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Minecraft:Potion

From SAS Gaming Wiki
Revision as of 11:01, 3 April 2026 by imported>User-12316399 (Joke potions)
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Template:Infobox item

Potions are bottled consumable liquids that give Minecraft:effects for a certain amount of time when drunk. They are primarily obtained from Minecraft:brewing. Every potion is brewed starting from a Minecraft:water bottle, which is considered a type of potion that has no effects.

Variants

Base potions

Effect potions

Obtaining

Brewing

Template:Main

Almost all potions are obtained by Minecraft:brewing.

The Minecraft:potion of LuckTemplate:Only and the Minecraft:potion of DecayTemplate:Only cannot be brewed. They can be obtained via commands, and are also available in the Minecraft:Creative inventory in their respective editions.

Mob loot

A Minecraft:witch has an 8.5% chance to drop a Minecraft:potion of Healing, Fire Resistance, Swiftness, or Water Breathing if it dies while drinking one of them.

A Minecraft:wandering trader also has an 8.5% chance to drop a Minecraft:potion of Invisibility if killed while drinking it.

Generated loot

Two Minecraft:potions of Healing II can be found in the brewing stand on end ships in Minecraft:end cities.

One splash Minecraft:potion of Weakness can be found in the Minecraft:brewing stand inside every Minecraft:igloo basement.

Template:IN, the cauldron in a Minecraft:swamp hut contains 1 to 3 bottles of a random potion. There is a 25% chance for a Minecraft:potion of Healing or Poison, 15% for Swiftness, 10% for Slowness, Weakness, or Water Breathing, and 5% for Fire Resistance.

Template:LootChestItem

Bartering

When given a Minecraft:gold ingot, Minecraft:piglins have a Template:Frac (~2.13%) chance to Minecraft:barter a water bottle, a Template:Frac (~1.71%) chance to barter a Minecraft:potion of Fire Resistance, and a Template:Frac (~1.71%) to barter a splash potion of Fire Resistance.

Fishing

Minecraft:Water bottles can be fished up as junk items.

Trading

Minecraft:Wandering traders can sell 1 extended Minecraft:potion of Invisibility for 5 Minecraft:emeralds. Template:Trade sources

Cauldrons

Template:Main A glass bottle can be Template:Control on a filled Minecraft:cauldron to fill it with water, making a Minecraft:water bottle. This drops the water level in the cauldron by one. Template:IN, a cauldron can hold 1 to 3 bottles of any potion, which can be picked up by the same method to fill the bottle with the corresponding potion.

Water

A glass bottle can also be Template:Control on a Minecraft:water source block to fill it with water. This does not affect the water source block.

Usage

Potions are used by pressing and holding Template:Control with the potion bottle in hand, as with all consumable items. When consumed, they bestow the corresponding Minecraft:status effect upon the player and return a Minecraft:glass bottle.

Drinking a potion while already under the effects of the same potion does not add onto the effect's duration, but simply resets it. A potion effect does not "downgrade" if a lower level is activated. For example, if a Minecraft:player has Minecraft:Regeneration II, drinking a regular potion of Regeneration does not have any effect.

Modifiers

Template:Main

Potions can be modified in five ways.

  1. Adding Minecraft:glowstone dust into certain potions enhances their level of effect.
  2. Adding Minecraft:redstone extends the duration of the effect.
  3. Adding Minecraft:gunpowder into a potion makes it a Minecraft:splash potion (area effect).
  4. Adding Minecraft:dragon's breath to a splash potion makes it a Minecraft:lingering potion (area effect that lingers on the ground).
  5. Adding a Minecraft:fermented spider eye into specific potions modifies their effect, usually inverting it; this is referred to as "corruption".

The modifications of enhancement and extension are mutually exclusive.

Enhancing most potions trades some of its duration for a bigger effect. For example, the base Regeneration lasts for 44 seconds whereas Regeneration II lasts for only 22 seconds but heals more per tick during that time.

Extending a potion generally makes it last Template:Frac times as long as its base potion, so a duration of 3 minutes becomes 8 minutes.

Corruption

The usual result of corruption is to invert the potion's effect (for example Swiftness becomes Slowness). However:

Corrupting an extended or enhanced potion results in a corrupted potion with the same modifier, if it is supported by the corrupted effect. The only exception to this is the enhanced potion of Slowness, which cannot be brewed by corrupting an enhanced potion of Swiftness or Leaping. All of the corrupted potions except Harming can be extended, but only Harming and Slowness can be enhanced.

Base potions

Base potions are potions that have no effect when the player drinks them, but are necessary as the basis for other potions.

Icon Name Use
Template:Slot Water bottle The base for the awkward potion and potion of Weakness.
Template:Slot Awkward potion The base for all other effect potions.
Template:Slot Mundane potion Only usable as an alternative base for potion of Weakness Template:In.
Template:Slot Thick potion Only usable as an alternative base for potion of Weakness Template:In.
Template:Slot Long mundane potion Exists only Template:In and cannot be obtained in Minecraft:Survival mode. It can only be brewed into an extended potion of Weakness.

Effect potions

Potions with positive effects

Icon Name Duration Effect Description
Template:Slot Template:Text anchor 0:45 Template:EffectLink Restores Template:Hp health over time, Template:Hp every 50 Minecraft:ticks (2.5 seconds).
Potion of Regeneration + 1:30Template:Only
2:00Template:Only
Restores Template:HpTemplate:Only or Template:HpTemplate:Only health over time, Template:Hp every 50 ticks (2.5 seconds).
Potion of Regeneration II 0:22.5 Restores Template:Hp health over time, Template:Hp every 25 ticks (1.25 seconds).
Template:Slot Template:Text anchor 3:00 Template:EffectLink Increases speed and jump distance by 20% and increases FOV (6.73 meters per second sprinting).
Potion of Swiftness + 8:00
Potion of Swiftness II 1:30 Increases speed and jump distance by 40% and increases FOV (7.85 meters per second sprinting).
Template:Slot Template:Text anchor 3:00 Template:EffectLink Gives immunity to all heat-related damage.
Potion of Fire Resistance + 8:00
Template:Slot Template:Text anchor Instant Template:EffectLink Restores Template:Hp health.
Potion of Healing II Instant Restores Template:Hp health. (doubles with every additional level)
Template:Slot Template:Text anchor 3:00 Template:EffectLink Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect).
Potion of Night Vision + 8:00
Template:Slot Template:Text anchor 3:00 Template:EffectLink JE: Increases melee damage by Template:Hp.
BE: Increases melee damage by 30%, and then by Template:Hp.
Potion of Strength + 8:00
Potion of Strength II 1:30 JE: Increases melee damage by Template:Hp.
BE: Increases melee damage by 69%, and then by Template:Hp.
Template:Slot Template:Text anchor 3:00 Template:EffectLink Increases the jump height to 1.83 blocks and reduces fall damage by one block.
Potion of Leaping + 8:00
Potion of Leaping II 1:30 Further increases jump height to 2.51 blocks and reduces fall damage by two blocks.
Template:Slot Template:Text anchor 3:00 Template:EffectLink Allows the entity to swim without drowning or needing to surface for air. The oxygen bar does not decrease when underwater.
Potion of Water Breathing + 8:00
Template:Slot Template:Text anchor 3:00 Template:EffectLink

Makes player disappear from view. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The splash version make mobs or other players invisible. Some items are unaffected and so remain visible. These include: armor, items held in hand, arrows stuck into the player, a Minecraft:pig's saddle, a Minecraft:llama's carpet pattern, a Minecraft:shulker's yellow head, and the glowing eyes of Minecraft:spiders, Minecraft:phantoms, and endermen.

Potion of Invisibility + 8:00
Template:Slot Template:Text anchor 1:30 Template:EffectLink The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it.
Potion of Slow Falling + 4:00
Template:Slot Template:Text anchor
Template:Only
5:00 Template:EffectLink Increases the luck attribute by 1 point.

Potions with negative effects

Icon Name Duration Effect Description
Template:Slot Template:Text anchor 0:45 Template:EffectLink Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp.
Potion of Poison + 1:30Template:Only
2:00Template:Only
Causes up to Template:HpTemplate:Only or Template:HpTemplate:Only damage over time, but does not reduce health below Template:Hp.
Potion of Poison II 0:21.6Template:Only
0:22.5Template:Only
Causes up to Template:Hp damage over time, but does not reduce health below Template:Hp.
Template:Slot Template:Text anchor 1:30 Template:EffectLink Reduces melee damage by Template:Hp.Template:Only
Reduces melee damage by 20% of the base damage and Template:Hp.Template:Only
Potion of Weakness + 4:00
Template:Slot Template:Text anchor 1:30 Template:EffectLink Slows players and mobs by 15%, to about 4.75 blocks per second sprinting.
Potion of Slowness + 4:00
Potion of Slowness IV 0:20 Slows players and mobs by 60%, to about 2.25 blocks per second sprinting.
Template:Slot Template:Text anchor Instant Template:EffectLink Damages Template:Hp.
Potion of Harming II Instant Damages Template:Hp. (doubles with every additional level)
Template:Slot Potion of Decay
Template:OnlyTemplate:Anchor
0:40 Template:EffectLink Damages Template:Hp every second, making a total of Template:Hp damage
Template:Slot Potion of InfestationTemplate:Anchor 3:00 Template:EffectLink If a mob has the Infested effect, it has a 10% chance to spawn 1–3 Minecraft:silverfish when hurt. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion.
Template:Slot Potion of OozingTemplate:Anchor 3:00 Template:EffectLink If a mob has the Oozing effect, it spawns two medium-sized Minecraft:slimes upon death. The quantity and size of slimes spawning are unaffected by the potency level of the potion.
Template:Slot Potion of WeavingTemplate:Anchor 3:00 Template:EffectLink If a mob has the Weaving effect, the effect of Minecraft:cobwebs on its speed is reduced, and it creates 2–3 Minecraft:cobwebs upon death. The quantity of cobwebs is unaffected by the potency level of the potion.
Template:Slot Potion of Wind ChargingTemplate:Anchor
3:00 Template:EffectLink If a mob has the Wind Charged effect, it generates a wind burst upon death, similar to that created by Minecraft:wind charges. Intensity of this burst is unaffected by the potency level of the potion.

Potions with mixed effects

Icon Name Duration Effect Description
Template:Slot Template:Text anchor 0:20 Template:EffectLink
Template:EffectLink
Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%.
Potion of the Turtle Master +
0:40
Potion of the Turtle Master II
0:20 Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%.

Joke potions

Template:Split Minecraft:Java Edition 15w14a

Icon Name Duration Effect Description
Template:Slot Template:Text anchor Instant Template:EffectLink Changes the mob AI to move toward the nearest mob as if it were to attack it.
Template:Slot Template:Text anchor Instant Template:EffectLink
Template:Text anchor Instant
Template:Slot Template:Text anchor 1:30 Template:EffectLink Drops items in a random amount of time, ranging from food to rare items like Minecraft:saddles or Minecraft:diamonds.
Template:Text anchor 4:00

Minecraft:Java Edition 23w13a_or_b

Icon Name Duration Effect Description
Template:Slot Template:Text anchor 3:00 Template:EffectLink Makes the entity bigger.
Template:Text anchor 8:00
Template:Text anchor 1:30
Template:Slot Template:Text anchor 3:00 Template:EffectLink Makes the entity smaller.
Template:Text anchor 8:00
Template:Text anchor 1:30

Minecraft:Java Edition 24w14potato

Icon Name Duration Effect Description
Template:Slot Template:Text anchor 1:30 Template:EffectLink Makes the mob able to scale blocks like a spider by simply walking into them.
Template:Slot Template:Text anchor Instant Template:EffectLink Affected items slide as if on ice blocks
Template:Slot Template:Text anchor Instant Template:EffectLink
0:10 Template:EffectLink Causes up to Template:Hp damage over time at a rate of 1 every 50 ticks, but does not reduce health below Template:Hp.

Undead mobs

The effects given by potions of Healing and Harming are reversed on Minecraft:undead mobs. Potions of Healing deal damage, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration.

Template:IN, hitting an undead mob with a Regeneration Potion always registers as Regeneration I, no matter the level of the used potion.

Mud conversion

Using a water bottle, splash water bottle, or lingering water bottle on Minecraft:dirt, Minecraft:coarse dirt, or Minecraft:rooted dirt converts it into Minecraft:mud, returning a Minecraft:glass bottle with it. This process can be automated with a Minecraft:dispenser.

Filling cauldrons with potions

Template:IN, using a potion bottle on a Minecraft:cauldron empties the potion into it and fills the cauldron by Template:Frac of its capacity. Using a glass bottle on a cauldron filled with a potion drains it by Template:Frac and fills the bottle. A single cauldron can store up to three potions of the same type. Different potions cannot be combined in a cauldron, nor can they be mixed with any other substance. Minecraft:Arrows can be also tipped when used on a cauldron containing potion. A single portion of potion can tip 16 arrows at once, while a full cauldron can tip a stack of arrows at once.

Uncraftable potion

Template:IN, the uncraftable potion is a potion with no effect that is unobtainable in Minecraft:Survival. It is also available in splash potion and lingering potion forms, as well as for tipped arrows.

Uncraftable potions have the same texture as Minecraft:water bottles.

It can be obtained using the following command: Template:Command. It is also obtained when a potion has invalid or missing potion effect tags, and thus serves as a placeholder.

Custom effects

Template:Main Template:IN, potions can also be obtained with any status effect using Template:Cmd and the potion_contents data component.

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Metadata

Template:IN, potions use the following item data values to indicate the kind of potion: <section begin="metadata"/>

Potion Regular Extended Enhanced
(Level II)
Template:ItemSprite Water Bottle 0 N/A N/A
Template:ItemSprite Mundane Potion 1 2 N/A
Template:ItemSprite Thick Potion 3 N/A N/A
Template:ItemSprite Awkward Potion 4 N/A N/A
Template:ItemSprite Potion of Night Vision 5 6 N/A
Template:ItemSprite Potion of Invisibility 7 8 N/A
Template:ItemSprite Potion of Leaping 9 10 11
Template:ItemSprite Potion of Fire Resistance 12 13 N/A
Template:ItemSprite Potion of Swiftness 14 15 16
Template:ItemSprite Potion of Slowness 17 18 42
Template:ItemSprite Potion of Water Breathing 19 20 N/A
Template:ItemSprite Potion of Healing 21 N/A 22
Template:ItemSprite Potion of Harming 23 N/A 24
Template:ItemSprite Potion of Poison 25 26 27
Template:ItemSprite Potion of Regeneration 28 29 30
Template:ItemSprite Potion of Strength 31 32 33
Template:ItemSprite Potion of Weakness 34 35 N/A
Template:ItemSprite Potion of Decay 36 N/A N/A
Template:ItemSprite Potion of the Turtle Master 37 38 39
Template:ItemSprite Potion of Slow Falling 40 41 N/A
Template:ItemSprite Potion of Wind Charging 43 N/A N/A
Template:ItemSprite Potion of Weaving 44 N/A N/A
Template:ItemSprite Potion of Oozing 45 N/A N/A
Template:ItemSprite Potion of Infestation 46 N/A N/A

<section end="metadata"/>

Item data

Template:JE: Template:See also

Template:Calculator


Normal potions use a "potion" tag inside "potion_contents" component to indicate the potion type. The values of the tag (to be prefixed with minecraft:) are:

Potion Regular Level II Extended +
Uncraftable potion anything except the below
Water bottle Template:Code
Mundane potion Template:Code
Thick potion Template:Code
Awkward potion Template:Code
Night Vision Template:Code Template:Code
Invisibility Template:Code Template:Code
Leaping Template:Code Template:Code Template:Code
Fire Resistance Template:Code Template:Code
Swiftness Template:Code Template:Code Template:Code
Slowness Template:Code Template:Code Template:Code
Water Breathing Template:Code Template:Code
Instant Health Template:Code Template:Code
Harming Template:Code Template:Code
Poison Template:Code Template:Code Template:Code
Regeneration Template:Code Template:Code Template:Code
Strength Template:Code Template:Code Template:Code
Weakness Template:Code Template:Code
Luck Template:Code
The Turtle Master Template:Code Template:Code Template:Code
Slow Falling Template:Code Template:Code
Infestation Template:Code
Oozing Template:Code
Weaving Template:Code
Wind Charging Template:Code

Template:BE: Template:See also

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • When a player drinks two potions by quickly switching to another potion immediately after drinking one, the second drinking animation is not shown.Template:Verify
  • A Minecraft:potion of Poison II lasts for 22.5 seconds, but it is displayed as 22 seconds because the Minecraft:item hover display shows rounded-down integer values.
  • The "Local Brewery" Minecraft:advancement uses the uncraftable potion texture for its icon.

Unused potions

Minecraft:Bedrock Edition has unused potion textures for several Minecraft:effects, along with their splash variants. These effects are: Minecraft:Absorption, Minecraft:Blindness, Minecraft:Haste, Minecraft:Health Boost, Hunger, Minecraft:Mining Fatigue, Minecraft:Nausea, Minecraft:Resistance, Saturation, and Minecraft:Levitation, as well as the Minecraft:Luck potion textures also present in Minecraft:Java Edition. These unused textures were added along with the other potion textures in Minecraft:Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Minecraft:Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the Minecraft:texture update in Minecraft:Bedrock Edition 1.10.0. Strangely, the potion of levitation texture is a duplicate of the splash potion of levitation texture.

Gallery

Icons

Screenshots

Mojang screenshots

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox fluids Template:Navbox brewing Template:Navbox items Template:Navbox effects Template:Navbox combat

Minecraft:de:Trank Minecraft:es:Poción Minecraft:fr:Potion Minecraft:hu:Bájital Minecraft:it:Pozione Minecraft:ja:ポーション Minecraft:ko:물약 Minecraft:nl:Dranken Minecraft:pl:Mikstury Minecraft:pt:Poção Minecraft:ru:Зелье Minecraft:uk:Зілля Minecraft:zh:药水