Minecraft:Java Edition 16w20a
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16w20a is the first Minecraft:snapshot for Minecraft:Java Edition 1.10, released on May 18, 2016,<ref name="16w20a-blog">https://web.archive.org/web/20161201000000*/http://www.mojang.com/2016/05/minecraft-snapshot-16w20a/</ref> which adds bone, magma, and Minecraft:Nether wart blocks; Minecraft:husks and Minecraft:strays as Minecraft:zombie and Minecraft:skeleton variants, respectively; Minecraft:polar bears; and Minecraft:fossils that spawn underground.
Additions
Blocks
File:Bone Block (UD) JE1 BE1.png Minecraft:Bone blocks
- Crafted by filling a 3×3 square in the crafting table with Minecraft:bone meal.
- Can be crafted back into 9 bone meal.
- Found underground in Minecraft:desert and Minecraft:swamps as part of Minecraft:fossils.
File:Magma Block JE1.gif Minecraft:Magma blocks
- Found in the Minecraft:Nether, generating 4 blobs per chunk between Y=27 and Y=36.
- It has a similar frequency to blocks like Minecraft:andesite in the Minecraft:Overworld.
- Crafted using four Minecraft:magma cream.
- Minecraft:Mobs and Minecraft:players take Template:Hp damage every second while touching it, similar to a Minecraft:cactus.
- Unlike cactus or Minecraft:fire, this block doesn't destroy items that touch it.
- If the player is sneaking, wearing Minecraft:Frost Walker–enchanted Minecraft:armor, or under the Template:EffectLink effect, it does not take damage.
- If the player dies by standing on it, a new death message appears: "player discovered that floor was lava".
- If the player dies by the block, but after being damaged by a mob or player, the death message is: "player walked into danger zone due to entity".
- Removes water blocks on top when randomly ticked.
- It produces smoke Minecraft:particles under the Minecraft:rain.
- It emits as much Minecraft:light as it receives from other sources.
- e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.
- If the Minecraft:torch is removed, magma block searches for the next brightest source of light; if no source is found then it doesn't produce light.
- e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.
File:Nether Wart Block JE1.png Minecraft:Nether wart blocks
- Crafted by filling a 3×3 square in the crafting table with Minecraft:Nether wart.
- It cannot be crafted back into Nether wart.
- It is broken by flowing Minecraft:water or Minecraft:lava, like most plants are.
File:Red Nether Bricks JE1 BE1.png Minecraft:Red Nether bricks
- Crafted by placing a 2×2 checkerboard of 2 Minecraft:Nether brick and 2 Minecraft:Nether wart.
File:Structure Void (item) JE1.png Minecraft:Structure voids
- Used for the structure block to keep the blocks in that location.
- Intended to be a replacement for the function Minecraft:barrier blocks used to convey, so they can form part of the structure itself.
- They are invisible and have a small hitbox.
- They are only visible when using the feature in (save) structure void.
- Allows for empty spaces in a structure.
- Unlike air, it doesn't overwrite blocks where it is loaded.
- Example: If the player loads a 2-block-high structure with air at the top and a structure void at the bottom into a 2-block-high area of stone, the top block becomes air but the bottom stays stone.
Items
- File:Cat Spawn Egg JE1.png Minecraft:Cat spawn egg
- File:Donkey Spawn Egg JE1 BE1.png Minecraft:Donkey spawn egg
- File:Elder Guardian Spawn Egg JE1 BE1.png Minecraft:Elder guardian spawn egg
- File:Husk Spawn Egg JE1 BE2.png Minecraft:Husk spawn egg
- File:Mule Spawn Egg JE1 BE1.png Minecraft:Mule spawn egg
- File:Polar Bear Spawn Egg JE1 BE1.png Minecraft:Polar bear spawn egg
- File:Skeleton Horse Spawn Egg JE1 BE1.png Minecraft:Skeleton horse spawn egg
- File:Stray Spawn Egg JE1 BE2.png Minecraft:Stray spawn egg
- File:Wither Skeleton Spawn Egg JE1 BE1.png Minecraft:Wither skeleton spawn egg
- File:Zombie Horse Spawn Egg JE1 BE2.png Minecraft:Zombie horse spawn egg
Mobs
File:Husk JE1 BE1.png Minecraft:Husks
- 80% of zombies spawned above ground in Minecraft:desert biomes, and their variants, are husks.
- All spawns where the zombie does not have a view of the sky are normal zombies or zombie villagers.
- Behaves mostly like a regular zombie.
- Its
ZombieTypetag is 6. - Does not burn in sunlight.
- Can spawn as a baby or as a chicken jockey.
- Applies 7 seconds of Template:EffectLink when attacking in Easy, 14 in Normal, and 21 in Hard difficulty.
- Visually 2 pixels taller than zombies, but has the same hitbox.
File:Polar Bear JE1 BE1.png Minecraft:Polar bears
- Adults and cubs spawn randomly as passive mobs in Minecraft:ice plains, Minecraft:ice mountains, and Minecraft:ice plains spikes.
- When hit, the adults attack the player, the cubs run away (very fast, similar to baby zombies).
- Additionally, adults always attack the player when their cubs are around.
- Can swim faster in water than the player.
- Cubs follow their parents.
- Drops 0–2 Minecraft:raw fish (75% chance) or 0–2 Minecraft:salmon (25% chance), each increased by 1 per level of Minecraft:Looting.
File:Stray JE1 BE3.png Minecraft:Stray
- 80% of skeletons spawned above ground in Minecraft:ice plains biomes, and their variants, are strays.
- All spawns where the skeleton does not have a view of the sky are normal skeletons.
- Spiders spawned in cold biomes have a chance of having a stray riding it.
- Acts mostly like a regular skeleton.
- Its
SkeletonTypetag is 2. - Drops are the same as skeletons, but also have a 50% chance to drop 0-1 tipped arrow of Template:EffectLink when killed by the player. With Looting, chance increases to Template:Frac.
- Shoots tipped arrows of Slowness (0:30) at the target.
World generation
- Generates 15–24 blocks underground in Minecraft:deserts, Minecraft:swamplands, and their variants. Each chunk has a Template:Frac chance of generating a fossil.
- Composed of Minecraft:bone blocks and some Minecraft:coal ore, arranged as to resemble the skulls and spines of giant extinct creatures.
- There are 4 variants of the skull, and 4 variants of the spine sections.
Command format
- Template:Nbt: Determines the kind of Minecraft:zombie a specific zombie is.
- 0: default, 1-5: villager, 6: Minecraft:husk.
- This tag, in effect, unifies the characteristics of being a zombie, a specific zombie villager and a husk into a single variable.
- Intended to replace the Template:Nbt and Template:Nbt tags.
- These tags are kept for backward compatibility, but no newly generated entities have them.
- Added
block.enchantment_table.use. - Added
entity.polar_bear.ambient. - Added
entity.polar_bear.baby_ambient. - Added
entity.polar_bear.death. - Added
entity.polar_bear.hurt. - Added
entity.polar_bear.step. - Added
entity.polar_bear.warning.
General
- Template:Key toggles the visibility of Minecraft:chunk borders around the player.
- Shows a blue outline for the chunk the player is currently in and a yellow outline for individual Minecraft:air blocks in the vicinity of the chunk.
- The blue outline in particular, outlines the chunk horizontally on top of the solid blocks on the ground.
- The outlines extends arbitrarily up, but ends at Minecraft:bedrock level.
- Shows a blue outline for the chunk the player is currently in and a yellow outline for individual Minecraft:air blocks in the vicinity of the chunk.
- A new tag
limitfor thelooting_enchantfunction.- It determines the maximum amount of mob drops the player can expect to receive when using the Looting enchantment of any level.
- A new 'Auto-jump' toggle has been added, which automatically makes the player jump when running towards a one block tall obstacle.
- Enabled by default, can be disabled in Minecraft:Options.
- A new
fallingdustparticle has been added.- Appears underneath gravity-affected blocks that are generated or placed suspended in midair.
- Does not apply to Minecraft:dragon eggs.
Changes
Blocks
File:End Gateway JE3.gif End gateway block
- Colour palette has been adjusted.
File:End Portal JE4.gif End portal block
- Colour palette has been adjusted.
- Are no longer craftable.
- Are now available in item form; can be given or summoned.
- Similarly to Minecraft:command blocks, its placement, destruction, and modification are restricted to opped players in Minecraft:Creative.
- Now comes with an integrated GUI and new textures.
- Has four modes:
- Template:BlockSprite Save - build structure in world, tell the block where it is and it saves it to file.
- Template:BlockSprite Load - loads saved structure files, replacing blocks with saved blocks except for Minecraft:structure void blocks.
- Template:BlockSprite Corner - for automatic size calculation.
- Template:BlockSprite Data - for chest markers and other blocks that require data (default).
- Structures are limited to a size of 32 blocks in each direction.
- The coordinates used by the blocks are relative to themselves.
- When in use, it shows the outline of the structure it relates to in white.
- Can rotate and mirror structures before they are placed.
- Small red and blue cubes can be displayed in the selection area.
- Blue is for air blocks, red is for Minecraft:structure void blocks.
- Save and Load structure blocks can be activated by Minecraft:redstone.
- The game protects against maps saving arbitrarily massive amounts of data to disk.
- Display a name tag above them indicating their mode and structure name.
- New tags:
powered: Whether or not the structure block is currently being powered with redstone.showboundingbox: Whether or not the bounding box of the structure is being outlined.showair: Whether or not air blocks are indicated within the structure.
Items
- Recipe now produces three rockets rather than only one.
Mobs
- Can now rarely spawn in the Nether with a Template:Frac rate.
- Compared to Template:Frac for zombie pigmen.
- Can now naturally pick up Minecraft:netherrack.
- Spawn about twice as often in the Nether.
- The rate is now Template:Frac, compared to Template:Frac before.
- The "Zombie Generic Villager" is removed, due to the new
zombietypetag.
World generation
- No longer turn adjacent Minecraft:sand blocks in the ceiling into Minecraft:sandstone when generating.
Minecraft:Ice plains and variants
- Don't spawn any other passive mobs than Minecraft:rabbits and the new Minecraft:polar bears anymore.
- Also have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).
Minecraft:Mesas and variants
- Minecraft:Terracotta and the dyed forms of terracotta no longer generate more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
- In addition to the normal 2 blobs of Minecraft:gold ore below Y=32, attempts to generate 20 blobs between Y=32 and Y=79.
- Generate the new type of Minecraft:mineshafts, described below.
- New mineshaft type that generates in mesa biomes (including all variants).
- Placed so that the midpoint of the structure is near sea level, rather than so that the top is 10 blocks or more below sea level.
- Uses dark oak wood for wooden structures.
- New tag
MSTon mineshaft structure pieces to indicate the type. 0 is the traditional mineshaft, 1 is the new mesa mineshaft.
- Features generate differently if above ground (i.e. the sky light where they generate is 8 or more). This is not dependent on mineshaft type.
- Cave spider spawners no longer generate if sky light is 8 or more.
- Various wooden pieces no longer generate if the block above is air and/or if sky light is 8 or more.
- Rails in corridors are more complete if sky light is below 8.
- 90%, versus 70% in 1.9 and in above-ground corridors.
Minecraft:Plains and Minecraft:sunflower plains
- Now have some trees in 5% of its chunks (Template:Frac large oaks, Template:Frac normal oaks).
- Village structures are no longer restricted by Minecraft:biome boundaries.
- Meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
- Now generate in taigas (but not variants).
- They are made with spruce Minecraft:log.
- Savanna villages are now made with acacia wood instead of oak.
- In savannas, acacia logs replace cobblestone in all structures except churches.
- Paths no longer generate below sea level, and in non-desert villages they are made with different material depending on the existing terrain.
- If replacing Minecraft:grass blocks, the path is made from Minecraft:grass path blocks.
- If replacing Minecraft:water or Minecraft:lava, the path is made from Minecraft:planks.
- Otherwise, the path is gravel on top of cobblestone (including bridges across ravines).
- Sandstone paths still always generate in Minecraft:desert villages.
- They have a 2% chance of being a zombie village, determined by
Zombietag inVillage.dat.- All generated villagers are instead Minecraft:zombie villagers.
- There are no Minecraft:doors or Minecraft:torches in the village.
Command format
NBT format
NoGravitynow works for all Minecraft:entities, not only Minecraft:armor stands.- A mob in midair affected by it, still responds to knockback by moving horizontally.
- Although the AI doesn't permit any mob to move on their own, Minecraft:horses and Minecraft:pigs ridden by the player move normally.
- Very similarly, Minecraft:boats in the Minecraft:air ridden by the player move as if they were in Minecraft:water.
- Although the AI doesn't permit any mob to move on their own, Minecraft:horses and Minecraft:pigs ridden by the player move normally.
- A mob in midair affected by it, still responds to knockback by moving horizontally.
Gameplay
- Huge mushrooms have a Template:Frac chance of generating twice as tall as normal.
- These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the player.
Fixes
More fixes
- Fixed some broken uses of relative coordinates.<ref name="16w20a-blog"/>
Videos
Trivia
- 16w20a was previously removed from the Minecraft:launcher for some time, but was added back in September 2018.
- This snapshot was released on the same day as Minecraft:Pocket Edition v0.14.3 alpha.
References
Template:Navbox Java Edition versions
Minecraft:de:16w20a Minecraft:es:Java Edition 16w20a Minecraft:fr:Édition Java 16w20a Minecraft:ja:Java Edition 16w20a Minecraft:nl:16w20a Minecraft:pt:Edição Java 16w20a Minecraft:ru:16w20a (Java Edition) Minecraft:uk:16w20a (Java Edition) Minecraft:zh:Java版16w20a