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Dragonwilds:History: Difference between revisions

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|Current cycle of the universe begins
|Current cycle of the universe begins
|The [[Dragonwilds:Elder Gods]] shape the known universe after destroying the last one from the previous cycle, in an event known as {{RSL|The Great Revision|the Great Revision}}. They eventually created [[Dragonwilds:Gielinor]], their perfect world. {{RSL|Bik}}, {{RSL|Ful}}, and {{RSL|Wen}} laid their eggs deep within it, so that the anima the world produced would feed them. {{RSL|Jas}} had no egg to lay, having sacrificed hers to create the {{RSL|Stone of Jas}}.
|The [[Dragonwilds:Elder Gods]] shape the known universe after destroying the last one from the previous cycle, in an event known as {{RSL|The Great Revision|the Great Revision}}. They eventually created [[Dragonwilds:Gielinor]], their perfect world. {{RSL|Bik}}, {{RSL|Ful}}, and {{RSL|Wen}} laid their eggs deep within it, so that the anima the world produced would feed them. {{RSL|Jas}} had no egg to lay, having sacrificed hers to create the {{RSL|Stone of Jas}}.
The [[Dragonwilds:Dragonkin (race)|Dragonkin]], a race of winged, reptile-like creatures would survive the Great Revision by hiding in the {{RSL|Abyss}}.
The [[Dragonwilds:Dragonkin (race)|dragonkin]], a race of winged, reptile-like creatures, would survive the Great Revision by hiding in the {{RSL|Abyss}}.
|-
|-
|Creation of Ashenfall
|Creation of Ashenfall
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|-
|-
|The servitors of the Elder Gods
|The servitors of the Elder Gods
|When the Elder Gods settled upon Gielinor, they brought  the {{RSL|TokHaar}}, servants of the Elders who were tools of the {{RSL|The Elder Kiln}} that helped forge the world. Some would be moved to Ashenfall in order to safeguard the [[Dragonwilds:Lens]], A tool that was made to ensure the Sun's light would be in a perfect temperature for the world. They would later be known as the [[Dragonwilds:KotHaar]].
|When the Elder Gods settled upon Gielinor, they brought  the {{RSL|TokHaar}}, servants of the Elders, who were tools of the {{RSL|The Elder Kiln}} that helped forge the world. Some would be moved to Ashenfall in order to safeguard the [[Dragonwilds:Lens]], a tool that was made to ensure the sun's light would be in a perfect temperature for the world. They would later be known as the [[Dragonwilds:KotHaar]].
|}
|}


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|-
|-
|The Rise of the Dragonkin
|The Rise of the Dragonkin
|After millennia of searching for a new suitable homeworld, the Dragonkin would land on Gielinor, and found {{RSL|Orthen}} (which translates to "first city") on what is now {{RSL|Anachronia}}. The Dragonkin researched and documented the native flora and fauna of the world.  
|After millennia of searching for a new suitable homeworld, the dragonkin would land on Gielinor and found {{RSL|Orthen}} (which translates to "first city") on what is now {{RSL|Anachronia}}. The dragonkin researched and documented the world's native flora and fauna.  
|-
|-
|The Fall of the Dragonkin
|The Fall of the Dragonkin
|A particular Dragonkin by the name of {{RSL|Kerapac}} creates the {{RSL|Crucible}}, a device capable of converting normal anima into {{RSL|Shadow Anima|shadow anima}}, which he claims can bring their society equal in power to that of the Elder Gods.  
|A particular dragonkin by the name of {{RSL|Kerapac}} creates the {{RSL|Crucible}}, a device capable of converting normal anima into {{RSL|Shadow Anima|shadow anima}}, which he claims can bring their society equal in power to that of the Elder Gods.  
Without the approval of the other Dragonkin, Kerapac uses this dangerous device, transforming vast quantities of anima.  
Without the approval of the other dragonkin, Kerapac uses this dangerous device, transforming vast quantities of anima.  
This angers the Elder Gods and, in response, Jas would destroy Orthen and enslave the Dragonkin to the {{RSL|Stone of Jas}}.
This angers the Elder Gods and, in response, Jas would destroy Orthen and enslave the dragonkin to the {{RSL|Stone of Jas}}.
|-
|-
|The Curse of the Stone
|The Curse of the Stone
|Bound to the Stone as its guardians, the Dragonkin were made to feel the pain of its misuse, and were driven to hunt down any who was not an Elder God that drew power from it.  
|Bound to the Stone as its guardians, the dragonkin were made to feel the pain of its misuse and were driven to hunt down any who were not an Elder God that drew power from it.  
The binding could not be undone, and the factions of Orthen each turned to a different means of escaping it.  
The binding could not be undone, and the factions of Orthen each turned to a different means of escaping it.  
Kerapac's own {{RSL|Dactyl}} answered with science and created the [[Dragonwilds:Dragon (race)|dragon]]s, hoping for a line beyond Jas's reach.  
Kerapac's own {{RSL|Dactyl}} answered with science and created the [[Dragonwilds:Dragon (race)|dragon]]s, hoping for a line beyond Jas's reach.  
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|-
|-
|[[Dragonwilds:Guthix]]'s Discovery of Ashenfall
|[[Dragonwilds:Guthix]]'s Discovery of Ashenfall
|After traveling through the cosmos, Guthix discovered Gielinor and filled the world with new inhabitants. He also found several {{RSL|Elder Artefacts|elder artefacts}}, tools used by the Elder Gods. He would discover Ashenfall and the unique properties of the continent with some of his followers, making a settlement in [[Dragonwilds:Brynmoor]].
|After travelling through the cosmos, Guthix discovered Gielinor and filled the world with new inhabitants. He also found several {{RSL|Elder Artefacts|elder artefacts}}, tools used by the Elder Gods. He would discover Ashenfall and the unique properties of the continent with some of his followers, making a settlement in [[Dragonwilds:Brynmoor]].
|-
|-
|Creation of [[Dragonwilds:Runes]]
|Creation of [[Dragonwilds:runes]]
|During Guthix's stay in Ashenfall, he discovered [[Dragonwilds:Rune Essence (Rock)|magical rocks]], researching, and studying them to try to get them to harness the element of the world, thus creating the first runes after using the Stone of Jas for help.
|During Guthix's stay in Ashenfall, he discovered [[Dragonwilds:Rune Essence (Rock)|magical rocks]], researching, and studying them to try to get them to harness the element of the world, thus creating the first runes after using the Stone of Jas for help.
|-
|-
|Settlement Forming
|Settlement Forming
|Guthix would depart from Ashenfall, to spread his discovery to the rest of the inhabitants he brought with him. Those who followed him to Ashenfall would remain and start forming settlements. The first being [[Dragonwilds:Bramblemead Village]], which was founded by Guthix when Ashenfall was discovered.
|Guthix would depart from Ashenfall to spread his discovery to the rest of the inhabitants he brought with him. Those who followed him to Ashenfall would remain and start forming settlements. The first being [[Dragonwilds:Bramblemead Village]], which was founded by Guthix when Ashenfall was discovered.
Some humans would form the [[Dragonwilds:Wild Knights]], an order of skilled scouts who protect the people from the wild.
Some humans would form the [[Dragonwilds:Wild Knights]], an order of skilled scouts who protect the people from the wild.
|-
|-
|The [[Dragonwilds:Schism]]
|The [[Dragonwilds:Schism]]
|As the humans grew to inhabit their new homes, several would change appearance, such as beards turning into leaves, skin glowing like fire, some even transforming to take qualities of elements, thus gaining elemental abilities, turning them into [[Dragonwilds:amalgamated]] humans. Some humans would see them as impure or imperfect, where they would treat the amalgamated humans differently, where the amalgamated humans would suffer persecution and even be murdered by those who feared them.
|As the humans grew to inhabit their new homes, several would change in appearance, with beards turning into leaves, skin glowing like fire, and some even transforming to take on the qualities of the elements, thus gaining elemental abilities and becoming [[Dragonwilds:Amalgamated]] humans. Some humans would see them as impure or imperfect, where they would treat the Amalgamated humans differently, where the Amalgamated humans would suffer persecution and even be murdered by those who feared them.
The Wild Knights and some other humans would attempt to protect the amalgamated humans, offering them refuges against those that hunted them down.
The Wild Knights and some other humans would attempt to protect the Amalgamated humans, offering them refuge against those who hunted them down.
|-
|-
|Veil over Ashenfall
|Veil over Ashenfall
|Guthix would return to Ashenfall, where he would witness, in horror, the crimes some of his followers committed. He would take some of the humans with him to the mainland, those who did not join the rest in killing the amalgamated, and left those who murdered the amalgamated in Ashenfall. He would then appoint the Wild Knights to be protectors of Ashenfall, to protect the wilds from the settlers, and the settlers from the wild.
|Guthix would return to Ashenfall, where he would witness, in horror, the crimes some of his followers committed. He would take some of the humans with him to the mainland- those who did not join the rest in killing the Amalgamated- and leave those who murdered the Amalgamated in Ashenfall. He would then appoint the Wild Knights as protectors of Ashenfall, to safeguard the wilds from the settlers and the settlers from the wilds.
Guthix would attempt to hide Ashenfall from the rest of the world, placing a veil over the continent, in hope it would not be discovered.
Guthix would attempt to hide Ashenfall from the rest of the world, placing a veil over the continent in the hope that it would not be discovered.


Guthix would then hide from the world and go into a deep sleep in hope he is forgotten.
Guthix would then hide from the world and go into a deep sleep, in the hope that he would be forgotten.
|-
|-
|The Dragonkin's arrival
|The Dragonkin's arrival
|Despite the veil being placed, a group of Dragonkin, who were fleeing persecution known as the [[Dragonwilds:Cabal]] would discover Ashenfall and settle within the northern region of Ashenfall, where they would use the continent's anima to create a new settlement for themselves.
|Despite the veil being placed, a group of dragonkin, who were fleeing persecution known as the [[Dragonwilds:Cabal]] would discover Ashenfall and settle within the northern region of Ashenfall, where they would use the continent's anima to create a new settlement for themselves.
They would spread across Ashenfall, creating [[Dragonwilds:Dragonkin Vault|Vault]]s to commence different experiments.
They would spread across Ashenfall, creating [[Dragonwilds:Dragonkin Vault|Vault]]s to commence different experiments.
|-
|-
|The garou's arrival
|The garou's arrival
|The [[Dragonwilds:Garou (race)|garou]] would arrive on Gielinor, led by their goddess [[Dragonwilds:Lougrim]] and settled within Ashenfall, within the [[Dragonwilds:Ghornfell]] region. They kept their tradition and settled in areas that were rich in resources. [[Dragonwilds:Brakka]] would enslave some of them at one point in order to create his [[Dragonwilds:Velgar's Rise|tower]]. The humans would have an uneasy truce with them, but would grow envious of their goddess' appearance.
|The [[Dragonwilds:Garou (race)|garou]] would arrive on Gielinor, led by their goddess [[Dragonwilds:Lougrim]] and settled in the mainland
|-
|-
|[[Dragonwilds:Gods]] arrival
|[[Dragonwilds:Gods]] arrival
|On the mainland, a different continent, more gods would begin to arrive on Gielinor, causing minor conflict for land and followers.
|On the mainland, a different continent, more gods would begin to arrive on Gielinor, causing minor conflicts over land and followers.
Different gods would arrive and others would ascend within Gielinor, each one claiming a large amount of land and followers.
Different gods would arrive, and others would ascend within Gielinor, each one claiming a large amount of land and followers.


The {{RSL|Kharidian - Zarosian War}} would be a major point in history, ending with the betrayal of the {{RSL|Mahjarrat}} and the {{RSL|Zarosian Empire}} being victor.
The {{RSL|Kharidian - Zarosian War}} would be a major point in history, ending with the betrayal of the {{RSL|Mahjarrat}} and the {{RSL|Zarosian Empire}} as the victor.
|-
|-
|[[Dragonwilds:Zamorak]]'s usurpation
|[[Dragonwilds:Zamorak]]'s usurpation
|Late in the Second Age, the {{RSL|Mahjarrat}} Zamorak turned on his master. Using two of the elder artefacts he betrayed {{RSL|Zaros}} and drained away enough of his power to ascend as a god in his own right, leaving Zaros presumed defeated and vanished into the void.
|Late in the Second Age, the {{RSL|Mahjarrat}} Zamorak turned on his master. Using two of the elder artefacts, he betrayed {{RSL|Zaros}} and drained away enough of his power to ascend as a god in his own right, leaving Zaros presumed defeated and vanished into the void.
News of the usurpation spread across Gielinor, and it was that news which began the {{RSL|God Wars}}.
News of the usurpation spread across Gielinor, and it was that news which began the {{RSL|God Wars}}.
|}
|}
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|The {{RSL|God Wars}}
|The {{RSL|God Wars}}
|Years after the defeat of {{RSL|Zaros}} by the hand of [[Dragonwilds:Zamorak]], Zamorak returned from his departure to reclaim the {{RSL|Stone of Jas}}
|Years after the defeat of {{RSL|Zaros}} by the hand of [[Dragonwilds:Zamorak]], Zamorak returned from his departure to reclaim the {{RSL|Stone of Jas}}
The mainland would be in a global conflict, with Zamorak fighting against [[Dragonwilds:Saradomin]], [[Dragonwilds:Armadyl]], and sometime [[Dragonwilds:Bandos]]. Other gods, and/or their followers participated in the war for claim of land or power, some allied themselves with each other.
The mainland would be in a global conflict, with Zamorak fighting against [[Dragonwilds:Saradomin]], [[Dragonwilds:Armadyl]], and sometimes [[Dragonwilds:Bandos]]. Other gods and/or their followers participated in the war to claim land or power; some allied with one another.
Civilians would flee the mainland in search for a new place to live in, not tainted by war.
 
Civilians would flee the mainland in search of a new place to live in, not tainted by war. Amongst them are the garou, leg by lougrim
|-
|-
|Saradominist settlers
|Settlers
|During the time of the God Wars, Saradominist missionaries would arrive on the continent in the hope of escaping the ongoing war on the mainland. They would be welcomed and eventually start converting the Guthixians into worshipping Saradomin.
|During the God Wars, Saradominist missionaries would arrive on the continent in hopes of escaping the ongoing war on the mainland. They would be welcomed and eventually start converting the Guthixians to worship Saradomin.
Sometime later the [[Dragonwilds:Runecrafting Guild]] was built to allow the Saradominist wizards a place of study and magical research.
Sometime later, the [[Dragonwilds:Runecrafting Guild]] was built to allow the Saradominist wizards a place of study and magical research.
The [[Dragonwilds:Temple of Saradomin]] was later built as a house of worship.
The [[Dragonwilds:Temple of Saradomin]] was later built as a house of worship.


The [[Dragonwilds:Adventurer's Guild]] was formed to train new adventurers.
The [[Dragonwilds:Adventurer's Guild]] was formed to train new adventurers.
The [[Dragonwilds:Bronze Advisors]], an alliance between the Saradominists and Guthixians, would be formed to oversee equality between both religious beliefs.
The [[Dragonwilds:Bronze Advisors]], an alliance between the Saradominists and Guthixians, would be formed to oversee equality between both religious beliefs.


Some [[Dragonwilds:Zamorak]]ians, who traveled with the Saradominist refugees in secret, would form the [[Dragonwilds:Children of Shadows]].
Some [[Dragonwilds:Zamorak]]ians, who travelled with the Saradominist refugees in secret, would form the [[Dragonwilds:Children of Shadows]].
 
Lougrim would escape the mainland with the garou, settling within [[Dragonwilds:Ghornfell]].
|-
|-
|Saradominist ruling
|Saradominist ruling
|The Saradominists would attempt to become the bigger influence of Bramblemead, attempting to overthrow the Guthixian druids and push them elsewhere within the continent. Policies began to slip more and more in favour of the Saradominist approach as the Guthixian faith slowly dwindled.
|The Saradominists would seek to become the dominant influence in Bramblemead, overthrowing the Guthixian druids and pushing them elsewhere on the continent. Policies began to slip more and more in favour of the Saradominist approach as the Guthixian faith slowly dwindled.
The settlement of Bramblemead would start being ruled by a lord.
The settlement of Bramblemead would begin to be ruled by a lord.


The [[Dragonwilds:Keep of Blue Flames]] would be built for the lord to watch over the settlement.
The [[Dragonwilds:Keep of Blue Flames]] would be built for the lord to watch over the settlement.
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The [[Dragonwilds:The Rasmodels|Rasmodels]] would be exiled from Brynmoor, forcing them to travel further into the continent to make a home within [[Dragonwilds:Dowdun Reach]].
The [[Dragonwilds:The Rasmodels|Rasmodels]] would be exiled from Brynmoor, forcing them to travel further into the continent to make a home within [[Dragonwilds:Dowdun Reach]].


The Children of Shadow would follow along as their guards, later being reformed as the [[Dragonwilds:Black Knights]].
The Children of Shadows would follow along as their guards, later being reformed as the [[Dragonwilds:Black Knights]].
|-
|-
|Conflict with the garou
|Conflict with the garou
|The humans would soon deplete all of the [[Dragonwilds:Iron Ore Node|iron]] within Bramblemead Valley and encroach into the northern regions in search of more iron. Some garou hunting parties would see this as disrespectful, and small skirmishes between the two took place.
|The humans would soon deplete all of the [[Dragonwilds:Iron Ore Node|iron]] within Bramblemead Valley and encroach into the northern regions in search of more iron. Some garou hunting parties would see this as disrespectful, and small skirmishes between the two took place.
After the death of their prince, the [[Dragonwilds:Human-Garou War|Human-garou War]] commenced. It mostly led to a stalemate, as the [[Dragonwilds:Whispering Swamp]] acted as a barrier between Brynmoor and the northern region.
After the death of their prince, the [[Dragonwilds:Human-Garou War]] commenced. It mostly led to a stalemate, as the [[Dragonwilds:Whispering Swamp]] acted as a barrier between Brynmoor and the northern region.
|-
|-
|Human-garou War
|Human-Garou War
|The humans were forced to make a deal with the goblins for the assistance of the [[Dragonwilds:Bandos|Bandosian]] army, with Bandos himself arriving to oversee the war in an attempt to face Lougrim, with whom he had history.
|The humans were forced to make a deal with the goblins for the assistance of the [[Dragonwilds:Bandos]]ian army, with Bandos himself arriving to oversee the war in an attempt to face Lougrim, with whom he had a history.
The garou would be pushed back, forcing Lougrim to make a deal with the Dragonkin in order to tip the outcome in her favour.
The garou would be pushed back, forcing Lougrim to make a deal with the dragonkin to tip the outcome in her favour.


The Dragonkin would unleash their [[Dragonwilds:Dragon (race)|dragon]]<nowiki/>s to attack the humans and their Bandosian allies.
The dragonkin would unleash their [[Dragonwilds:Dragon (race)|dragon]]<nowiki/>s to attack the humans and their Bandosian allies.


Bandos would personally intervene and face [[Dragonwilds:Velgar]]. Despite nearly winning, Bandos would be bested due to his arrogance, forcing the God of War to retreat.
Bandos would personally intervene and face [[Dragonwilds:Velgar]]. Despite nearly winning, Bandos would be bested due to his arrogance, forcing the god of war to retreat.


Velgar spilled his toxic blood on the fertile fields to the east, and this created the [[Dragonwilds:Bloodblight Swamp]]
Velgar spilled his toxic blood on the fertile fields to the east, and this created the [[Dragonwilds:Bloodblight Swamp]]
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[[Dragonwilds:Imaru]] and [[Dragonwilds:Xikotal]] would be discovered by the settlers, but would be protected by the dragons, who assisted them in growing their crops and defending them from stray dragons.
[[Dragonwilds:Imaru]] and [[Dragonwilds:Xikotal]] would be discovered by the settlers, but would be protected by the dragons, who assisted them in growing their crops and defending them from stray dragons.


Within Dowdun Reach, the black knights would continue their rule, enslaving goblins and welcoming refugees, ensuring they worked as well.
Within Dowdun Reach, the Black Knights would continue their rule, enslaving goblins and welcoming refugees, ensuring they worked as well.
|-
|-
|[[Dragonwilds:Dragon Rebellion]]
|[[Dragonwilds:Dragon Rebellion]]
|Years after Kuldra's creation, she assembled an army to overthrow the Dragonkin.
|Years after Kuldra's creation, she assembled an army to overthrow the dragonkin.
The Dragonkin would start dying out, leaving Kuldra to be titled '''Dragon Queen'''.
The dragonkin would start dying out, leaving Kuldra to be titled '''Dragon Queen'''.


Lougrim and Kuldra would later fight, causing the [[Dragonwilds:Fractured Plains]] to be formed in Ghornfell. Kuldra would ambush Lougrim and devour her.
Lougrim and Kuldra would later fight, causing the [[Dragonwilds:Fractured Plains]] to be formed in Ghornfell. Kuldra would ambush Lougrim and devour her.


Kuldra becomes the '''High Queen''', some of the garou reject her claim due to her victory being dishonourable. These factions would move to [[Dragonwilds:Umbral Sands]].
Kuldra becomes the '''High Queen;''' some of the garou reject her claim due to her victory being dishonourable. These factions would move to [[Dragonwilds:Umbral Sands]].
|-
|-
|Umbral Sands' discovery
|Umbral Sands' discovery
|The garou living here would struggle, as they were not used to living within a sandy region.
|The garou living here would struggle, as they were not used to living in a sandy region.
They would discover [[Dragonwilds:Elidinis]], who had arrived to the region at an unknown point in time.
They would discover [[Dragonwilds:Elidinis]], who had arrived in the region at an unknown point in time.


She began to teach the garou how to live in the region. She would soon be worshipped by them after her followers on the mainland learned she was associated with the moon.
She began to teach the garou how to live in the region. She would soon be worshipped by them after her followers on the mainland learned she was associated with the moon.
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|Dragon Attack
|Dragon Attack
|After overthrowing their masters and devouring Lougrim, Kuldra would order her children and the dragons to attack the human settlements.
|After overthrowing their masters and devouring Lougrim, Kuldra would order her children and the dragons to attack the human settlements.
Imaru would be amongst the few to show mercy to Xikotal, forcing Kuldra to intervene.
Imaru and Xikotal showed mercy to the humans, which was a direct affront to Kuldra's orders.


Xikotal would be killed, leaving Imaru and the humans in Emberwood to grieve.
Xikotal would be killed by Kuldra as punishment, leaving Imaru and the humans in Emberwood to grieve.


Velgar would lay waste to Brynmoor's settlement, ruling it and [[Dragonwilds:Ghornfell]].
Velgar would lay waste to Brynmoor's settlement, ruling it and [[Dragonwilds:Ghornfell]].
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[[Dragonwilds:Fuzan]] would rule over [[Dragonwilds:Umbral Sands]], where he would terrorise the garou there.
[[Dragonwilds:Fuzan]] would rule over [[Dragonwilds:Umbral Sands]], where he would terrorise the garou there.


After hearing of the dragon's attack, the black knights would defend the keep against invading dragons.
After hearing of the dragon's attack, the Black Knights would defend the keep against invading dragons.
|-
|-
|Imaru's Curse
|Imaru's Curse
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Due to the spreading rot and corruption of Imaru, inhabitants of Fellhollow would slowly turn into undead.
Due to the spreading rot and corruption of Imaru, inhabitants of Fellhollow would slowly turn into undead.


Ravanna, unwilling to see the whole of Ashenfall and the greater world of Gielinor fall in Imaru's hunger, would split Imaru's curse into three fragments and seal the undead dragon in [[Dragonwilds:Imaru's Tower|her tower]].
Ravanna, unwilling to see the whole of Ashenfall and the greater world of Gielinor fall to Imaru's hunger, would split Imaru's curse into three fragments and seal the undead dragon in [[Dragonwilds:Imaru's Tower|her tower]].
|-
|-
|Dreaming Stone
|Dreaming Stone
|After hearing of Imaru's death, the Black Knights were ordered to spare any blue dragon, believing it could preserve balance.
|After hearing of Imaru's death, the Black Knights were ordered to spare any blue dragon, believing it could preserve balance.
The wither plague within Fellhollow would cause the knights to close and block the access that linked the two regions.  
The Wither plague within Fellhollow would cause the knights to close and block the access that linked the two regions.  


Guards were stationed in the crypt and graveyard to ensure undead would not rise due to the plague.
Guards were stationed in the crypt and graveyard to ensure undead would not rise due to the plague.
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|-
|-
|Scorching Desert
|Scorching Desert
|Fuzan rules over Umbral Sands, attacking the garou there.
|Fuzan rules over Umbral Sands and attacks the garou there.
He would speak to an [[Dragonwilds:Sun Demon|entity]] who claims she was a god off-world, a queen, and promised Fuzan power that could outshine even his mother. He accepts and begins to worship her.
He would speak to an [[Dragonwilds:Sun Demon|entity]] who claims she was a god from off-world, a queen, and promised Fuzan power that could outshine even his mother. He accepts and begins to worship her.


Fuzan learned to better wield his flames, other flames, and mark the souls of his victims to empower him and the goddess.
Fuzan learned to better wield his flames and other flames, and to mark the souls of his victims to empower himself and the goddess.


Fuzan would take control of the KotHaar and the Lens, forcing the region to be an uninhabitable desert during the day.
Fuzan would take control of the KotHaar and the Lens, rendering the region uninhabitable during the day.


The Entity would gather followers amongst the garou, either transforming them or simply having them worship the sun or flames.
The Entity would gather followers among the garou, either by transforming them or by having them worship the sun or flames.


Fuzan would continue to terrorize the garou in Umbral Sands for fun.
Fuzan would continue to terrorize the garou in Umbral Sands for fun.
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|Lost in the Veil
|Lost in the Veil
|Ashenfall remains hidden within the veil. Any survivors who fled would lose their memories of it.
|Ashenfall remains hidden within the veil. Any survivors who fled would lose their memories of it.
Some travelers would encounter Ashenfall and either die there or leave, but could never spread the knowledge of it.
Some travellers would encounter Ashenfall and either die there or leave, but could never spread the knowledge of it.


Gielinor as a whole would slowly recover from the God Wars, rediscovering runecrafting, teleportation, and more.
Gielinor as a whole would slowly recover from the God Wars, rediscovering Runecrafting, teleportation, and more.
|-
|-
|Guthix's death
|Guthix's death
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The {{RSL|Guardians of Guthix}} would arrive, and with the assistance of the {{RSL|Player Character|Adventurer}}
The {{RSL|Guardians of Guthix}} would arrive, and with the assistance of the {{RSL|Player Character|Adventurer}}


The Adventurer is made a new Guardian.
The adventurer is made a new guardian.


Guthix was slain by the {{RSL|Mahjarrat}} {{RSL|Sliske}}
Guthix was slain by the {{RSL|Mahjarrat}} {{RSL|Sliske}}
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|Return of the gods
|Return of the gods
|With Guthix dead and his Edicts undone, the gods returned to Gielinor and the world fell into conflict once more.
|With Guthix dead and his Edicts undone, the gods returned to Gielinor and the world fell into conflict once more.
Zamorak and Saradomin were the first to fight, attempting to claim the energy of Guthix found in Lumbridge. Zamorak was defeated. A contest for the Stone of Jas was issued by Sliske, with the winner needing to be the one who kills the most gods. Bandos would participate and build a weapon to kill a god. [[Dragonwilds:Armadyl]] would do the same in order to prevent Bandos from using the weapon. Bandos was defeated and killed
Zamorak and Saradomin were the first to fight, attempting to claim Guthix's energy found in Lumbridge. Zamorak was defeated. A contest for the Stone of Jas was issued by Sliske, with the winner needing to be the one who kills the most gods. Bandos would participate and build a weapon to kill a god. [[Dragonwilds:Armadyl]] would do the same in order to prevent Bandos from using the weapon. Bandos was defeated and killed. Zaros returned.
Zaros returned.
[[Dragonwilds:Brassica Prime]] and {{RSL|Marimbo}} would have their own "conflict", a party contest, where Brassica was the winner.
[[Dragonwilds:Brassica Prime]] and {{RSL|Marimbo}} would have their own "conflict", a party contest, where Brassica was the winner.


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Seren returned.
Seren returned.


{{RSL|The Heart}} of Gielinor is found and a battle has started between Zarosians, Serenists, Zamorakians and Sliske's followers.
{{RSL|The Heart}} of Gielinor is found, and a battle has started between Zarosians, Serenists, Zamorakians, and Sliske's followers.


Sliske's contest ends, with the stone being destroyed.
Sliske's contest ends, with the stone being destroyed.
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Zaros would leave this universe, entering {{RSL|Erebus}}.
Zaros would leave this universe, entering {{RSL|Erebus}}.


Elder Gods' eggs are close to hatch.
Elder Gods' eggs are close to hatching.


The Eggs are moved to a secure location, and the remaining gods would assist in harnessing the anima within them to delay the hatching.
The eggs are moved to a secure location, and the remaining gods would assist in harnessing the anima within them to delay the hatching.


A battle was started between the Elder Gods and the mortals of Gielinor.
A battle was started between the Elder Gods and the mortals of Gielinor.
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The battle concluded with Jas being sealed in Erebus and the eggs being hatched in {{RSL|Iaia}}, where they remain with Seren.
The battle concluded with Jas being sealed in Erebus and the eggs being hatched in {{RSL|Iaia}}, where they remain with Seren.


Zamorak would invade Gielinor with his army of [[Dragonwilds:Demon]]<nowiki/>s and followers. The world factions once again joined forces to defend the civilians.
Zamorak would invade Gielinor with his army of [[Dragonwilds:demon]]s and followers. The world factions once again joined forces to defend the civilians.


The World Guardian and the Guardians of Guthix learn how to recreate the Edicts of Guthix.
The World Guardian and the Guardians of Guthix learn how to recreate the Edicts of Guthix.
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|-
|-
|The Doomed Expedition
|The Doomed Expedition
|After the turmoil on the mainland, Ashenfall was revealed, and many rich individuals funded an expedition to discover more about this mysterious land. This expedition would find the continent of Ashenfall to be ruled by dragons and many members of the expedition would die by dragon attacks.
|After the turmoil on the mainland, Ashenfall was revealed, and many rich individuals funded an expedition to discover more about this mysterious land. This expedition would find the continent of Ashenfall ruled by dragons, and many members would die in dragon attacks.
Only the [[Dragonwilds:Wise Old Man]], the leader of the expedition, [[Dragonwilds:Vannaka]], [[Dragonwilds:Zanik]], [[Dragonwilds:Doric]], and a young adventurer called [[Dragonwilds:Cathan]] would be among the survivors of the attacks who'd wash up upon the shores of Ashenfall.
Only the [[Dragonwilds:Wise Old Man]], the leader of the expedition, [[Dragonwilds:Vannaka]], [[Dragonwilds:Zanik]], [[Dragonwilds:Doric]], and a young adventurer called [[Dragonwilds:Cathan]] would be among the survivors of the attacks who'd wash up upon the shores of Ashenfall.
|-
|-
|Discovery of Temple Woods
|Discovery of Temple Woods
|Traversing through the wilderness of Ashenfall, the remaining survivors would discover an old Saradominist church ravaged by time's decay. They would uncover an inactive lodestone in the church and, using supplies they uncovered in their travels, repaired the lodestone to contact the mainland. While waiting for reinforcements from the mainland, the young adventurer [[Dragonwilds:Cathan]] would leave the group to set off on his own to defeat the dragon overlords.
|Traversing through the wilderness of Ashenfall, the remaining survivors would discover an old Saradominist church ravaged by time's decay. They would uncover an inactive lodestone in the church and, using supplies they found on their travels, repair it to contact the mainland. While waiting for reinforcements from the mainland, the young adventurer [[Dragonwilds:Cathan]] would leave the group to set off on his own to defeat the dragon overlords.
|-
|-
|Exploration of the Anima Twist
|The Fight against Dragons
|With contact established with the mainland, many adventurers teleport into the ruined Saradominist temple to meet with the Wise Old Man and learn the basics of surviving in this strange continent. Once these adventurers get their bearings, they report to the Wise Old Man, who sends them out to look for Cathan.
|With contact established with the mainland, many adventurers teleport into the ruined Saradominist temple to meet with the Wise Old Man and learn the basics of surviving in this strange continent. Once these adventurers get their bearings, they report to the Wise Old Man, who sends them out to look for Cathan.
They eventually find his ghost lingering near his skeleton near Velgar's Rise in Ghornfell, who tells them about making a horn to challenge Velgar.
They eventually find his ghost lingering near his skeleton near Velgar's Rise in Ghornfell, who tells them about making a horn to challenge Velgar.
They defeat Velgar and open the way to [[Dragonwilds:Fellhollow]] and to put to rest the revenant dragoness Imaru at the behest of Death.
They defeat Velgar and open the way to [[Dragonwilds:Fellhollow]] and to put to rest the revenant dragoness Imaru at the behest of Death.


After putting Imaru to her final rest, handing her head to Death, they head to the ominous gateway to meet up with the Wise Old Man once more to uncover the secrets of the dreaming stone (later revealed to be a dragonkin called [[Dragonwilds:Avisk]]) and open the way to the [[Dragonwilds:Umbral Sands]].
After putting Imaru to her final rest, handing her head to Death, they head to the ominous gateway to meet up with the Wise Old Man once more to uncover the secrets of the Dreaming Stone (later revealed to be a dragonkin called [[Dragonwilds:Avisk]]) and open the way to the [[Dragonwilds:Umbral Sands]].
When the way opened to the desert, defeating the [[Dragonwilds:Black Knight Titan]], they ventured forth to meet with [[Dragonwilds:Icthlarin]] and build reputation with the moon garou to overthrow the tyrant [[Dragonwilds:Fuzan]].
 
When the way opened to the desert, defeating the [[Dragonwilds:Black Knight Titan]], they ventured forth to meet with [[Dragonwilds:Icthlarin]] and build a reputation with the Moon Garou to overthrow the tyrant [[Dragonwilds:Fuzan]].


With Fuzan defeated, the only threat left was his mother [[Dragonwilds:Kuldra]].
With Fuzan defeated, the only threat left was his mother, [[Dragonwilds:Kuldra]].
|}
|}



Latest revision as of 11:01, 29 August 2026

Template:External This page is dedicated to the timeline of events pertaining to most of Gielinor and the continent of Ashenfall, for the history of Gielinor outside of Ashenfall, please Template:RSL.

This page briefly chronicles, in rough chronological order, the history of Dragonwilds:Gielinor, Dragonwilds:Ashenfall and its inhabitants. This page is mainly to cover a simplified version of the history of Ashenfall, with some history of the world of Gielinor, such as the Template:RSL.

Please note that, for practical reasons, the descriptions given here are very brief. As such, it is recommended to visit the Ashenfall article for more information on the continent's history.

Also note that this page follows the Dragonwilds:canonical timeline that the game takes place.

Timeline

The Time of the Elder Gods

The Time of the Dragonkin

First & Second Age

Third Age

Fourth & Fifth Age

Sixth Age

See Also