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Minecraft:Bedrock Edition 1.21.0

From SAS Gaming Wiki
Revision as of 05:37, 18 February 2026 by imported>Realshow19
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Dangerous version Template:Infobox version Template:Relevant guide

1.21.0, the first release of Minecraft:Tricky Trials, is a major update to Template:BE released on June 13, 2024.<ref>Template:Cite</ref><ref>Template:Cite</ref> Originally announced at Minecraft:Minecraft Live 2023 on October 15, 2023, the update focuses on "Minecraft:combat adventures and tinkering". It introduces Minecraft:trial chambers, several Minecraft:copper and Minecraft:tuff variants, the Minecraft:crafter, 20 new Minecraft:paintings, and 3 new Minecraft:music discs.

Additions

Template:Additions table

Blocks

Template:Animate Minecraft:Crafter

Template:Crafting Table

  • The crafter ejects one crafted item at a time when powered by a new redstone pulse. Upon receiving this new pulse, the crafter ejects the result from the front face.
  • All the result items will be ejected together when the output result has multiple type of items.
  • Crafters can be oriented in any direction when placed.
  • They have a unique user interface:
    • They have a 3×3 interactable crafting grid.
    • Their crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand.
    • A "toggled" slot cannot hold any items and therefore cannot have items placed into it by other blocks such as Minecraft:hoppers and Minecraft:droppers.
    • Unlike the Minecraft:crafting table, the slots display a preview of the crafted item which will be crafted and ejected on the next redstone pulse but cannot be manually taken out by the player.
    • The user interface is shared between all players interacting with them, meaning that multiple players can interact with them at the same time, similar to Minecraft:chests and hoppers.
  • They interact with other blocks in the following ways:
    • When read by a Minecraft:redstone comparator, the redstone signal strength is 0 to 9, where each non-empty or toggled slot adds 1 strength.
    • Hoppers can be used to both insert and pull items out of them.
    • Droppers can be used to insert items into them.
    • Moving items in from another block with a Minecraft:hopper or a Minecraft:dropper prioritizes filling items into slots following these rules:
      • Crafters prioritize the first empty slot from left-to-right and top-to-bottom.
      • If there are no empty slots then crafters prioritize the smallest stack of the same item and pick the first if there are multiple.
      • If there is a toggled slot, it is skipped. The item will then be moved into the Minecraft:container.
      • If the item cannot be moved, it is ejected into the Minecraft:world.

File:Heavy Core JE1 BE1.png Minecraft:Heavy Core

Template:Animate Minecraft:Ominous Trial Spawner

  • A more powerful active phase of the trial spawner with unique challenges and rewards.
    • Provides a more challenging experience that advanced players can opt into for better rewards.
  • If a trial spawner detects a player that has the Trial Omen effect, the spawner will become ominous if:
    • It is not in cooldown.
    • Or, it is in cooldown but was not ominous during its last activation.
      • Making it ominous this way will bypass the cooldown.
  • While active, it will:
    • Glow blue instead of orange.
    • Emit soul flames instead of normal flames.
    • Very commonly spawns mobs with equipment if they can wear it.
      • The equipment these mobs wear have armor trims applied from the trial chambers.
      • Known issue: these mobs can currently drop their equipment on death, but they will not in the future.
    • Periodically spawn potions and projectiles on top of unsuspecting players and mobs.
      • Based on their location, spawners in an area will select a random set of projectiles to spawn.
      • These projectiles will always include a single type of lingering potion from a set of possible effects.
  • Becoming ominous will despawn any existing mobs it spawned and reset its challenge.
    • It will stay ominous until it has been defeated and its cooldown has finished.
  • When defeated, it will eject a different set of loot to normal trial spawners.

Template:LootChest

  • Ominous trial keys have a 30% chance of ejecting from a defeated ominous trial spawner, replacing the usual 50% chance to eject trial keys.

Template:Animate Minecraft:Ominous Vault

  • A variant of vaults that have a different texture and emit soul flames instead of normal flames.
  • These can be found throughout the Minecraft:trial chambers in harder to find places and require an ominous trial key to unlock.
  • These vaults hold a more valuable set of rewards than the standard vaults unlocked by trial keys.
  • Ominous vaults can provide some particularly valuable items.

Template:LootChest

Template:Animate Minecraft:Trial Spawner

  • Generates in Minecraft:trial chambers.
  • The trial spawner is a new form of Minecraft:spawner that ejects rewards upon completion and can have variable levels of challenge in Minecraft:multiplayer.
  • The challenge level will increase for each new player a trial spawner notices nearby.
    • Challenge level will not decrease until it is reset during a trial spawner's cooldown.
  • Unlike Minecraft:monster spawners, a trial spawner will spawn a limited number of mobs proportional to its current challenge level.
    • It can only spawn a mob at positions that are within line of sight.
    • It can spawn a mob regardless of any light level requirement the mob.
    • Spawned mobs are persistent.
  • Once all mobs are defeated, the trial spawner will eject a set of rewards proportional to the current challenge level.
    • After the rewards have been ejected, the trial spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs.

Template:LootChest

Template:Animate Minecraft:Vault

Template:LootChest

Template:Animate Minecraft:Chiseled Copper

Template:Crafting Table

Template:Animate Minecraft:Copper Grate

Template:Crafting Table

Template:Animate Minecraft:Copper Bulb

Template:Crafting Table

Template:Animate Minecraft:Copper Door Template:Crafting Table

Template:Animate Minecraft:Copper Trapdoor Template:Crafting Table

File:Tuff Stairs.png Minecraft:Tuff Stairs

File:Tuff Slab.png Minecraft:Tuff Slab

File:Tuff Wall.png Minecraft:Tuff Wall

File:Chiseled Tuff.png Minecraft:Chiseled Tuff

Template:Crafting Table

File:Polished Tuff.png Minecraft:Polished Tuff

File:Tuff Bricks.png Minecraft:Tuff Bricks

Items

File:Arrow of Infestation.png Minecraft:Arrow of Infestation

File:Arrow of Oozing.png Minecraft:Arrow of Oozing

File:Arrow of Weaving.png Minecraft:Arrow of Weaving

File:Arrow of Wind Charging.png Minecraft:Arrow of Wind Charging

Minecraft:Banner Patterns

File:Breeze Rod JE1 BE1.png Minecraft:Breeze Rod

File:Mace JE1 BE1.png Minecraft:Mace

Template:Crafting Table

  • Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
    • This can be done by jumping towards the target and hitting them before the player hits the ground.
    • Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a Minecraft:wind charge works.
    • Other entities near the struck enemy will receive knockback.
  • Can be repaired with Minecraft:breeze rods using an Minecraft:anvil.
  • Players can use a mace in combination with Minecraft:wind charges to launch up and deliver devastating smash attacks on their enemies.

Minecraft:Music Discs

Paintings

Picture Name Size Artist
width=16x16 Meditative 1x1 Sarah Boeving
width=32x32 Prairie Ride 1x2 Sarah Boeving
width=32x32 Baroque 2x2 Sarah Boeving
width=32x32 Humble 2x2 Sarah Boeving
width=64x64 Unpacked 4x4 Sarah Boeving
width=48x48 Bouquet 3x3 Kristoffer Zetterstrand
width=48x48 Cavebird 3x3 Kristoffer Zetterstrand
width=48x48 Cotán 3x3 Kristoffer Zetterstrand
width=48x48 Endboss 3x3 Kristoffer Zetterstrand
width=48x48 Fern 3x3 Kristoffer Zetterstrand
width=48x48 Owlemons 3x3 Kristoffer Zetterstrand
width=48x48 Sunflowers 3x3 Kristoffer Zetterstrand
width=48x48 Tides 3x3 Kristoffer Zetterstrand
width=64x64 Backyard 3x4 Kristoffer Zetterstrand
width=64x64 Pond 3x4 Kristoffer Zetterstrand
width=64x64 Changing 4x2 Kristoffer Zetterstrand
width=64x64 Finding 4x2 Kristoffer Zetterstrand
width=64x64 Lowmist 4x2 Kristoffer Zetterstrand
width=64x64 Passage 4x2 Kristoffer Zetterstrand
width=64x64 Orb 4x4 Kristoffer Zetterstrand

File:Ominous Bottle JE1 BE1.png Minecraft:Ominous Bottle

  • Can be consumed by players to give the Minecraft:Bad Omen effect for Template:Convert.
    • Has 5 variations, one for each Bad Omen level.
    • The bottle breaks when consumed.
    • Can be stacked to 64.
  • Can be found uncommonly in any vaults that are unlocked with trial keys, and is dropped by raid captains when defeated outside a raid.

File:Ominous Trial Key JE1.png Minecraft:Ominous Trial Key

Template:Animate Minecraft:Potion of Infestation

Template:Animate Minecraft:Potion of Oozing

Template:Animate Minecraft:Potion of Weaving

Template:Animate Minecraft:Potion of Wind Charging

Minecraft:Pottery Sherds

Minecraft:Smithing Templates

Minecraft:Spawn Eggs

File:Trial Chambers Map BE1.png Minecraft:Trial Explorer Map

File:Trial Key JE2 BE2.png Minecraft:Trial Key

File:Wind Charge (item) JE1 BE1.png Minecraft:Wind Charge

Template:Crafting Table

Mobs

File:Bogged JE2 BE2.png Minecraft:Bogged

File:Breeze JE1.webp Minecraft:Breeze

Non-mob entities

File:Wind Charge JE2 BE2.webp Minecraft:Wind Charge

World generation

File:Isometric Chamber-6.png Minecraft:Trial Chambers

  • Trial chambers are a new structure in the Overworld where players can explore and take on combat challenges during the mid-game.
  • The layout of each trial chamber is procedurally generated, and can include traps, rewards, and a variety of combat spaces.
    • Supply chests can be found between the different rooms, and give the player blocks and items which help them navigate their trials.
    • Minecraft:Decorated pots generate around the trial chambers, and can be smashed open to find a little loot inside.
    • Minecraft:Vaults and Minecraft:ominous vaults are guarded by combat challenges in most rooms, and require a Minecraft:trial key or Minecraft:ominous trial key to be opened. They can be a source of many high level enchanted books, consumables, and equipment.
    • Some rooms include hidden areas that can contain chests, beds for players to set their respawn point, and vaults. Some also contain passageways that players can Minecraft:crawl through and lead to other rooms.
  • Each trial chamber will include trial spawners with a melee, small melee, or ranged category:
Trial spawner configuration
Category Mob spawned Floor Blocks in/on the floor
Breeze Template:EntityLink

Template:Sprite grid

Melee Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Small melee Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Ranged Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Template:EntityLink

Template:Sprite grid

Gameplay

Minecraft:Achievements Template:Load achievements

Minecraft:Ominous Events

New Minecraft:Enchantments

  • Three new enchantments have been introduced that are unique to the Minecraft:mace.
    • Minecraft:Breach
      • Rare enchantment, accessible in the Minecraft:enchanting table and on Minecraft:enchanted books in loot.
      • Has 4 levels.
      • Maces enchanted with Breach reduce the effectiveness of armor on the target.
        • The effectiveness of the armor is reduced by 15% per Breach level.
    • Minecraft:Density
      • Common enchantment, accessible in the Minecraft:enchanting table and on Minecraft:enchanted books in loot.
      • Has 5 levels.
      • Maces enchanted with Density do more damage per fallen block per Density level.
        • Damage dealt per fallen block is increased by 1 per level of Density.
    • Minecraft:Wind Burst
      • Unique enchantment which can only be found in Minecraft:ominous vaults.
      • Has 3 levels.
      • Maces enchanted with Wind Burst will emit a burst of wind upon hitting an enemy, launching the attacker upward and enabling the linking of smash attacks one after the other.
      • Each level will bounce the attacker higher up in the air.

New Minecraft:Effects

New Minecraft:Game rules

  • Added tntExplosionDropDecay: controls the decay of drops from Minecraft:TNT explosions.
    • The rule can be set to Template:Cd to re-enable the previous behavior where not all blocks would drop when exploded by TNT.
  • Added showDaysPlayed: controls whether show a HUD overlay that displays the number of days played in a world.

Music

General

Minecraft:Ambience

  • Added 4 new ambient cave sounds:
Name Sound
Cave 20 File:Cave20 BE1.wav
Cave 21 File:Cave21 BE1.wav
Cave 22 File:Cave22 BE1.wav
Cave 23 File:Cave23 BE1.wav

Minecraft:Particles

  • Template:Animate Trial Spawner Detection
    • Emitted by a trial spawner upon activation.
  • Template:Animate Ominous Trial Spawner Detection
    • Emitted by an ominous trial spawner upon activation.
  • File:Gust (texture) JE1 BE1.gif Gust / Small Gust Emitter / Large Gust Emitter
    • Created in a large burst comparable to explosion particles when a wind charge explodes. The small emitter spawns a number of gust particles when a player wind charge explodes and the large emitter appears from a breeze wind charge.
  • File:Vault connection JE1 BE1.png Vault Connection
    • Created when a player stands near a vault they are yet to unlock.

Changes

Blocks

Minecraft:Coral Block and Minecraft:Dead Coral Block

Old ID New ID
Template:BlockSprite coral_block Template:BlockSprite tube_coral_block
Template:BlockSprite brain_coral_block
Template:BlockSprite bubble_coral_block
Template:BlockSprite fire_coral_block
Template:BlockSprite horn_coral_block
Template:BlockSprite dead_tube_coral_block
Template:BlockSprite dead_brain_coral_block
Template:BlockSprite dead_bubble_coral_block
Template:BlockSprite dead_fire_coral_block
Template:BlockSprite dead_horn_coral_block

Grass and Minecraft:Fern

Old ID New ID
Template:BlockSprite tallgrass Template:BlockSprite short_grass
Template:BlockSprite fern

Minecraft:Smooth Stone Slab, Minecraft:Sandstone Slab, Wooden Slab, Minecraft:Cobblestone Slab, Minecraft:Bricks Slab, Minecraft:Stone Bricks Slab, Minecraft:Quartz Slab, and Minecraft:Nether Brick Slab

  • The different stone slab type Minecraft:block states for the stone_block_slab ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite stone_block_slab Template:BlockSprite smooth_stone_slab
Template:BlockSprite sandstone_slab
Template:BlockSprite petrified_oak_slab
Template:BlockSprite cobblestone_slab
Template:BlockSprite brick_slab
Template:BlockSprite stone_brick_slab
Template:BlockSprite quartz_slab
Template:BlockSprite nether_brick_slab

Minecraft:Sunflower, Minecraft:Lilac, Double Tallgrass, Minecraft:Large Fern, Minecraft:Rose Bush, and Minecraft:Peony

  • The different double plant type Minecraft:block states for the double_plant ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite double_plant Template:BlockSprite sunflower
Template:BlockSprite lilac
Template:BlockSprite tall_grass
Template:BlockSprite large_fern
Template:BlockSprite rose_bush
Template:BlockSprite peony

Items

Minecraft:Splash Potions

  • Now have the same duration as drinkable potions.

Gameplay

Minecraft:Achievements

  • "Wax on, Wax off" now requires waxing and removing wax on all new copper variants.
  • "We're being attacked" now requires walking in a Minecraft:village with the Minecraft:Raid Omen effect applied in 30 seconds.

Minecraft:Bad Omen

  • Icon texture has been changed to File:Bad Omen JE3 BE3.png.
  • No longer automatically granted when killing a raid captain.
  • Now caused by drinking an Minecraft:ominous bottle.
  • Will become Raid Omen if in a village or Trial Omen if near a non-ominous trial spawner.

Oxygen bar

  • Added an empty state for air bubbles (File:Empty Bubble (icon).png) along with a wobble when the player is drowning.
  • Added a popping sound when bubbles pop on the oxygen bar.

General

Minecraft:Controls

  • Added slide-off persistence to new d-pad touch control scheme.
    • Changes positioning and scale of default new touch d-pad control scheme.
    • Also allows for moving the dpad closer to the hotbar when customizing touch controls.

Minecraft:Game Tips

  • Improved game tip interruption handling. Different kinds of interruptions can now be tracked separately.
  • Added interruption for when player is in Minecraft:lava.
  • Added interruption when input mode is switched.
  • Added interruption when Minecraft:mobs are nearby.
  • Changed base timing for camera game tip to 15 seconds.
  • Changed base timing for movement game tip to 30 seconds.
  • Changed base timing for break Minecraft:block game tip to 2 minutes.
  • Changed base timing in Minecraft:survival for place block game tip to 5 minutes.
  • Deactivated swimming game tip for touch devices.

Minecraft:Main Menu

  • Added new Cubemap background for 1.21.

Education edition toggle

Minecraft:Experiments

  • Removed the "Update 1.21" experimental toggle.
  • Removed the "Experimental Cameras" experimental toggle.

Minecraft:Settings

  • Changed the default "Anti Aliasing" video setting to "2" instead of "4" for better performance with minimal visual degradation.

Profile Screen

  • Updated the player Profile page.
    • Added the ability to view and manage:
      • Achievements
      • Friends
      • Followers
      • Stats
  • In the new Play Screen UI you can access Profile from the Minecraft:Play menu.
    • Open the Friends Drawer and click on your friends to see their profiles, or click "Search for Players" from the Friends Drawer to find new profiles.
  • In the old UI, click "Add Friends" from the Friends tab and search for friends. Click on them to view their profiles.
File:New UI - Profile Screen Menu (Bedrock Preview 1.21.0.20).png
New Profile Screen.

Mobs

Minecraft:Loot table

  • The chances for mob equipment to drop has been brought closer to Template:El.
    • Enchanted mob equipment no longer has double the chance to drop.
    • Each level of the Minecraft:Looting enchantment now gives a +1% chance for mob equipment to drop, down from +4%.

Technical

Minecraft:Add-Ons and Script Engine

  • Changed biome documentation to generate with a different system, which will cause the layout and order of those documentation elements to change.

Minecraft:API

Blocks

  • Updated block geometry to allow uv rotations.
    • This allows to rotate the specified uv rect in 90 degree increments before applying it to a block face.
    • Supported from Template:Cd format version 1.21.0 and up.
  • Added pivot for scale in the Block Transformation Component.
  • Added pivot for rotation in the Block Transformation Component.

Components

  • The default values for the damage_sources field of behavior.panic have been updated.
    • This change only affects entities with a format version of 1.21.0 or higher.
  • Multiple items with the same custom component will now correctly trigger custom component logic.

Entities

  • Updated entity geometry to allow UV rotations. This allows you to rotate the specified UV rect in 90 degree increments before applying it to a cube face of an entity model. Supported from Template:Cd format version Template:Cd and up.

General

  • The free camera experiment has been deprecated and the toggle removed as this feature has shipped.
    • Future improvements to the free camera preset will be found in new experimental toggles as those capabilities become available. Samples can be found in the document for the camera command.

Items

  • Unlocking requirements are now sent to clients for Template:Cd and Template:Cd.
    • It allows the UI to suggest recipes that are always unlocked when the game rule Template:Cd is ON.

Minecraft:Molang

  • Added Molang Template:Cd for animation controllers, which returns the time in seconds spent in the current controller state (inclusive of blend time). Requires "Upcoming Creator Features" experimental toggle.

Minecraft:server.properties

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes

Technical

Minecraft:API

Fixes

Template:Fixes Others

  • Cauldrons filled with potions now keep the color of the potion when pushed by a piston.
  • Containers being cloned over no longer keep their container screens open and cause crashes.
  • Items drops from blocks destroyed in an explosion now get merged into bigger item stacks before spawning in the world.
  • On touch devices players can once again distribute a selected item stack over multiple slots by dragging it over them.
  • The Game Tip for sneaking now resolves itself properly when the player sneaks.
  • Fixed an issue where the ‘Let It Go’ trophy did not unlock on PlayStation®4.
  • When using an item on an entity, it is now necessary to release the use button before being able to use it again, which prevents players from inadvertently consuming items themselves when interacting with entities.
  • Fixed crashes that could occur when creating worlds on new Realms and backing out at the Online Safety dialog box.
  • Support prevention of app/flow restart when dark mode toggled on or off on across Android devices.
  • Removed faulty hotbar scale setting for Pocket UI.
  • Fixed a crash when entity identifier was too complex.
  • Fixed a problem where teleporting while using an item with a long use duration could leave it in an unresponsive state until the use duration elapsed.
  • Fixed a bug where users could not navigate through inventory using keyboard in touch devices.
  • Fixed hunger element so that its visibility can be changed with the Template:Cmd command.
  • Added missing indentation to list items in some models, which should make those lists easier to read.
  • On touch devices, when moving items between different slots, the icon no longer appears as duplicated between the moving item and the destination slot.
  • On touch devices, when moving enchanted items between different slots, the moving icon is now rendered correctly.
  • On touch devices, stack-splitting UI no longer appears for unstackable items.
  • On touch devices, items from Creative Inventory are now unselectable.
  • On touch devices, it is now possible to swap two identical items.
  • Fixed a crash that could occur when the player begins losing air.
  • Fixed some places in documentation generation where elements were accidentally overwritten. This caused a minor amount of documentation to appear or move in the Animations, Blocks, Entities, and Particles files.
  • When a player dies in a Nether Portal, they no longer spawn with a shaky camera.
  • Status effect particle colors are no longer blended into one particle color. Up to 8 active visible status effect particles are now rendered separately.
  • Made potion duration of the Wind Charged, Infested, Weaving, and Oozing effects match Java Edition (3 minutes).
  • Fixed the game inconsistently advertising free Realms trial based on multiple sources.
  • Fixed mob animations not playing when mobs were unloaded in split screen.
  • Copper trapdoor now oxidizes with time.
  • Fixed a recipe bug where any type of stone slab could be used to craft a grindstone with crimson, mangrove, or warped planks. It can now only accept the actual normal stone slab, no other type of stones.
  • When using touch controls, nether portals can once again be destroyed by destroying the portal surface.
  • Crafters now show the correct particle when broken.
  • Player-shot Wind Charges' burst sound is no longer affected by the "Hostile Creatures" sound setting.
  • Mobs under the Infested status effect no longer spawn Silverfish when blocking damage with a Shield.
  • The Breeze can now pathfind close to fire.
  • Fixed various broken or incorrect jigsaw data in Trial Chambers.
  • Fixed a bug where, if a block and item are registered with the same identifier, the block returns a null item when "picked".
  • Fixed an issue that could cause missing textures when placing paintings in some Marketplace worlds. Painting motifs from a version above the current session's will not be selected when placing a painting.
  • Fixed a bug where the Arrow projectiles randomly shot down in an Ominous Trial would have Harming II or Slow Falling as their effect instead of Poison or Slowness IV.
  • Fixed a bug where Arrows of Slow Falling could be found in Ominous Vaults instead of Arrows of Slowness IV.
  • Fixed a bug where the Looting enchantment could cause mob equipment with a 0% drop chance to still drop, such as Vex swords or equipment from Ominous Trials.
  • Fixed an issue where particle effect lifetime event timeline did not trigger events as expected.

Template:Fixes

Trivia

  • This update has the most releases in its update cycle, currently standing at 46 (including itself).

Videos

Template:Yt

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition 1.21.0 Minecraft:es:Bedrock Edition 1.21.0 Minecraft:fr:Édition Bedrock 1.21.0 Minecraft:pt:Edição Bedrock 1.21.0 Minecraft:ru:1.21.0 (Bedrock Edition) Minecraft:uk:1.21.0 (Bedrock Edition) Minecraft:zh:基岩版1.21.0