.
  • A shield cannot be disabled during their 5 game tick blocking delay. The shield must be fully active to be disabled.

Applying patterns

File:Cyan Shield Screenshot.png
A custom shield.

Shields can be decorated by applying a Minecraft:banner.

Template:Crafting

Unlike with Minecraft:banners, shields cannot be repainted or washed in a Minecraft:cauldron. Shields have only half the resolution of banners, making patterns look slightly different. In the game files, the pattern textures can be found in a separate directory called entity/shield.

Template:IN, shields with patterns can also be obtained using the same commands as banners, except banner has to be replaced with shield.

Template:Calculator

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

A shield can be repaired in an Minecraft:anvil by adding Minecraft:planks or another shield. Shields repaired on anvils retain their pattern. One plank restores 25% of the shield's durability.Template:Verify

Enchantments

A shield can receive the following Minecraft:enchantments:

Name Description Max Level Method Weight
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink 5
Minecraft:Mending Repairs the shield when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The shield vanishes upon death, not dropping as an item. I Template:BlockLink 1

Despite using iron in its crafting recipe, shields cannot be smelted into Minecraft:iron nuggets.<ref>Template:Bug</ref>

Sounds

Template:Edition Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Item data

Template:JE: Template:See also

Template:BE: Template:See also

Advancements

Template:Load advancements

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

Screenshots

Notes

Template:Notelist

References

Template:Reflist

External links

Navigation

Template:Navbox items Template:Navbox combat

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