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Minecraft:Spear

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Template:For Template:Infobox item

A spear is a Minecraft:tiered melee Minecraft:weapon that can be used to perform slow Template:Control or held forward to do Template:Control which deal Minecraft:damage based on the velocity of the user and the target. Spears have especially long reach, but cannot hit targets that are too close.

Variants

There are seven spear variants:

Obtaining

Crafting

Template:Crafting

Smithing

Template:Smithing

Mob loot

Minecraft:Zombies, Minecraft:husks, Minecraft:zombie villagersTemplate:Only, Minecraft:zombie horsemen, and Minecraft:camel husk jockey riders can spawn wielding iron spears, while Minecraft:piglins and Minecraft:zombified piglins can spawn wielding golden spears. These spears have an 8.5% chance of dropping upon death, increased to a maximum of 11.5% with the Looting III enchantment.

It is also possible to get the golden spear from a piglin by dropping a Minecraft:crossbow or Minecraft:sword nearby, which the piglin will swap its spear for. It then requires precise timing to pick it up before the piglin does.

Generated loot

Template:LootChestItem

Usage

Attacking

File:Weapon reach comparison.gif
Comparing the reach of other weapons (3 blocks) to the spear (4.5 blocks).

Spears have a longer attack range than other weapons, at 4.5 blocks rather than 3 blocks. However, they also have a minimum attack range value that prevents attacking entities that are within 2 blocks of the user.<ref group="note">The minimum attack range for non-player entities inside of a charge attack is 1 block, whilst the maximum is 2.25 blocks.</ref> Unlike all other weapons, including a bare hand, spears cannot do Minecraft:critical hits or Minecraft:sprint-knockback attacks.<ref>Template:Cite bug</ref>

File:Spear hitbox inflation.gif
The 0.125 hitbox margin on spear attacks.

Spears can damage multiple entities with a single attack. Spears inflate the hitboxes of targets by 0.125 when calculating hit registration, giving them more effective area. Spears also have a unique ability to attack through non-solid blocks like Minecraft:cobwebs and Minecraft:tall grass. Template:IN, spear attacks (both jab and charge attacks) are also uniquely capable of causing horizontal knockback to Minecraft:primed TNT. Spears have two methods of attacking:

Jab attack

A spear can be used with the Template:Ctrl button to perform a jab attack, dealing damage at an amount dependent on the Minecraft:tier of the spear. Jab attacks have a unique type of cooldown that cannot be bypassed:

A spear can still perform a charge attack while the jab attack is on cooldown, and thus by alternating between jab attacks and charge attacks the rate of attacks can be effectively doubled. Jab attacks do one additional damage in Template:BE compared to Template:JE.<ref>Template:Cite bug</ref> The jab attack of copper spears is strictly worse than stone spears, due to having a lower attack speedTemplate:Only / longer use cooldownTemplate:Only with identical attack damage.<ref>Template:Cite bug</ref> Switching to a spear in Template:BE does not cause the use cooldown to need to charge, unlike the attack cooldown in Template:JE.

Charge attack

Template:Redirect The spear can alternatively be lowered into an attack position by holding the Template:Ctrl button, where colliding with a target deals damage depending on the velocity of the user and the velocity of the target. Charged attacks require a movement speed difference of 5.1 blocks per second between the attacker and the target in order to deal damage. Because of this, mobs like Minecraft:skeletons that strafe backwards will often only take knockback from charge attacks. Charge attacks can hit multiple entities, and in Template:BE there is a 0.5 second (10 tick) delay between charge attack connections. A charge attack can be dealt even when the jab attack is on cooldown. Charge attacks go through three stages when held out:

File:Spear charge attack stages.gif
The three stages of a charge attack: engaged, tired, and disengaged.
  • Engaged
  • Tired
    • The second state of a charge attack, indicated by the spear rotating sideways and shaking.
    • The attack deals damage and inflicts knockback.
  • Disengaged
    • The final state of a charge attack, indicated by the spear being lowered down to the bottom of the screen.
    • The attack only deals damage.

Charge attacks can still deal damage while the user is standing still, if the target is moving towards the user. The damage done by the charge attack is its damage multiplier multiplied by the velocity of the attacker relative to the target in blocks per second. Charge attacks are not influenced by the Minecraft:Strength or Minecraft:Weakness effects.<ref>Template:Cite bug</ref><ref>Template:Cite bug</ref> Template:IN, spear charge attacks produce critical hit particles when striking targets, but they aren't actually critical hits. A charge attack can be canceled at any time, regardless of the stage it's in. When doing a charge attack directly after a jab attack, the spear will perform the jab animation and then flourish into the charge attack position in two rotations.Template:Only<ref>Template:Cite bug</ref>

Tier

The Minecraft:tier of a given spear slightly alters the behavior of jab and charge attacks:

Positive effects of higher tiers
  • Higher attack damage and attack multipliers than lower tiered spears.
  • Charge attacks start up faster than lower tiered spears.
Negative effects of higher tiers
  • Jab attacks have longer attack cooldowns in Java Edition, and longer use cooldowns in Bedrock Edition.
  • Charge attacks progress through their charge attack states faster, losing their dismounting effect and ability to do knockback earlier than lower tiered spears.
  • Charge attacks have a longer recovery time after progressing through all three stages.

Breaking

The spear is the only weapon in the game aside from loaded Minecraft:crossbowsTemplate:Only that can not be used to break blocks, because a jab attack is performed even if the player is looking at a block.

Statistics

Template:Info needed section Spears cannot perform Minecraft:critical hits or Minecraft:sprint-knockback attacks.

Java Edition

Template:IN, spears have differing attack speeds, and have the following statistics:

Unenchanted jab attack
Type Attack damage Attack speed DPS Attack range Hitbox margin Durability Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit.</ref> Enchantability
Template:ItemSprite Template:Hp 1.54 (0.65 seconds) 1.54 Minimum: 2 (2 blocks)
Maximum: 4.5 (4.5 blocks)
0.125 59 Template:Hp 15
Template:ItemSprite Template:Hp 1.05 (0.95 seconds) 1.05 32 Template:Hp 22
Template:ItemSprite Template:Hp 1.33 (0.75 seconds) 2.67 131 Template:Hp 5
Template:ItemSprite Template:Hp 1.18 (0.85 seconds) 2.35 190 Template:Hp 13
Template:ItemSprite Template:Hp 1.05 (0.95 seconds) 3.16 250 Template:Hp 14
Template:ItemSprite Template:Hp 0.95 (1.05 seconds) 3.81 1561 Template:Hp 10
Template:ItemSprite Template:Hp 0.87 (1.15 seconds) 4.35 2031 Template:Hp 15
Enchanted jab attack
Type Base attack damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Template:Anchor

Charge attack
Type Damage multiplier Activation delay Duration Speed requirement
Full Stage 1 Stage 2 Stage 3 Dismount<ref group="note" name=note1>The speed requirements for non-player entities are scaled by 0.2</ref> Knockback<ref group="note" name=note1/> Damage<ref group="note" name=note1/>
Template:ItemSprite 0.7x 0.75 seconds 15 seconds 5 seconds 5 seconds 5 seconds <14 blocks per second 5.1 blocks per second<ref group="note">This speed requirement makes it possible to do knockback if sprinting straight forward, but not if sprinting while strafing left or right.</ref> 4.6 blocks per second
Template:ItemSprite 0.7x 0.7 seconds 13.75 seconds 3.5 seconds 5 seconds 5.25 seconds <13 blocks per second
Template:ItemSprite 0.82x 0.7 seconds 13.75 seconds 4.5 seconds 4.5 seconds 4.75 seconds <13 blocks per second
Template:ItemSprite 0.82x 0.65 seconds 12.5 seconds 4 seconds 4.25 seconds 4.25 seconds <12 blocks per second
Template:ItemSprite 0.95x 0.6 seconds 11.25 seconds 2.5 seconds 4.25 seconds 4.5 seconds <11 blocks per second
Template:ItemSprite 1.075x 0.5 seconds 10 seconds 3 seconds 3.5 seconds 3.5 seconds <10 blocks per second
Template:ItemSprite 1.2x 0.4 seconds 8.75 seconds 2.5 seconds 3 seconds 3.25 seconds <9 blocks per second
File:Spear elytra synergy.gif
Defeating a player wearing full Protection IV netherite armor in 3 hits using a netherite spear, elytra, and firework rockets.
Charge attack damage comparisons
Travel method Blocks traveled per second Charge attack damage
Template:ItemSpriteTemplate:ItemSprite Template:ItemSpriteTemplate:ItemSprite Template:ItemSprite Template:ItemSprite Template:ItemSprite
Template:EntityLink sprinting 5.612 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:EntityLink sprinting (Template:EffectLink I) 6.7344 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:EntityLink sprinting (Template:EffectLink II) 7.8568 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:EntityLink sprinting 8.203 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemLink I 9.16 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:EntityLink (average) 9.71 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:EntityLink (maximum) 14.57 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemLink II 18.32 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
File:Feather.png Minecraft:Creative sprinting flight 22 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemLink III 27.48 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
File:Elytra Firework Rocket.png Minecraft:Elytra at firework boost speed 33.5 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Calculators/Spear damage

File:Jab attack charge attack alternating.gif
Alternating between jab attacks and charge attacks to increase DPS (damage per second).
Jab attack / charge attack alternating<ref group="note">The formula used to calculate combined DPS is <math>\mathsf{DPS} = \frac{\mathsf{jabDamage} + \mathsf{chargeDamage}}{\max\!\left(\mathsf{jabCooldown},\ \mathsf{activationDelay}\right)}</math></ref>
Template:EntityLink sprinting (5.612 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Template:ItemSprite Template:Hp 0.65 seconds Template:Hp 0.75 seconds 6.67
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.7 seconds 5.26
Template:ItemSprite Template:Hp 0.75 seconds Template:Hp 0.7 seconds 9.33
Template:ItemSprite Template:Hp 0.85 seconds Template:Hp 0.65 seconds 8.24
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.6 seconds 9.47
Template:ItemSprite Template:Hp 1.05 seconds Template:Hp 0.5 seconds 9.52
Template:ItemSprite Template:Hp 1.15 seconds Template:Hp 0.4 seconds 10.43
Template:EntityLink sprinting with Template:EffectLink I (6.7344 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Template:ItemSprite Template:Hp 0.65 seconds Template:Hp 0.75 seconds 8
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.7 seconds 6.32
Template:ItemSprite Template:Hp 0.75 seconds Template:Hp 0.7 seconds 10.67
Template:ItemSprite Template:Hp 0.85 seconds Template:Hp 0.65 seconds 9.41
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.6 seconds 10.53
Template:ItemSprite Template:Hp 1.05 seconds Template:Hp 0.5 seconds 11.43
Template:ItemSprite Template:Hp 1.15 seconds Template:Hp 0.4 seconds 12.17
Template:EntityLink sprinting with Template:EffectLink II (7.8568 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Template:ItemSprite Template:Hp 0.65 seconds Template:Hp 0.75 seconds 9.33
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.7 seconds 7.37
Template:ItemSprite Template:Hp 0.75 seconds Template:Hp 0.7 seconds 12
Template:ItemSprite Template:Hp 0.85 seconds Template:Hp 0.65 seconds 10.59
Template:ItemSprite Template:Hp 0.95 seconds Template:Hp 0.6 seconds 11.58
Template:ItemSprite Template:Hp 1.05 seconds Template:Hp 0.5 seconds 12.38
Template:ItemSprite Template:Hp 1.15 seconds Template:Hp 0.4 seconds 13.04

Bedrock Edition

Template:IN, spears have differing Minecraft:use cooldowns, and have the following statistics:

Unenchanted jab attack
Type Attack damage Use cooldown DPS Attack range Hitbox margin Durability Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit.</ref> Enchantability
Template:ItemSprite Template:Hp Template:Convert 3.08 Minimum: 2 (2 blocks)
Maximum: 4 (4 blocks)
0.125 60 Template:Hp 15
Template:ItemSprite Template:Hp Template:Convert 2.1 33 Template:Hp 22
Template:ItemSprite Template:Hp Template:Convert 3.99 132 Template:Hp 5
Template:ItemSprite Template:Hp Template:Convert 3.54 191 Template:Hp 13
Template:ItemSprite Template:Hp Template:Convert 4.2 251 Template:Hp 14
Template:ItemSprite Template:Hp Template:Convert 4.75 1562 Template:Hp 10
Template:ItemSprite Template:Hp Template:Convert 5.22 2032 Template:Hp 15
Enchanted jab attack
Type Base attack damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSpriteTemplate:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Template:ItemSprite Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Usage by mobs

Minecraft:Zombies, Minecraft:husks, Minecraft:zombie villagers, Minecraft:zombified piglins, and Minecraft:piglins wielding spears have unique attacking behavior. When attacking, they use the spear's charge attack while moving towards their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge.

When wielded by any other mob, such as Minecraft:skeletons, they instead use the spear's jab attack when in melee range. Like players, the 2-4.5 blocks attacking range applies to these mobs as well. The Lunge enchantment will also take effect for these mobs.

Repairing

Combining

Template:Crafting Template:Grinding

Anvil repair

Template:Main Template:Repairing with Anvils

A spear can be repaired in an Minecraft:anvil by adding units of the Minecraft:tiers' repair material, with each repair material restoring 25% the spear's maximum durability, rounded down. Two spears of the same tier can also be combined in an anvil with an extra 12% durability, Template:In the extra durability is approximately 6% for this item.<ref group="note" name="molang /> Both methods preserve the spear's Minecraft:enchantments.

Enchantments

A spear can receive the following Minecraft:enchantments:

Name Description Max Level Method Weight
Minecraft:Sharpness<ref group=note name=note2>Sharpness, Smite, and Bane of Arthropods are mutually exclusive.</ref> Increases the damage dealt. V Template:BlockLink
Template:BlockLink
10
Minecraft:Smite<ref group=note name=note2/> Increases the damage dealt to Minecraft:undead. V Template:BlockLink
Template:BlockLink
5
Minecraft:Bane of Arthropods<ref group="note" name=note2/> Increases the damage dealt to Minecraft:arthropods. V Template:BlockLink
Template:BlockLink
5
Minecraft:Looting Increases the amount of Minecraft:drops when killing an entity with the spear. III Template:BlockLink
Template:BlockLink
2
Minecraft:Knockback Increases the knockback dealt. II Template:BlockLink
Template:BlockLink
5
Minecraft:Fire Aspect Ignites any targets hit by the spear. Template:IN, it also ignites unlit Minecraft:candles, Minecraft:campfires, and Minecraft:TNT when used. II Template:BlockLink
Template:BlockLink
2
Minecraft:Lunge Launches the player horizontally when using a jab attack. Consumes Minecraft:saturation and Minecraft:hunger at amount depending on the level of the enchantment, as well as 1 Minecraft:durability. III Template:BlockLink
Template:BlockLink
5
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Minecraft:Mending Repairs the spear when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The spear vanishes on death, not dropping as an item. I Template:BlockLink 1

Lunge

File:Lunge charge attack synergy.gif
Starting a charge attack immediately after doing a jab attack with a Lunge spear.

Template:Main Spears Minecraft:enchanted with Minecraft:Lunge propel the player forward when a jab attack is performed, at the cost of consuming Minecraft:saturation and Minecraft:hunger points at an amount dependent on the enchantment level, as well as consuming 1 durability. Saturation points are consumed first, and then hunger points are consumed after. Lunge does not trigger when the player has less than 6 hunger points, is riding a mount, is gliding with an elytra, or if the user is in water. Level I consumes 1 saturation/hunger points, level II takes 2 saturation/hunger points, and level III takes 3 saturation/hunger points.

By initiating a charge attack directly after a jab attack, the charge attack can be connected using the velocity gained with Lunge. There must be significant distance between the user and the target to give time for the charge attack's activation delay to fully finish after jabbing.

Sounds

Wooden spear

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Other spears

Template:JE: Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

Gallery

Mojang images

Videos

In other media

See also

Notes

Template:Notelist

References

Template:Reflist

Navigation

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