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Minecraft:Java Edition 1.7.2

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Template:Log4j vulnerability Template:Infobox version Template:Relevant guide

1.7.2, the release of Minecraft:The Update that Changed the World,<ref>https://mcupdate.tumblr.com/post/65040832258/minecraft-172</ref> is a major update to Template:JE released on October 25, 2013, which added many new biomes, new flowers, stained glass, better networking, new commands and more.<ref name="blog">Template:Cite</ref>

A pre-release for 1.7.2<ref name="blog" /> was released earlier on October 25, 2013, though the full release of 1.7.2 is identical to this pre-release.

Additions

Template:Additions table

Blocks

Template:Animate Minecraft:Flowers

Template:Animate Two block tall plants

width=32x32 Minecraft:Packed ice

  • When broken, it does not turn into Minecraft:water, like normal Minecraft:ice blocks do.
  • Does not melt.
  • Opaque, rather than translucent like normal ice.
  • Found naturally only in the ice plains spikes biome.

width=32x32 Minecraft:Podzol

width=32x32 Grassless dirt

  • Grass and mycelium cannot grow on it.
  • Obtainable only through commands.
  • Does not spread.

Template:Animate Minecraft:Infested blocks

width=32x32 Minecraft:Red sand

Template:Animate Minecraft:Stained glass Template:Animate Minecraft:Stained glass panes

  • Glass can be dyed into all 16 colors.
    • This is done by putting a colored dye in the center of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass.
  • Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes.
  • Water, nether portals and other stained glass blocks remain visible when looked at through a stained glass block.
  • Looking through a solid wall of glass blocks is equivalent to looking through a single piece (this does not apply to glass panes of any kind).
    • Air blocks make the view blurrier each time.
    • Adjacent glass of different colors ignore each other's colors, and render only the terrain behind, with the color of the outermost piece of glass.
    • Other translucent blocks may have different effects.
  • Has ID number 95, which replaces the locked chest's data value.

Template:Animate Wood, barks and Minecraft:planks

  • Acacia wood
    • Silver outside with orange inside.
    • Makes up the acacia tree which is found in savanna biomes.
  • Acacia wood planks
    • Orange in appearance.
    • Can be crafted into stairs and slabs.
  • Dark oak wood
    • A darker version of oak wood.
    • Makes up the dark oak tree which is found in roofed forest biomes.
  • Dark oak wood planks
    • Same texture as normal oak planks but darkened; almost black.
    • Can be crafted into stairs and slabs.

Template:Animate Minecraft:Leaves

  • Acacia and dark oak leaves
    • Both visually identical to regular oak leaves.

Template:Animate Minecraft:Saplings

  • Acacia and dark oak saplings
    • Dark oak saplings require a 2×2 configuration to grow, much like big jungle trees.
  • A 2×2 configuration of spruce saplings on the ground can create the large spruce trees from mega taiga biomes.
    • Regular spruce trees still grow.

Items

Minecraft:Fish

Minecraft:Potions

  • Template:EffectLink:
    • Made by brewing a pufferfish with an awkward potion.
    • Enables the player to breathe underwater for 3 minutes (8 minutes if extended) without the oxygen bar depleting.
    • The potion and particles are dark blue in appearance.

Non-mob entities

width=32x32 Minecraft:Minecart with command block

  • Can be obtained only using commands.
  • Activate using activator rails.
  • Run their command every 2 redstone ticks when powered (activates once when passing over an activator rail at full speed).
  • Can be success tested by going over a Minecraft:detector rail connected to a Minecraft:redstone comparator.

World generation

Minecraft:Trees

Minecraft:Biomes

Biome variants/Technical biomes

Minecraft:World type

  • Minecraft:AMPLIFIED
    • It scales up all world generation rules, so it uses the entire world height.
      • Almost all biomes can generate huge mountains that reach well above Y=200.
        • Extreme hills biomes frequently reach the world height limit at Y=256.
        • Swampland and ocean biomes are unaffected by this world type.
    • Extremely resource intensive and requires powerful computer to run.
    • Ravines here can reach down to bedrock.
    • Contains numerous various landforms that are very rare or non-existent in default generation.
      • Some examples include floating islands, overhangs, large water and lava falls and huge indents.
    • Taiga biomes reach such altitudes that snow starts generating (about Y=130).
    • It was created to test a fix, to reduce the number of lighting glitches, but it was kept as a feature on request of Minecraft:Notch.

Command format

Commands

General

Minecraft:Splashes

  • "Now contains 32 random daily cats!"

Minecraft:Particle effects

  • Fishing has particle effects.
    • Bubbles appear moving toward the bobber just before the player has something on the hook. This has the appearance of a fish swimming toward the hook.
  • Falling has particle effects.
    • Particle circumference size depends on distance fallen.
    • Particle appearance depends on the block landed.

Achievements

  • The player can now zoom in and out the display of the screen.

Template:Achievements/JE Template:Achievements/JE Template:Achievements/JE Template:Achievements/JE Template:Achievements/JE Template:Achievements/JE

Minecraft:Statistics

  • Distance by horse
  • Animals bred
  • Junk fished
  • Treasure fished

Changes

Blocks

width=32x32width=32x32width=32x32width=32x32 Minecraft:Logs

  • The top textures of wood logs were changed to match their side texture.

width=32x32 Minecraft:Wooden slabs

  • Can smelt half as many items as wood planks, when used as fuel.

width=32x32width=32x32 Minecraft:Weighted pressure plates

  • Now output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are present.
  • For light weighted pressure plates, every entity adds 1 strength to the signal.
  • For heavy weighted pressure plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2).

width=32x32 Minecraft:Cauldrons

  • Cauldrons with water in them extinguish burning entities, taking away one water level each time.

width=32x32 Minecraft:Sugar cane

width=32x32 Minecraft:Dead bushes

width=32x32 Minecraft:Roses

Minecraft:Air

  • Is now a block rather than the absence of a block.
    • This allows for specific air blocks to be marked and identified through data values.
  • It lacks an item form.
    • Attempting to /give it to a player results in that inventory slot having no item.

width=32x32 Minecraft:Command blocks

  • Show what command it ran recently in the GUI.
  • Extended character limit past the 10,000 mark.

width=32x32 Minecraft:Locked chest

  • Removed completely.

width=32x32 Minecraft:Iron bars and width=32x32 Minecraft:glass panes

  • Connect to each other and Minecraft:glass blocks.
    • This includes panes of different colors.
  • They are exactly 2 pixels thick.

width=32x32 Minecraft:Ferns, width=32x32 Minecraft:dandelions and width=32x32 Minecraft:dead bushes

width=32x32 Minecraft:Ice, width=32x32 nether portal blocks, and width=32x32 Minecraft:water

  • Are visible through each other.
  • If water is directly adjacent to ice, when looking through the ice, the player cannot see the water, but not vice versa.
    • This allows for custom fish tanks.
  • If water is not directly adjacent to ice, the player can see the water through ice and vice versa.
  • The player can no longer see the water surface from underwater.

Items

width=32x32 Minecraft:Enchanted books

  • Can receive multiple enchants at once.

width=32x32 Minecraft:Written books

  • Can be cloned by crafting them with an unused Minecraft:book and quill.
    • Can clone multiple copies of the same written book, by putting more book and quills in the crafting grid.
    • A book can be cloned infinitely many times, regardless if it's the original.
  • Can now be stacked up to 16.

width=32x32 Minecraft:Maps

  • Maps in item frames cover the whole block face, so that connected maps join together smoothly.
    • They won't display player markers then.
  • Each different type of block has a different shading on the map.
  • It now show colors for colored Minecraft:wool and Minecraft:stained clay, allowing a wider range of colors visible on maps.

width=32x32 Minecraft:Flint and steel

width=32x32 Minecraft:Fishing rods

  • Can now be enchanted to bias the resulting loot from fishing.

width=32x32 Minecraft:Shears, fishing rods and flint and steel

Minecraft:Spawn eggs

  • Now work on lava.

Minecraft:Poppy and Minecraft:Dandelion

  • Now only yield 1 dye item instead of 2.

Technical blocks

Mobs

width=73x73 Minecraft:Iron golems

width=67x67 Minecraft:Creepers

width=75x75 Minecraft:Zombies

  • Reduced the lag that zombies created by pathfinding.
  • Are no longer always able to break Minecraft:wooden doors in Hard mode.
    • They spawn with up to a 10% chance to have this ability.

width=83x83 Minecraft:Witches

  • Now drink a Minecraft:potion of Water Breathing, when they are trapped underwater.
  • Can drop a potion of Water Breathing upon death, as a rare drop.
  • Have been added to the mix of low light-level hostile mobs, spawning anywhere where the light level is below 7, including at night in every biome and in caverns.
    • They usually spawn in groups.
    • They have roughly the same spawn rate as the Minecraft:enderman.

width=75x75 Minecraft:Zombies and width=78x78 Minecraft:skeletons

  • Zombies and skeletons can now spawn with and drop armor, bows and swords with the "Unbreaking" enchantment.

width=63x63 Baby Minecraft:zombies and width=60x60 baby Minecraft:zombie pigmen

  • Can walk in one block tall spaces.
    • Their hitbox remains the size of that of an adult.

width=70x70 Minecraft:Spiders, width=47x47 Minecraft:cave spiders, width=85x85 Minecraft:endermen, width=70x70 Minecraft:zombie pigmen and width=75x75 Minecraft:blazes

Non-mob entities

width=35x35 Minecraft:Item frames

  • Now drop the item inside them when they are punched.
    • Then drop themselves if they are punched while empty.
  • Displays the name of the item they hold (if it is custom-named) when looked at up close.
  • Minecraft:Maps display on the full face of the block.
    • They won't display player markers then.
    • The side texture then is similar to that of oak Minecraft:planks.

width=42x42 Minecraft:Boats

  • No longer inflict fall damage when running aground (old boats need to be replaced for the fix to apply).
  • Slightly improved durability from Minecraft:lily pad impacts.
  • Boats have been reverted to the previous "WASD" controls.

World generation

File:Minecraft 1.6 and 1.7 biome map comparison.png
Comparison between biome maps of Minecraft 1.6 and 1.7.

Minecraft:Biomes

  • Minecraft:Jungle
    • Melons can now be found in patches similar to pumpkins.
    • Jungle biomes have been made much rarer.
    • Has a jungle edge which has less foliage, but slowly leads into the main jungle.
    • Jungle trees now generate with branches.
  • Minecraft:Swampland
    • Grass is greener and fluctuates more in color, depending on biome temperature.
    • In shallower parts, the coast is covered in staggered dirt block with lily pads between them.
    • Spawn with blue orchid flowers.
  • Minecraft:Plains
    • Generates three of the new flowers – azure bluets, oxeye daisies and sometimes tulips.
    • Double tall grass can also generate here.
  • Minecraft:Extreme hills
    • Snow at high elevations of over Y=95.
    • Contain Minecraft:stone and large dirt patches.
    • Flat valleys near sea level.
    • Can generate up to Y=150, slightly above the clouds (previously Y=124).
    • Has much more height variation and has flat parts as well, as opposed to the previous extreme hills which forced endless high peaks to generate.
    • The Minecraft:extreme hills edge variant no longer generates.
  • Minecraft:Taiga
    • Now generates without snow.
    • Snowy taigas have been implemented as a separate, new biome called "cold taiga".
  • Minecraft:Ocean
    • Oceans are smaller and take up much less of the map.
    • Contains only gravel on the floor instead of sand, dirt and gravel.
    • The Minecraft:frozen ocean variant no longer generates.
  • Minecraft:River

Minecraft:Biome categorization

  • Four main categories based on temperature:
    • Snow-covered, cold, medium and dry/warm.
  • Biomes avoid getting placed next to a biome that is too different to itself.

Biome elevation

  • Much greater variation of elevation in general.
  • Most biomes can generate to Y=100.
  • Hills technical biomes have been made taller.

Temperature

  • Each biome has a base temperature that determines whether the biome is snow-covered, whether it rains or snows, or whether it rains at all.
  • Biomes are grouped according to their temperature and attempt to generate next to biomes with similar temperatures.
  • Temperature decreases by 0.05 every 30 blocks increase in altitude.

Minecraft:Caverns

  • Are less dense and interconnected.

Minecraft:Witch huts

  • Now generate with a witch inside.
    • They formerly generated empty, with witches spawning inside later.

Minecraft:Bonus chests

  • Can now contain acacia logs.

Minecraft:World boundary

  • All blocks beyond X/Z 30 million (±30,000,000) from origin now act as solid blocks.
    • This includes air blocks.
    • This creates essentially an invisible wall at the boundary.
    • This boundary and blocks beyond it cannot be selected, and are unbreakable by any means.
    • Despite functioning like a solid block, it cannot be placed using the Template:Cmd command, and does not exist in an item form, unlike other blocks.
    • As all blocks function as solid, if the player is moved outside the boundary via external tools, they are unable to move outside the block space they are within.
      • Despite that, the camera can still move normally.
    • Ghost Minecraft:chunks still generate.
    • Spiders can climb this boundary, since all blocks function as solid.

Gameplay

Minecraft:Fishing

Minecraft:Enchanting

Minecraft:Nether portal

  • Can now have different width and height, to allow for design variations.
  • Portals can be activated when any Minecraft:fire block appears inside the frame.
    • Before only the bottom-most blocks would work.
  • New nether portal building rules: Any rectangular size from 4×5 to 23×23.

Minecraft:Fog

  • Fog now covers 25% of the view distance instead of 75%.

Death screen

  • If the player dies and selects the 'Title screen' button, a prompt asks if they are sure they want to quit, and give the player the options to go to the title screen or respawn and continue playing.

Command format

Minecraft:Scoreboard

Minecraft:Commands

Minecraft:NBT format

  • Unbreakable tag.
    • Applies to items with durability.
    • Nullifies any usage dealt to the item.
  • List tags no longer need to be named.
  • No longer crashes when given the wrong type (integer/short).
  • Added <structure>.dat files in data folder for storing structure data.
    • Contains .dat called Village.dat, Fortress.dat (Nether Fortress), Temple.dat (Desert temple, jungle temple and witch hut), Stronghold.dat, Mineshaft.dat and others.
    • NBT structure consists of the individual parts of each structure, labeled "children", the chunk it originates in, a tag called BB, and an ID for what type of structure it is.
      • The children tags have information on each part of the structure and the type of part it is.

Block/Item IDs

  • Can be referred to by their names, instead of numbers in commands.
    • Named references are planned to be be the only option in the future.
    • Necessary for the Minecraft:Plugin API.

General

  • Block and entity bounding boxes are now completely black instead of dark gray.
  • The entity hitbox toggled with Template:Key is now completely transparent, with a thin white outline.

Minecraft:Resource packs

  • Complete menu overhaul with two columns, for selecting which of the downloaded resource packs should be rendered.
    • The ability to select multiple resource packs at once.
    • Resource packs at the top take precedence over those below, if files appear more than once.
    • Allows for non-manual merging of multiple packs.
      • For example: a sound pack and a different texture pack, etc.
  • Servers can now offer default resource packs.
    • Can be configured to be "enabled", "disabled" or "prompted".
  • The player is now able to add new sounds using resource packs, rather than replacing previously existing sounds.
  • Resource packs can remove, supplement, randomize and group sounds using JSON.
  • Maximum total size increased to 50 MB.

Minecraft:Sounds

  • Sounds and music are stored together in the new .minecraft/assets/sounds folder.
  • Music now pauses when pausing the game.

Minecraft:Lighting

  • Several lighting issues fixed.
  • A lot fewer "black spots" in terrain generation.
    • Some black spots occurrences have to be kept, in order to avoid a bug in world generation, associated with a complete removal of them.
  • Torch bugs in Minecraft:strongholds and Minecraft:mineshafts have been fixed.
  • The light level actually falls to 7 during thunderstorms.
    • Before it stayed at 12 like normal rain, but hostile mobs could spawn as if the light level was 7.
    • The clouds go black and the sky goes much darker.

Minecraft:Chat system

  • "Saved screenshot as" messages can be clicked to open the Minecraft:screenshots.
    • It takes the player out of the game and into the ".minecraft" folder.
  • Ability to open a URL from the chat by clicking on it.
  • Names can be clicked to DM people.
  • Support for both hover and click events on the chat through Template:Cmd.
    • Syntax example: /tellraw @p {text:"Daytime? ",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" Nighttime? "},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:" Have fun!"}]}.

Minecraft:Inventory

  • In Creative mode, the display symbol for the "Decoration Blocks" tab was changed from rose to peony.
  • The armor boxes go black when the cursor is away from them.
    • Putting the cursor over an armor box causes it to display what armor is put there.

Minecraft:Title screen

File:1.7.2 old graphics card warning.png
Old graphics card warning in the title screen.
  • A warning message now appears on computers with a graphics card that does not support OpenGL 2.1, warning the player that their configuration may prevent them from playing a future version.
    • Clicking on the warning will take the player to a page on the Mojang Support website, with more information about Minecraft's system requirements.<ref>Template:Citation</ref>

Minecraft:Options

  • Grouped a few options into the controls section:
    • Allowed rebinding of 1–9 hotkeys, screenshot key, cinematic camera toggle (can be rebinded and no longer has a default key) and camera switching.
  • Added sprint button, which is kept engaged while held (it's left control by default).
    • Double tapping forward still works.
  • Music & sounds
    • Now divided into different classes, to control each one independently:
      • Master volume, music, jukebox/noteblocks, weather, blocks, hostile creatures, friendly creatures, players and ambient/environment.
  • Video settings
    • Render distance is now a slider ranging from 2–16 chunks.
    • Max framerate is now a slider ranging from 10–250 fps or unlimited.
    • Mipmapping can be set to levels 1–4 or disabled.
    • Anisotropic filtering can be set to 2, 4, 8, 16 or disabled.
  • "Super Secret Settings"
    • Plays a random sound when clicked and cycles through various shaders: fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline, phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, anti-alias and then back to normal.
    • The player can remove the shader by pressing F4.
  • Language selection
    • Added 'Force Unicode Font' toggle, which allows the player to change whether Unicode font, is forced for text or not.

Network code

  • Completely rewritten – uses Netty.
  • Most packets won't change, handshake and ping procedure redone.
  • There is now a packet length header.

Logging

  • Now done using Log4j 2.
  • Default logging location is now in logs/latest.logs; older logs are archived in logs/<year>-<month>-<day>-1.lg.gz with the number at the end increasing each startup.
  • The way logs are saved can be changed, for example: html pages, databases, errors only, or no logging at all.

Minecraft:Server list

  • Can be refreshed using Template:Key.
  • Added server icons.
  • Added support for multi-line MOTD comments, which do not go off-screen.
  • Hovering over the player count shows the names of up to 12 online players.

Minecraft:Minecraft Realms

  • Started preparing buying support internally.
  • Started offering an option to download the world map.

Minecraft:Statistics

  • Are now stored per world/server.
  • Achievement screen can be zoomed in and out using the scroll wheel.
  • Achievements don't appear on the achievements screen if more than five achievements need to be achieved first.
  • When a player earns an achievement, it is announced in chat.
    • This can be turned off on servers by changing a line in the Minecraft:server.properties file.
      • Can be hovered over to show an achievement tooltip.
    • Cannot be turned off in singleplayer.
  • The achievements 'Time to Mine!', 'Time to Strike!' and 'Time to Farm!' are now obtainable by crafting the given Minecraft:tool with a material other than Minecraft:wood.

Minecraft:Achievements

  • Are stored per world/server on the same folder as statistics.
  • Statistics for Minecraft:blocks, Minecraft:items and Minecraft:mobs don't appear on their respective tab in the statistics screen, until it is updated to be more than zero.

Removals

General

Distance effects

Fixes

Template:Fixes

Release fixes

These fixes occurred between the last 1.7.2 development version, 1.7.1, and the release of 1.7.2. Template:Fixes

Trivia

  • 1.7.2 was released exactly one year after Minecraft:Java Edition 1.4.2.
  • The Update that Changed the World was in development for over a year.<ref name="blog" />
  • This is the last major release to have a 1.x.x release number.
  • This is also the last version to use the old Mojang logo from 2011.

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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