Minecraft:Java Edition 1.10
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
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1.10, the release of the Minecraft:Frostburn Update,<ref>Template:Cite</ref> is a major update to Template:JE that was released on June 8, 2016, which gives players the ability to use Minecraft:structure blocks and adds Minecraft:magma blocks, Minecraft:Nether wart blocks, Minecraft:red Nether brick, Minecraft:fossils made from Minecraft:bone blocks, Minecraft:strays and Minecraft:husks (which are variants of Minecraft:skeletons and Minecraft:zombies, respectively), and Minecraft:polar bears.
Additions
Blocks
File:Bone Block (UD) JE1 BE1.png Minecraft:Bone Blocks
- Crafted by filling a 3×3 square in the Minecraft:crafting table with Minecraft:bone meal.
- Placing it in a crafting table yields 9 bone meal back.
- Found underground in desert and swamps as part of the Minecraft:fossil structure.
File:Magma Block JE1.gif Minecraft:Magma Blocks
- Found in Minecraft:the Nether, generating 4 blobs per chunk between Y=27 and Y=36.
- It has a similar frequency to blocks like Minecraft:andesite in the Minecraft:Overworld.
- Crafted using four Minecraft:magma cream.
- Mobs and players take Template:Hp damage every second while touching it, similar to a Minecraft:cactus.
- Unlike cactus or Minecraft:fire, this block doesn't destroy items that touch it.
- Mobs avoid magma blocks that are in the way.
- Most mobs don't spawn on magma blocks. Exceptions are Minecraft:magma cubes, Minecraft:zombie pigmen and Minecraft:squid.
- If the player is sneaking, wearing Minecraft:Frost Walker-enchanted Minecraft:boots, or under the Template:EffectLink effect, they do not take damage.
- If the player dies by standing on it, a new death message appears: "[Player] discovered floor was lava."
- If the player dies by the block, but after being damaged by a mob or player, the death message is: "[Player] walked into danger zone due to [Mob or Player]."
- Removes water blocks on top when randomly ticked.
- It produces smoke Minecraft:particles under the Minecraft:rain.
- It emits as much Minecraft:light as it receives from other sources.
- e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.
- If the torch were to be removed then it will search for the next brightest source of light; if no source is found then it will continue to emit the same amount of light as the torch.
- It can emit daylight if it was exposed to the sun.
- e.g. A magma block next to a torch emits light at level 13, as that was the light level it received from the torch.
- Has a flowing magma animation.
File:Nether Wart Block JE1 BE1.png Minecraft:Nether Wart Blocks
- Crafted by filling a 3×3 square in the crafting table with Minecraft:Nether wart.
- It cannot be crafted back into Nether wart.
File:Red Nether Bricks JE1 BE1.png Minecraft:Red Nether Bricks
- Crafted by placing a 2×2 checkerboard of 2 Minecraft:Nether brick and 2 Minecraft:Nether wart in a crafting table.
File:Structure Void (item) JE1.png Minecraft:Structure Voids
- It is an intangible block used to indicate to the structure blocks that certain Minecraft:air blocks can be overridden by previously existing blocks in the destination.
- Intended to be a replacement for the function Minecraft:barrier blocks used to convey (during early development), so they can form part of the structure itself.
- They are invisible and have a small hitbox.
- They are only visible when they are inside a structure being saved by a save Minecraft:structure blocks and the toggle option "show invisible blocks" is true.
- Allows for empty spaces in a structure.
- Unlike air, it does not overwrite blocks where it is loaded.
- Example: If the player loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains as stone.
Items
- File:Polar Bear Spawn Egg JE1 BE1.png Minecraft:Polar Bear Spawn Egg
- Spawns polar bears.
Mobs
File:Husk JE1 BE1.png Minecraft:Husks
- 80% of Minecraft:zombies spawned above ground in Minecraft:desert, Minecraft:desert hills and desert biomes are husks.
- All spawns where the zombie does not have a view of the sky are normal zombies or zombie villagers.
- Behaves mostly like a regular zombie.
- Its
ZombieTypetag is 6. - Does not burn in sunlight.
- Can spawn as a baby or as a Minecraft:chicken jockey.
- Applies Hunger when attacking, duration depends on raw Minecraft:regional difficulty.
- Duration is equal to
7 × floor (RegionalDifficulty)seconds. - Hunger is only applied if the husk has an empty hand.
- Duration is equal to
- Visually 2 pixels taller than a zombie, but has the same hitbox.
File:Polar Bear.png Minecraft:Polar Bears
- Adults and cubs spawn randomly as passive mobs in Minecraft:ice plains, Minecraft:ice mountains and Minecraft:ice plains spikes.
- When hit, adults attack the Minecraft:player, and cubs run away (very fast, similar to baby zombies).
- Additionally, adults always attack the player when their cubs are around.
- Can swim faster in Minecraft:water than the player.
- Cubs follow their parents.
- Drops 0–2 Minecraft:raw fish (75% chance) or 0–2 Minecraft:salmon (25% chance), each increased by 1 per level of Minecraft:Looting.
File:Stray JE1 BE3.png Minecraft:Strays
- 80% of Minecraft:skeletons spawned above ground in Minecraft:ice plains, Minecraft:ice mountains and Minecraft:ice plains spikes biomes are strays.
- All spawns where the skeleton does not have a view of the sky are normal skeletons.
- Minecraft:Spiders spawned in cold biomes have a chance of having a stray riding them.
- Acts mostly like a regular skeleton.
- Its
SkeletonTypetag is 2. - Drops are the same as skeletons, but also have a 50% chance to drop 1 Minecraft:tipped arrow of Template:EffectLink when killed by the Minecraft:player. With Looting, chance increases to Template:Frac.
- Shoots tipped arrows of Slowness (0:30) at the target.
World generation
File:Fossil Spine 4.png Minecraft:Fossils
- Generates 15–24 blocks underground in Minecraft:deserts, Minecraft:swampland and their M and hills variants. Each chunk has a Template:Frac chance of generating a fossil.
- Composed of Minecraft:bone blocks and some Minecraft:coal ore, arranged as to resemble the skulls and spines of giant extinct creatures.
- There are 4 variants of the skull, and 4 variants of the spine sections.
Command format
- Template:Cmd
- Usage:
/teleport <Entity> [x] [y] [z] [<y-rot> <x-rot>] - Example:
/teleport @e[type=Cow] ~ ~ ~ 5 1 - Teleports a selected entity to the executor's or player's relative position.
- Usage:
General
- "Rule #1: it's never my fault"
- "Replaced molten cheese with blood?"
- "Absolutely fixed relatively broken coordinates"
- "Boats FTW"
block.enchantment_table.useentity.polar_bear.ambiententity.polar_bear.baby_ambiententity.polar_bear.deathentity.polar_bear.hurtentity.polar_bear.stepentity.polar_bear.warningentity.husk.ambient<ref group=note name="Release change">This change occurred between the last development version of 1.10, Minecraft:1.10-pre2, and the full release of 1.10.</ref>entity.husk.death<ref group=note name="Release change" />entity.husk.hurt<ref group=note name="Release change" />entity.husk.step<ref group=note name="Release change" />entity.stray.ambiententity.stray.deathentity.stray.hurtentity.stray.stepentity.wither_skeleton.ambiententity.wither_skeleton.deathentity.wither_skeleton.hurtentity.wither_skeleton.step
- Added new ambient sounds:
ambient/cave/cave15ambient/cave/cave16
- A new 'Auto-jump' toggle has been added, which automatically makes the Minecraft:player jump when running towards a one-block-tall obstacle.
- Enabled by default; can be disabled in Minecraft:options.
- Brought from Template:El.
- A new tag
limitfor thelooting_enchantfunction.- Determines the maximum amount the player can expect to receive on mob drops when using the looting enchantment of any level.
- A new
fallingdustMinecraft:particle has been added.- Appears underneath gravity-affected Minecraft:blocks that generate, or have been placed with the use of bugs, suspended in midair.
- Sometimes appears whenever a gravity-affected block is placed without a support block below.
- Does not apply to Minecraft:dragon eggs.
- The particle collides with blocks.
fallingdustcan be summoned, making use of theparamsargument likeblockcrackand several other particles do.- Example: Template:Cmd summons a particle matching the color of lava (block 10)
NBT tags
FallFlyingbyte tag- Allows players, mobs and armorstands to use elytra when they fall
- Mobs lose ability to fly after touching the ground
- Allows players, mobs and armorstands to use elytra when they fall
ZombieTypeinteger tag: Determines the kind of Minecraft:zombie a specific zombie is.- 0: default, 1-5: villager, 6: husk.
- This tag, in effect, unifies the characteristics of being a zombie, a specific zombie villager and a husk into a single variable.
- Replaces the
IsVillagerandVillagerProfessiontags.
ParticleParam1andParticleParam2integer tags for Minecraft:AreaEffectCloud entities.- These work just like the two
<params>arguments work, in Template:Cmd. - Example: Template:Cmd
- Summons a cloud of iconcrack particles with the texture of item 351 (dye), and data value 3 (cocoa beans).
- Example: Template:Cmd
- Summons a cloud of blockcrack particles with the texture of block 1 (stone), and data value 3 (diorite), using the formula 1+(3×4096).
- These work just like the two
- Template:Key + Template:Key toggles the visibility of Minecraft:chunk borders around the Minecraft:player.
- Every time it is toggled, a message in chat appears.
- Shows a blue outline for the chunk the player is currently in and a yellow outline for individual Minecraft:air blocks in the vicinity of the chunk.
- The blue outline in particular, outlines the chunk horizontally on top of the solid blocks on the ground.
- The outlines extends arbitrarily up, but ends at Minecraft:bedrock level.
Changes
Blocks
- The intended purpose is revealed.
- It is to allow the player to save and load different created structures in game, and offer a way to bundle such structures with the world.
- Are now available in item form; can be given or summoned.
- Similarly to Minecraft:command blocks, its placement, destruction and modification are restricted to opped players in Minecraft:Creative.
- Now comes with an integrated GUI and new textures.
- The block still has four modes, but each has a completely different texture than the original.
- Save, S - build structure in world, tell the block where it is and it saves it to file.
- Load, L - loads saved structure files, replacing blocks with saved blocks except for Minecraft:structure void blocks.
- Corner, C - for automatic size calculation.
- Data, D - for chest markers and other blocks that require data (default).
- Structures can be stored, bundled and loaded per world, in the "structures" folder
- Structures are limited to a size of 32 blocks in each direction.
- The coordinates used by the blocks are relative to themselves.
- When in use, it shows the outline of the structure it relates to in white
- Can rotate and mirror structures before they are placed on the three axis.
- L and S structure blocks can be activated by Minecraft:redstone.
- Display a name tag above them indicating their mode and structure name.
- By toggling the option to show invisible blocks in save blocks, Minecraft:air blocks and Minecraft:structure void blocks will be made visible.
- Small blue cubes correspond to air blocks, red cubes correspond to structure void blocks (they are even smaller than the blue cubes).
- The game protects against maps saving arbitrary amounts of data to disk.
- Can now equip Minecraft:shields onto Minecraft:entities.
- The crafting recipe for End stone bricks now again gives four blocks instead of one.<ref group=note name="Release change" />
Minecraft:Rails (all types)
- Bounding box for ascending rails is a full Minecraft:block (formerly only Template:Frac of a block tall).
- Stained clay blocks are now named, for example, "Red Hardened Clay"
- Was previously, for example, "Red Stained Clay"
Items
- Can now teleport riders from their mounts.
- Can now teleport riders from their mounts.
- Recipe now produces three rockets rather than only one.
- Can now pull items to the Minecraft:player.
Mobs
General
- Can now shoot while in a Minecraft:boat.
- Can now rarely spawn in Minecraft:the Nether with a Template:Frac rate.
- Compared to Template:Frac for Minecraft:zombie pigmen.
- Can now naturally pick up Minecraft:netherrack.
- Spawn about twice as often in the Minecraft:Nether.
- The rate is now Template:Frac, compared to Template:Frac before.
- Skeletons holding a Minecraft:tipped arrow in their off hand now shoot that type of arrow.
- This overrides strays' normal shooting of slowness arrows.
- The arrows in the off hand are not consumed.
- Burning skeletons have a 50% chance of shooting flaming arrows if raw Minecraft:regional difficulty is 3 or greater.
- Now drink a Minecraft:potion of Fire Resistance, if they don't already have the effect and the most recent Minecraft:damage taken (within the past 2 seconds) was fire damage.
- No longer despawn.
- The "Zombie Generic Villager" is removed, due to the new
zombietypetag. - Chance of setting the target on fire when burning and duration of the effect now depends on raw Minecraft:regional difficulty.
- Chance is now
(30 × RegionalDifficulty)%; formerly 30% on Easy, 60% on Normal, 90% on Hard). - Duration is now
2 × floor(RegionalDifficulty)seconds; formerly 2 seconds on Easy, 4 on Normal, 6 on Hard.
- Chance is now
World generation
- Huge mushrooms have a Template:Frac chance of generating twice as tall as normal.
- These new mushrooms, which can be up to 13 blocks tall, can appear during world generation or by being planted by the Minecraft:player.
Minecraft:Plains and Minecraft:sunflower plains
- Now have some trees in 5% of its chunks (Template:Frac large oaks, Template:Frac normal oaks).
Minecraft:Ice plains, Minecraft:ice mountains and Minecraft:ice plains spikes
- Now don't spawn any passive mobs other than Minecraft:rabbits and the new Minecraft:polar bears.
- Also have a lower chance of spawning passive mobs during world generation than other biomes (7% versus 10%).
Minecraft:Mesas, including all variants
- Minecraft:Hardened clay and Minecraft:stained clay no longer generate more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
- In addition to the normal 2 blobs of Minecraft:gold ore below Y=32, attempts to generate 20 blobs between Y=32 and Y=79.
- Generate the new type of Minecraft:mineshafts, described below.
- New mineshaft type that generates in mesa biomes (including all variants).
- Placed so that the midpoint of the structure is near sea level, rather than so that the top is 10 blocks or more below sea level.
- Uses dark oak wood for wooden structures.
- New NBT tag
MSTon mineshaft structure pieces to indicate the type. 0 is the traditional mineshaft, 1 is the new mesa mineshaft.
- Features generate differently if above ground (i.e. the sky light where they generate is 8 or more). This is not dependent on mineshaft type.
- Minecraft:Cave spider spawners no longer generate if sky light is 8 or more.
- Various wooden pieces no longer generate if the block above is air and/or if sky light is 8 or more.
- Minecraft:Rails in corridors are more complete if sky light is below 8.
- 90%, versus 70% in 1.9 and in above-ground corridors.
- Ported from Template:El.
- Village structures are no longer restricted by Minecraft:biome boundaries.
- Meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
- Now generate in taigas (but not variants).
- They are made with spruce Minecraft:wood.
- Savanna villages are now made with acacia wood instead of oak.
- In savannas, acacia logs replace cobblestone in all structures except churches, blacksmiths and the ground around wells.
- Blacksmiths in desert villages now generate with cobblestone rather than sandstone near the lava.
- Cobblestone is now generated around wells instead of gravel.
- Paths now only replace Minecraft:grass blocks (with air above), Minecraft:water, Minecraft:lava, Minecraft:sand, Minecraft:sandstone and Minecraft:red sandstone, and no longer replace blocks below sea level. All other blocks are ignored, with blocks below (down to sea level) considered for replacement instead.
- This allows paths to generate properly under trees.
- Paths are made with different material depending on the existing terrain.
- If replacing grass blocks, the path is made from Minecraft:grass path blocks.
- If replacing water or lava, the path is made from Minecraft:planks.
- In desert villages, Minecraft:smooth sandstone is used instead of planks.
- If replacing sand, sandstone, or red sandstone the path is gravel on top of cobblestone.
- In desert villages, sandstone is used instead of gravel and cobblestone.
- In savanna villages, acacia logs are used instead of cobblestone.
- They have a 2% chance of being a zombie village, determined by
ZombieNBT tag inVillage.dat.- All generated villagers are instead Minecraft:zombie villagers. These zombie villagers don't despawn (i.e. they have the
PersistenceRequiredflag set), but still burn in sunlight. - There are no Minecraft:doors or Minecraft:torches in the village.
- All generated villagers are instead Minecraft:zombie villagers. These zombie villagers don't despawn (i.e. they have the
- No longer turn adjacent Minecraft:sand blocks in the ceiling into Minecraft:sandstone when generating.
- Now replace any blocks inside the portal frame ring when activating.
Command format
- Template:Cmd
- Can now teleport the Minecraft:player to a y-coordinate in the range −4096 to 4096 (increased from −512 to 512).
- Arguments
<y-rot>and<x-rot>are now changed to<yaw>and<pitch>
General
- Hot Topic is now described as "construct a furnace out of eight cobblestone blocks" <ref group=note name="Release change" />
- Was previously "construct a furnace out of eight stone blocks".
NoGravitynow works for all Minecraft:entities, not only Minecraft:armor stands.- A mob in midair affected by it still responds to knockback by moving horizontally.
- Although the AI will not permit any mob to move on their own, Minecraft:horses and Minecraft:pigs ridden by the player move normally.
- Very similarly, Minecraft:boats in the Minecraft:air ridden by the player, move as if they were in Minecraft:water.
- Although the AI will not permit any mob to move on their own, Minecraft:horses and Minecraft:pigs ridden by the player move normally.
- A mob in midair affected by it still responds to knockback by moving horizontally.
- Minecraft:options.txt now displays the Minecraft:data version the file was last saved in.
- VBOs are now enabled by default, overriding old options when upgrading.
fallingdustparticle now collides with blocks.
Fixes
Template:Fixes More fixes:
- Fixed some broken uses of relative coordinates.<ref>Template:Cite</ref>
Videos
Trivia
- 1.10 has the fewest number of development versions of any major version of Template:JE, with just three snapshots and two pre-releases being released for this version.
- 1.10 also had the shortest time of any major update between its first development version and the full release, with only 21 days passing between the release of the first snapshot and the full release of 1.10.
- 1.10 was released exactly 5 years before 1.17.
Notes
References
Template:Navbox Java Edition versions
Minecraft:de:1.10 Minecraft:es:Java Edition 1.10 Minecraft:fr:Édition Java 1.10 Minecraft:it:Java Edition 1.10 Minecraft:ja:Java Edition 1.10 Minecraft:ko:Java Edition 1.10 Minecraft:nl:1.10 Minecraft:pl:Java Edition 1.10 Minecraft:pt:Edição Java 1.10 Minecraft:ru:1.10 (Java Edition) Minecraft:uk:1.10 (Java Edition) Minecraft:zh:Java版1.10