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Minecraft:Java Edition guides/Pretty Scary Update

From SAS Gaming Wiki

Template:Infobox guide This guide is a simplified overview of all the changes in the Minecraft:Pretty Scary Update (Template:JE 1.4.x releases), which assumes at least some knowledge of the Java Edition 1.3.x releases.

Mobs

New

Minecraft:Wither File:Wither JE1 BE1.png Can only be spawned by placing 4 blocks of Minecraft:soul sand in a T shape, and putting 3 Minecraft:wither skeleton skulls on top of the three upper blocks (see image below).

Template:FakeImage

Minecraft:Wither skeleton File:Wither Skeleton JE1 BE1.png Minecraft:Nether fortress

Rare drops Template:Drop Spawned equipment Template:Drop

Minecraft:Zombie villager File:Zombie Villager.png Anywhere in the Overworld where the light level is 7 or less.
Minecraft:Baby zombie and Minecraft:baby zombie villager Template:Animate Anywhere in the Overworld where the light level is 7 or less. Smaller and faster than normal zombies.
Minecraft:Witch File:Witch Revision 2.png

They make 1–3 drops of 0–2 items each, for a maximum of 6 items total.

Throws Minecraft:splash potions of Minecraft:Poison, Minecraft:Slowness, Minecraft:Weakness, and Minecraft:Instant Damage at Minecraft:players.
Minecraft:Bat File:Bat JE1 BE1.png
  • Spawn in groups of two in the Minecraft:Overworld at a light level of 3 or less on Minecraft:opaque blocks below layer 63.
    • Between October 20 and November 3, they only require a light level of 6 or less to spawn.
    • On Minecraft:Superflat worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation.
None

Changed

All hostile Minecraft:mobs
  • Now jump down to players as long as they can survive the fall.
  • Depending on difficulty, they are willing to take more damage.
Tamed Minecraft:wolves File:Tamed Wolf with Red Collar JE1 BE1.png Collars can now be dyed by Template:Control dye on the wolf
Minecraft:Iron golem File:Iron Golem JE1 BE1.png
Minecraft:Villager Template:Animate
  • Improved Minecraft:villagers to make them more self-aware.
  • The inhabitants of a village can now like and dislike specific players.
    • Trading makes the villagers like the player.
    • Hurting villagers or their iron golems makes the villagers dislike a player.
      • When players are highly disliked, iron golems of that village can become aggressive towards those players.
  • After a villager dies to natural causes (mobs excluded) while a player is within 16 blocks or if a mob kills a villager, no baby villagers are produced in the next few minutes.
  • Changed and added some trades to counteract emerald farming and improve gameplay.
  • Show particle effects indicating a change in player reputation.
Minecraft:Pig File:Saddled Pig JE2.png
  • Can now accelerate to up to 5 m/s.
  • Now drop their Minecraft:saddle when killed.
Minecraft:Slime File:Slime JE2 BE1.png Now spawn in swamps at night.
Minecraft:Sheep Template:Animate Sheep from Minecraft:spawn eggs can now spawn natural colored sheep (white, pink, etc.)
Minecraft:Creeper File:Creeper JE3 BE1.png
  • Start exploding when they hit the ground, with explosions being more imminent with higher falls.
  • Can now have custom explosion radius and fuse timer using edited mob spawners and NBT data.
Minecraft:Zombie Template:Animate
  • Now rarely spawn with armor of all kinds, sometimes enchanted.
  • Now rarely, depending on difficulty, spawn with the ability to pick up armor, headwear, items, blocks, weapons, and tools.
  • All equipped gear is functional - swords and tools do more damage on attacks, armor protects the mob.
  • Rare tool drops are now damaged.
  • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and drops rarely when the mob is killed by players.
  • When wearing helmets, they don't burn up - instead, all damage is applied to the helmet.
  • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks.
  • Now have a chance, depending on difficulty, to infect villagers after killing them - the villager then gets replaced with a zombie villager on death.
  • Infected baby villagers turn into baby zombie villagers.
  • Right-clicking a zombie villager under the influence of a Weakness potion with a golden apple inverts their potion effect, make them wiggle slightly, and eventually turn back into a villager.
  • Rarely spawn holding iron swords or shovels.
  • When holding something in their hands, their arms move upwards when attacking.
  • Added baby zombie, which is only spawnable using mods or third-party tools.
  • Now rarely drop carrots and potatoes when killed by players.
  • Have a 25% chance of spawning with a pumpkin on their head during Halloween.
Minecraft:Skeleton Template:Animate
  • Now rarely spawn with armor of all kinds, sometimes enchanted.
  • Now rarely, depending on difficulty, spawn with the ability to pick up armor, headwear, items, blocks, weapons, and tools.
  • All equipped gear is functional - swords and tools do more damage on attacks, armor protects the mob.
  • Rare tool drops are now damaged.
  • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players.
  • When wearing helmets, they don't burn up - instead all damage is applied to the helmet.
  • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks.
  • Rarely spawn with enchanted bows which can be dropped when killed by players.
  • Have a 25% chance of spawning with a pumpkin on their head during Halloween.
Minecraft:Zombie pigmen File:Zombified Piglin JE3 BE2 (with Carved Pumpkin).png
  • Now rarely, depending on difficulty, spawn with the ability to pick up armor, headwear, items, blocks, weapons, and tools.
  • All equipped gear is functional - swords and tools do more damage on attacks, armor protects the mob.
  • Rare tool drops are now damaged.
  • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players.
  • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks.
  • Rarely carry enchanted golden swords.
  • Dropped golden swords now sometimes are damaged.
  • Added baby zombie pigman, which is only spawnable using mods or third-party tools.

Blocks

New

Minecraft:Command block File:Impulse Command Block JE1.png Only obtainable using Template:Cmd. Cannot be broken in Minecraft:Survival mode nor without Minecraft:operator permissions.
Minecraft:Beacon File:Beacon JE4 BE1.png

Template:Crafting

  • Any
    • It always takes exactly 4.5 seconds to break, regardless of tool used.
  • Continuously glows and gives a selected Minecraft:status effect to Minecraft:players within a set amount of Minecraft:blocks while beaming a beacon of light directly upwards.
  • Activated by building a solid pyramid of iron/gold/emerald/diamond blocks underneath (can be used interchangeably) and selecting an effect.
    • The cheapest configuration requires 9 blocks (one layer), while the best configuration requires 164 blocks (four layers).
  • Unlockable effects, with increasing amounts of required layers of blocks.
  • When all 4 layers of blocks underneath are built correctly, a second status effect can be chosen.
Minecraft:Anvil Template:Animate

Template:Crafting

Pickaxe
Minecraft:Flower pot File:Flower Pot JE1.png

Template:Crafting

Any
Minecraft:Wall Template:Animate

Template:Crafting

Pickaxe
Minecraft:Mob head Template:Animate
  • Any
    • If a player head has a custom Minecraft:skin, the skin is preserved when broken.
  • Can be put on the ground in 16 orientations and hung on walls.
  • Can be worn.
Minecraft:Wooden button File:Oak Button (S) JE1 BE1.png

Template:Crafting

Axe
Minecraft:Carrot and Minecraft:potato crops Template:Animate

Template:Animate

Created by planting carrots and potatoes on farmland. Any Drop multiple carrots or potatoes when fully grown.
Minecraft:Nether brick slab File:Nether Brick Slab JE1 BE1.png

Template:Crafting

Pickaxe
  • Can be used as a building block.
  • Added in 1.4.6.

Changed

Minecraft:Chest / Minecraft:ender chest File:Xmas Chest.png
File:Xmas Large Chest.png
  • When the computer's clock is set to a date between December 24 and 26, chests and ender chestsTemplate:Verify become retextured to look like presents.
  • Added in 1.4.6.
Wood

Template:AnimateTemplate:Animate
Template:AnimateTemplate:Animate

  • Placement now depends on the surface it is placed on, rather than the direction of the player.
    • Placed on the side of a block, the log is horizontal.
    • Placed on the top or bottom of a block, the log is vertical.
Minecraft:Monster spawner File:Spawner JE2.png
  • Added tags to change a few key spawning rules.
  • Spawning range can now be changed.
  • Maximum amount of spawned entities within spawning range can now be changed.
  • Horizontal spawning radius can now be changed.
  • Spawned mobs can wear and carry any items and blocks as well as have a custom drop rate of held items.
  • Added a tag for mobs to decide whether they can despawn.
  • Added a tag for mobs to decide whether they are invincible.
Minecraft:Redstone repeater File:Redstone Repeater (S) JE3.png
  • Can now be locked by powering their sides with another repeater.
    • When locked, they show a little bedrock barrier in place of the delay indicator torch and won't change their output signal.
Minecraft:Trapdoor File:Oak Trapdoor (D) JE2.png
  • Can now be placed on the top half of blocks.
  • Placement works similar to that of slabs and stairs.
Minecraft:Button Template:Animate
  • Now stays active for 0.2 seconds longer.
  • New crafting recipe – only 1 Minecraft:stone block required.
Minecraft:Fire File:Fire JE1.png Now spreads more aggressively depending on the difficulty.
Minecraft:Sapling Template:Animate Decreased hitbox size.
Minecraft:TNT File:TNT JE2 BE1.png Is now triggered by flaming arrows shot by Flame bows.

Items

New

Minecraft:Potato, Minecraft:poisonous potato, and Minecraft:baked potato Template:Animate

Template:Smelting

Minecraft:Carrot and Minecraft:golden carrot Template:Animate Minecraft:Carrots can be obtained by Minecraft:farming, as Minecraft:drops (from Minecraft:zombies, Minecraft:husks, and Minecraft:zombie villagers), or from Minecraft:chest loot.

Template:Crafting

Minecraft:Carrot on a stick File:Carrot on a Stick JE1 BE1.png

Template:Crafting Template:Crafting

Minecraft:Pumpkin pie File:Pumpkin Pie JE1 BE1.png

Template:Crafting

Restores Template:Hunger Minecraft:hunger and 4.8 saturation.
Minecraft:Nether star File:Nether Star JE2 BE1.png Drops from the new Minecraft:wither.
Music disc Minecraft:wait File:Music Disc Wait JE1 BE1.png Has a chance to drop when a skeleton kills a creeper.
Minecraft:Enchanted book File:Enchanted Book.gif Created by enchanting a Minecraft:book using an Minecraft:enchanting table.
  • Used to apply enchantments to items using an anvil.
  • Added in 1.4.6.
Minecraft:Firework rocket File:Firework Rocket JE1 BE1.png

Template:Crafting Template:Crafting

  • Projectiles which can be launched into the air and explode.
  • Added in 1.4.6.
Minecraft:Firework star File:Firework Star JE1 BE1.png

Template:Crafting Template:Crafting

  • Used to determine the color and shape of firework explosions.
  • Added in 1.4.6.
Minecraft:Spawn eggs for the Minecraft:bat and Minecraft:witch. Template:Animate Available in the creative inventory. Can be used to spawn the respective mob.

Changed

Music disc Minecraft:11 File:Music Disc 11 JE1 BE1.png Can now drop from creepers killed by skeletons like other music discs.
Minecraft:Map Template:Animate
  • Are now crafted as an Minecraft:empty map and become a real map by right-clicking.
  • Start out at their closest zoom level and can be extended by adding more paper.
  • Players see other players moving around on the same map.
  • Craft an existing map with an empty map to receive an extra copy of the map.
  • Removed text overlay.
  • Are labeled 'Map #0' and so on.
  • Now align to a grid and can be stacked to 64.
  • When outside a map's range, the player is displayed as a small circle at the edge.
Minecraft:Bow File:Bow JE2 BE1.png A high pitched sound is now played when a player hits another player from far away with a bow.

Potions

New

Template:ItemLink

Template:Brewing

Minecraft:Night Vision
Template:ItemLink

Template:Brewing

Minecraft:Invisibility

Non-mob entities

New

Minecraft:Item frame File:Item Frame Revision 1.png

Template:Crafting

Template:Drop

Changed

Minecraft:Painting File:Wither (painting texture) JE1 BE1.png

Structures

New

Minecraft:Witch hut File:Swamp hut JE1 BE1.png Minecraft:Swamp None Minecraft:Witch The witch hut is a structure that consists mainly of Minecraft:spruce planks and Minecraft:oak logs, and has a Minecraft:cauldron and a Minecraft:crafting table inside it.

Enchantments

New

Minecraft:Enchantment Max level Applicable items Notes
Minecraft:Thorns III Template:ItemSpriteTemplate:ItemSpriteTemplate:ItemSpriteTemplate:ItemSprite Damages attackers.

Effects

New

Wither File:Wither (effect) JE1 BE1.png Withers and wither skeletons Inflicts damage over time. Unlike Poison, it has the potential to be fatal on its own.

Gameplay

Changed

Minecraft:Inventory
  • Items can now be dragged and dropped.
    • Long pressing halves the stack before dragging.
Minecraft:Hotbar
  • Items now show their name when switching in the hotbar.
  • Dropping items while holding Template:Key now drops the whole stack.
Minecraft:Enchantments
Sneaking Pressing Template:Ctrl while sneaking now uses the held item instead of the currently selected block.
Minecraft:Death messages Now appear in server log files.

Sounds

New

Name Trigger
Minecraft:Zombie, Minecraft:skeleton, Minecraft:cow, Minecraft:pig, Minecraft:spider, Minecraft:enderman, Minecraft:ghast, Minecraft:silverfish, Minecraft:magma cube, Minecraft:Wolf, Minecraft:ender dragon, Minecraft:bat, and Minecraft:anvil Added sounds.
Wood, Minecraft:stone, Minecraft:sand, Minecraft:gravel, Minecraft:plants Added sounds for placing blocks.
Minecraft:Sand, Minecraft:gravel, Minecraft:soul sand, Minecraft:grass block, and Minecraft:stone Added sounds for walking on the block.
Minecraft:Zombie villager Added sounds for curing, infecting, and a remedy sound.
Minecraft:Fire Added sounds for setting things on fire.
Minecraft:Sheep Added sounds for Minecraft:shearing sheep.
Minecraft:Ladder Added sounds for climbing ladders.
Minecraft:Minecart Added sounds for riding minecarts.
Minecraft:Experience Added a sound for leveling up, which is played every five levels.
Minecraft:Fluids Added constant noise to fluids.

See also

Template:Navbox guides

Minecraft:es:Guías de Java Edition/Pretty Scary Update Minecraft:ja:ガイド/Java Edition/プリティー・スケアリー・アップデート Minecraft:pt:Guias da Edição Java/Pretty Scary Update Minecraft:ru:Обзоры версий Java Edition/Pretty Scary Update Minecraft:zh:Java版指南/骇人更新

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