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Minecraft:Java Edition 1.10

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Template:Dangerous version Template:Infobox version Template:Relevant guide

1.10, the release of the Minecraft:Frostburn Update,<ref>Template:Cite</ref> is a major update to Template:JE that was released on June 8, 2016, which gives players the ability to use Minecraft:structure blocks and adds Minecraft:magma blocks, Minecraft:Nether wart blocks, Minecraft:red Nether brick, Minecraft:fossils made from Minecraft:bone blocks, Minecraft:strays and Minecraft:husks (which are variants of Minecraft:skeletons and Minecraft:zombies, respectively), and Minecraft:polar bears.

Additions

Template:Additions table

Blocks

File:Bone Block (UD) JE1 BE1.png Minecraft:Bone Blocks

Template:Crafting Table

File:Magma Block JE1.gif Minecraft:Magma Blocks

  • Found in Minecraft:the Nether, generating 4 blobs per chunk between Y=27 and Y=36.
  • Crafted using four Minecraft:magma cream.
  • Mobs and players take Template:Hp damage every second while touching it, similar to a Minecraft:cactus.
    • Unlike cactus or Minecraft:fire, this block doesn't destroy items that touch it.
    • Mobs avoid magma blocks that are in the way.
  • Most mobs don't spawn on magma blocks. Exceptions are Minecraft:magma cubes, Minecraft:zombie pigmen and Minecraft:squid.
  • If the player is sneaking, wearing Minecraft:Frost Walker-enchanted Minecraft:boots, or under the Template:EffectLink effect, they do not take damage.
  • If the player dies by standing on it, a new death message appears: "[Player] discovered floor was lava."
    • If the player dies by the block, but after being damaged by a mob or player, the death message is: "[Player] walked into danger zone due to [Mob or Player]."
  • Removes water blocks on top when randomly ticked.
  • It produces smoke Minecraft:particles under the Minecraft:rain.
  • It emits as much Minecraft:light as it receives from other sources.
    • e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.
      • If the torch were to be removed then it will search for the next brightest source of light; if no source is found then it will continue to emit the same amount of light as the torch.
      • It can emit daylight if it was exposed to the sun.
  • Has a flowing magma animation.

Template:Crafting Table

File:Nether Wart Block JE1 BE1.png Minecraft:Nether Wart Blocks

  • Crafted by filling a 3×3 square in the crafting table with Minecraft:Nether wart.
  • It cannot be crafted back into Nether wart.

Template:Crafting Table

File:Red Nether Bricks JE1 BE1.png Minecraft:Red Nether Bricks

Template:Crafting Table

File:Structure Void (item) JE1.png Minecraft:Structure Voids

  • It is an intangible block used to indicate to the structure blocks that certain Minecraft:air blocks can be overridden by previously existing blocks in the destination.
    • Intended to be a replacement for the function Minecraft:barrier blocks used to convey (during early development), so they can form part of the structure itself.
  • They are invisible and have a small hitbox.
    • They are only visible when they are inside a structure being saved by a save Minecraft:structure blocks and the toggle option "show invisible blocks" is true.
  • Allows for empty spaces in a structure.
    • Unlike air, it does not overwrite blocks where it is loaded.
    • Example: If the player loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains as stone.

Items

Minecraft:Spawn Eggs

Mobs

File:Husk JE1 BE1.png Minecraft:Husks

  • 80% of Minecraft:zombies spawned above ground in Minecraft:desert, Minecraft:desert hills and desert biomes are husks.
    • All spawns where the zombie does not have a view of the sky are normal zombies or zombie villagers.
  • Behaves mostly like a regular zombie.
  • Its ZombieType tag is 6.
  • Does not burn in sunlight.
  • Can spawn as a baby or as a Minecraft:chicken jockey.
  • Applies Hunger when attacking, duration depends on raw Minecraft:regional difficulty.
    • Duration is equal to 7 × floor (RegionalDifficulty) seconds.
    • Hunger is only applied if the husk has an empty hand.
  • Visually 2 pixels taller than a zombie, but has the same hitbox.

File:Polar Bear.png Minecraft:Polar Bears

File:Stray JE1 BE3.png Minecraft:Strays

World generation

File:AllBoneFossils.png
All fossils variations

File:Fossil Spine 4.png Minecraft:Fossils

Command format

Minecraft:Commands

  • Template:Cmd
    • Usage: /teleport <Entity> [x] [y] [z] [<y-rot> <x-rot>]
    • Example: /teleport @e[type=Cow] ~ ~ ~ 5 1
    • Teleports a selected entity to the executor's or player's relative position.

General

Minecraft:Splashes

  • "Rule #1: it's never my fault"
  • "Replaced molten cheese with blood?"
  • "Absolutely fixed relatively broken coordinates"
  • "Boats FTW"

Sound events

  • block.enchantment_table.use
  • entity.polar_bear.ambient
  • entity.polar_bear.baby_ambient
  • entity.polar_bear.death
  • entity.polar_bear.hurt
  • entity.polar_bear.step
  • entity.polar_bear.warning
  • entity.husk.ambient<ref group=note name="Release change">This change occurred between the last development version of 1.10, Minecraft:1.10-pre2, and the full release of 1.10.</ref>
  • entity.husk.death<ref group=note name="Release change" />
  • entity.husk.hurt<ref group=note name="Release change" />
  • entity.husk.step<ref group=note name="Release change" />
  • entity.stray.ambient
  • entity.stray.death
  • entity.stray.hurt
  • entity.stray.step
  • entity.wither_skeleton.ambient
  • entity.wither_skeleton.death
  • entity.wither_skeleton.hurt
  • entity.wither_skeleton.step

Minecraft:Ambience

  • Added new ambient sounds:
    • ambient/cave/cave15
    • ambient/cave/cave16

Minecraft:Options

  • A new 'Auto-jump' toggle has been added, which automatically makes the Minecraft:player jump when running towards a one-block-tall obstacle.

Minecraft:Loot tables

  • A new tag limit for the looting_enchant function.
    • Determines the maximum amount the player can expect to receive on mob drops when using the looting enchantment of any level.

Minecraft:Particles

  • A new fallingdust Minecraft:particle has been added.
    • Appears underneath gravity-affected Minecraft:blocks that generate, or have been placed with the use of bugs, suspended in midair.
    • Sometimes appears whenever a gravity-affected block is placed without a support block below.
    • Does not apply to Minecraft:dragon eggs.
    • The particle collides with blocks.
    • fallingdust can be summoned, making use of the params argument like blockcrack and several other particles do.
      • Example: Template:Cmd summons a particle matching the color of lava (block 10)

NBT tags

  • FallFlying byte tag
    • Allows players, mobs and armorstands to use elytra when they fall
      • Mobs lose ability to fly after touching the ground
  • ZombieType integer tag: Determines the kind of Minecraft:zombie a specific zombie is.
    • 0: default, 1-5: villager, 6: husk.
    • This tag, in effect, unifies the characteristics of being a zombie, a specific zombie villager and a husk into a single variable.
    • Replaces the IsVillager and VillagerProfession tags.
  • ParticleParam1 and ParticleParam2 integer tags for Minecraft:AreaEffectCloud entities.
    • These work just like the two <params> arguments work, in Template:Cmd.
    • Example: Template:Cmd
      • Summons a cloud of iconcrack particles with the texture of item 351 (dye), and data value 3 (cocoa beans).
    • Example: Template:Cmd
      • Summons a cloud of blockcrack particles with the texture of block 1 (stone), and data value 3 (diorite), using the formula 1+(3×4096).

Minecraft:Debug screen

  • Template:Key + Template:Key toggles the visibility of Minecraft:chunk borders around the Minecraft:player.
    • Every time it is toggled, a message in chat appears.
    • Shows a blue outline for the chunk the player is currently in and a yellow outline for individual Minecraft:air blocks in the vicinity of the chunk.
      • The blue outline in particular, outlines the chunk horizontally on top of the solid blocks on the ground.
      • The outlines extends arbitrarily up, but ends at Minecraft:bedrock level.

Changes

Blocks

Minecraft:Structure blocks

  • The intended purpose is revealed.
    • It is to allow the player to save and load different created structures in game, and offer a way to bundle such structures with the world.
  • Are now available in item form; can be given or summoned.
  • Now comes with an integrated GUI and new textures.
  • The block still has four modes, but each has a completely different texture than the original.
    • Save, S - build structure in world, tell the block where it is and it saves it to file.
    • Load, L - loads saved structure files, replacing blocks with saved blocks except for Minecraft:structure void blocks.
    • Corner, C - for automatic size calculation.
    • Data, D - for chest markers and other blocks that require data (default).
  • Structures can be stored, bundled and loaded per world, in the "structures" folder
  • Structures are limited to a size of 32 blocks in each direction.
  • The coordinates used by the blocks are relative to themselves.
  • When in use, it shows the outline of the structure it relates to in white
  • Can rotate and mirror structures before they are placed on the three axis.
  • L and S structure blocks can be activated by Minecraft:redstone.
  • Display a name tag above them indicating their mode and structure name.
  • By toggling the option to show invisible blocks in save blocks, Minecraft:air blocks and Minecraft:structure void blocks will be made visible.
    • Small blue cubes correspond to air blocks, red cubes correspond to structure void blocks (they are even smaller than the blue cubes).
  • The game protects against maps saving arbitrary amounts of data to disk.

Minecraft:Dispensers

Minecraft:End stone bricks

  • The crafting recipe for End stone bricks now again gives four blocks instead of one.<ref group=note name="Release change" />

Minecraft:Rails (all types)

Minecraft:Hardened clay

  • Stained clay blocks are now named, for example, "Red Hardened Clay"
    • Was previously, for example, "Red Stained Clay"

Items

Minecraft:Chorus fruits

  • Can now teleport riders from their mounts.

Minecraft:Ender pearls

  • Can now teleport riders from their mounts.

Minecraft:Firework rockets

  • Recipe now produces three rockets rather than only one.

Minecraft:Fishing rods

Mobs

General

Minecraft:Endermen

Minecraft:Magma cubes

Minecraft:Skeletons

  • Skeletons holding a Minecraft:tipped arrow in their off hand now shoot that type of arrow.
    • This overrides strays' normal shooting of slowness arrows.
    • The arrows in the off hand are not consumed.
  • Burning skeletons have a 50% chance of shooting flaming arrows if raw Minecraft:regional difficulty is 3 or greater.

Minecraft:Witches

  • Now drink a Minecraft:potion of Fire Resistance, if they don't already have the effect and the most recent Minecraft:damage taken (within the past 2 seconds) was fire damage.

Minecraft:Wolves

  • No longer despawn.

Minecraft:Zombies

  • The "Zombie Generic Villager" is removed, due to the new zombietype tag.
  • Chance of setting the target on fire when burning and duration of the effect now depends on raw Minecraft:regional difficulty.
    • Chance is now (30 × RegionalDifficulty)%; formerly 30% on Easy, 60% on Normal, 90% on Hard).
    • Duration is now 2 × floor(RegionalDifficulty) seconds; formerly 2 seconds on Easy, 4 on Normal, 6 on Hard.

World generation

Minecraft:Huge mushrooms

  • Huge mushrooms have a Template:Frac chance of generating twice as tall as normal.
    • These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the Minecraft:player.

Minecraft:Plains and Minecraft:sunflower plains

Minecraft:Ice plains, Minecraft:ice mountains and Minecraft:ice plains spikes

  • Now don't spawn any passive mobs other than Minecraft:rabbits and the new Minecraft:polar bears.
  • Also have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).

Minecraft:Mesas, including all variants

Minecraft:Mineshafts

  • New mineshaft type that generates in mesa biomes (including all variants).
    • Placed so that the midpoint of the structure is near sea level, rather than so that the top is 10 blocks or more below sea level.
    • Uses dark oak wood for wooden structures.
    • New NBT tag MST on mineshaft structure pieces to indicate the type. 0 is the traditional mineshaft, 1 is the new mesa mineshaft.
  • Features generate differently if above ground (i.e. the sky light where they generate is 8 or more). This is not dependent on mineshaft type.
    • Minecraft:Cave spider spawners no longer generate if sky light is 8 or more.
    • Various wooden pieces no longer generate if the block above is air and/or if sky light is 8 or more.
    • Minecraft:Rails in corridors are more complete if sky light is below 8.
      • 90%, versus 70% in 1.9 and in above-ground corridors.
    • Ported from Template:El.

Minecraft:Villages

  • Village structures are no longer restricted by Minecraft:biome boundaries.
    • Meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
  • Now generate in taigas (but not variants).
  • Savanna villages are now made with acacia wood instead of oak.
    • In savannas, acacia logs replace cobblestone in all structures except churches, blacksmiths and the ground around wells.
  • Blacksmiths in desert villages now generate with cobblestone rather than sandstone near the lava.
  • Cobblestone is now generated around wells instead of gravel.
  • Paths now only replace Minecraft:grass blocks (with air above), Minecraft:water, Minecraft:lava, Minecraft:sand, Minecraft:sandstone and Minecraft:red sandstone, and no longer replace blocks below sea level. All other blocks are ignored, with blocks below (down to sea level) considered for replacement instead.
    • This allows paths to generate properly under trees.
  • Paths are made with different material depending on the existing terrain.
    • If replacing grass blocks, the path is made from Minecraft:grass path blocks.
    • If replacing water or lava, the path is made from Minecraft:planks.
    • If replacing sand, sandstone, or red sandstone the path is gravel on top of cobblestone.
      • In desert villages, sandstone is used instead of gravel and cobblestone.
      • In savanna villages, acacia logs are used instead of cobblestone.
  • They have a 2% chance of being a zombie village, determined by Zombie NBT tag in Village.dat.

Minecraft:Caves

Minecraft:End portals

  • Now replace any blocks inside the portal frame ring when activating.

Command format

Minecraft:Commands

  • Template:Cmd
    • Can now teleport the Minecraft:player to a y-coordinate in the range −4096 to 4096 (increased from −512 to 512).
    • Arguments <y-rot> and <x-rot> are now changed to <yaw> and <pitch>

General

Minecraft:Achievements

  • Hot Topic is now described as "construct a furnace out of eight cobblestone blocks" <ref group=note name="Release change" />
    • Was previously "construct a furnace out of eight stone blocks".

Minecraft:NBT tags

Minecraft:Options

Minecraft:Particles

  • fallingdust particle now collides with blocks.

Fixes

Template:Fixes More fixes:

  • Fixed some broken uses of relative coordinates.<ref>Template:Cite</ref>

Videos

Template:Slicedlime

Trivia

  • 1.10 has the fewest number of development versions of any major version of Template:JE, with just three snapshots and two pre-releases being released for this version.
  • 1.10 also had the shortest time of any major update between its first development version and the full release, with only 21 days passing between the release of the first snapshot and the full release of 1.10.
  • 1.10 was released exactly 5 years before 1.17.

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

Minecraft:de:1.10 Minecraft:es:Java Edition 1.10 Minecraft:fr:Édition Java 1.10 Minecraft:it:Java Edition 1.10 Minecraft:ja:Java Edition 1.10 Minecraft:ko:Java Edition 1.10 Minecraft:nl:1.10 Minecraft:pl:Java Edition 1.10 Minecraft:pt:Edição Java 1.10 Minecraft:ru:1.10 (Java Edition) Minecraft:uk:1.10 (Java Edition) Minecraft:zh:Java版1.10