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Minecraft:Java Edition Beta 1.8 Pre-release

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Template:Lost version Template:Split Template:Infobox version

Beta 1.8 Pre-release is the first pre-release for Minecraft:Java Edition Beta 1.8, that was initially privately released and then leaked, on September 8, 2011. This is the first pre-release available from 2011.

Beta 1.8 Pre-release was reuploaded/recompiled 23 hours after its initial compilation to fix bugs and remove some debug features. See Template:Slink.

Additions

Blocks

File:Stone Bricks JE1 BE1.png Minecraft:Stone bricks

Template:Crafting table

File:Cracked Stone Bricks JE1 BE1.png Minecraft:Cracked stone bricks

  • Occur naturally in strongholds.

File:Mossy Stone Bricks JE1 BE1.png Minecraft:Mossy stone bricks

  • Occur naturally in strongholds.

File:Cobblestone JE3 BE2.png File:Stone JE2 BE1.png File:Stone Bricks JE1 BE1.png Minecraft:Infested blocks

File:Brick Slab JE1.png Minecraft:Bricks slab

Template:Crafting table

File:Stone Brick Slab JE1 BE1.png Minecraft:Stone bricks slab

Template:Crafting table

File:Brick Stairs (N) JE1.png Minecraft:Brick stairs

Template:Crafting table

File:Stone Brick Stairs (N) JE1.png Minecraft:Stone brick stairs

Template:Crafting table

File:Glass Pane (EW) JE1 BE1.png Minecraft:Glass pane

Template:Crafting table

File:Iron Bars (EW) JE3.png Minecraft:Iron bars

Template:Crafting table

File:Oak Fence Gate JE1.png Minecraft:Fence gate

Template:Crafting table

File:Vinesovergrown.png
Placed overgrown vines.

File:Vines (N) JE1.png Minecraft:Vines

File:Brown Mushroom Block (ESU) JE1 BE1.png File:Red Mushroom Block (ESU) JE1 BE1.png File:Mushroom Block JE1 BE1.png File:Mushroom Stem (ESU) JE1 BE1.png Minecraft:Mushroom blocks

  • Drop their corresponding Minecraft:mushroom.
  • Generate when the player uses bone meal on a mushroom.

File:Stem Age 7 JE1.png Minecraft:Pumpkin stems

File:Stem Age 7 JE1.png Minecraft:Melon stems

File:Melon JE1 BE1.png Minecraft:Melon

  • Currently only obtainable by crafting using 9 melon slices.

Items

File:Raw Chicken JE1 BE1.png Minecraft:Raw chicken

File:Cooked Chicken JE1 BE1.png Minecraft:Cooked chicken

File:Raw Beef JE1 BE1.png Minecraft:Raw beef

File:Steak JE1 BE1.png Minecraft:Steak

File:Ender Pearl JE1.png Minecraft:Ender pearl

File:Melon Seeds JE1 BE1.png Minecraft:Melon seeds

Template:Crafting table

File:Melon Slice JE1 BE1.png Melon

File:Pumpkin Seeds JE1 BE1.png Minecraft:Pumpkin seeds

  • Cannot be obtained.
  • Can be planted in farmland to grow pumpkins.

File:Rotten Flesh JE1.png Minecraft:Rotten flesh

Mobs

File:Cave Spider JE1 BE1.png Minecraft:Cave spider

File:Enderman JE1.png Minecraft:Enderman

  • Becomes hostile to Minecraft:players that damage it or look directly at its face, using its arms to attack.
  • Has the ability to teleport.
  • Is able to carry every block.
  • Makes zombie sounds.
  • Emits smoke particles.
  • Has Template:Hp.

File:Silverfish JE1 BE1.gif Minecraft:Silverfish

Non-mob entities

Template:EntityLink

  • Adds to the player's total Minecraft:experience when collected.
  • Entity ID is XPOrb.
  • Plays low-pitched item pickup sound upon collecting.
  • Dropped by monsters and animals when they are killed.

World generation

Template:EnvLink

Template:EnvLink

Template:BiomeLink

Template:BiomeLink

  • New Minecraft:biome.
  • Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.

Template:BiomeLink

Template:EnvLink

Template:EnvLink

Template:EnvLink

Gameplay

Achievements

Minecraft:Controls Debug keys

Minecraft:Sprinting

File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg File:Hunger.svg Minecraft:Hunger

File:Experience Orb (sprite) Revision 3.png Minecraft:Experience

  • Currently has no use.

Minecraft:Critical hits

  • Do more damage depending how close the player was to the ground while falling.

Minecraft:Creative gamemode

  • Infinite access to almost every item.
  • No health, except when falling into the void.
  • Food is not edible.
  • Flying by double tapping Template:Key.
  • Increased reach.

Minecraft:Effects

Minecraft:Fog

  • Now changes color during sunrise and sunset when looking toward the Minecraft:sun.

Minecraft:Void fog

  • Increases darkness at extreme depths.
  • Decreases field of vision.

Commands

Template:Cmd

  • Changes the gamemode.

General

Minecraft:Main menu

  • Revamped the main menu by adding an animated menu panorama.<ref>Template:Reddit</ref>

Minecraft:Options

  • The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).
  • "Attack", "Use Item", and "List Players" can now be remapped.
  • Added the brightness option.

Particles

Minecraft:Server list

  • The ability to save and view multiple servers has now been added.

Minecraft:Splash

  • Added the following splash text:
    • Jeb has amazing hair!
    • Casual gaming!
    • Undefeated!
    • Kinda like Lemmings!
    • Follow the train, CJ!
    • Leveraging synergy!
    • This message will never appear on the splash screen, isn't that weird? (Unused)
    • DungeonQuest is unfair!
    • 110813!
    • 90210!
    • Check out the far lands!
    • Tyrian would love it!
    • Also try VVVVVV!
    • Also try Super Meat Boy!
    • Also try Terraria!
    • Also try Mount And Blade!
    • Also try Project Zomboid!
    • Also try World of Goo!
    • Also try Limbo!
    • Also try Pixeljunk Shooter!
    • Also try Braid!
    • That's super!
    • Bread is pain!
    • Read more books!
    • Khaaaaaaaaan!
    • Less addictive than TV Tropes!
    • More addictive than lemonade!
    • Bigger than a bread box!
    • Millions of peaches!
    • Fnord!
    • This is my true form!
    • Totally forgot about Dre!
    • Don't bother with the clones!
    • Pumpkinhead!
    • Hobo humping slobo babe!

Changes

Blocks

File:Cake JE1.png Minecraft:Cake

File:Fern JE1.png Minecraft:Ferns

  • Ferns no longer generate naturally.

File:Chest (S) JE2.png File:Large Chest (S) JE2.png Minecraft:Chests

File:Lava JE13.png Minecraft:Lava

Template:Animate Minecraft:Leaves

  • Player-placed leaves no longer decay.

File:Mossy Cobblestone JE2 BE1.png Minecraft:Moss stone

File:Obsidian JE1 BE1.png Minecraft:Obsidian

File:Stone Pressure Plate JE2.png Minecraft:Stone pressure plate

File:Cobblestone Slab JE2 BE2.png Minecraft:Cobblestone slab

  • Renamed from "Stone Slab" to "Cobblestone Slab".

File:Torch JE3.png Minecraft:Torch

  • Their model is no longer always rendered in full brightness.

File:Water JE11.png Minecraft:Water

File:Oak Pressure Plate JE2.png Minecraft:Wooden pressure plate

Items

File:Apple JE1 BE1.png Minecraft:Apples

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Bow JE2 BE1.png Minecraft:Bow

File:Bread JE1 BE1.png Minecraft:Bread

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Cooked Cod JE1 BE1.png Minecraft:Cooked fish

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Cooked Porkchop JE2 BE1.png Minecraft:Cooked porkchop

File:Cookie JE1 BE1.png Minecraft:Cookie

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Golden Apple JE1 BE1.png Minecraft:Golden apples

File:Mushroom Stew JE1 BE1.png Minecraft:Mushroom stew

File:Raw Cod JE1 BE1.png Minecraft:Raw fish

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Raw Porkchop JE1 BE1.png Minecraft:Raw porkchop

  • Now restore Template:Hunger, instead of Template:Hp.
  • Can now be stacked up to 64.
  • Now takes 1.6 seconds to consume, accompanied with an animation.

File:Shears JE1 BE1.png Minecraft:Shears

Template:Animate Minecraft:Swords

Mobs

Minecraft:Passive mobs

  • No longer despawn.
  • Randomly flee if attacked by the player or other mobs.

Minecraft:Hostile mobs

  • Perform attack animations.

File:Steve JE3 BE1.png Mob

  • Removed the mob as an entity, however, their AI is still in the code.

File:Steve JE3 BE1.png Monster

  • Removed the monster as an entity, however, their AI is still in the code.

File:Pig JE2 BE1.png Minecraft:Pigs

  • Their snouts now extrude from their model, rather than being flat.

File:Skeleton JE3 BE1.png Minecraft:Skeletons

  • The Minecraft:bows of skeletons are now larger and held realistically (full-sized bows, two-handed, but don't yet show the arrow pulling back).
  • Skeletons now fire Minecraft:arrows slower, but further.
  • Skeletons no longer bounce around the player, making them much easier to hit.

File:Zombie JE1.png Minecraft:Zombies

Non-mob entities

File:Arrow JE2 BE1.png Minecraft:Arrows

  • Hit a Minecraft:mob visually "stick" into the mob rather than just disappear.

File:Steve JE3 BE1.png Minecraft:Players

  • Unarmed damage was decreased from Template:Hp to Template:Hp.
  • The player can now jump four blocks horizontally by sprinting.

World generation

General

  • Are now much bigger and more flat.
  • Hills and mountains tend not to generate as much, except in the new extreme hills biome.
  • They are no longer aligned based on temperature and humidity, instead their distribution is random.
  • Now sea level one block lower.

Template:BiomeLink

  • Larger than before.

Template:BiomeLink

Template:BiomeLink

  • Larger than before.

Template:BiomeLink

Template:BiomeLink

Gameplay

Minecraft:Clouds

  • Height raised to the top of the map.
  • Can no longer phase through blocks.
  • Movement now syncs with the game's time.

Minecraft:Controls

  • Holding the left mouse button with a weapon now only swings once.
  • Holding the right mouse button to place blocks is slightly slower than before.
  • Player list in multiplayer, defaults to Template:Key.

Minecraft:Daylight cycle

  • No longer require chunk updates and is a smooth transition.
  • A few tweaks to sunrise and sunset:
    • Clouds change color during sunrise and sunset to match the sky color.
    • Horizon, specifically haze changes color more vividly during sunset and sunrise.

Minecraft:HUD

  • Armor bar moved to above hearts, due to hunger bar.
  • The version tag appears outside of the debug screen again.

Minecraft:Void

  • Entities are now lit in the void.
  • Color of the void now changes from blue to black while descending.

Spawn

  • The player's spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.

Minecraft:Weather

General

Minecraft:Light

  • Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.
  • Artificial light now gives a very subtle "flicker".

Minecraft:Splash

  • Removed duplicate "Check it out!"

Technical

General

Minecraft:Debug screen

  • The ability to see the level's seed has now been added to the debug screen.
  • Entity numbers being shown above a Minecraft:mob's head have now been removed from the debug screen.

Removals

World generation

File:Eyc0bj7pr4w51.jpg Minecraft:Far Lands

Template:BiomeLink

Template:BiomeLink

Template:BiomeLink

Template:BiomeLink

Template:BiomeLink

Template:BiomeLink

  • This biome did not generate in previous versions, so its removal has no effect on regular gameplay.

Template:BiomeLink

Template:BiomeLink

  • All removed biomes convert to a new biome (if generated).

Gameplay

Minecraft:Controls

  • Removed the ability to change the fog level under F

General

Distance effects

Minecraft:World boundary

  • Has now been reduced from 32,000,000 to 30,000,000.

Minecraft:Options

  • "Toggle Fog" can no longer be remapped.

Fixes

1 bug fixed

Reupload

Beta 1.8 Pre-release was reuploaded/recompiled 23 hours after its initial compilation to fix bugs and remove some debug features that were accidentally left in the game. Features and bugs present in the initial version include:

  • Minecraft:Villages do not generate correctly. Only the wells, gravel paths, and lampposts generate; houses do not generate.
  • The Minecraft:stronghold does not generate correctly. Only the central staircase generates.
  • Various models often become corrupted.
  • Screenshots can sometimes fail to save, printing an error into the chat: Failed to save: java.lang.IllegalArgumentException: Number of remaining buffer elements is x, must be at least y. Because at most y elements is required, regardless of actual returned element count, where x and y are two numbers, with y being less than x. This bug seems to occur after changing the resolution of the game window, and can be solved by making the window smaller.
  • The world can sometimes fail to save, resulting in lost progress when quitting.
  • Various debug keys exist.
    • Template:Key freezes the camera in its current position.
    • Template:Key, while also turning back time, enables a strange "bouncy" movement. It locks the player's Y coordinate (meaning they cannot jump or fall). It makes the player accelerate relatively slowly when moving. The speed can be changed using mouse scroll, negative speeds revert the controls. Additionally, blocks lose their collision, however the player is still affected by solid blocks trying to push them out (as observed in normal gameplay), though if the player is moving quickly enough they can push all the way through a block. Strangely enough, negative speeds "suck" the player into blocks on collision.
    • Template:Key and Template:Key change the view's rotation clockwise and counterclockwise, respectively. Holding both keys simultaneously resets the rotation.
    • Template:Key and Template:Key decrease and increase the field of view, respectively. These keys seem to affect the field of view differently to how the FOV option does - the player's hand (or anything the player is holding) also becomes stretched as the field of view increases or decreases, which does not happen if the player changes the FOV option in the menu. Holding both keys simultaneously resets the field of view.
    • Template:Key makes the player look up, Template:Key looks left, Template:Key looks down, and Template:Key looks right. These movements are normally done by moving the mouse. This setting cannot be reset by holding any keys simultaneously.
    • Template:Key and Template:Key moves the third-person camera forwards and backwards, respectively. This setting cannot be reset by holding both keys simultaneously.

Trivia

  • This version suffered from many glitches before reupload (see images below).
  • This is currently the oldest server version to support Mojang authentication servers. This means any prior version requires setting online-mode in Minecraft:server.properties to false in order to join them.

Gallery

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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