Minecraft:Armor: Difference between revisions
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{{ | {{For}} | ||
[[File:All Armor Displayed.png|420px|thumb|Armor tiers. From left (weakest) to right (strongest): no armor, [[leather]], copper, | [[File:All Armor Displayed.png|420px|thumb|Armor tiers. From left (weakest) to right (strongest): no armor, [[leather]], [[Minecraft:copper]], [[Minecraft:gold]]en, chainmail, [[Minecraft:iron]], [[Minecraft:diamond]], and [[Minecraft:netherite]].{{note|The [[Minecraft:turtle shell]] is not pictured. The turtle shell is between iron and diamond, having equal armor points and greater [[Minecraft:durability]] than iron, but less than diamond.}}]] | ||
'''Armor''' is a category of items that provide | '''Armor''' is a category of items that provide [[Minecraft:player]]s and [[Minecraft:mob]]s with some amount of protection from common types of [[Minecraft:damage]]. These items include [[Minecraft:helmet]]s, [[Minecraft:chestplate]]s, [[Minecraft:leggings]], and [[Minecraft:boots]], which can be placed in designated slots in a player's inventory. | ||
== List of armor items == | == List of armor items == | ||
'''{{ | '''{{ItemLink|id=all-helmet-types|Helmet}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Leather Cap}} | ||
* {{ | * {{ItemLink|Copper Helmet}} | ||
* {{ | * {{ItemLink|Golden Helmet}} | ||
* {{ | * {{ItemLink|Chainmail Helmet}} | ||
* {{ | * {{ItemLink|Iron Helmet}} | ||
* {{ | * {{ItemLink|Diamond Helmet}} | ||
* {{ | * {{ItemLink|Netherite Helmet}} | ||
* {{ | * {{ItemLink|Turtle Shell}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|id=all-Chestplates|Chestplate}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Leather Tunic}} | ||
* {{ | * {{ItemLink|Copper Chestplate}} | ||
* {{ | * {{ItemLink|Golden Chestplate}} | ||
* {{ | * {{ItemLink|Chainmail Chestplate}} | ||
* {{ | * {{ItemLink|Iron Chestplate}} | ||
* {{ | * {{ItemLink|Diamond Chestplate}} | ||
* {{ | * {{ItemLink|Netherite Chestplate}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|id=all-Leggings|Leggings}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Leather Pants}} | ||
* {{ | * {{ItemLink|Copper Leggings}} | ||
* {{ | * {{ItemLink|Golden Leggings}} | ||
* {{ | * {{ItemLink|Chainmail Leggings}} | ||
* {{ | * {{ItemLink|Iron Leggings}} | ||
* {{ | * {{ItemLink|Diamond Leggings}} | ||
* {{ | * {{ItemLink|Netherite Leggings}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|id=all-Boots|Boots}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Leather Boots}} | ||
* {{ | * {{ItemLink|Copper Boots}} | ||
* {{ | * {{ItemLink|Golden Boots}} | ||
* {{ | * {{ItemLink|Chainmail Boots}} | ||
* {{ | * {{ItemLink|Iron Boots}} | ||
* {{ | * {{ItemLink|Diamond Boots}} | ||
* {{ | * {{ItemLink|Netherite Boots}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|Horse Armor}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Leather Horse Armor}} | ||
* {{ | * {{ItemLink|Copper Horse Armor}} | ||
* {{ | * {{ItemLink|Iron Horse Armor}} | ||
* {{ | * {{ItemLink|Golden Horse Armor}} | ||
* {{ | * {{ItemLink|Diamond Horse Armor}} | ||
* {{ | * {{ItemLink|Netherite Horse Armor}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|Nautilus Armor}}''' | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{ItemLink|Copper Nautilus Armor}} | ||
* {{ | * {{ItemLink|Iron Nautilus Armor}} | ||
* {{ | * {{ItemLink|Golden Nautilus Armor}} | ||
* {{ | * {{ItemLink|Diamond Nautilus Armor}} | ||
* {{ | * {{ItemLink|Netherite Nautilus Armor}} | ||
}} | }} | ||
'''{{ | '''{{ItemLink|Wolf Armor}}''' | ||
These items can be worn in armor slots, but do not provide protection against damage: | These items can be worn in armor slots, but do not provide protection against damage: | ||
* {{ | * {{ItemLink|Elytra}} | ||
* {{ | * {{BlockLink|Carved pumpkin}} | ||
* {{ | * {{BlockSprite|Player Head}} [[Minecraft:Head|Mob or Player heads]] | ||
=== Armor materials === | === Armor materials === | ||
{{ | {{Main|Armor materials}} | ||
There are eight different types of materials of armor, including turtle | There are eight different types of materials of armor, including [[Minecraft:turtle shell]]s. The seven full sets are shown below in order from weakest to strongest. | ||
<gallery> | <gallery> | ||
Steve in leather armor.png| | Steve in leather armor.png|[[Minecraft:Leather armor]] | ||
Steve in copper armor.png|[[Minecraft:Copper armor]] | |||
Steve in copper armor.png| | Steve in golden armor.png|[[Minecraft:Golden armor]] | ||
Steve in chainmail armor.png|[[Minecraft:Chainmail armor]] | |||
Steve in golden armor.png| | Steve in iron armor.png|[[Minecraft:Iron armor]] | ||
Steve in diamond armor.png|[[Minecraft:Diamond armor]] | |||
Steve in chainmail armor.png| | Steve in netherite armor.png|[[Minecraft:Netherite armor]] | ||
Steve in iron armor.png| | |||
Steve in diamond armor.png| | |||
Steve in netherite armor.png| | |||
</gallery> | </gallery> | ||
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{{:Crafting/Armor}} | {{:Crafting/Armor}} | ||
A full set of leather, copper, iron, golden, or diamond armor requires 24 units of a given material to craft. Netherite armor cannot be crafted directly, and is obtained by upgrading diamond armor in a smithing table. A turtle shell is a type of helmet, but no other armor items can be crafted from turtle scutes. Chainmail armor is uncraftable, and can be obtained only from mob | A full set of leather, copper, iron, golden, or diamond armor requires 24 units of a given material to craft. Netherite armor cannot be crafted directly, and is obtained by upgrading diamond armor in a smithing table. A turtle shell is a type of helmet, but no other armor items can be crafted from turtle scutes. Chainmail armor is uncraftable, and can be obtained only from [[Minecraft:mob drop]]s, [[Minecraft:trading]], and [[Minecraft:generated loot]]. | ||
=== Upgrading === | === Upgrading === | ||
Netherite armor is obtained by upgrading diamond armor in a smithing table. Each piece of netherite armor requires a netherite ingot and a netherite upgrade smithing template. A full set of netherite armor requires 4 netherite ingots and 4 netherite upgrade smithing templates. | Netherite armor is obtained by upgrading diamond armor in a [[Minecraft:smithing table]]. Each piece of netherite armor requires a [[Minecraft:netherite ingot]] and a [[Minecraft:netherite upgrade smithing template]]. A full set of netherite armor requires 4 netherite ingots and 4 netherite upgrade smithing templates. | ||
Netherite armor retains the | Netherite armor retains the [[Minecraft:enchantment]]s, [[Minecraft:Anvil mechanics#Prior work penalty|prior work penalty]], and number of [[Minecraft:durability]] points lost (instead of the remaining durability) from the [[Minecraft:diamond]] armor. | ||
{{Smithing | {{Smithing | ||
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=== Natural generation === | === Natural generation === | ||
{{ | {{exclusive|java|section=1}} | ||
Two armor | Two [[Minecraft:armor stand]]s are found in each taiga [[Minecraft:village]] outdoor armory, one equipped with an [[Minecraft:iron helmet]], the other with an [[Minecraft:iron chestplate]]. | ||
=== Generated loot === | === Generated loot === | ||
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{{Collapse | {{Collapse | ||
|title= '''[[Minecraft:Helmet]]s''' | |title= '''[[Minecraft:Helmet]]s''' | ||
|content= {{ | |content= {{LootChestItem|leather-cap,random-enchanted-leather-cap,iron-helmet,level-enchanted-iron-helmet,golden-helmet,random-enchanted-golden-helmet,diamond-helmet,damaged-diamond-helmet,level-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet-2}} | ||
}} | }} | ||
{{Collapse | {{Collapse | ||
|title= '''[[Minecraft:Chestplate]]s''' | |title= '''[[Minecraft:Chestplate]]s''' | ||
|content= {{ | |content= {{LootChestItem|leather-tunic,random-enchanted-leather-tunic,chainmail-chestplate,iron-chestplate,level-enchanted-iron-chestplate,level-enchanted-iron-chestplate-0-10,golden-chestplate,random-enchanted-golden-chestplate,diamond-chestplate,damaged-diamond-chestplate,level-enchanted-diamond-chestplate,level-enchanted-diamond-chestplate-3,level-enchanted-diamond-chestplate-4,damaged-random-enchanted-diamond-chestplate,damaged-random-enchanted-diamond-chestplate-2}} | ||
}} | }} | ||
{{Collapse | {{Collapse | ||
|title= '''[[Minecraft:Leggings]]''' | |title= '''[[Minecraft:Leggings]]''' | ||
|content= {{ | |content= {{LootChestItem|leather-pants,random-enchanted-leather-pants,iron-leggings,level-enchanted-iron-leggings,golden-leggings,random-enchanted-golden-leggings,diamond-leggings,damaged-diamond-leggings,level-enchanted-diamond-leggings,level-enchanted-diamond-leggings-3,damaged-random-enchanted-diamond-leggings,damaged-random-enchanted-diamond-leggings-2}} | ||
}} | }} | ||
{{Collapse | {{Collapse | ||
|title= '''[[Minecraft:Boots]]''' | |title= '''[[Minecraft:Boots]]''' | ||
|content= {{ | |content= {{LootChestItem|leather-boots,random-enchanted-leather-boots,iron-boots,level-enchanted-iron-boots,golden-boots,random-enchanted-golden-boots,soul-speed-enchanted-golden-boots,diamond-boots,damaged-diamond-boots,damaged-random-enchanted-diamond-boots,damaged-random-enchanted-diamond-boots-2,level-enchanted-diamond-boots}} | ||
}} | }} | ||
=== Mob loot === | === Mob loot === | ||
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, zombie | [[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:zombie villager]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:bogged]], and [[Minecraft:piglin]]s that spawn with armor have an 8.5% chance of dropping their armor when killed by the [[Minecraft:player]]. The dropped armor has a random [[Minecraft:durability]] and retains any enchantments it has. All of the mentioned mobs except piglins can only spawn with armor in [[Minecraft:Normal]] and [[Minecraft:Hard]] difficulties. None of the mobs can naturally spawn with netherite armor. | ||
{{ | {{IN|bedrock}}, [[Minecraft:pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s have a small chance to drop an [[Minecraft:iron helmet]], [[Minecraft:iron chestplate]], [[Minecraft:iron leggings]], or [[Minecraft:iron boots]], in a badly damaged state, with a possibility of having a random enchantment. | ||
{{ | {{IN|java}}, armorer [[Minecraft:villager]]s throw chainmail armor to [[Minecraft:player]]s who have the [[Minecraft:Hero of the Village]] status effect. | ||
=== Trading === | === Trading === | ||
{{ | {{Main|Trading}} | ||
Leather armor can be bought from leatherworker [[Minecraft:villager]]s. These armor pieces have randomly determined color. | Leather armor can be [[Minecraft:Trading|bought]] from leatherworker [[Minecraft:villager]]s. These armor pieces have randomly determined color. | ||
Iron armor, chainmail armor and enchanted diamond armor can be bought from armorer villagers. | Iron armor, chainmail armor and enchanted diamond armor can be bought from armorer villagers. | ||
=== Bartering === | === Bartering === | ||
[[Minecraft:Piglin]]s may barter iron boots enchanted with a random level of Soul Speed when given a gold ingot. | [[Minecraft:Piglin]]s may [[Minecraft:barter]] [[Minecraft:iron boots]] enchanted with a random level of [[Minecraft:Soul Speed]] when given a [[Minecraft:gold ingot]]. | ||
=== Fishing === | === Fishing === | ||
Leather boots, often badly damaged, can be obtained as a junk item from fishing. | [[Minecraft:Leather boots]], often badly damaged, can be obtained as a junk item from fishing. | ||
== Usage == | == Usage == | ||
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=== Equipping === | === Equipping === | ||
A player can equip a piece of armor by placing it in the correct slot in the [[Minecraft:inventory]], by {{ | A [[Minecraft:player]] can equip a piece of armor by placing it in the correct slot in the [[Minecraft:inventory]], by {{control|using}} it while it's in the main hand or offhand, or by [[Minecraft:Dispenser#Behavior|dispensing]] it from a dispenser onto themself. When {{control|using}} the armor piece, any equipped armor corresponding to the same slot is swapped out. Each armor piece fills one inventory slot, and armor pieces cannot be stacked. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Item !! Equippable slot | ! Item !! Equippable slot | ||
|- | |- | ||
| {{ | | {{ItemSprite|Leather Cap}}{{ItemSprite|Copper Helmet}}{{ItemSprite|Golden Helmet}}{{ItemSprite|Chainmail Helmet}}{{ItemSprite|Iron Helmet}}{{ItemSprite|Diamond Helmet}}{{ItemSprite|Netherite Helmet}}{{ItemSprite|Turtle Shell}}{{BlockSprite|Carved Pumpkin}}{{ItemSprite|Skeleton Skull}}{{ItemSprite|Wither Skeleton Skull}}{{ItemSprite|Zombie Head}}{{ItemSprite|Player Head}}{{ItemSprite|Creeper Head}}{{ItemSprite|Piglin Head}}{{ItemSprite|Dragon Head}} || {{SlotSprite|Head|scale=0.5|align=text-top}} Head | ||
|- | |- | ||
| {{ | | {{ItemSprite|Leather Tunic}}{{ItemSprite|Copper Chestplate}}{{ItemSprite|Golden Chestplate}}{{ItemSprite|Chainmail Chestplate}}{{ItemSprite|Iron Chestplate}}{{ItemSprite|Diamond Chestplate}}{{ItemSprite|Netherite Chestplate}}{{ItemSprite|Elytra}} || {{SlotSprite|Chest|scale=0.5|align=text-top}} Chest | ||
|- | |- | ||
| {{ | | {{ItemSprite|Leather Pants}}{{ItemSprite|Copper Leggings}}{{ItemSprite|Golden Leggings}}{{ItemSprite|Chainmail Leggings}}{{ItemSprite|Iron Leggings}}{{ItemSprite|Diamond Leggings}}{{ItemSprite|Netherite Leggings}} || {{SlotSprite|Legs|scale=0.5|align=text-top}} Legs | ||
|- | |- | ||
| {{ | | {{ItemSprite|Leather Boots}}{{ItemSprite|Copper Boots}}{{ItemSprite|Golden Boots}}{{ItemSprite|Chainmail Boots}}{{ItemSprite|Iron Boots}}{{ItemSprite|Diamond Boots}}{{ItemSprite|Netherite Boots}} || {{SlotSprite|Feet|scale=0.5|align=text-top}} Feet | ||
|} | |} | ||
=== Statistics === | === Statistics === | ||
The following tables represent the statistics of the different armor types, including the following values: <abbr title="armor points">armor</abbr>, armor toughness, durability, enchantability, and knockback resistance. | The following tables represent the statistics of the different armor types, including the following values: <abbr title="armor points">armor</abbr>, armor toughness, [[Minecraft:durability]], [[Minecraft:enchantability]], and [[Minecraft:knockback resistance]]. | ||
{| class="wikitable | {| class="wikitable" | ||
!colspan=4 |Full sets | !colspan=4 |Full sets | ||
|- | |- | ||
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!scope="col" | Knockback resistance | !scope="col" | Knockback resistance | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Leather Cap}}{{ItemSprite|Leather Tunic}}{{ItemSprite|Leather Pants}}{{ItemSprite|Leather Boots}} [[Minecraft:Leather Armor]] | ||
| {{ | | {{armor|7}} | ||
| {{ | | {{armor|0}} | ||
| 0 | | 0 | ||
|- | |- | ||
|{{ | |{{ItemSprite|Copper Helmet}}{{ItemSprite|Copper Chestplate}}{{ItemSprite|Copper Leggings}}{{ItemSprite|Copper Boots}} [[Minecraft:Copper Armor]] | ||
| {{ | | {{armor|10}} | ||
| {{ | | {{armor|0}} | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Golden Helmet}}{{ItemSprite|Golden Chestplate}}{{ItemSprite|Golden Leggings}}{{ItemSprite|Golden Boots}} [[Minecraft:Golden Armor]] | ||
| {{ | | {{armor|11}} | ||
| {{ | | {{armor|0}} | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Chainmail Helmet}}{{ItemSprite|Chainmail Chestplate}}{{ItemSprite|Chainmail Leggings}}{{ItemSprite|Chainmail Boots}} [[Minecraft:Chainmail Armor]] | ||
| {{ | | {{armor|12}} | ||
| {{ | | {{armor|0}} | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Iron Helmet}}{{ItemSprite|Iron Chestplate}}{{ItemSprite|Iron Leggings}}{{ItemSprite|Iron Boots}} [[Minecraft:Iron Armor]] | ||
| {{ | | {{armor|15}} | ||
| {{ | | {{armor|0}} | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Diamond Helmet}}{{ItemSprite|Diamond Chestplate}}{{ItemSprite|Diamond Leggings}}{{ItemSprite|Diamond Boots}} [[Minecraft:Diamond Armor]] | ||
| {{ | | {{armor|20}} | ||
| {{ | | {{armor|8}} | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemSprite|Netherite Helmet}}{{ItemSprite|Netherite Chestplate}}{{ItemSprite|Netherite Leggings}}{{ItemSprite|Netherite Boots}} [[Minecraft:Netherite Armor]] | ||
| {{ | | {{armor|20}} | ||
| {{ | | {{armor|12}} | ||
| 4 (40%) | | 4 (40%) | ||
|- | |- | ||
|} | |} | ||
{| class="wikitable" | |||
{| class="wikitable | |||
!colspan=6 |Helmets | !colspan=6 |Helmets | ||
|- | |- | ||
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!scope="col" | Knockback resistance | !scope="col" | Knockback resistance | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Leather Cap}} | ||
| {{ | | {{armor|1}} | ||
| {{ | | {{armor|0}} | ||
| 55 | | 55 | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Golden Helmet}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 77 | | 77 | ||
| 25 | | 25 | ||
| 0 | | 0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Helmet}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 121 | | 121 | ||
| 8 | | 8 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Iron Helmet}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 165 | | 165 | ||
| 9 | | 9 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Chainmail Helmet}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 165 | | 165 | ||
| 12 | | 12 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Turtle Shell}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 275 | | 275 | ||
| 9 | | 9 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Diamond Helmet}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|2}} | ||
| 363 | | 363 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Netherite Helmet}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|3}} | ||
| 407 | | 407 | ||
| 15 | | 15 | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable | {| class="wikitable" | ||
!colspan=6 |Chestplates | !colspan=6 |Chestplates | ||
|- | |- | ||
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!scope="col" | Knockback resistance | !scope="col" | Knockback resistance | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Leather Tunic}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|0}} | ||
| 80 | | 80 | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Chestplate}} | ||
| {{ | | {{armor|4}} | ||
| {{ | | {{armor|0}} | ||
| 176 | | 176 | ||
| 8 | | 8 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Golden Chestplate}} | ||
| {{ | | {{armor|5}} | ||
| {{ | | {{armor|0}} | ||
| 112 | | 112 | ||
| 25 | | 25 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Chainmail Chestplate}} | ||
| {{ | | {{armor|5}} | ||
| {{ | | {{armor|0}} | ||
| 240 | | 240 | ||
| 12 | | 12 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Iron Chestplate}} | ||
| {{ | | {{armor|6}} | ||
| {{ | | {{armor|0}} | ||
| 240 | | 240 | ||
| 9 | | 9 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Diamond Chestplate}} | ||
| {{ | | {{armor|8}} | ||
| {{ | | {{armor|2}} | ||
| 528 | | 528 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Netherite Chestplate}} | ||
| {{ | | {{armor|8}} | ||
| {{ | | {{armor|3}} | ||
| 592 | | 592 | ||
| 15 | | 15 | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable | {| class="wikitable" | ||
!colspan=6 |Leggings | !colspan=6 |Leggings | ||
|- | |- | ||
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!scope="col" | Knockback resistance | !scope="col" | Knockback resistance | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Leather Pants}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 75 | | 75 | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Golden Leggings}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|0}} | ||
| 105 | | 105 | ||
| 25 | | 25 | ||
| 0 | | 0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Leggings}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|0}} | ||
| 165 | | 165 | ||
| 8 | | 8 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Chainmail Leggings}} | ||
| {{ | | {{armor|4}} | ||
| {{ | | {{armor|0}} | ||
| 225 | | 225 | ||
| 12 | | 12 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Iron Leggings}} | ||
| {{ | | {{armor|5}} | ||
| {{ | | {{armor|0}} | ||
| 225 | | 225 | ||
| 9 | | 9 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Diamond Leggings}} | ||
| {{ | | {{armor|6}} | ||
| {{ | | {{armor|2}} | ||
| 495 | | 495 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Netherite Leggings}} | ||
| {{ | | {{armor|6}} | ||
| {{ | | {{armor|3}} | ||
| 555 | | 555 | ||
| 15 | | 15 | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable | {| class="wikitable" | ||
!colspan=6 |Boots | !colspan=6 |Boots | ||
|- | |- | ||
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!scope="col" | Knockback resistance | !scope="col" | Knockback resistance | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Leather Boots}} | ||
| {{ | | {{armor|1}} | ||
| {{ | | {{armor|0}} | ||
| 65 | | 65 | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Golden Boots}} | ||
| {{ | | {{armor|1}} | ||
| {{ | | {{armor|0}} | ||
| 91 | | 91 | ||
| 25 | | 25 | ||
| 0 | | 0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Boots}} | ||
| {{ | | {{armor|1}} | ||
| {{ | | {{armor|0}} | ||
| 143 | | 143 | ||
| 8 | | 8 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Chainmail Boots}} | ||
| {{ | | {{armor|1}} | ||
| {{ | | {{armor|0}} | ||
| 195 | | 195 | ||
| 12 | | 12 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Iron Boots}} | ||
| {{ | | {{armor|2}} | ||
| {{ | | {{armor|0}} | ||
| 195 | | 195 | ||
| 9 | | 9 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Diamond Boots}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|2}} | ||
| 429 | | 429 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
|- | |- | ||
|scope="row" | {{ | |scope="row" | {{ItemLink|Netherite Boots}} | ||
| {{ | | {{armor|3}} | ||
| {{ | | {{armor|3}} | ||
| 481 | | 481 | ||
| 15 | | 15 | ||
| Line 502: | Line 493: | ||
{| class="wikitable" data-description="Damage reduction" style="text-align:center;" | {| class="wikitable" data-description="Damage reduction" style="text-align:center;" | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Leather Cap}}{{ItemSprite|Leather Tunic}}{{ItemSprite|Leather Pants}}{{ItemSprite|Leather Boots}} Leather Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 525: | Line 516: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Copper Helmet}}{{ItemSprite|Copper Chestplate}}{{ItemSprite|Copper Leggings}}{{ItemSprite|Copper Boots}} Copper Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 548: | Line 539: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Golden Helmet}}{{ItemSprite|Golden Chestplate}}{{ItemSprite|Golden Leggings}}{{ItemSprite|Golden Boots}} Golden Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 571: | Line 562: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Chainmail Helmet}}{{ItemSprite|Chainmail Chestplate}}{{ItemSprite|Chainmail Leggings}}{{ItemSprite|Chainmail Boots}} Chainmail Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 594: | Line 585: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Iron Helmet}}{{ItemSprite|Iron Chestplate}}{{ItemSprite|Iron Leggings}}{{ItemSprite|Iron Boots}} Iron Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 617: | Line 608: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Diamond Helmet}}{{ItemSprite|Diamond Chestplate}}{{ItemSprite|Diamond Leggings}}{{ItemSprite|Diamond Boots}} Diamond Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 640: | Line 631: | ||
| {{hp|0}} | | {{hp|0}} | ||
|- | |- | ||
!colspan=6 |{{ | !colspan=6 |{{ItemSprite|Netherite Helmet}}{{ItemSprite|Netherite Chestplate}}{{ItemSprite|Netherite Leggings}}{{ItemSprite|Netherite Boots}} Netherite Armor | ||
|- | |- | ||
!scope="col" | | !scope="col" | | ||
| Line 668: | Line 659: | ||
==== Armor points ==== | ==== Armor points ==== | ||
{{fakeImage|{{ | {{fakeImage|{{armorbar|20}}|The armor bar as shown in game}} | ||
Armor, also known as armor points, represents the base defensive value of worn armor. The total number of armor points that the player has is the sum of the armor points of the individual pieces of armor worn, and is visually represented by the armor bar. The armor increases the player's {{ | Armor, also known as armor points, represents the base defensive value of worn armor. The total number of armor points that the player has is the sum of the armor points of the individual pieces of armor worn, and is visually represented by the armor bar. The armor increases the player's {{cd|armor}} attribute while worn. Armor points determine the minimum amount of damage armor reduces. See [[Minecraft:Armor#Damage formulas|Damage formulas]] below to see how damage reduction is calculated. | ||
The {{ | The {{cd|armor}} attribute is capped at 30. If commands are used to give the player armor with more than 30 armor points, or to set the player's {{cd|armor}} attribute above 30, damage is calculated as if the player had 30 armor points. The armor bar does not show armor points above 20. | ||
==== Armor toughness ==== | ==== Armor toughness ==== | ||
{{ | {{Redirect|Toughness|the property of [[Minecraft:blocks]]|Hardness}} | ||
Armor becomes less effective for higher damage values, reducing the damage by smaller and smaller percentages until it reaches the minimum percentage. Armor toughness mitigates this behavior to a degree. The amount of damage reduced still decreases for higher damage values, but not as much. The total number of armor toughness the player has is the sum of the armor toughness of the individual pieces of armor worn. Armor toughness does not have a visual indicator like armor points. Armor increases the player's {{ | Armor becomes less effective for higher damage values, reducing the damage by smaller and smaller percentages until it reaches the minimum percentage. Armor toughness mitigates this behavior to a degree. The amount of damage reduced still decreases for higher damage values, but not as much. The total number of armor toughness the player has is the sum of the armor toughness of the individual pieces of armor worn. Armor toughness does not have a visual indicator like armor points. Armor increases the player's {{cd|armor_toughness}} attribute while worn. See [[Minecraft:Armor#Damage reduction|Damage reduction]] below to see how armor toughness affects damage calculation. | ||
Only [[Minecraft:diamond]] and netherite armor have armor toughness. | Only [[Minecraft:diamond]] and [[Minecraft:netherite]] armor have armor toughness. | ||
The {{ | The {{cd|armor_toughness}} attribute is capped at 20. If commands are used to give the player armor with more than 20 armor toughness, or to set the player's {{cd|armor_toughness}} attribute above 20, damage is calculated as if the player has 20 armor toughness. | ||
The following table shows the amount of armor toughness given by armor that can be worn by the player. | The following table shows the amount of armor toughness given by armor that can be worn by the player. | ||
| Line 690: | Line 681: | ||
:<math> \mathsf{Percent\ damage\ reduction} = \frac{\min\left( 20, \max\left(\frac{\mathsf{armorPoints}}{5},\ \mathsf{armorPoints} - \frac{4 \times \mathsf{damage}}{\min\left(\mathsf{toughness}, 20 \right)+8} \right) \right)}{25} \times 100</math> | :<math> \mathsf{Percent\ damage\ reduction} = \frac{\min\left( 20, \max\left(\frac{\mathsf{armorPoints}}{5},\ \mathsf{armorPoints} - \frac{4 \times \mathsf{damage}}{\min\left(\mathsf{toughness}, 20 \right)+8} \right) \right)}{25} \times 100</math> | ||
Since without | Since without [[Minecraft:command]]s, the toughness of 20 is impossible, this can be simplified to: | ||
<math> Damage\ reduction\ % = \min\left( 80, \max\left(\frac{4}{5}\times\mathsf{armorPoints},\ 4\times\mathsf{armorPoints} - \frac{16 \times \mathsf{damage}}{\mathsf{toughness}+8} \right) \right)</math> | <math> Damage\ reduction\ % = \min\left( 80, \max\left(\frac{4}{5}\times\mathsf{armorPoints},\ 4\times\mathsf{armorPoints} - \frac{16 \times \mathsf{damage}}{\mathsf{toughness}+8} \right) \right)</math> | ||
| Line 708: | Line 699: | ||
Therefore, another way to describe toughness is: A value that decreases the amount of reduction to the reduction of damage caused by higher amounts of damage. | Therefore, another way to describe toughness is: A value that decreases the amount of reduction to the reduction of damage caused by higher amounts of damage. | ||
;Percent damage reduction with Breach | ;Percent damage reduction with [[Minecraft:Breach]] | ||
:The percent damage reduction when attacked with a [[Minecraft:mace]] enchanted with Breach: | :The percent damage reduction when attacked with a [[Minecraft:mace]] enchanted with Breach: | ||
| Line 721: | Line 712: | ||
;Damage taken with Breach | ;Damage taken with [[Minecraft:Breach]] | ||
:The damage taken when attacked with a [[Minecraft:mace]] enchanted with Breach: | :The damage taken when attacked with a [[Minecraft:mace]] enchanted with Breach: | ||
| Line 736: | Line 727: | ||
</div> | </div> | ||
These damage values are lower if a player wears pieces of diamond or netherite armor or has toughness added to the armor through [[Minecraft:commands]]. | These [[Minecraft:damage]] values are lower if a [[Minecraft:player]] wears pieces of diamond or netherite armor or has toughness added to the armor through [[Minecraft:commands]]. | ||
==== Damage sources ==== | ==== Damage sources ==== | ||
The following types of damage are reduced by armor and, consequently, damage the armor itself: | The following types of [[Minecraft:damage]] are reduced by armor and, consequently, damage the armor itself: | ||
* Direct (melee) attacks from [[Minecraft:mob]]s and | * Direct (melee) attacks from [[Minecraft:mob]]s and [[Minecraft:player]]s. This includes the [[Minecraft:Strength]] and the [[Minecraft:Weakness]] effects and damage-increasing enchantments. | ||
* Getting hit with an [[Minecraft:arrow]], a shulker bullet or a thrown [[Minecraft:trident]]. This includes extra damage from enchantments (except shulker bullets). | * Getting hit with an [[Minecraft:arrow]], a [[Minecraft:shulker bullet]] or a thrown [[Minecraft:trident]]. This includes extra damage from enchantments (except shulker bullets). | ||
* Getting hit with a fireball from a ghast or blaze, or a fire charge. | * Getting hit with a [[Minecraft:fireball]] from a [[Minecraft:ghast]] or [[Minecraft:blaze]], or a [[Minecraft:fire charge]]. | ||
* Laser beam of a guardian or an elder guardian. | * Laser beam of a [[Minecraft:guardian]] or an [[Minecraft:elder guardian]]. | ||
* Damage from Thorns enchantment, or spikes of | * Damage from [[Minecraft:Thorns]] enchantment, or spikes of [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s. | ||
* Touching a damaging block ([[Minecraft:fire]], [[Minecraft:lava]], magma block, [[Minecraft:cactus]] or sweet berry bush). | * Touching a damaging block ([[Minecraft:fire]], [[Minecraft:lava]], [[Minecraft:magma block]], [[Minecraft:cactus]] or [[Minecraft:sweet berry bush]]). | ||
** This excludes netherite armor which is not damaged by fire-related sources. | ** This excludes netherite armor which is not damaged by fire-related sources. | ||
* Touching a pufferfish. | * Touching a [[Minecraft:pufferfish]]. | ||
* | * [[Minecraft:Explosion]]s. | ||
* | * [[Minecraft:Firework]]s with at least a [[Minecraft:firework star]] in the recipe. | ||
* Lightning. | * [[Minecraft:Lightning]]. | ||
* Getting hit with a falling [[Minecraft:anvil]]. | * Getting hit with a falling [[Minecraft:anvil]]. | ||
* Getting hit with a [[Minecraft:snowball]] from a player{{ | * Getting hit with a [[Minecraft:snowball]] from a [[Minecraft:player]]{{upcoming|Java Combat Tests|nocat=1}} or [[Minecraft:snow golem]].{{info needed|dispensers?}} | ||
* Getting hit with an [[Minecraft:egg]] from a player{{ | * Getting hit with an [[Minecraft:egg]] from a [[Minecraft:player]]{{upcoming|Java Combat Tests|nocat=1}} | ||
The following types of damage are '''not''' reduced by armor and have no effect on the armor itself: | The following types of damage are '''not''' reduced by armor and have no effect on the armor itself: | ||
* Ranged sonic boom attacks from the [[Minecraft:warden]]. | * Ranged sonic boom attacks from the [[Minecraft:warden]]. | ||
* Fall damage (including using ender | * Fall damage (including using [[Minecraft:ender pearl]]s). | ||
* Ongoing damage from being on [[Minecraft:fire]]. | * Ongoing damage from being on [[Minecraft:fire]]. | ||
* Suffocating inside a block or due to entity cramming (also includes the world border){{only|Java|short=1}}. | * [[Minecraft:Suffocating]] inside a block or due to [[Minecraft:entity cramming]] (also includes the [[Minecraft:world border]]){{only|Java|short=1}}. | ||
* Drowning in water (partially for turtle | * [[Minecraft:Drowning]] in water (partially for [[Minecraft:turtle shell]]s). | ||
* ''Starvation.'' | * ''[[Minecraft:Starvation]].'' | ||
* Colliding with a block while flying with [[Minecraft:elytra]]. | * Colliding with a block while flying with [[Minecraft:elytra]]. | ||
* | * | ||
* Magic (Evoker fangs, status | * Magic ([[Minecraft:Evoker]] fangs, [[Minecraft:status effect]]s and [[Minecraft:instant damage]] from a [[Minecraft:potion of Harming]] or [[Minecraft:Dragon's Breath]]) (but [[Minecraft:Protection]] does reduce magical damage.) | ||
* ''Falling into the void or {{ | * ''Falling into the [[Minecraft:void]] or {{cmd|kill}}.'' | ||
* Being inside of a powder snow block. | * Being inside of a [[Minecraft:powder snow]] block. | ||
** This excludes if the player or mob wears any piece of leather armor. | ** This excludes if the player or mob wears any piece of leather armor. | ||
All the types of damage that are '''not''' ''italicized'' can be reduced by the protection enchantments. | All the types of damage that are '''not''' ''italicized'' can be reduced by the [[Minecraft:protection]] enchantments. | ||
=== Knockback resistance === | === Knockback resistance === | ||
{{ | {{Main|Knockback resistance}} | ||
Each netherite armor piece gives a knockback resistance of 1 (10%), which results in a knockback reduction of 40% with a full set. The Blast Protection enchantment can be applied to armor to increase the user's explosion knockback resistance. | Each [[Minecraft:netherite]] armor piece gives a [[Minecraft:knockback resistance]] of 1 (10%), which results in a [[Minecraft:knockback (mechanic)|knockback]] reduction of 40% with a full set. The [[Minecraft:Blast Protection]] enchantment can be applied to armor to increase the user's [[Minecraft:explosion knockback resistance]]. | ||
=== Enchantments === | === Enchantments === | ||
{{ | {{See also|Enchantment}} | ||
Armor can be enchanted to provide various benefits. Enchantments can provide more protection or allow armor to resist certain types of damage that armor doesn't normally protect against, such as fall damage or [[Minecraft:fire]]. Damage reduction from enchantments does not decrease the armor's durability. Armor enchantments do not appear on the armor bar. The strength of enchantments received through an enchanting table is dependent on the armor piece's enchantability. | Armor can be enchanted to provide various benefits. Enchantments can provide more protection or allow armor to resist certain types of [[Minecraft:damage]] that armor doesn't normally protect against, such as fall damage or [[Minecraft:fire]]. Damage reduction from enchantments does not decrease the armor's [[Minecraft:item durability|durability]]. Armor enchantments do not appear on the armor bar. The strength of enchantments received through an enchanting table is dependent on the armor piece's [[Minecraft:enchantability]]. | ||
As with several enchantments, several different levels of protection are possible. The maximum level of a protection enchantment is IV (4). Protection enchantments from multiple pieces of armor stack together. | As with several enchantments, several different levels of protection are possible. The maximum level of a protection enchantment is IV (4). Protection enchantments from multiple pieces of armor stack together. | ||
Each protection enchantment protects against specific types of damage. The amount of damage reduction depends on the '''Enchantment Protection Factor (EPF)''' provided by that enchantment. | Each protection enchantment protects against specific types of [[Minecraft:damage]]. The amount of damage reduction depends on the '''Enchantment Protection Factor (EPF)''' provided by that enchantment. | ||
{| class="wikitable" style="text-align:center" data-description="Enchantment protection factor" | {| class="wikitable" style="text-align:center" data-description="Enchantment protection factor" | ||
| Line 794: | Line 785: | ||
|- | |- | ||
| Protection | | Protection | ||
| All except [[Minecraft:warden]]'s ranged attack, starvation, void and {{ | | All except [[Minecraft:warden]]'s ranged attack, [[Minecraft:starvation]], [[Minecraft:void]] and {{cmd|kill}} | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
| Line 802: | Line 793: | ||
|- | |- | ||
| Fire Protection | | Fire Protection | ||
| [[Minecraft:Fire]], [[Minecraft:lava]], and blaze fireballs | | [[Minecraft:Fire]], [[Minecraft:lava]], and [[Minecraft:blaze]] fireballs | ||
| 2 | | 2 | ||
| 2 | | 2 | ||
| Line 810: | Line 801: | ||
|- | |- | ||
| Blast Protection | | Blast Protection | ||
| | | [[Minecraft:Explosion]]s | ||
| 2 | | 2 | ||
| 2 | | 2 | ||
| Line 818: | Line 809: | ||
|- | |- | ||
| Projectile Protection | | Projectile Protection | ||
| [[Minecraft:bow|Arrow]]s, thrown tridents, ghast and blaze fireballs | | [[Minecraft:bow|Arrow]]s, thrown [[Minecraft:tridents]], [[Minecraft:ghast]] and [[Minecraft:blaze]] fireballs | ||
| 2 | | 2 | ||
| 2 | | 2 | ||
| Line 826: | Line 817: | ||
|- | |- | ||
| Feather Falling | | Feather Falling | ||
| Fall damage (including ender | | Fall damage (including [[Minecraft:ender pearl]]s) | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| Line 834: | Line 825: | ||
|} | |} | ||
When a player or [[Minecraft:mob]] wearing armor is subjected to damage, the EPFs of all applicable enchantments are added together, having a maximum of 20, and a minimum of 0 (when the game is calculating the reduced damage). The damage reduction is {{ | When a [[Minecraft:player]] or [[Minecraft:mob]] wearing armor is subjected to [[Minecraft:damage]], the EPFs of all applicable enchantments are added together, having a maximum of 20, and a minimum of 0 (when the game is calculating the reduced damage). The damage reduction is {{cd|resultingEPF / 25}}, giving a minimum reduction of 0 and a maximum reduction of {{frac|20|25}} or 80%. This means the [[Minecraft:player]] cannot be immune to [[Minecraft:damage]] from [[Minecraft:projectile]] or [[Minecraft:explosion]] in a [[Minecraft:world]] without cheating, even they wear armors with the maximum level of relative enchantments applied on every part of them. | ||
Because of the caps in the calculation, it is possible to achieve maximum protection against specific types of damage with just three pieces of armor. For example, two pieces of armor with Blast Protection IV (EPF 8 each) and a single piece with Protection IV (EPF 4) would give a total EPF of 20 versus explosions. Any additional EPF would be wasted against explosions (but might be useful against other types of damage, if applicable). | Because of the caps in the calculation, it is possible to achieve maximum protection against specific types of damage with just three pieces of armor. For example, two pieces of armor with [[Minecraft:Blast Protection]] IV (EPF 8 each) and a single piece with [[Minecraft:Protection]] IV (EPF 4) would give a total EPF of 20 versus explosions. Any additional EPF would be wasted against explosions (but might be useful against other types of damage, if applicable). | ||
If the damage is of a type that armor protects against normally, this reduction applies only to the damage that got through the armor. <!-- For example, full diamond armor reduces damage from attacks by 80%—if each piece of armor also had a Protection V enchantment (EPF 5 each), the enchantments would further reduce damage by 40% to 80% each time, for a total damage reduction of 88% to 96% (i.e., 80%, plus 40%-80% of the remaining 20%). --> | If the [[Minecraft:damage]] is of a type that armor protects against normally, this reduction applies only to the damage that got through the armor. <!-- For example, full diamond armor reduces damage from attacks by 80%—if each piece of armor also had a Protection V enchantment (EPF 5 each), the enchantments would further reduce damage by 40% to 80% each time, for a total damage reduction of 88% to 96% (i.e., 80%, plus 40%-80% of the remaining 20%). --> | ||
It is possible using {{ | It is possible using {{cmd|give}} to obtain armor with an [[Minecraft:enchanting|enchantment]] level higher than what is normally obtainable via normal [[Minecraft:survival]]. Using this method, a [[Minecraft:player]] could give themselves, for example, a full set of diamond armor with a [[Minecraft:Protection]] V enchantment on every piece. Following the algorithm above, we find that, because Protection V has an EPF of 5, the armor reaches the maximum EPF of 20 for all types of damage. Any higher Protection enchantments could be used to reach the cap with just one level XX (20) enchantment, rather than having a full set of enchanted armor, but would be wasted if all pieces shared the same level enchantment. | ||
The table below shows all armor enchantments at their max levels: | The table below shows all armor enchantments at their max levels: | ||
| Line 848: | Line 839: | ||
!Max Level | !Max Level | ||
|- | |- | ||
|Protection | |[[Minecraft:Protection]] | ||
| rowspan="5" |IV | | rowspan="5" |IV | ||
|- | |- | ||
|Fire Protection | |[[Minecraft:Fire Protection]] | ||
|- | |- | ||
|Blast Protection | |[[Minecraft:Blast Protection]] | ||
|- | |- | ||
|Projectile Protection | |[[Minecraft:Projectile Protection]] | ||
|- | |- | ||
|Feather Falling | |[[Minecraft:Feather Falling]] | ||
|- | |- | ||
|Respiration | |[[Minecraft:Respiration]] | ||
| rowspan="6" |III | | rowspan="6" |III | ||
|- | |- | ||
|Thorns | |[[Minecraft:Thorns]] | ||
|- | |- | ||
|Depth Strider | |[[Minecraft:Depth Strider]] | ||
|- | |- | ||
|Unbreaking | |[[Minecraft:Unbreaking]] | ||
|- | |- | ||
|Soul Speed | |[[Minecraft:Soul Speed]] | ||
|- | |- | ||
|Swift Sneak | |[[Minecraft:Swift Sneak]] | ||
|- | |- | ||
|Frost Walker | |[[Minecraft:Frost Walker]] | ||
| rowspan="1" |II | | rowspan="1" |II | ||
|- | |- | ||
|Aqua Affinity | |[[Minecraft:Aqua Affinity]] | ||
| rowspan="4" |I | | rowspan="4" |I | ||
|- | |- | ||
|Mending | |[[Minecraft:Mending]] | ||
|- | |- | ||
|Curse of Binding | |[[Minecraft:Curse of Binding]] | ||
|- | |- | ||
|Curse of Vanishing | |[[Minecraft:Curse of Vanishing]] | ||
|} | |} | ||
Only one form of protection can be applied to a piece of armor (i.e. a chestplate cannot have both Fire Protection and Blast Protection, unless using | Only one form of protection can be applied to a piece of armor (i.e. a chestplate cannot have both Fire Protection and Blast Protection, unless using [[Minecraft:command]]s to get all protection enchants in one piece of armor). Feather Falling, Frost Walker, Depth Strider, and Soul Speed are enchantments applicable only to boots. Respiration and Aqua Affinity are enchantments applicable only to helmets. Swift Sneak is an enchantment applicable only to leggings. | ||
=== Durability === | === Durability === | ||
Any hit from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every {{hp|4}} of incoming damage (rounded down, but never below 1). | Any hit from a [[Minecraft:damage]] source that can be blocked by armor removes one point of [[Minecraft:durability]] from each piece of armor worn for every {{hp|4}} of incoming damage (rounded down, but never below 1). | ||
The chart below shows the durability per unit of material for each piece of armor, compared to that of the [[Minecraft:boots]]. The durability per unit does not depend on the tier of the armor. | The chart below shows the [[Minecraft:durability]] per unit of material for each piece of armor, compared to that of the [[Minecraft:boots]]. The durability per unit does not depend on the tier of the armor. | ||
{| class="wikitable" data-description="Durability / unit" | {| class="wikitable" data-description="Durability / unit" | ||
|- | |- | ||
| Line 901: | Line 892: | ||
|} | |} | ||
This means that for the same number of [[Minecraft:leather]]/iron | This means that for the same number of [[Minecraft:leather]]/[[Minecraft:iron ingot]]s/[[Minecraft:gold ingot]]s/chainmail/[[Minecraft:diamond]], [[Minecraft:boots]] can take 1.5 more damage than leggings. Thus, [[Minecraft:chestplate]]s and [[Minecraft:leggings]] offer more defense points per unit, but have less [[Minecraft:durability]] per unit. | ||
This other chart shows the durability of each piece of armor in a set, as a percentage of the chestplate's durability. Additionally, the maximum durability of the chestplate is always a multiple of 16, leggings a multiple of 15, boots a multiple of 13, and helmets a multiple of 11. | This other chart shows the durability of each piece of armor in a set, as a percentage of the chestplate's durability. Additionally, the maximum durability of the chestplate is always a multiple of 16, leggings a multiple of 15, boots a multiple of 13, and helmets a multiple of 11. | ||
| Line 920: | Line 911: | ||
|} | |} | ||
Armor worn by a non-player mob does not lose durability when attacked by any means. Helmets that are worn by undead [[Minecraft:mob]]s lose durability when exposed to sunlight due to absorbing the mob's damage from sunlight. Every tick where the mob would normally be set on fire, the helmet has a 50% chance to lose 1 durability. | Armor worn by a non-[[Minecraft:player]] mob does not lose durability when attacked by any means. Helmets that are worn by undead [[Minecraft:mob]]s lose durability when exposed to [[Minecraft:sunlight]] due to absorbing the mob's [[Minecraft:damage]] from sunlight. Every tick where the mob would normally be set on fire, the helmet has a 50% chance to lose 1 durability. | ||
Netherite armor does not lose durability from [[Minecraft:lava]] or [[Minecraft:fire]] damage. | Netherite armor does not lose durability from [[Minecraft:lava]] or [[Minecraft:fire]] damage. | ||
| Line 926: | Line 917: | ||
=== Mob interactions === | === Mob interactions === | ||
;General | ;General | ||
:Wearing a mob [[Minecraft:head]] in the helmet armor slot reduces the distance the corresponding mob detects the player by 50%, with the exceptions being the wither skeleton skull<ref>{{bug|MC-188700}}</ref>{{ | :Wearing a mob [[Minecraft:head]] in the helmet armor slot reduces the distance the corresponding mob detects the player by 50%, with the exceptions being the [[Minecraft:wither skeleton skull]]<ref>{{bug|MC-188700}}</ref>{{verify|edition=bedrock}} and [[Minecraft:dragon head]]. | ||
; | ;[[Minecraft:Creaking]]s | ||
:A player wearing a carved pumpkin in the helmet slot does not cause creakings to become immobile when looking at them. | :A player wearing a [[Minecraft:carved pumpkin]] in the helmet slot does not cause creakings to become immobile when looking at them. | ||
;Endermen | ;[[Minecraft:Endermen]] | ||
:A player wearing a carved pumpkin in the helmet slot does not aggravate endermen by looking at them. | :A player wearing a [[Minecraft:carved pumpkin]] in the helmet slot does not aggravate endermen by looking at them. | ||
;[[Minecraft:Piglin]]s | ;[[Minecraft:Piglin]]s | ||
:While the player is wearing at least one piece of gold armor, [[Minecraft:piglin]]s behave as neutral mobs instead of hostile. Piglin | :While the player is wearing at least one piece of gold armor, [[Minecraft:piglin]]s behave as neutral mobs instead of hostile. [[Minecraft:Piglin brute]]s do not become neutral and remain hostile. | ||
=== Block interactions === | === Block interactions === | ||
;Powder snow | ;[[Minecraft:Powder snow]] | ||
:Players and mobs can't freeze in powder snow while wearing at least one piece of leather armor. They also do not sink in powder snow while wearing leather boots, and the player can move through the powder snow like [[Minecraft:scaffolding]]. | :Players and mobs can't freeze in powder snow while wearing at least one piece of leather armor. They also do not sink in powder snow while wearing leather boots, and the player can move through the powder snow like [[Minecraft:scaffolding]]. | ||
;Magma | ;[[Minecraft:Magma block]]s and [[Minecraft:campfire]]s | ||
:A player wearing boots enchanted with Frost Walker does not take damage while standing on magma blocks or lit campfires. | :A player wearing boots enchanted with [[Minecraft:Frost Walker]] does not take damage while standing on magma blocks or lit campfires. | ||
;Soul sand and soul soil | ;[[Minecraft:Soul sand]] and [[Minecraft:soul soil]] | ||
:A player wearing boots enchanted with Soul Speed gains a speed boost when moving on soul sand and soul soil blocks. | :A player wearing boots enchanted with [[Minecraft:Soul Speed]] gains a speed boost when moving on soul sand and soul soil blocks. | ||
;[[Minecraft:Water]] | ;[[Minecraft:Water]] | ||
:A player wearing boots enchanted with Frost Walker converts nearby water source blocks into frosted ice. | :A player wearing boots enchanted with [[Minecraft:Frost Walker]] converts nearby water source blocks into [[Minecraft:frosted ice]]. | ||
=== Locator bar === | === Locator bar === | ||
Wearing [[Minecraft:head]]s or carved | Wearing [[Minecraft:head]]s or [[Minecraft:carved pumpkin]]s hides the player from the [[Minecraft:locator bar]]. | ||
=== Repairing === | === Repairing === | ||
{{ | {{main|Item repair}} | ||
Armor, like tools and weapons, can be repaired by placing two pieces of the same type (e.g., iron helmets) in a [[Minecraft:Grindstone#Repairing and disenchanting|grindstone]] or in the crafting grid. | Armor, like tools and weapons, can be repaired by placing two pieces of the same type (e.g., iron helmets) in a [[Minecraft:Grindstone#Repairing and disenchanting|grindstone]] or in the crafting grid. | ||
| Line 963: | Line 954: | ||
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots; Damaged Copper Helmet; Damaged Copper Chestplate; Damaged Copper Leggings; Damaged Copper Boots; Damaged Golden Helmet; Damaged Golden Chestplate; Damaged Golden Leggings; Damaged Golden Boots; Damaged Chainmail Helmet; Damaged Chainmail Chestplate; Damaged Chainmail Leggings; Damaged Chainmail Boots; Damaged Iron Helmet; Damaged Iron Chestplate; Damaged Iron Leggings; Damaged Iron Boots; Damaged Diamond Helmet; Damaged Diamond Chestplate; Damaged Diamond Leggings; Damaged Diamond Boots; Damaged Netherite Helmet; Damaged Netherite Chestplate; Damaged Netherite Leggings; Damaged Netherite Boots; Damaged Turtle Shell | |Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots; Damaged Copper Helmet; Damaged Copper Chestplate; Damaged Copper Leggings; Damaged Copper Boots; Damaged Golden Helmet; Damaged Golden Chestplate; Damaged Golden Leggings; Damaged Golden Boots; Damaged Chainmail Helmet; Damaged Chainmail Chestplate; Damaged Chainmail Leggings; Damaged Chainmail Boots; Damaged Iron Helmet; Damaged Iron Chestplate; Damaged Iron Leggings; Damaged Iron Boots; Damaged Diamond Helmet; Damaged Diamond Chestplate; Damaged Diamond Leggings; Damaged Diamond Boots; Damaged Netherite Helmet; Damaged Netherite Chestplate; Damaged Netherite Leggings; Damaged Netherite Boots; Damaged Turtle Shell | ||
|Output=Leather Cap; Leather Tunic; Leather Pants; Leather Boots; Copper Helmet; Copper Chestplate; Copper Leggings; Copper Boots; Golden Helmet; Golden Chestplate; Golden Leggings; Golden Boots; Chainmail Helmet; Chainmail Chestplate; Chainmail Leggings; Chainmail Boots; Iron Helmet; Iron Chestplate; Iron Leggings; Iron Boots; Diamond Helmet; Diamond Chestplate; Diamond Leggings; Diamond Boots; Netherite Helmet; Netherite Chestplate; Netherite Leggings; Netherite Boots; Turtle Shell | |Output=Leather Cap; Leather Tunic; Leather Pants; Leather Boots; Copper Helmet; Copper Chestplate; Copper Leggings; Copper Boots; Golden Helmet; Golden Chestplate; Golden Leggings; Golden Boots; Chainmail Helmet; Chainmail Chestplate; Chainmail Leggings; Chainmail Boots; Iron Helmet; Iron Chestplate; Iron Leggings; Iron Boots; Diamond Helmet; Diamond Chestplate; Diamond Leggings; Diamond Boots; Netherite Helmet; Netherite Chestplate; Netherite Leggings; Netherite Boots; Turtle Shell | ||
|description=The durability of the two armor pieces is added together, plus an extra 5% durability. | |description=The [[Minecraft:durability]] of the two armor pieces is added together, plus an extra 5% durability. | ||
}} | }} | ||
{{Grinding | {{Grinding | ||
| Line 971: | Line 962: | ||
|Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots; Damaged Copper Helmet; Damaged Copper Chestplate; Damaged Copper Leggings; Damaged Copper Boots; Damaged Golden Helmet; Damaged Golden Chestplate; Damaged Golden Leggings; Damaged Golden Boots; Damaged Chainmail Helmet; Damaged Chainmail Chestplate; Damaged Chainmail Leggings; Damaged Chainmail Boots; Damaged Iron Helmet; Damaged Iron Chestplate; Damaged Iron Leggings; Damaged Iron Boots; Damaged Diamond Helmet; Damaged Diamond Chestplate; Damaged Diamond Leggings; Damaged Diamond Boots; Damaged Netherite Helmet; Damaged Netherite Chestplate; Damaged Netherite Leggings; Damaged Netherite Boots; Damaged Turtle Shell | |Damaged Leather Cap; Damaged Leather Tunic; Damaged Leather Pants; Damaged Leather Boots; Damaged Copper Helmet; Damaged Copper Chestplate; Damaged Copper Leggings; Damaged Copper Boots; Damaged Golden Helmet; Damaged Golden Chestplate; Damaged Golden Leggings; Damaged Golden Boots; Damaged Chainmail Helmet; Damaged Chainmail Chestplate; Damaged Chainmail Leggings; Damaged Chainmail Boots; Damaged Iron Helmet; Damaged Iron Chestplate; Damaged Iron Leggings; Damaged Iron Boots; Damaged Diamond Helmet; Damaged Diamond Chestplate; Damaged Diamond Leggings; Damaged Diamond Boots; Damaged Netherite Helmet; Damaged Netherite Chestplate; Damaged Netherite Leggings; Damaged Netherite Boots; Damaged Turtle Shell | ||
|Leather Cap; Leather Tunic; Leather Pants; Leather Boots; Copper Helmet; Copper Chestplate; Copper Leggings; Copper Boots; Golden Helmet; Golden Chestplate; Golden Leggings; Golden Boots; Chainmail Helmet; Chainmail Chestplate; Chainmail Leggings; Chainmail Boots; Iron Helmet; Iron Chestplate; Iron Leggings; Iron Boots; Diamond Helmet; Diamond Chestplate; Diamond Leggings; Diamond Boots; Netherite Helmet; Netherite Chestplate; Netherite Leggings; Netherite Boots; Turtle Shell | |Leather Cap; Leather Tunic; Leather Pants; Leather Boots; Copper Helmet; Copper Chestplate; Copper Leggings; Copper Boots; Golden Helmet; Golden Chestplate; Golden Leggings; Golden Boots; Chainmail Helmet; Chainmail Chestplate; Chainmail Leggings; Chainmail Boots; Iron Helmet; Iron Chestplate; Iron Leggings; Iron Boots; Diamond Helmet; Diamond Chestplate; Diamond Leggings; Diamond Boots; Netherite Helmet; Netherite Chestplate; Netherite Leggings; Netherite Boots; Turtle Shell | ||
|description=The durability of the two armor pieces is added together, plus an extra 5% durability. | |description=The [[Minecraft:durability]] of the two armor pieces is added together, plus an extra 5% durability. | ||
}} | }} | ||
===== Unit repair ===== | ===== Unit repair ===== | ||
{{ | {{Main|Anvil mechanics#Unit repair}} | ||
A piece of armor can be repaired in an anvil by adding units of the armor material's repair material, with each repair material restoring 25% of the armor item's maximum durability, rounded down. Chainmail armor can be repaired in an anvil using iron | A piece of armor can be repaired in an anvil by adding units of the armor [[Minecraft:material]]'s repair material, with each repair material restoring 25% of the armor item's maximum durability, rounded down. Chainmail armor can be repaired in an anvil using [[Minecraft:iron ingot]]s, and netherite armor can be repaired in an anvil using [[Minecraft:netherite ingot]]s. | ||
{{collapse|title=Repairing helmets | {{collapse|title=Repairing helmets | ||
|content = {{ | |content = {{Repairing with Anvils|Helmet|Cap}} | ||
}} | }} | ||
{{collapse|title=Repairing chestplates | {{collapse|title=Repairing chestplates | ||
|content={{ | |content={{Repairing with Anvils|Chestplate|Tunic}} | ||
}} | }} | ||
{{collapse|title=Repairing leggings | {{collapse|title=Repairing leggings | ||
|content={{ | |content={{Repairing with Anvils|Leggings|Pants}} | ||
}} | }} | ||
{{collapse|title=Repairing boots | {{collapse|title=Repairing boots | ||
|content={{ | |content={{Repairing with Anvils|Boots|Boots}} | ||
}} | }} | ||
=== Dyeing leather armor === | === Dyeing leather armor === | ||
{{ | {{Main|Dye#Dyeing armor}} | ||
*{{ | *{{IN|Java}}, leather armor can be dyed by [[Minecraft:crafting]] it together with 1 or more dyes. | ||
*{{ | *{{IN|Bedrock}}, leather armor can be dyed by {{control|using}} it on a [[Minecraft:cauldron]] filled with dyed water. This consumes 1 layer of water but does not change the color of the water. | ||
**Dyed leather armor also be undyed by {{ | **Dyed leather armor also be undyed by {{control|using}} it on a cauldron with undyed water. This changes the water's color to the color of the armor's dye, and changes the leather armor to have no dye color. | ||
Default color hex code for leather armor is {{color|#A06540}}. | Default color hex code for leather armor is {{color|#A06540}}. | ||
{{ | {{anchor|Dye calculator}} | ||
{{Calculator|armorColor}} | {{Calculator|armorColor}} | ||
=== Armor trims === | === Armor trims === | ||
{{ | {{Main|Smithing#Trimming}} | ||
Armor can be given trims using an armor trim smithing template, a trim material and any armor piece. Trimmed armor has different patterns and different colors depending on the template and material used. | Armor can be given trims using an armor trim smithing template, a trim material and any armor piece. Trimmed armor has different patterns and different colors depending on the template and material used. | ||
| Line 1,027: | Line 1,018: | ||
== Mob armor == | == Mob armor == | ||
=== Armor equipped on mobs === | === Armor equipped on mobs === | ||
{{ | {{Main|Geared mobs}} | ||
{{ | {{Anchor|Mob armor}} | ||
Some mobs have a chance to spawn with armor equipped. When a mob spawns with armor, the number of pieces of armor, the type of armor pieces, and whether the armor is enchanted, depends on the difficulty; although, the tier of armor (leather, gold, etc.) has a fixed probability. Mobs can spawn with trimmed armor when spawned from an ominous trial spawner. Some mobs also have a chance to spawn with the ability to pick up armor on the ground and equip it. {{ | Some mobs have a chance to spawn with armor equipped. When a mob spawns with armor, the number of pieces of armor, the type of armor pieces, and whether the armor is [[Minecraft:enchanting|enchanted]], depends on the [[Minecraft:difficulty]]; although, the tier of armor (leather, gold, etc.) has a fixed probability. Mobs can spawn with trimmed armor when spawned from an [[Minecraft:ominous trial spawner]]. Some mobs also have a chance to spawn with the ability to pick up armor on the ground and equip it. {{more info|updated chances in The Copper Age, including copper armor}} | ||
{| class="wikitable" data-description="Chances of different armor types" | {| class="wikitable" data-description="Chances of different armor types" | ||
| Line 1,036: | Line 1,027: | ||
|- | |- | ||
! Armor Type | ! Armor Type | ||
! Chance{{ | ! Chance{{verify|edition=bedrock|What are the probabilities of each armor type on Bedrock Edition? Are they the 25w31a probabilities or the 25w37a probabilities?}} | ||
|- | |- | ||
| Leather | | Leather | ||
| Line 1,058: | Line 1,049: | ||
|} | |} | ||
It is impossible for zombies, skeletons, and their variants to naturally spawn with turtle | It is impossible for zombies, skeletons, and their variants to naturally spawn with [[Minecraft:turtle shell]]s, netherite armor, or [[Minecraft:mob head]]s. | ||
The protection provided by armor and armor enchantments works the same for [[Minecraft:mob]]s as it does with | The protection provided by armor and armor [[Minecraft:enchanting|enchantments]] works the same for [[Minecraft:mob]]s as it does with [[Minecraft:player]]s. | ||
The following mobs can spawn with armor: | The following mobs can spawn with armor: | ||
* {{ | * {{EntityLink|Zombie}} | ||
** {{ | ** {{EntityLink|Baby Zombie}} | ||
** {{ | ** {{EntityLink|id=zombie-villager|Zombie Villager}}{{only|java|short=1}} | ||
*** {{ | *** {{EntityLink|Baby Zombie Villager}}{{only|java|short=1}} | ||
** {{ | ** {{EntityLink|Husk}} | ||
*** {{ | *** {{EntityLink|Baby Husk}} | ||
* {{ | * {{EntityLink|Skeleton}} | ||
** {{ | ** {{EntityLink|Stray}} | ||
** {{ | ** {{EntityLink|Bogged}} | ||
**{{ | **{{EntityLink|Parched}} | ||
* {{ | * {{EntityLink|Piglin}}<ref>Piglins spawn naturally only with gold, although other armor types can be picked up.</ref> | ||
The following [[Minecraft:mob]]s do not naturally spawn with armor, but they can pick up dropped armor (on Normal and Hard difficulty): | The following [[Minecraft:mob]]s do not naturally spawn with armor, but they can pick up dropped armor (on Normal and Hard [[Minecraft:difficulty]]): | ||
* {{ | * {{EntityLink|Drowned}} | ||
** {{ | ** {{EntityLink|Gurgle}} | ||
* {{ | * {{EntityLink|Zombified Piglin}} | ||
**{{ | **{{EntityLink|Baby Zombified Piglin}} | ||
* {{ | * {{EntityLink|Wither Skeleton}} | ||
* {{ | * {{EntityLink|id=zombie-villager|Zombie Villager}}{{only|bedrock|short=1}} | ||
** {{ | ** {{EntityLink|Baby Zombie Villager}}{{only|bedrock|short=1}} | ||
This mob can have armor equipped on it via a [[Minecraft:dispenser]], and the armor does render, but this mob cannot pick up the armor: | This mob can have armor equipped on it via a [[Minecraft:dispenser]], and the armor does render, but this mob cannot pick up the armor: | ||
*{{ | *{{EntityLink|id=piglin-brute|Piglin Brute}} | ||
These mobs can have armor equipped on them via a dispenser{{only|java}}<ref>{{bug|MCPE-109608|"Villagers cannot be equipped with anything by a dispenser, but that would be a separate issue and a feature request rather than a bug."|Cannot dispense armor or mob heads onto villagers or zombies|Cannot Reproduce}}</ref> or via commands, but the armor does not render, and these mobs cannot pick up the armor: | These mobs can have armor equipped on them via a dispenser{{only|java}}<ref>{{bug|MCPE-109608|"Villagers cannot be equipped with anything by a dispenser, but that would be a separate issue and a feature request rather than a bug."|Cannot dispense armor or mob heads onto villagers or zombies|Cannot Reproduce}}</ref> or via commands, but the armor does not render, and these mobs cannot pick up the armor: | ||
* {{ | * {{EntityLink|Villager}} | ||
** {{ | ** {{EntityLink|Baby Villager}} | ||
These mobs do not spawn with armor and it cannot be equipped in Survival mode, but if equipped with [[Minecraft:commands]], their armor is visible: | These mobs do not spawn with armor and it cannot be equipped in [[Minecraft:Survival]] mode, but if equipped with [[Minecraft:commands]], their armor is visible: | ||
* {{ | * {{EntityLink|Giant}}{{only|java}} | ||
* {{ | * {{EntityLink|Pillager}}{{only|bedrock}} | ||
* {{ | * {{EntityLink|Vindicator}}{{only|bedrock}} | ||
* {{ | * {{EntityLink|Evoker}}{{only|bedrock}} | ||
All other mobs can be equipped with armor via commands, but the armor cannot be seen. | All other mobs can be equipped with armor via commands, but the armor cannot be seen. | ||
A [[Minecraft:helmet]] protects a mob that burns in sunlight (mainly [[Minecraft:undead]] mobs) from burning, but this depletes the helmet's durability as it absorbs the damage. Eventually, the helmet loses all of its durability and breaks, and then the mob burns in the sunlight. A carved pumpkin, mob head, or anything placed into the head slot using commands, can also protect the mob from burning in sunlight. These do not have a durability and as such cannot break. | A [[Minecraft:helmet]] protects a mob that burns in [[Minecraft:sunlight]] (mainly [[Minecraft:undead]] mobs) from burning, but this depletes the helmet's [[Minecraft:durability]] as it absorbs the [[Minecraft:damage]]. Eventually, the helmet loses all of its durability and breaks, and then the mob burns in the sunlight. A [[Minecraft:carved pumpkin]], [[Minecraft:mob head]], or anything placed into the head slot using commands, can also protect the mob from burning in sunlight. These do not have a durability and as such cannot break. | ||
Damage caused by any other source does not cause a mob's armor durability to decrease, unless the armor is wolf armor. | Damage caused by any other source does not cause a mob's armor durability to decrease, unless the armor is [[Minecraft:wolf armor]]. | ||
<gallery> | <gallery> | ||
File:Zombie in leather armor.png|{{ | File:Zombie in leather armor.png|{{ItemLink|Leather}} (on a zombie, or giant) | ||
File:Zombie in copper armor.png|{{ | File:Zombie in copper armor.png|{{ItemLink|Copper Ingot|Copper}} (on a zombie) | ||
File:Zombie in golden armor.png|{{ | File:Zombie in golden armor.png|{{ItemLink|Gold Ingot|Golden}} (on a zombie) | ||
File:Zombie in chainmail armor.png|{{ | File:Zombie in chainmail armor.png|{{ItemSprite|Chainmail Chestplate}} Chainmail (on a zombie) | ||
File:Zombie in iron armor.png|{{ | File:Zombie in iron armor.png|{{ItemLink|Iron Ingot|Iron}} (on a zombie) | ||
File:Zombie in diamond armor.png|{{ | File:Zombie in diamond armor.png|{{ItemLink|Diamond}} (on a zombie) | ||
File:Zombie in netherite armor.png|{{ | File:Zombie in netherite armor.png|{{ItemLink|Netherite Ingot|Netherite}} (on a zombie) | ||
</gallery> | </gallery> | ||
<gallery> | <gallery> | ||
File:Skeleton in leather armor.png|{{ | File:Skeleton in leather armor.png|{{ItemLink|Leather}} (on a skeleton) | ||
File:Skeleton in copper armor.png|{{ | File:Skeleton in copper armor.png|{{ItemLink|Copper Ingot|Copper}} (on a skeleton) | ||
File:Skeleton in golden armor.png|{{ | File:Skeleton in golden armor.png|{{ItemLink|Gold Ingot|Golden}} (on a skeleton) | ||
File:Skeleton in chainmail armor.png|{{ | File:Skeleton in chainmail armor.png|{{ItemSprite|Chainmail Chestplate}} Chainmail (on a skeleton) | ||
File:Skeleton in iron armor.png|{{ | File:Skeleton in iron armor.png|{{ItemLink|Iron Ingot|Iron}} (on a skeleton) | ||
File:Skeleton in diamond armor.png|{{ | File:Skeleton in diamond armor.png|{{ItemLink|Diamond}} (on a skeleton) | ||
File:Skeleton in netherite armor.png|{{ | File:Skeleton in netherite armor.png|{{ItemLink|Netherite Ingot|Netherite}} (on a skeleton) | ||
File:Skeleton Horseman.png|A skeleton horseman spawned by a skeleton trap horse, with an enchanted iron helmet and [[Minecraft:bow]]. | File:Skeleton Horseman.png|A skeleton horseman spawned by a [[Minecraft:skeleton trap]] horse, with an enchanted iron helmet and [[Minecraft:bow]]. | ||
</gallery> | </gallery> | ||
| Line 1,129: | Line 1,120: | ||
!Mob!!Armor | !Mob!!Armor | ||
|- | |- | ||
|{{ | |{{EntityLink|Zombie}}<br>{{EntityLink|Zombified Piglin}}<br>{{EntityLink|Zombie Villager}}<br>{{EntityLink|Husk}}<br>{{EntityLink|Drowned}}<br>{{EntityLink|Evoker}}{{only|bedrock|short=1}}||{{armor|2}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Magma Cube}} (small)||{{armor|3}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Wither}}||{{armor|4}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Magma Cube}} (medium)||{{armor|6}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Killer Rabbit}}||{{armor|8}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Magma Cube}} (large)||{{armor|12}} | ||
|- | |- | ||
|{{ | |{{EntityLink|Shulker}} (when closed)||{{armor|20}} | ||
|} | |} | ||
=== Other types of armor === | === Other types of armor === | ||
==== Horse armor ==== | ==== Horse armor ==== | ||
{{ | {{Main|Horse Armor}} | ||
Horse armor can be equipped on a [[Minecraft:horse]] to protect it from most forms of damage similarly to player armor. Horse armor does not have a durability and does not break. Golden horse armor is more protective than iron horse armor. | [[Minecraft:Horse armor]] can be equipped on a [[Minecraft:horse]] to protect it from most forms of [[Minecraft:damage]] similarly to player armor. Horse armor does not have a durability and does not break. Golden horse armor is more protective than iron horse armor. | ||
{| class="wikitable sortable" data-description="Armor defense" | {| class="wikitable sortable" data-description="Armor defense" | ||
|+ | |+ | ||
!Type | !Type | ||
!Armor | ![[Minecraft:Armor points|Armor]] | ||
!Armor toughness | ![[Minecraft:Armor toughness]] | ||
!Knockback resistance | ![[Minecraft:Knockback resistance]] | ||
|- | |- | ||
|{{ | |{{ItemLink|Leather Horse Armor|Leather}} | ||
|{{ | |{{Armor|3}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Horse Armor|Copper}} | ||
|{{ | |{{Armor|4}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Iron Horse Armor|Iron}} | ||
|{{ | |{{Armor|5}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Golden Horse Armor|Gold}} | ||
|{{ | |{{Armor|7}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Diamond Horse Armor|Diamond}} | ||
|{{ | |{{Armor|11}} | ||
|{{ | |{{Armor|2}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Netherite Horse Armor|Netherite}} | ||
|{{ | |{{Armor|19}} | ||
|{{ | |{{Armor|3}} | ||
|1 | |1 | ||
|} | |} | ||
==== Wolf armor ==== | ==== Wolf armor ==== | ||
{{ | {{Main|Wolf Armor}} | ||
Wolf armor can be equipped on a tamed [[Minecraft:wolf]] to protect it from most forms of damage, including ones that normal armor does not protect against such as fall damage and burning. Wolf armor functions differently than player armor and horse armor. Instead, it absorbs all damage it protects against, and decreases its durability by the number of points of damage absorbed. The armor can be repaired using armadillo | [[Minecraft:Wolf armor]] can be equipped on a tamed [[Minecraft:wolf]] to protect it from most forms of [[Minecraft:damage]], including ones that normal armor does not protect against such as [[Minecraft:fall damage]] and burning. Wolf armor functions differently than player armor and horse armor. Instead, it absorbs all damage it protects against, and decreases its durability by the number of points of damage absorbed. The armor can be repaired using [[Minecraft:armadillo scute]]s. | ||
==== Nautilus armor ==== | ==== Nautilus armor ==== | ||
Nautilus armor can be equipped on a tamed nautilus to protect it from most forms of damage. | [[Minecraft:Nautilus armor]] can be equipped on a tamed [[Minecraft:nautilus]] to protect it from most forms of damage. | ||
Like horse armor, nautilus armor does not have a durability and does not break. Golden nautilus armor is more protective than iron nautilus armor. | Like horse armor, nautilus armor does not have a durability and does not break. Golden nautilus armor is more protective than iron nautilus armor. | ||
| Line 1,201: | Line 1,192: | ||
|+ | |+ | ||
!Type | !Type | ||
!Armor | ![[Minecraft:Armor points|Armor]] | ||
!Armor toughness | ![[Minecraft:Armor toughness]] | ||
!Knockback resistance | ![[Minecraft:Knockback resistance]] | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Nautilus Armor|Copper}} | ||
|{{ | |{{Armor|4}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Iron Nautilus Armor|Iron}} | ||
|{{ | |{{Armor|5}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Golden Nautilus Armor|Gold}} | ||
|{{ | |{{Armor|7}} | ||
|{{ | |{{Armor|0}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Diamond Nautilus Armor|Diamond}} | ||
|{{ | |{{Armor|11}} | ||
|{{ | |{{Armor|2}} | ||
|0 | |0 | ||
|- | |- | ||
|{{ | |{{ItemLink|Netherite Nautilus Armor|Netherite}} | ||
|{{ | |{{Armor|19}} | ||
|{{ | |{{Armor|3}} | ||
|1 | |1 | ||
|} | |} | ||
== Sounds == | == Sounds == | ||
{{ | {{el|je}}: | ||
{{SoundTable | {{SoundTable | ||
| Line 1,362: | Line 1,353: | ||
}} | }} | ||
{{ | {{BE}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 1,494: | Line 1,485: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{el|je}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 1,608: | Line 1,599: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{el|be}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 1,767: | Line 1,758: | ||
=== Item data === | === Item data === | ||
{{ | {{JE}}: | ||
{{ | {{see also|Data component format}} | ||
<div class="treeview"> | <div class="treeview"> | ||
* {{ | * {{nbt|compound|components}}: the item's '''components''' tag. | ||
{{:Data component format/dyed_color}} | {{:Data component format/dyed_color}} | ||
{{:Data component format/trim}} | {{:Data component format/trim}} | ||
| Line 1,778: | Line 1,769: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Material!!{{ | ! Material!!{{nbt|string|material}} | ||
|- | |- | ||
|{{ | |{{ItemLink|Amethyst Shard}}||<code>minecraft:amethyst</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Copper Ingot}}||<code>minecraft:copper</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Diamond}}||<code>minecraft:diamond</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Emerald}}||<code>minecraft:emerald</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Gold Ingot}}|| <code>minecraft:gold</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Iron Ingot}}||<code>minecraft:iron</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Lapis Lazuli}}||<code>minecraft:lapis</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Netherite Ingot}}||<code>minecraft:netherite</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Nether Quartz}}||<code>minecraft:quartz</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Redstone Dust}}||<code>minecraft:redstone</code> | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Pattern!!{{ | ! Pattern!!{{nbt|string|pattern}} | ||
|- | |- | ||
|{{ | |{{ItemLink|Bolt Armor Trim Smithing Template|text=Bolt Armor Trim}}||<code>minecraft:bolt</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Coast Armor Trim Smithing Template|text=Coast Armor Trim}}||<code>minecraft:coast</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Dune Armor Trim Smithing Template|text=Dune Armor Trim}}||<code>minecraft:dune</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Eye Armor Trim Smithing Template|text=Eye Armor Trim}}||<code>minecraft:eye</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Flow Armor Trim Smithing Template|text=Flow Armor Trim}}||<code>minecraft:flow</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Rib Armor Trim Smithing Template|text=Rib Armor Trim}}||<code>minecraft:rib</code> | ||
|- | |- | ||
| {{ | | {{ItemLink|Sentry Armor Trim Smithing Template|text=Sentry Armor Trim}}||<code>minecraft:sentry</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Snout Armor Trim Smithing Template|text=Snout Armor Trim}}||<code>minecraft:snout</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Spire Armor Trim Smithing Template|text=Spire Armor Trim}}||<code>minecraft:spire</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Tide Armor Trim Smithing Template|text=Tide Armor Trim}}||<code>minecraft:tide</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Vex Armor Trim Smithing Template|text=Vex Armor Trim}}||<code>minecraft:vex</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Ward Armor Trim Smithing Template|text=Ward Armor Trim}}||<code>minecraft:ward</code> | ||
|- | |- | ||
|{{ | |{{ItemLink|Wild Armor Trim Smithing Template|text=Wild Armor Trim}}||<code>minecraft:wild</code> | ||
|} | |} | ||
{{ | {{BE}}: | ||
{{ | {{see also|Bedrock Edition level format/Item format}} | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Iron Man;Tie Dye Outfit;Oooh, shiny!;Cover me in debris;Smithing with style}} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|Suit Up;Cover me With Diamonds;Oh Shiny;Cover Me in Debris;Light as a Rabbit;Crafting a New Look;Smithing with Style}} | ||
== History == | == History == | ||
=== Before ''Minecraft'' === | === Before ''Minecraft'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|Before ''Minecraft''}} | ||
|{{ | |{{HistoryLine||2008|link=wordofnotch:123343045|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] Added leather armor to ''[[Minecraft:Legend of the Chambered]]''.}} | ||
|{{ | |{{HistoryLine||June 20, 2008|link=wordofnotch:123343045|[[File:Studded Helmet (item) JE1.png|32px]] [[File:Studded Chestplate (item) JE1.png|32px]] [[File:Studded Leggings (item) JE1.png|32px]] [[File:Studded Boots (item) JE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] Added [[Minecraft:studded armor|studded]], chain, and plate armor to ''[[Minecraft:Legend of the Chambered 2]]''.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java classic}} | ||
|{{HistoryLine||June 14, 2009|link=wordofnotch:123343045|Notch discussed how armor would work in Survival mode: {{ | |{{HistoryLine||June 14, 2009|link=wordofnotch:123343045|[[Minecraft:Notch]] discussed how armor would work in [[Minecraft:Survival]] mode: {{quote|Two types of swords, two types of armor, two types of helmets. The basic versions require iron. The advanced versions require steel, which you make by combining iron and coal. Carrying swords, armor or helmets take up inventory slots, but otherwise have no penalty and work pretty much as you expect (prevent some damage, or cause more damage)}}.}} | ||
|{{ | |{{HistoryLine||August 13, 2009|link=wordofnotch:162091556|Notch tested armor models on [[Minecraft:Mob (entity)|mob]]. Only [[Minecraft:chestplate]]s and [[Minecraft:helmet]]s were available. They were merely aesthetic at the time and had no effect on gameplay.}} | ||
|{{ | |{{HistoryLine||August 13, 2009|link=wordofnotch:162072311|Notch tested armor models with boots.}} | ||
|{{ | |{{HistoryLine||0.24_SURVIVAL_TEST|[[File:Plate Helmet.png|32px]] [[File:Plate Chestplate.png|32px]] Added plate armor. | ||
|[[File:Chainmail Helmet JE1.png|32px]] [[File:Chainmail Chestplate JE1.png|32px]] Added the model and the texture for unused chain armor. | |[[File:Chainmail Helmet JE1.png|32px]] [[File:Chainmail Chestplate JE1.png|32px]] Added the model and the texture for unused chain armor. | ||
|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and | |[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[Minecraft:zombie]]s and [[Minecraft:skeleton]]s. It had no effect on gameplay.}} | ||
|{{ | |{{HistoryLine|java indev}} | ||
|{{ | |{{HistoryLine||0.31|dev=20091223-0040|Removed plate and chain armor. Textures are now unused.}} | ||
|{{ | |{{HistoryLine|||dev=20091231-2147|[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] [[File:Studded Helmet (item) JE1.png|32px]] [[File:Studded Chestplate (item) JE1.png|32px]] [[File:Studded Leggings (item) JE1.png|32px]] [[File:Studded Boots (item) JE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] Added [[Minecraft:item]]s of cloth, studded, chain and iron armor.}} | ||
|{{ | |{{HistoryLine||20100212-1210|[[File:Diamond Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Chestplate (item) JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Golden Chestplate (item) JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] [[File:Golden Boots (item) JE1 BE1.png|32px]] Added items of diamond and golden armor. | ||
|Removed studded armor items.}} | |Removed studded armor items.}} | ||
|{{ | |{{HistoryLine||February 9, 2010|link=wordofnotch:380486636|[[File:Notch revealed armor.png|32px]] [[Minecraft:Notch]] revealed new models for armor, which included [[Minecraft:leggings]] and [[Minecraft:boots]].}} | ||
|{{ | |{{HistoryLine||20100212-1210|Added armor models. | ||
|[[File:Indev 20100212 armor.png|48px]] Armor models are now displayed on the player in the [[Minecraft:inventory]]. | |[[File:Indev 20100212 armor.png|48px]] Armor models are now displayed on the [[Minecraft:player]] in the [[Minecraft:inventory]]. | ||
|Armor can now be | |Armor can now be [[Minecraft:craft]]ed. | ||
|Chain armor now can be crafted by the [[Minecraft:item]] form of [[Minecraft:fire]].}} | |Chain armor now can be crafted by the [[Minecraft:item]] form of [[Minecraft:fire]].}} | ||
|{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]] Added models of cloth, chain, iron, diamond and golden armor. | |{{HistoryLine||20100218-0011|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]] Added models of cloth, chain, iron, diamond and golden armor. | ||
|Armor now functions when worn. | |Armor now functions when worn. | ||
|All helmets give {{ | |All helmets give {{Armor|3}}, all chestplates give {{Armor|8}}, all leggings give {{Armor|6}}, and all boots give {{Armor|3}}. | ||
|Armors now have limited toughness, with lower tier armors less durable than higher tier armors.}} | |Armors now have limited toughness, with lower tier armors less durable than higher tier armors.}} | ||
|{{ | |{{HistoryLine|java alpha}} | ||
|{{ | |{{HistoryLine||v1.0.8|With the introduction of [[Minecraft:leather]], "cloth" armor has been renamed to leather armor. | ||
|Leather armor is now crafted with leather instead of cloth.}} | |Leather armor is now [[Minecraft:crafted]] with leather instead of [[Minecraft:cloth]].}} | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments. Basically, before this, taking damage would decrease the durability (depleting the armor bar) , and the lower the durability, the lower the protection amount. | ||
|Armor durability increased.}} | |Armor durability increased.}} | ||
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a player wearing enchanted armor are revealed.}} | |{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[Minecraft:player]] wearing enchanted armor are revealed.}} | ||
|{{ | |{{HistoryLine|||dev=Beta 1.9 Prerelease 3|Iron armor can now be found in the new [[Minecraft:stronghold]] altar [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Armor can now be [[Minecraft:enchanted]].}} | ||
|{{ | |{{HistoryLine||1.1|dev=12w01a|Iron armor can now be found in the new blacksmith [[Minecraft:chest]]s in [[Minecraft:village]]s.}} | ||
|{{ | |{{HistoryLine||1.2.1|dev=12w06a|[[Minecraft:Zombie]]s now drop iron [[Minecraft:helmet]]s on rare occasions and [[Minecraft:zombie pigmen]] now drop golden helmets.}} | ||
|{{HistoryLine||1.3.1|dev=12w15a|{{ | |{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear armor.}} | ||
|{{ | |{{HistoryLine|||dev=12w21a|Chain armor can now be obtained legitimately in [[Minecraft:survival]] mode through [[Minecraft:trading]]. | ||
|Blacksmith [[Minecraft:villager]]s now sell chain [[Minecraft:boots]] for 5–6 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain [[Minecraft:helmet]]s for 5–6 emeralds. | |Blacksmith [[Minecraft:villager]]s now [[Minecraft:sell]] chain [[Minecraft:boots]] for 5–6 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–10 emeralds, chain [[Minecraft:chestplates]] for 11–14 emeralds and chain [[Minecraft:helmet]]s for 5–6 emeralds. | ||
|Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds. | |Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds. | ||
|Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds. | |Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds. | ||
|Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}} | |Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}} | ||
|{{ | |{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Geared mobs|Mob armor]] has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s and [[Minecraft:zombie pigmen]], with the likelihood increasing with difficulty.}} | ||
|{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|Jeb and Dinnerbone tweeted pictures of [[Minecraft:dye]]able leather armor.}} | |{{HistoryLine|||dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Minecraft:Jeb]] and [[Minecraft:Dinnerbone]] tweeted pictures of [[Minecraft:dye]]able leather armor.}} | ||
|{{HistoryLine|||dev=12w34a|Leather armor can now be dyed by [[Minecraft:crafting]] a leather armor piece with [[Minecraft:dye]]s. Dyes can be removed by {{ | |{{HistoryLine|||dev=12w34a|Leather armor can now be dyed by [[Minecraft:crafting]] a leather armor piece with [[Minecraft:dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather armor on a [[Minecraft:cauldron]] with [[Minecraft:water]]. | ||
|[[File:Leather Cap JE2.png|32px]] [[File:Leather Tunic JE2.png|32px]] [[File:Leather Pants JE2.png|32px]] [[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Cap (item) JE2.png|32px]] [[File:Leather Tunic (item) JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather armor textures are now slightly darker and leather | |[[File:Leather Cap JE2.png|32px]] [[File:Leather Tunic JE2.png|32px]] [[File:Leather Pants JE2.png|32px]] [[File:Leather Boots JE2 BE1.png|32px]] [[File:Leather Cap (item) JE2.png|32px]] [[File:Leather Tunic (item) JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] [[File:Leather Boots (item) JE2.png|32px]] Default leather armor textures are now slightly darker and leather [[Minecraft:tunic]]s now have buttons.}} | ||
|{{ | |{{HistoryLine|||dev=12w34b|[[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Diamond Chestplate JE2.png|32px]] The texture of leather and diamond chestplate has been changed. Leather tunics now have longer sleeves. Diamond [[Minecraft:chestplate]]s now have notches under the shoulders.}} | ||
|{{ | |{{HistoryLine|||dev=12w36a|[[Minecraft:Dye]]d leather armor are now more saturated and have a slight tint of tan in respect to the default armor color.}} | ||
|{{ | |{{HistoryLine|||dev=12w37a|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] Leather armor now have non-dyed parts on cap, pants and boots. This has been implemented so that [[Minecraft:player]]s can distinguish between other types of armor and similarly colored leather armor.}} | ||
|{{ | |{{HistoryLine||1.4.6|dev=12w50a|The [[Minecraft:Thorns]] enchantment can now be [[Minecraft:enchanted]] on [[Minecraft:chestplate]]s.}} | ||
|{{ | |{{HistoryLine||1.5|dev=13w04a|Armor in the [[Minecraft:player]]'s hand can now be equipped by right-clicking. | ||
|[[Minecraft:Dispenser]]s can now equip nearby players with armor.}} | |[[Minecraft:Dispenser]]s can now equip nearby players with armor.}} | ||
|{{ | |{{HistoryLine||1.6.1|dev=13w18a|Golden [[Minecraft:chestplate]]s are now found in the new [[Minecraft:chest]]s in [[Minecraft:nether fortress]]es.}} | ||
|{{ | |{{HistoryLine||1.7.2|dev=13w36a|Leather [[Minecraft:boots]] can now be obtained as one of the "junk" items by [[Minecraft:fishing]].}} | ||
|{{ | |{{HistoryLine||1.8|dev=14w02a|[[Minecraft:Trade]]s changed: armorer [[Minecraft:villager]]s now [[Minecraft:sell]] chain boots for 5–7 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds. | ||
|Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | ||
|Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor. | |Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor. | ||
|Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather | |Leatherworkers now sell leather [[Minecraft:pants]] for 2–4 emeralds and enchanted leather [[Minecraft:tunic]]s for 7–12 emeralds, and no longer sell other leather armor.}} | ||
|{{ | |{{HistoryLine|||dev=14w05a|Armor no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}} | ||
|{{ | |{{HistoryLine|||dev=14w06a|Armor is now visible on [[Minecraft:giant]]s.}} | ||
|{{ | |{{HistoryLine|||dev=14w25a|Chain armor [[Minecraft:Crafting#Removed recipes|cannot be crafted anymore]] due to the item form of [[Minecraft:fire]] being [[Minecraft:Java Edition removed features#Obtainable until 1.8|removed]].}} | ||
|{{HistoryLine||1.9|dev=15w31a|Enchanted iron and diamond armor can now be found in end city chests. | |{{HistoryLine||1.9|dev=15w31a|Enchanted iron and diamond armor can now be found in [[Minecraft:end city]] chests. | ||
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.<ref>{{bug|MC-182478}}</ref>}} | |[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawns with all armor except a helmet.<ref>{{bug|MC-182478}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=15w34b|Armor [[Minecraft:durability]] now affects armor value.}} | ||
|{{ | |{{HistoryLine|||dev=15w36a|Armor and armor [[Minecraft:enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}} | ||
|{{ | |{{HistoryLine|||dev=15w36d|Armor durability affecting value has been removed. | ||
|Armor now has an attribute controlling the defense points.}} | |Armor now has an attribute controlling the defense points.}} | ||
|{{ | |{{HistoryLine|||dev=15w43a|The average yield of golden chestplates in [[Minecraft:nether fortress]] [[Minecraft:chest]]s has been decreased.}} | ||
|{{ | |{{HistoryLine|||dev=15w50a|Added <code>equip</code> [[Minecraft:sound]]s for all types of armor.}} | ||
|{{ | |{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}} | ||
|{{ | |{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}} | ||
|{{ | |{{HistoryLine||1.11|dev=16w39a|Diamond and chain [[Minecraft:chestplate]]s are now found in the new [[Minecraft:woodland mansion]] chests.}} | ||
|{{ | |{{HistoryLine||1.11.1|dev=16w50a|Golden, chain and iron armor can now be [[Minecraft:smelt]]ed down into one of their respective [[Minecraft:nugget]]s.}} | ||
|{{ | |{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], these [[Minecraft:item]]s' numeral IDs were 298 through 317.}} | ||
|{{ | |{{HistoryLine|||dev=18w07a|[[File:Turtle Shell.png|32px]] [[File:Turtle Shell (item) JE1 BE1.png|32px]] Added [[Minecraft:turtle shell]]s.}} | ||
|{{ | |{{HistoryLine|||dev=18w09a|Leather [[Minecraft:tunic]]s and golden [[Minecraft:helmet]]s now have a chance of generating in [[Minecraft:underwater ruins]].}} | ||
|{{ | |{{HistoryLine|||dev=18w10a|Leather tunics can now generate in [[Minecraft:buried treasure]] [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=18w11a|Enchanted leather [[Minecraft:cap]]s, [[Minecraft:tunic]]s, [[Minecraft:pants]] and [[Minecraft:boots]] can now generate in the chests of [[Minecraft:shipwreck]]s.}} | ||
|{{ | |{{HistoryLine|||dev=18w20a|"Chain" armor have been renamed to "Chainmail".}} | ||
|{{ | |{{HistoryLine||1.14|dev=18w43a|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Boots JE3 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Chainmail Chestplate JE3 BE2.png|32px]] [[File:Chainmail Leggings JE2 BE2.png|32px]] [[File:Chainmail Boots JE2 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Chestplate JE2 BE2.png|32px]] [[File:Iron Leggings JE2 BE2.png|32px]] [[File:Iron Boots JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Golden Chestplate JE2 BE2.png|32px]] [[File:Golden Leggings JE2 BE2.png|32px]] [[File:Golden Boots JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Chestplate JE3 BE2.png|32px]] [[File:Diamond Leggings JE2 BE2.png|32px]] [[File:Diamond Boots JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Chainmail Chestplate (item) JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] [[File:Chainmail Boots (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Iron Chestplate (item) JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] [[File:Iron Boots (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Golden Chestplate (item) JE2 BE2.png|32px]] [[File:Golden Leggings (item) JE2 BE2.png|32px]] [[File:Golden Boots (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Chestplate (item) JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of all types of armor have been changed.}} | ||
|{{ | |{{HistoryLine|||dev=18w48a|Leather armor can now be found in [[Minecraft:chest]]s in [[Minecraft:village]] tanneries.}} | ||
|{{ | |{{HistoryLine|||dev=18w50a|[[Minecraft:Armor stand]]s equipped with iron armor now generate in updated [[Minecraft:taiga]] [[Minecraft:village]]s.}} | ||
|{{ | |{{HistoryLine|||dev=19w08a|[[File:Golden Helmet (item) JE3 BE3.png|32px]] [[File:Golden Chestplate (item) JE3 BE3.png|32px]] [[File:Golden Leggings (item) JE3 BE3.png|32px]] [[File:Golden Boots (item) JE3 BE3.png|32px]] The textures of golden armor [[Minecraft:item]]s have been changed.}} | ||
|{{ | |{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, leggings and boots, making all 4 pieces of diamond armor effectively [[Minecraft:renewable]] again. | ||
|Armorer villagers can now sell all 4 pieces of iron armor. Previously, they sell only iron helmets and chestplates. | |Armorer villagers can now sell all 4 pieces of iron armor. Previously, they sell only iron helmets and chestplates. | ||
|Leatherworker villagers now sell all 4 pieces of leather armor, and the armor is randomly [[Minecraft:dye]]d.}} | |Leatherworker villagers now sell all 4 pieces of leather armor, and the armor is randomly [[Minecraft:dye]]d.}} | ||
|{{ | |{{HistoryLine|||dev=19w13a|Armorer villagers now give chainmail armor to players under the [[Minecraft:Hero of the Village]] effect.}} | ||
|{{HistoryLine|||dev=19w14a|Armor equipped on mobs now produces particles when breaking. The code to do this had been present since the (re)introduction of mob armor, but did not function due to emitting the particles server-side.<ref>{{bug|MC-10369}}</ref>}} | |{{HistoryLine|||dev=19w14a|Armor equipped on mobs now produces particles when breaking. The code to do this had been present since the (re)introduction of mob armor, but did not function due to emitting the particles server-side.<ref>{{bug|MC-10369}}</ref>}} | ||
|{{ | |{{HistoryLine||1.16|dev=20w06a|[[File:Netherite Helmet JE1.png|32px]] [[File:Netherite Chestplate JE1.png|32px]] [[File:Netherite Leggings JE1.png|32px]] [[File:Netherite Boots JE1.png|32px]] [[File:Netherite Helmet (item) JE1.png|32px]] [[File:Netherite Chestplate (item) JE1.png|32px]] [[File:Netherite Leggings (item) JE1.png|32px]] [[File:Netherite Boots (item) JE1.png|32px]] Added netherite armor.}} | ||
|{{HistoryLine|||dev=20w07a|[[File:Leather piglin helmet.png|32px]] [[File:Chainmail piglin helmet.png|32px]] [[File:Iron piglin helmet.png|32px]] [[File:Golden piglin helmet.png|32px]] [[File:Diamond piglin helmet.png|32px]] [[File:Netherite piglin helmet JE1.png|32px]] Added textures and | |{{HistoryLine|||dev=20w07a|[[File:Leather piglin helmet.png|32px]] [[File:Chainmail piglin helmet.png|32px]] [[File:Iron piglin helmet.png|32px]] [[File:Golden piglin helmet.png|32px]] [[File:Diamond piglin helmet.png|32px]] [[File:Netherite piglin helmet JE1.png|32px]] Added textures and [[Minecraft:model]]s for all [[Minecraft:helmet]]s when they are used by [[Minecraft:piglin]]s. | ||
|Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table. | |Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table. | ||
|[[File:Turtle Shell piglin MC-172110.png|32px]] Turtle shells, when used by piglins and zombified | |[[File:Turtle Shell piglin MC-172110.png|32px]] Turtle shells, when used by piglins and [[Minecraft:zombified piglin]]s, do not have an assigned texture, and therefore use the [[Minecraft:missing texture]].<ref>{{Cite bug|MC|172110|Texture of turtle shells is missing when worn by a piglin or zombified piglin|date=February 14, 2020}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] [[File:Diamond Leggings (item) JE3 BE3.png|32px]] [[File:Diamond Boots (item) JE3 BE3.png|32px]] The textures of diamond helmets, leggings and boots [[Minecraft:item]]s have been changed.}} | ||
|{{ | |{{HistoryLine|||dev=20w10a|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Chestplate JE2 BE1.png|32px]] [[File:Netherite Leggings JE2.png|32px]] [[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] [[File:Netherite Chestplate (item) JE2 BE1.png|32px]] [[File:Netherite Leggings (item) JE2 BE1.png|32px]] [[File:Netherite Boots (item) JE2.png|32px]] The texture of netherite armor have been changed. | ||
|[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]] has been changed. | |[[File:Netherite piglin helmet.png|32px]] The texture of netherite helmets for [[Minecraft:piglin]] has been changed. | ||
|Netherite armor can no longer be | |Netherite armor can no longer be [[Minecraft:craft]]ed. | ||
|Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table.}} | |Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a [[Minecraft:smithing table]].}} | ||
|{{ | |{{HistoryLine|||dev=20w16a|All parts of golden and netherite armor now generate randomly [[Minecraft:enchanted]], and sometimes [[Minecraft:damage]]d, in [[Minecraft:bastion remnant]] and [[Minecraft:ruined portal]] chests.}} | ||
|{{ | |{{HistoryLine|||dev=20w17a|Diamonds armor now generates in place of netherite armor in bastion remnant [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=20w20a|The player now gets the [[Minecraft:advancement]] "Cover Me in Debris" when they have a full set of netherite armor in their inventory.}} | ||
|{{ | |{{HistoryLine|||dev=pre3|The special helmet [[Minecraft:model]]s and textures created for [[Minecraft:piglin]]s have been removed except for leather armor.}} | ||
|{{ | |{{HistoryLine||1.16.2|dev=20w30a|Unenchanted diamond armor in treasure bastion remnant chests is no longer damaged.}} | ||
|{{ | |{{HistoryLine||1.16.4|dev=pre1|[[File:Netherite Leggings JE3 BE2.png|32px]] The texture of netherite leggings has been changed.}} | ||
|{{ | |{{HistoryLine||1.17|dev=20w46a|Leather boots now prevent sinking in [[Minecraft:powder snow]].}} | ||
|{{ | |{{HistoryLine|||dev=20w48a|Wearing any piece of leather armor now prevents [[Minecraft:freezing]] entirely.}} | ||
|{{ | |{{HistoryLine|||dev=21w13a|The two unused textures of the leather cap for [[Minecraft:piglin]]<ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1.png</code></ref><ref><code>/assets/minecraft/textures/models/armor/piglin_leather_layer_1_overlay.png</code></ref> has been removed. | ||
|Leather boots now prevent fall damage when landing on powder snow.}} | |Leather boots now prevent fall damage when landing on powder snow.}} | ||
|{{ | |{{HistoryLine||1.18.2|dev=22w03a|Netherite armor knockback resistance is no longer random.}} | ||
|{{ | |{{HistoryLine||1.19|dev=22w13a|Iron and diamond leggings may now be found in [[Minecraft:ancient city]] [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=22w17a|Changed the leather cap texture from [[File:Leather Cap (N) JE1.png|32px]] to [[File:Leather Cap (N) JE2.png|32px]], to extend the center bar on the back face to the bottom.}} | ||
|{{HistoryLine|||dev=pre1|Equipping armor through the inventory now plays a sound.<ref>{{bug|MC-94060||Equipping armor/elytra through inventory or dispenser doesn't play sounds|Fixed}}</ref>}} | |{{HistoryLine|||dev=pre1|Equipping armor through the inventory now plays a sound.<ref>{{bug|MC-94060||Equipping armor/elytra through inventory or dispenser doesn't play sounds|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Non-leather armor can now be trimmed using a [[Minecraft:smithing template]] at a [[Minecraft:smithing table]]. | ||
|There are 10 types of material that determine the color of the trim: | |There are 10 types of material that determine the color of the trim: | ||
*Iron | *Iron | ||
| Line 1,968: | Line 1,959: | ||
*Amethyst | *Amethyst | ||
*Quartz | *Quartz | ||
|Upgrading diamond armor to netherite armor now requires the netherite upgrade smithing template.}} | |Upgrading diamond armor to netherite armor now requires the [[Minecraft:netherite upgrade]] smithing template.}} | ||
|{{HistoryLine||1.19.4|dev=23w05a|Armor can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}} | |{{HistoryLine||1.19.4|dev=23w05a|Armor can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.19.4|dev=23w05a|exp=Update 1.20|Leather armor can now be trimmed using a smithing table.|Armor can now have trims of the same material it is made out of.|The texture of the dune armor trim has been tweaked, so that the symbol on the chestplate is moved up a few pixels.}} | ||
|{{HistoryLine|||dev=23w06a|Swapped {{ | |{{HistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.|Added a darkest pixel to {{cd|chestplate_trim}} trim item texture.}} | ||
|{{ | |{{HistoryLine||1.20|dev=23w17a|The player now gets the [[Minecraft:advancement]] "Crafting a New Look" when they craft a trimmed armor at a [[Minecraft:smithing table]], and "Smithing with Style" when they apply these smithing templates at least once on their armor: Spire, Snout, Rib, Ward, Silence, Vex, Tide, and Wayfinder.}} | ||
|{{ | |{{HistoryLine||1.21.2|dev=24w33a|[[Minecraft:Mob]]s now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}} | ||
|{{ | |{{HistoryLine||1.21.9|dev=25w31a|[[File:Copper Helmet JE1 BE1.png|32px]] [[File:Copper Chestplate JE1 BE1.png|32px]] [[File:Copper Leggings JE1 BE1.png|32px]] [[File:Copper Boots JE1 BE1.png|32px]][[File:Copper Helmet (item) JE1 BE1.png|32px]] [[File:Copper Chestplate (item) JE1 BE1.png|32px]] [[File:Copper Leggings (item) JE1 BE1.png|32px]] [[File:Copper Boots (item) JE1 BE1.png|32px]] Added [[Minecraft:copper]] armor.}} | ||
|{{ | |{{HistoryLine||26.1|dev=snap7|[[File:Baby Leather Cap JE1 BE1.png|32px]][[File:Baby Leather Tunic JE1 BE1.png|32px]][[File:Baby Leather Pants JE1 BE1.png|32px]][[File:Baby Leather Shoes JE1 BE1.png|32px]]<br>[[File:Baby Copper Helmet JE1 BE1.png|32px]][[File:Baby Copper Chestplate JE1 BE1.png|32px]][[File:Baby Copper Leggings JE1 BE1.png|32px]][[File:Baby Copper Boots JE1 BE1.png|32px]]<br>[[File:Baby Golden Helmet JE1 BE1.png|32px]][[File:Baby Golden Chestplate JE1 BE1.png|32px]][[File:Baby Golden Leggings JE1 BE1.png|32px]][[File:Baby Golden Boots JE1 BE1.png|32px]]<br>[[File:Baby Chainmail Helmet JE1 BE1.png|32px]][[File:Baby Chainmail Chestplate JE1 BE1.png|32px]][[File:Baby Chainmail Leggings JE1 BE1.png|32px]][[File:Baby Chainmail Boots JE1 BE1.png|32px]]<br>[[File:Baby Iron Helmet JE1 BE1.png|32px]][[File:Baby Iron Chestplate JE1 BE1.png|32px]][[File:Baby Iron Leggings JE1 BE1.png|32px]][[File:Baby Iron Boots JE1 BE1.png|32px]]<br>[[File:Baby Diamond Helmet JE1 BE1.png|32px]][[File:Baby Diamond Chestplate JE1 BE1.png|32px]][[File:Baby Diamond Leggings JE1 BE1.png|32px]][[File:Baby Diamond Boots JE1 BE1.png|32px]]<br>[[File:Baby Netherite Helmet JE1 BE1.png|32px]][[File:Baby Netherite Chestplate JE1 BE1.png|32px]][[File:Baby Netherite Leggings JE1 BE1.png|32px]][[File:Baby Netherite Boots JE1 BE1.png|32px]]<br>[[File:Baby Turtle Shell JE1 BE1.png|32px]] Added textures and models for all armor when they are worn by humanoid baby mobs. | ||
|Armor trims are no longer displayed on humanoid baby mobs.}} | |Armor trims are no longer displayed on humanoid baby mobs.}} | ||
|{{ | |{{HistoryLine||26.1|dev=snap11|[[File:Baby Chainmail Helmet JE2.png|32px]] Changed the texture for chainmail helmets when worn by humanoid baby mobs.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|pocket alpha}} | ||
|{{ | |{{HistoryLine||v0.6.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]]<br>[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Golden Chestplate (item) JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] [[File:Golden Boots (item) JE1 BE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Chestplate (item) JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added armor.}} | ||
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] The leather armor sprites have been changed to that of {{ | |{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] The leather armor sprites have been changed to that of {{el|je}}, but its armor [[Minecraft:model]] remains that of older versions.}} | ||
|{{ | |{{HistoryLine||v0.9.0|dev=build 1|Iron armor now naturally generates in [[Minecraft:village]] [[Minecraft:chest]]s and a [[Minecraft:stronghold]] altar chest.}} | ||
|{{ | |{{HistoryLine||v0.11.0|dev=build 11|Armor now protects against [[Minecraft:damage]] from [[Minecraft:mob]]s only.}} | ||
|{{ | |{{HistoryLine||v0.12.1|dev=build 1|Armor can now be worn by mobs. | ||
|Golden [[Minecraft:chestplate]]s can now be found in nether fortress [[Minecraft:chest]]s. | |Golden [[Minecraft:chestplate]]s can now be found in [[Minecraft:nether fortress]] [[Minecraft:chest]]s. | ||
|Chain armor can now be obtained in survival mode from a mob wearing it. | |Chain armor can now be obtained in [[Minecraft:survival]] mode from a mob wearing it. | ||
|Leather boots can now be obtained from fishing as a "junk" [[Minecraft:item]].}} | |Leather boots can now be obtained from [[Minecraft:fishing]] as a "junk" [[Minecraft:item]].}} | ||
|{{ | |{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] The textures of leather armor have been changed. | ||
|Leather armor can now be dyed.}} | |Leather armor can now be dyed.}} | ||
|{{ | |{{HistoryLine||v0.15.0|dev=build 1|Armor can now be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}} | ||
|{{ | |{{HistoryLine||v0.15.10|[[Minecraft:Cape]]s no longer clip through armor.}} | ||
|{{ | |{{HistoryLine|pocket}} | ||
|{{ | |{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Minecraft:Enchanting|Enchanted]] iron armor and enchanted diamond armor can now be found inside [[Minecraft:chest]]s within [[Minecraft:end city]].}} | ||
|{{ | |{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron [[Minecraft:helmet]]s, iron [[Minecraft:chestplate]]s, enchanted diamond chestplates and chain armor are now [[Minecraft:trading|sold]] by armorer smith [[Minecraft:villager]]s via [[Minecraft:trading]].}} | ||
|{{ | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden, chain and iron armor can now be [[Minecraft:smelt]]ed down into one of their respective [[Minecraft:nugget]]s. | ||
|Diamond [[Minecraft:chestplate]]s and chain chestplates can now be found inside woodland mansion chests.}} | |Diamond [[Minecraft:chestplate]]s and chain chestplates can now be found inside [[Minecraft:woodland mansion]] chests.}} | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Chainmail armor now generate in [[Minecraft:buried treasure]] chests. | ||
|Enchanted leather armor can now be found inside shipwreck supply room [[Minecraft:chest]]s.}} | |Enchanted leather armor can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.2.20.1|Leather chestplates and golden helmets can now be found inside [[Minecraft:underwater ruins]] chests.}} | ||
|{{ | |{{HistoryLine||1.5.0|dev=beta 1.5.0.4|[[File:Turtle Shell.png|32px]] [[File:Turtle Shell (item) JE1 BE1.png|32px]] Added [[Minecraft:turtle shell]]s.}} | ||
|{{ | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Boots JE3 BE2.png|32px]] [[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Chainmail Chestplate JE3 BE2.png|32px]] [[File:Chainmail Leggings JE2 BE2.png|32px]] [[File:Chainmail Boots JE2 BE2.png|32px]] [[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Chestplate JE2 BE2.png|32px]] [[File:Iron Leggings JE2 BE2.png|32px]] [[File:Iron Boots JE2 BE2.png|32px]] [[File:Golden Helmet JE2 BE2.png|32px]] [[File:Golden Chestplate JE2 BE2.png|32px]] [[File:Golden Leggings JE2 BE2.png|32px]] [[File:Golden Boots JE2 BE2.png|32px]] [[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Chestplate JE3 BE2.png|32px]] [[File:Diamond Leggings JE2 BE2.png|32px]] [[File:Diamond Boots JE2 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] [[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Chainmail Chestplate (item) JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] [[File:Chainmail Boots (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Iron Chestplate (item) JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] [[File:Iron Boots (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Golden Chestplate (item) JE2 BE2.png|32px]] [[File:Golden Leggings (item) JE2 BE2.png|32px]] [[File:Golden Boots (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Chestplate (item) JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of all types of armor have been changed. | ||
|Iron armor now can be found in plains village weaponsmith [[Minecraft:chest]]s. | |Iron armor now can be found in plains [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s. | ||
|Leather armor can now be found inside plains village tannery chests.}} | |Leather armor can now be found inside plains village tannery chests.}} | ||
|{{ | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron armor now can be found in [[Minecraft:savanna]], [[Minecraft:taiga]], [[Minecraft:desert]], [[Minecraft:snowy taiga]] and [[Minecraft:snowy tundra]] [[Minecraft:village]] weaponsmith [[Minecraft:chest]]s. | ||
|Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests. | |Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests. | ||
|Iron [[Minecraft:helmet]]s can now be found in village armorer chests.}} | |Iron [[Minecraft:helmet]]s can now be found in [[Minecraft:village]] armorer chests.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.11.0.4|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron armor. | ||
|Leather pants are now sold by leatherworker [[Minecraft:villager]]s. | |[[Minecraft:Leather pants]] are now [[Minecraft:trading|sold]] by [[Minecraft:leatherworker]] [[Minecraft:villager]]s. | ||
|Iron leggings, and [[Minecraft:boots]], diamond [[Minecraft:helmet]]s, leggings, and [[Minecraft:boots]] are now sold by armorer villagers.}} | |Iron leggings, and [[Minecraft:boots]], diamond [[Minecraft:helmet]]s, leggings, and [[Minecraft:boots]] are now sold by armorer villagers.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.11.0.5|[[File:Golden Helmet (item) JE3 BE3.png|32px]] [[File:Golden Chestplate (item) JE3 BE3.png|32px]] [[File:Golden Leggings (item) JE3 BE3.png|32px]] [[File:Golden Boots (item) JE3 BE3.png|32px]] The textures of gold armor [[Minecraft:item]]s have been changed.}} | ||
|{{ | |{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[Minecraft:dye]]d properly when worn by [[Minecraft:armor stand]]s.}} | ||
|{{ | |{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands again. | ||
|Armor no longer turns red when [[Minecraft:mob]]s and | |Armor no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}} | ||
|{{ | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Netherite Helmet JE2 BE1.png|32px]] [[File:Netherite Chestplate JE2 BE1.png|32px]] [[File:Netherite Leggings BE1.png|32px]] [[File:Netherite Boots JE2 BE1.png|32px]] [[File:Netherite Helmet (item) JE2 BE1.png|32px]] [[File:Netherite Chestplate (item) JE2 BE1.png|32px]] [[File:Netherite Leggings (item) JE2 BE1.png|32px]] [[File:Netherite Boots (item) BE1.png|32px]] Added netherite armor. | ||
|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] [[File:Diamond Leggings (item) JE3 BE3.png|32px]] [[File:Diamond Boots (item) JE3 BE3.png|32px]] The textures of diamond helmets, leggings and boots [[Minecraft:item]]s have been changed. | |[[File:Diamond Helmet (item) JE3 BE3.png|32px]] [[File:Diamond Leggings (item) JE3 BE3.png|32px]] [[File:Diamond Boots (item) JE3 BE3.png|32px]] The textures of diamond helmets, leggings and boots [[Minecraft:item]]s have been changed. | ||
|Armor can now be obtained from [[Minecraft:piglin]]s that naturally spawn with golden armor.}} | |Armor can now be obtained from [[Minecraft:piglin]]s that naturally spawn with golden armor.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.0.57|All parts of golden and netherite armor now generate randomly [[Minecraft:enchanting|enchanted]], and sometimes [[Minecraft:Durability|damage]]d, in [[Minecraft:bastion remnant]] chests. | ||
|Netherite armor can no longer be | |Netherite armor can no longer be [[Minecraft:craft]]ed. | ||
|Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table.}} | |Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a [[Minecraft:smithing table]].}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.0.63|Diamonds armor now generates in place of netherite armor in bastion remnant [[Minecraft:chest]]s.}} | ||
|{{ | |{{HistoryLine|||dev=release|Added the [[Minecraft:achievement]] "Cover me in debris", unlocked when the player has a full set of netherite armor in their inventory.}} | ||
|{{ | |{{HistoryLine||1.16.200|dev=beta 1.16.200.52|[[File:Netherite Leggings JE3 BE2.png|32px]] The texture of netherite leggings has been changed. | ||
|Leather boots now prevent sinking in powder snow.}} | |Leather boots now prevent sinking in [[Minecraft:powder snow]].}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.200.53|Netherite Armor now gives a 90% reduction in Knockback.}} | ||
|{{ | |{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing any piece of leather armor now prevents [[Minecraft:freezing]] entirely.}} | ||
|{{ | |{{HistoryLine||1.18.30|dev=Preview 1.18.30.21|Armor has been rebalanced to match ''Java Edition'', where damage reduction is not linear and instead is less the higher the damage of incoming attacks.|Added armor toughness, behaving the same way as ''Java Edition''.}} | ||
|{{ | |{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Armor can now be trimmed using a [[Minecraft:smithing template]] at a smithing table.|Upgrading diamond armor to netherite armor now requires the [[Minecraft:netherite upgrade]] smithing template.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.20.0.24|Added the [[Minecraft:achievement]] "Smithing with style", unlocked when the player applies these smithing templates at least once on their armor: Spire, Snout, Rib, Ward, Silence, Vex, Tide, and Wayfinder.}} | ||
|{{ | |{{HistoryLine||1.21.100|dev=Preview 1.21.100.23|experiment=Drop 3 2025|[[File:Copper Helmet BE1.png|32px]] [[File:Copper Chestplate BE1.png|32px]] [[File:Copper Leggings BE1.png|32px]] [[File:Copper Boots BE1.png|32px]] [[File:Copper Helmet (item) BE1.png|32px]] [[File:Copper Chestplate (item) BE1.png|32px]] [[File:Copper Leggings (item) BE1.png|32px]] [[File:Copper Boots (item) BE1.png|32px]] Added copper armor.}} | ||
|{{ | |{{HistoryLine||1.21.111|dev=Preview 1.21.110.20|Hostile [[Minecraft:monster]]s now have a chance to spawn with copper armor equipped.|Hostile monsters can pick up and use copper armor.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.21.110.22|Armor and armor toughness values are now visible as tooltips, rather than being hidden.}} | ||
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Leather Cap JE1 BE1.png|32px]][[File:Baby Leather Tunic JE1 BE1.png|32px]][[File:Baby Leather Pants JE1 BE1.png|32px]][[File:Baby Leather Shoes JE1 BE1.png|32px]]<br>[[File:Baby Copper Helmet JE1 BE1.png|32px]][[File:Baby Copper Chestplate JE1 BE1.png|32px]][[File:Baby Copper Leggings JE1 BE1.png|32px]][[File:Baby Copper Boots JE1 BE1.png|32px]]<br>[[File:Baby Golden Helmet JE1 BE1.png|32px]][[File:Baby Golden Chestplate JE1 BE1.png|32px]][[File:Baby Golden Leggings JE1 BE1.png|32px]][[File:Baby Golden Boots JE1 BE1.png|32px]]<br>[[File:Baby Chainmail Helmet JE1 BE1.png|32px]][[File:Baby Chainmail Chestplate JE1 BE1.png|32px]][[File:Baby Chainmail Leggings JE1 BE1.png|32px]][[File:Baby Chainmail Boots JE1 BE1.png|32px]]<br>[[File:Baby Iron Helmet JE1 BE1.png|32px]][[File:Baby Iron Chestplate JE1 BE1.png|32px]][[File:Baby Iron Leggings JE1 BE1.png|32px]][[File:Baby Iron Boots JE1 BE1.png|32px]]<br>[[File:Baby Diamond Helmet JE1 BE1.png|32px]][[File:Baby Diamond Chestplate JE1 BE1.png|32px]][[File:Baby Diamond Leggings JE1 BE1.png|32px]][[File:Baby Diamond Boots JE1 BE1.png|32px]]<br>[[File:Baby Netherite Helmet JE1 BE1.png|32px]][[File:Baby Netherite Chestplate JE1 BE1.png|32px]][[File:Baby Netherite Leggings JE1 BE1.png|32px]][[File:Baby Netherite Boots JE1 BE1.png|32px]]<br>[[File:Baby Turtle Shell JE1 BE1.png|32px]] Added textures and models for all armor when they are worn by humanoid baby mobs. | |||
|Armor trims are no longer displayed on humanoid baby mobs.}} | |Armor trims are no longer displayed on humanoid baby mobs.}} | ||
}} | }} | ||
| Line 2,041: | Line 2,033: | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|console}} | ||
|{{ | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]]<br>[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Chestplate (item) JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Golden Chestplate (item) JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] [[File:Golden Boots (item) JE1 BE1.png|32px]] Added leather, iron, diamond, and golden armor.}} | ||
|{{ | |{{HistoryLine||xbox=TU5|[[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]]<br>[[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] Added chainmail armor. | ||
|Added a quick equip for armor to the [[Minecraft:inventory]] interface.}} | |Added a quick equip for armor to the [[Minecraft:inventory]] interface.}} | ||
|{{ | |{{HistoryLine||xbox=TU12|[[File:Leather Cap JE3 BE2.png|32px]] [[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Pants JE3 BE2.png|32px]] [[File:Leather Boots JE2 BE2.png|32px]] [[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] The textures for leather armor have been changed.}} | ||
|{{ | |{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Leather armor can now be [[Minecraft:dye]]d. | ||
|Item repair can now repair armor.|Chain armor can now be obtained legitimately in survival mode through trading. | |[[Minecraft:Item repair]] can now repair armor.|Chain armor can now be obtained legitimately in [[Minecraft:survival]] mode through [[Minecraft:trading]]. | ||
|Blacksmith [[Minecraft:villager]]s now sell chain [[Minecraft:boots]] for 5–6 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain [[Minecraft:helmet]]s for 5–6 emeralds. | |Blacksmith [[Minecraft:villager]]s now [[Minecraft:trading|sell]] chain [[Minecraft:boots]] for 5–6 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–10 emeralds, chain [[Minecraft:chestplates]] for 11–14 emeralds and chain [[Minecraft:helmet]]s for 5–6 emeralds. | ||
|Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds. | |Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds. | ||
|Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds. | |Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds. | ||
|Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}} | |Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.}} | ||
|{{ | |{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Dispenser]]s can now equip nearby players with armor.}} | ||
|{{ | |{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Armor no longer turns red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}} | ||
|{{ | |{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Armor now have the quick equip functionality.}} | ||
|{{ | |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leather [[Minecraft:boots]] can now be obtained as one of the "junk" items by [[Minecraft:fishing]].|[[Minecraft:Trade]]s changed: armorer [[Minecraft:villager]]s now [[Minecraft:trading|sell]] chain boots for 5–7 [[Minecraft:emerald]]s, chain [[Minecraft:leggings]] for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds. | ||
|Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | ||
|Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor. | |Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor. | ||
|Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather | |Leatherworkers now sell leather [[Minecraft:pants]] for 2–4 emeralds and enchanted leather [[Minecraft:tunic]]s for 7–12 emeralds, and no longer sell other leather armor.}} | ||
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Armor can now be swapped by {{ctrl|using}} them in the hotbar.|Equipping armor using the quick equip functionality in creative mode no longer duplicates the armor.}} | |{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Armor can now be swapped by {{ctrl|using}} them in the hotbar.|Equipping armor using the quick equip functionality in creative mode no longer duplicates the armor.}} | ||
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Equipping armor with the quick equip functionality now plays a sound, which is unused {{ | |{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Equipping armor with the quick equip functionality now plays a sound, which is unused {{in|je}}.}} | ||
|{{ | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.|Armor now shows armor points in tooltips.|Changed armor equipping sounds.|Enchanted iron and diamond armor can now be found in [[Minecraft:end city]] chests.}} | ||
|{{ | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden, chain and iron armor can now be [[Minecraft:smelt]]ed down into one of their respective [[Minecraft:nugget]]s.}} | ||
|{{ | |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Diamond and chain [[Minecraft:chestplate]]s are now found in the new [[Minecraft:woodland mansion]] chests.|Equipping armor using the quick equip functionality in creative mode now duplicates the armor just like on Java Edition.}} | ||
|{{ | |{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Leather armor can now be dyed with a [[Minecraft:cauldron]].}} | ||
|{{ | |{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Turtle Shell.png|32px]] [[File:Turtle Shell (item) JE1 BE1.png|32px]] Added [[Minecraft:turtle shell]]s.|Chain [[Minecraft:helmet]]s, [[Minecraft:chestplate]]s, [[Minecraft:leggings]] and [[Minecraft:boots]] now generate in [[Minecraft:buried treasure]] chests.|Enchanted leather armor can now be found inside [[Minecraft:shipwreck]] supply room [[Minecraft:chest]]s.|Leather chestplates and golden helmets can now be found inside [[Minecraft:ocean ruins]] chests.|[[Minecraft:Mob]]s now once again wear armor from the top to the bottom, rather than from the bottom to the top. This means that a mob with three armor pieces, for example, spawns with all armor except boots.}} | ||
|{{ | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Chainmail Chestplate (item) JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] [[File:Chainmail Boots (item) JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Iron Chestplate (item) JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] [[File:Iron Boots (item) JE2 BE2.png|32px]] [[File:Golden Helmet (item) JE2 BE2.png|32px]] [[File:Golden Chestplate (item) JE2 BE2.png|32px]] [[File:Golden Leggings (item) JE2 BE2.png|32px]] [[File:Golden Boots (item) JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Chestplate (item) JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of all types of armor items have been changed (except for the leather one).}} | ||
|{{ | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[Minecraft:Pillager]]s and [[Minecraft:vindicator]]s that spawn in [[Minecraft:raid]]s can now drop iron armor.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|new 3ds}} | ||
|{{ | |{{HistoryLine||0.1.0|[[File:Leather Cap JE1 BE1.png|32px]] [[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Boots JE1 BE1.png|32px]] [[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]] [[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]] [[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]] [[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]]<br>[[File:Leather Cap (item) JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] [[File:Leather Boots (item) JE1 BE1.png|32px]] [[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] [[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Chestplate (item) JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] [[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Golden Chestplate (item) JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] [[File:Golden Boots (item) JE1 BE1.png|32px]] Added armor.}} | ||
|{{ | |{{HistoryLine||1.9.19|Diamond and chain [[Minecraft:chestplate]]s are now found in the new [[Minecraft:woodland mansion]] chests.}} | ||
}} | }} | ||
| Line 2,123: | Line 2,115: | ||
<gallery> | <gallery> | ||
File:ArmorModel Aug 13 2009.jpg|First image of armor. | File:ArmorModel Aug 13 2009.jpg|First image of armor. | ||
File:ArmorModel Feb 9 2010.png|Notch wearing multiple armor types. | File:ArmorModel Feb 9 2010.png|[[Minecraft:Notch]] wearing multiple armor types. | ||
File:DinnerboneArmor.png|Dinnerbone's first screenshot of dyed armor. | File:DinnerboneArmor.png|[[Minecraft:Dinnerbone]]'s first screenshot of dyed armor. | ||
File:PE Armor.png|First screenshot of armor in the Pocket Edition. | File:PE Armor.png|First screenshot of armor in the Pocket Edition. | ||
File:ArmorPE.png|Equipping armor in the early Pocket Edition. | File:ArmorPE.png|Equipping armor in the early Pocket Edition. | ||
| Line 2,131: | Line 2,123: | ||
File:Plate.png|Plate armor. | File:Plate.png|Plate armor. | ||
File:Armor chainmail (Entity) Revision 1.png|Chain armor. | File:Armor chainmail (Entity) Revision 1.png|Chain armor. | ||
File:Hypothesis.png|How the plate would look on a player. | File:Hypothesis.png|How the plate would look on a [[Minecraft:player]]. | ||
File:Zombie helmet.png|A [[Minecraft:zombie]] wearing a plate [[Minecraft:helmet]]. | File:Zombie helmet.png|A [[Minecraft:zombie]] wearing a plate [[Minecraft:helmet]]. | ||
File:Zombie chestplate.png|A [[Minecraft:zombie]] wearing a plate [[Minecraft:chestplate]]. | File:Zombie chestplate.png|A [[Minecraft:zombie]] wearing a plate [[Minecraft:chestplate]]. | ||
File:Zombie full set.png|A [[Minecraft:zombie]] wearing a full set of plate armor. | File:Zombie full set.png|A [[Minecraft:zombie]] wearing a full set of plate armor. | ||
File:Skeleton helmet.png|A skeleton wearing a plate helmet. | File:Skeleton helmet.png|A [[Minecraft:skeleton]] wearing a plate helmet. | ||
File:SURVIVAL TEST 0.24 skeleton wearing armor.png|A skeleton wearing a plate chestplate. | File:SURVIVAL TEST 0.24 skeleton wearing armor.png|A [[Minecraft:skeleton]] wearing a plate chestplate. | ||
File:Pocket Edition Dyed Armor.jpg|First image of dyed armor in ''Bedrock Edition''. | File:Pocket Edition Dyed Armor.jpg|First image of dyed armor in ''Bedrock Edition''. | ||
</gallery> | </gallery> | ||
== Issues == | == Issues == | ||
{{ | {{issue list|armor|armour|-stand}} | ||
== Trivia == | == Trivia == | ||
| Line 2,151: | Line 2,143: | ||
==== Adult ==== | ==== Adult ==== | ||
<gallery class=pixel-image> | <gallery class=pixel-image> | ||
Humanoid Leather Armor (texture).png|Leather Armor (except [[Minecraft:leggings]]) | Humanoid Leather Armor (texture).png|[[Minecraft:Leather Armor]] (except [[Minecraft:leggings]]) | ||
Humanoid Leather Armor (overlay texture).png|Leather Armor overlay (except leggings) | Humanoid Leather Armor (overlay texture).png|Leather Armor overlay (except leggings) | ||
Humanoid Copper Armor (texture).png|Copper Armor (except leggings) | Humanoid Copper Armor (texture).png|[[Minecraft:Copper Armor]] (except leggings) | ||
Humanoid Golden Armor (texture).png|Golden Armor (except leggings) | Humanoid Golden Armor (texture).png|[[Minecraft:Golden Armor]] (except leggings) | ||
Humanoid Chainmail Armor (texture).png|[[Minecraft:Chainmail Armor]] (except leggings) | Humanoid Chainmail Armor (texture).png|[[Minecraft:Chainmail Armor]] (except leggings) | ||
Humanoid Iron Armor (texture).png|Iron Armor (except leggings) | Humanoid Iron Armor (texture).png|[[Minecraft:Iron Armor]] (except leggings) | ||
Humanoid Diamond Armor (texture).png|Diamond Armor (except leggings) | Humanoid Diamond Armor (texture).png|[[Minecraft:Diamond Armor]] (except leggings) | ||
Humanoid Netherite Armor (texture).png|Netherite Armor (except leggings) | Humanoid Netherite Armor (texture).png|[[Minecraft:Netherite Armor]] (except leggings) | ||
Humanoid Turtle Scute (texture).png|[[Minecraft:Turtle Scute]] | Humanoid Turtle Scute (texture).png|[[Minecraft:Turtle Scute]] | ||
Humanoid Leather Leggings (texture).png|Leather Leggings | Humanoid Leather Leggings (texture).png|[[Minecraft:Leather Leggings]] | ||
Humanoid Leather Leggings (overlay texture).png|Leather Leggings overlay | Humanoid Leather Leggings (overlay texture).png|Leather Leggings overlay | ||
Humanoid Copper Leggings (texture).png|[[Minecraft:Copper Leggings]] | Humanoid Copper Leggings (texture).png|[[Minecraft:Copper Leggings]] | ||
| Line 2,172: | Line 2,164: | ||
==== Baby ==== | ==== Baby ==== | ||
<gallery class=pixel-image> | <gallery class=pixel-image> | ||
Humanoid Baby Leather Armor (texture).png|Leather Armor | Humanoid Baby Leather Armor (texture).png|[[Minecraft:Leather Armor]] | ||
Humanoid Baby Leather Armor (overlay texture).png|Leather Armor overlay | Humanoid Baby Leather Armor (overlay texture).png|Leather Armor overlay | ||
Humanoid Baby Copper Armor (texture).png|Copper Armor | Humanoid Baby Copper Armor (texture).png|[[Minecraft:Copper Armor]] | ||
Humanoid Baby Golden Armor (texture).png|Golden Armor | Humanoid Baby Golden Armor (texture).png|[[Minecraft:Golden Armor]] | ||
Humanoid Baby Chainmail Armor (texture).png|[[Minecraft:Chainmail Armor]] | Humanoid Baby Chainmail Armor (texture).png|[[Minecraft:Chainmail Armor]] | ||
Humanoid Baby Iron Armor (texture).png|Iron Armor | Humanoid Baby Iron Armor (texture).png|[[Minecraft:Iron Armor]] | ||
Humanoid Baby Diamond Armor (texture).png|Diamond Armor | Humanoid Baby Diamond Armor (texture).png|[[Minecraft:Diamond Armor]] | ||
Humanoid Baby Netherite Armor (texture).png|Netherite Armor | Humanoid Baby Netherite Armor (texture).png|[[Minecraft:Netherite Armor]] | ||
Humanoid Baby Turtle Scute (texture).png|[[Minecraft:Turtle Scute]] | Humanoid Baby Turtle Scute (texture).png|[[Minecraft:Turtle Scute]] | ||
</gallery> | </gallery> | ||
| Line 2,284: | Line 2,276: | ||
Baby Diamond Armor.png|Baby model | Baby Diamond Armor.png|Baby model | ||
Baby Netherite Armor.png|Baby model | Baby Netherite Armor.png|Baby model | ||
</gallery> | |||
<gallery> | |||
Steve in leather armor.png|{{ItemLink|Leather}} (on Steve) | |||
Alex in leather armor.png|{{ItemLink|Leather}} (on Alex) | |||
Steve in copper armor.png|{{ItemLink|Copper Ingot|Copper}} (on Steve) | |||
Alex in copper armor.png|{{ItemLink|Copper Ingot|Copper}} (on Alex) | |||
Steve in golden armor.png|{{ItemLink|Gold Ingot|Golden}} (on Steve) | |||
Alex in golden armor.png|{{ItemLink|Gold Ingot|Golden}} (on Alex) | |||
Steve in chainmail armor.png|{{ItemSprite|Chainmail Chestplate}} Chainmail (on Steve) | |||
Alex in chainmail armor.png|{{ItemSprite|Chainmail Chestplate}} Chainmail (on Alex) | |||
Steve in iron armor.png|{{ItemLink|Iron Ingot|Iron}} (on Steve) | |||
Alex in iron armor.png|{{ItemLink|Iron Ingot|Iron}} (on Alex) | |||
Steve in diamond armor.png|{{ItemLink|Diamond}} (on Steve) | |||
Alex in diamond armor.png|{{ItemLink|Diamond}} (on Alex) | |||
Steve in netherite armor.png|{{ItemLink|Netherite Ingot|Netherite}} (on Steve) | |||
Alex in netherite armor.png|{{ItemLink|Netherite Ingot|Netherite}} (on Alex) | |||
</gallery> | </gallery> | ||
| Line 2,289: | Line 2,297: | ||
<gallery> | <gallery> | ||
Chainvilleager.png|Trading for chainmail armor with a [[Minecraft:villager]]. | Chainvilleager.png|Trading for chainmail armor with a [[Minecraft:villager]]. | ||
Coloredclothes.png|A player equipped with a full set of dyed leather armor. | Coloredclothes.png|A [[Minecraft:player]] equipped with a full set of dyed leather armor. | ||
Enchanted netherite armor stand.png|An entire set of enchanted netherite armor on an armor stand. | Enchanted netherite armor stand.png|An entire set of enchanted netherite armor on an [[Minecraft:armor stand]]. | ||
Armor Trims On Netherite Armors.png|A display of all armor trims in every color on netherite armor. | Armor Trims On Netherite Armors.png|A display of all armor trims in every color on netherite armor. | ||
Armor Trim Showcase.png|A display of all armor trims on netherite armor, using emerald as the trim material. | Armor Trim Showcase.png|A display of all armor trims on netherite armor, using emerald as the trim material. | ||
Armor Trim Colors.png|A display of all armor trim colors, using the ward trim on a netherite helmet. | Armor Trim Colors.png|A display of all armor trim colors, using the ward trim on a netherite helmet. | ||
Noor Iron Armor Trim.jpeg|Noor in trimmed iron armor. | Noor Iron Armor Trim.jpeg|[[Minecraft:Noor]] in trimmed iron armor. | ||
Noor Netherite Armor Trim.jpeg|Ditto, but in netherite armor. | Noor Netherite Armor Trim.jpeg|Ditto, but in netherite armor. | ||
Netherite armored Zombified Piglin.png|A zombified piglin with full netherite armor. | Netherite armored Zombified Piglin.png|A [[Minecraft:zombified piglin]] with full [[Minecraft:netherite]] armor. | ||
Bogged Diamond Armor.png|A bogged wearing full [[Minecraft:diamond]] armor. | Bogged Diamond Armor.png|A [[Minecraft:bogged]] wearing full [[Minecraft:diamond]] armor. | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
Alex Wearing Iron Armor with Amethyst Pixel Art.jpg|Pixel art of Alex in trimmed iron armor. | Alex Wearing Iron Armor with Amethyst Pixel Art.jpg|Pixel art of [[Minecraft:Alex]] in trimmed iron armor. | ||
Alex Fighting in Nether.jpeg|Alex wearing iron armor in the Nether. | Alex Fighting in Nether.jpeg|Alex wearing iron armor in the [[Minecraft:Nether]]. | ||
Champion's Armor (MCD).png|Champion’s Armor, an original armor set to {{ | Champion's Armor (MCD).png|[[Minecraft:MCD:Champion's Armor|Champion’s Armor]], an original armor set to {{MCD}}. | ||
Diamond Armor mii fighter costume.jpg|The Diamond Armor Mii Swordfighter costume in ''Super Smash Bros. Ultimate''. | Diamond Armor mii fighter costume.jpg|The Diamond Armor Mii Swordfighter costume in ''[[Minecraft:Super Smash Bros. Ultimate]]''. | ||
Diamond Crafting JINX.jpg|A crafting grid for a diamond chestplate for official T-shirts made by [https://www.jinx.com/p/minecraft_creeper_scarf.html JINX]. | Diamond Crafting JINX.jpg|A crafting grid for a diamond chestplate for official T-shirts made by [https://www.jinx.com/p/minecraft_creeper_scarf.html JINX]. | ||
Old Netherite.png|Still of old netherite items taken from "WHAT IS YOUR FAVORITE BUG FROM MINECRAFT?" | Old Netherite.png|Still of old netherite items taken from "WHAT IS YOUR FAVORITE BUG FROM MINECRAFT?" | ||
AMCM Gold Armor.png|A set of golden armor as seen in {{ | AMCM Gold Armor.png|A set of golden armor as seen in {{AMCM}}. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*Blocking | *[[Minecraft:Blocking]] | ||
*[[Minecraft:Shield]] | *[[Minecraft:Shield]] | ||
| Line 2,319: | Line 2,327: | ||
== References == | == References == | ||
{{ | {{Reflist}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox armor}} | ||
{{ | {{Navbox items|Equipment}} | ||
{{ | {{Navbox combat|armor}} | ||
[[Category:Armor| ]] | [[Category:Armor| ]] | ||
[[Category:Combat]] | [[Category:Combat]] | ||
de:Rüstung | [[Minecraft:de:Rüstung]] | ||
es:Armadura | [[Minecraft:es:Armadura]] | ||
fr:Armure | [[Minecraft:fr:Armure]] | ||
hu:Páncél | [[Minecraft:hu:Páncél]] | ||
it:Armatura | [[Minecraft:it:Armatura]] | ||
ja:防具 | [[Minecraft:ja:防具]] | ||
ko:갑옷 | [[Minecraft:ko:갑옷]] | ||
lzh:甲胄 | [[Minecraft:lzh:甲胄]] | ||
nl:Harnas | [[Minecraft:nl:Harnas]] | ||
pl:Zbroja | [[Minecraft:pl:Zbroja]] | ||
pt:Armadura | [[Minecraft:pt:Armadura]] | ||
ru:Броня | [[Minecraft:ru:Броня]] | ||
th:เกราะ | [[Minecraft:th:เกราะ]] | ||
uk:Обладунки | [[Minecraft:uk:Обладунки]] | ||
zh:盔甲 | [[Minecraft:zh:盔甲]] | ||
Revision as of 11:07, 11 April 2026
Armor is a category of items that provide Minecraft:players and Minecraft:mobs with some amount of protection from common types of Minecraft:damage. These items include Minecraft:helmets, Minecraft:chestplates, Minecraft:leggings, and Minecraft:boots, which can be placed in designated slots in a player's inventory.
List of armor items
Template:ItemLink Template:Columns-list Template:ItemLink Template:Columns-list Template:ItemLink Template:Columns-list Template:ItemLink Template:Columns-list Template:ItemLink Template:Columns-list Template:ItemLink Template:Columns-list Template:ItemLink
These items can be worn in armor slots, but do not provide protection against damage:
Armor materials
Template:Main There are eight different types of materials of armor, including Minecraft:turtle shells. The seven full sets are shown below in order from weakest to strongest.
Obtaining
Crafting
A full set of leather, copper, iron, golden, or diamond armor requires 24 units of a given material to craft. Netherite armor cannot be crafted directly, and is obtained by upgrading diamond armor in a smithing table. A turtle shell is a type of helmet, but no other armor items can be crafted from turtle scutes. Chainmail armor is uncraftable, and can be obtained only from Minecraft:mob drops, Minecraft:trading, and Minecraft:generated loot.
Upgrading
Netherite armor is obtained by upgrading diamond armor in a Minecraft:smithing table. Each piece of netherite armor requires a Minecraft:netherite ingot and a Minecraft:netherite upgrade smithing template. A full set of netherite armor requires 4 netherite ingots and 4 netherite upgrade smithing templates.
Netherite armor retains the Minecraft:enchantments, prior work penalty, and number of Minecraft:durability points lost (instead of the remaining durability) from the Minecraft:diamond armor.
Template:Smithing Template:Smithing Template:Smithing Template:Smithing
Natural generation
Template:Exclusive Two Minecraft:armor stands are found in each taiga Minecraft:village outdoor armory, one equipped with an Minecraft:iron helmet, the other with an Minecraft:iron chestplate.
Generated loot
Mob loot
Minecraft:Zombies, Minecraft:husks, Minecraft:zombie villagers, Minecraft:skeletons, Minecraft:strays, Minecraft:bogged, and Minecraft:piglins that spawn with armor have an 8.5% chance of dropping their armor when killed by the Minecraft:player. The dropped armor has a random Minecraft:durability and retains any enchantments it has. All of the mentioned mobs except piglins can only spawn with armor in Minecraft:Normal and Minecraft:Hard difficulties. None of the mobs can naturally spawn with netherite armor.
Template:IN, Minecraft:pillagers and Minecraft:vindicators that spawn in Minecraft:raids have a small chance to drop an Minecraft:iron helmet, Minecraft:iron chestplate, Minecraft:iron leggings, or Minecraft:iron boots, in a badly damaged state, with a possibility of having a random enchantment.
Template:IN, armorer Minecraft:villagers throw chainmail armor to Minecraft:players who have the Minecraft:Hero of the Village status effect.
Trading
Template:Main Leather armor can be bought from leatherworker Minecraft:villagers. These armor pieces have randomly determined color.
Iron armor, chainmail armor and enchanted diamond armor can be bought from armorer villagers.
Bartering
Minecraft:Piglins may Minecraft:barter Minecraft:iron boots enchanted with a random level of Minecraft:Soul Speed when given a Minecraft:gold ingot.
Fishing
Minecraft:Leather boots, often badly damaged, can be obtained as a junk item from fishing.
Usage
Armor can be worn by a player or mob in order to protect them. See Template:Slink for more details.
Equipping
A Minecraft:player can equip a piece of armor by placing it in the correct slot in the Minecraft:inventory, by Template:Control it while it's in the main hand or offhand, or by dispensing it from a dispenser onto themself. When Template:Control the armor piece, any equipped armor corresponding to the same slot is swapped out. Each armor piece fills one inventory slot, and armor pieces cannot be stacked.
Statistics
The following tables represent the statistics of the different armor types, including the following values: armor, armor toughness, Minecraft:durability, Minecraft:enchantability, and Minecraft:knockback resistance.
| Helmets | |||||
|---|---|---|---|---|---|
| Type | Armor | Armor toughness | Durability | Enchantability | Knockback resistance |
| Template:ItemLink | Template:Armor | Template:Armor | 55 | 15 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 77 | 25 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 121 | 8 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 165 | 9 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 165 | 12 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 275 | 9 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 363 | 10 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 407 | 15 | 1 (10%) |
| Chestplates | |||||
|---|---|---|---|---|---|
| Type | Armor | Armor toughness | Durability | Enchantability | Knockback resistance |
| Template:ItemLink | Template:Armor | Template:Armor | 80 | 15 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 176 | 8 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 112 | 25 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 240 | 12 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 240 | 9 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 528 | 10 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 592 | 15 | 1 (10%) |
| Leggings | |||||
|---|---|---|---|---|---|
| Type | Armor | Armor toughness | Durability | Enchantability | Knockback resistance |
| Template:ItemLink | Template:Armor | Template:Armor | 75 | 15 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 105 | 25 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 165 | 8 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 225 | 12 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 225 | 9 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 495 | 10 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 555 | 15 | 1 (10%) |
| Boots | |||||
|---|---|---|---|---|---|
| Type | Armor | Armor toughness | Durability | Enchantability | Knockback resistance |
| Template:ItemLink | Template:Armor | Template:Armor | 65 | 15 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 91 | 25 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 143 | 8 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 195 | 12 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 195 | 9 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 429 | 10 | 0 |
| Template:ItemLink | Template:Armor | Template:Armor | 481 | 15 | 1 (10%) |
Damage reduction
Wearing armor reduces incoming damage according to two values: armor, and armor toughness. Each piece of armor provides a given armor and armor toughness value, and the values from each armor piece are added together when calculating damage reduction.
The strength of incoming damage also determines the damage reduction of worn armor, as armor does not protect in a linear fashion, and instead drops off more and more as incoming damage increases. For example, a full set of diamond armor reduces the damage of a zombie's attack by 77%, but reduces the damage of a piglin brute's attack by only 67%. The total damage reduction of armor cannot drop off below 20% of its maximum.
The following tables represent the damage reduction of the different armor types depending on the incoming damage, accounting for armor toughness:
Armor points
Armor, also known as armor points, represents the base defensive value of worn armor. The total number of armor points that the player has is the sum of the armor points of the individual pieces of armor worn, and is visually represented by the armor bar. The armor increases the player's Template:Cd attribute while worn. Armor points determine the minimum amount of damage armor reduces. See Damage formulas below to see how damage reduction is calculated.
The Template:Cd attribute is capped at 30. If commands are used to give the player armor with more than 30 armor points, or to set the player's Template:Cd attribute above 30, damage is calculated as if the player had 30 armor points. The armor bar does not show armor points above 20.
Armor toughness
Armor becomes less effective for higher damage values, reducing the damage by smaller and smaller percentages until it reaches the minimum percentage. Armor toughness mitigates this behavior to a degree. The amount of damage reduced still decreases for higher damage values, but not as much. The total number of armor toughness the player has is the sum of the armor toughness of the individual pieces of armor worn. Armor toughness does not have a visual indicator like armor points. Armor increases the player's Template:Cd attribute while worn. See Damage reduction below to see how armor toughness affects damage calculation.
Only Minecraft:diamond and Minecraft:netherite armor have armor toughness.
The Template:Cd attribute is capped at 20. If commands are used to give the player armor with more than 20 armor toughness, or to set the player's Template:Cd attribute above 20, damage is calculated as if the player has 20 armor toughness.
The following table shows the amount of armor toughness given by armor that can be worn by the player.
Damage formulas
- Percent damage reduction
- <math> \mathsf{Percent\ damage\ reduction} = \frac{\min\left( 20, \max\left(\frac{\mathsf{armorPoints}}{5},\ \mathsf{armorPoints} - \frac{4 \times \mathsf{damage}}{\min\left(\mathsf{toughness}, 20 \right)+8} \right) \right)}{25} \times 100</math>
Since without Minecraft:commands, the toughness of 20 is impossible, this can be simplified to:
<math> Damage\ reduction\ % = \min\left( 80, \max\left(\frac{4}{5}\times\mathsf{armorPoints},\ 4\times\mathsf{armorPoints} - \frac{16 \times \mathsf{damage}}{\mathsf{toughness}+8} \right) \right)</math>
We can define from this equation a meaningful representation for total armor:
<math> \mathsf{TotalArmor} = \frac{\mathsf{armorPoints}\times(\mathsf{toughness}+8)}{5}</math>
This value of total armor represents the amount of damage of an attack required to "break through" the toughness of the armor (so that only regular armor points are used to mitigate the damage). Therefore, the formula above can be rewritten as:
<math> Damage\ reduction\ % = \begin{cases} \frac{4}{5}\times\mathsf{armorPoints}, & \text{if }\mathsf{damage} \geq \mathsf{TotalArmor} \\ 4\times\mathsf{armorPoints}-\frac{16\times\mathsf{damage}}{\mathsf{toughness}+8}, & \text{if }\mathsf{damage} < \mathsf{TotalArmor} \end{cases}</math> capped at maximum 80%.
Note that even without toughness, there is still a "breakthrough" point of damage where the armor just starts being less effective. For armor sets that do not include any armor with toughness (no diamond or netherite), it is simpler to understand as:
<math> Damage\ reduction\ % = \begin{cases} \frac{4}{5}\times\mathsf{armorPoints}, & \text{if }\frac{\mathsf{damage}}{\mathsf{armorPoints}} \geq \frac{8}{5} \\ 4\times\mathsf{armorPoints}-2\times\mathsf{damage}, & \text{if }\frac{\mathsf{damage}}{\mathsf{armorPoints}} < \frac{8}{5} \end{cases}</math> capped at maximum 80%.
Therefore, another way to describe toughness is: A value that decreases the amount of reduction to the reduction of damage caused by higher amounts of damage.
- Percent damage reduction with Minecraft:Breach
- The percent damage reduction when attacked with a Minecraft:mace enchanted with Breach:
- <math>Damage\ reduction\ % = \max\left(0,\left(\frac{\min\left(20,\max\left(\frac{\mathsf{armor\ points}}{5},\mathsf{armor\ points}-\frac{4\times\mathsf{weapon\ damage}}{\mathsf{\min\left(\mathsf{toughness}, 20 \right)}+8}\right)\right)}{25}\right)-\mathsf{Breach\ level}\times 15\% \right)\times100
</math>
- Damage taken
- <math>\mathsf{Damage\ taken}=\mathsf{damage}\times \left(1-\frac{\min \left( 20, \max\left(\frac{\mathsf{armor\ points}}{5},\ \mathsf{armor\ points} - \frac{4\times\mathsf{damage}}{\mathsf{\min\left(\mathsf{toughness}, 20 \right)}+8} \right) \right)}{25} \right)</math>
- Damage taken with Minecraft:Breach
- The damage taken when attacked with a Minecraft:mace enchanted with Breach:
- <math>
\mathsf{Damage\ taken}=\mathsf{weapon\ damage}\times\left(1-\left(\max\left(0,\left(\frac{\min\left(20,\max\left(\frac{\mathsf{armor\ points}}{5},\mathsf{armor\ points}-\frac{4\times\mathsf{weapon\ damage}}{\mathsf{\min\left(\mathsf{toughness}, 20 \right)}+8}\right)\right)}{25}\right)-\mathsf{Breach\ level}\times 15\% \right)\right)\right) </math>
File:Damage reduction v3.png File:Damage dealt v4.png
In tabular form (with a toughness of 0), damages are:
These Minecraft:damage values are lower if a Minecraft:player wears pieces of diamond or netherite armor or has toughness added to the armor through Minecraft:commands.
Damage sources
The following types of Minecraft:damage are reduced by armor and, consequently, damage the armor itself:
- Direct (melee) attacks from Minecraft:mobs and Minecraft:players. This includes the Minecraft:Strength and the Minecraft:Weakness effects and damage-increasing enchantments.
- Getting hit with an Minecraft:arrow, a Minecraft:shulker bullet or a thrown Minecraft:trident. This includes extra damage from enchantments (except shulker bullets).
- Getting hit with a Minecraft:fireball from a Minecraft:ghast or Minecraft:blaze, or a Minecraft:fire charge.
- Laser beam of a Minecraft:guardian or an Minecraft:elder guardian.
- Damage from Minecraft:Thorns enchantment, or spikes of Minecraft:guardians and Minecraft:elder guardians.
- Touching a damaging block (Minecraft:fire, Minecraft:lava, Minecraft:magma block, Minecraft:cactus or Minecraft:sweet berry bush).
- This excludes netherite armor which is not damaged by fire-related sources.
- Touching a Minecraft:pufferfish.
- Minecraft:Explosions.
- Minecraft:Fireworks with at least a Minecraft:firework star in the recipe.
- Minecraft:Lightning.
- Getting hit with a falling Minecraft:anvil.
- Getting hit with a Minecraft:snowball from a Minecraft:playerTemplate:Upcoming or Minecraft:snow golem.Template:Info needed
- Getting hit with an Minecraft:egg from a Minecraft:playerTemplate:Upcoming
The following types of damage are not reduced by armor and have no effect on the armor itself:
- Ranged sonic boom attacks from the Minecraft:warden.
- Fall damage (including using Minecraft:ender pearls).
- Ongoing damage from being on Minecraft:fire.
- Minecraft:Suffocating inside a block or due to Minecraft:entity cramming (also includes the Minecraft:world border)Template:Only.
- Minecraft:Drowning in water (partially for Minecraft:turtle shells).
- Minecraft:Starvation.
- Colliding with a block while flying with Minecraft:elytra.
- Magic (Minecraft:Evoker fangs, Minecraft:status effects and Minecraft:instant damage from a Minecraft:potion of Harming or Minecraft:Dragon's Breath) (but Minecraft:Protection does reduce magical damage.)
- Falling into the Minecraft:void or Template:Cmd.
- Being inside of a Minecraft:powder snow block.
- This excludes if the player or mob wears any piece of leather armor.
All the types of damage that are not italicized can be reduced by the Minecraft:protection enchantments.
Knockback resistance
Template:Main Each Minecraft:netherite armor piece gives a Minecraft:knockback resistance of 1 (10%), which results in a knockback reduction of 40% with a full set. The Minecraft:Blast Protection enchantment can be applied to armor to increase the user's Minecraft:explosion knockback resistance.
Enchantments
Armor can be enchanted to provide various benefits. Enchantments can provide more protection or allow armor to resist certain types of Minecraft:damage that armor doesn't normally protect against, such as fall damage or Minecraft:fire. Damage reduction from enchantments does not decrease the armor's durability. Armor enchantments do not appear on the armor bar. The strength of enchantments received through an enchanting table is dependent on the armor piece's Minecraft:enchantability.
As with several enchantments, several different levels of protection are possible. The maximum level of a protection enchantment is IV (4). Protection enchantments from multiple pieces of armor stack together.
Each protection enchantment protects against specific types of Minecraft:damage. The amount of damage reduction depends on the Enchantment Protection Factor (EPF) provided by that enchantment.
| Enchantment | Damage reduced for | Type Modifier | EPF Level I |
EPF Level II |
EPF Level III |
EPF Level IV |
|---|---|---|---|---|---|---|
| Protection | All except Minecraft:warden's ranged attack, Minecraft:starvation, Minecraft:void and Template:Cmd | 1 | 1 | 2 | 3 | 4 |
| Fire Protection | Minecraft:Fire, Minecraft:lava, and Minecraft:blaze fireballs | 2 | 2 | 4 | 6 | 8 |
| Blast Protection | Minecraft:Explosions | 2 | 2 | 4 | 6 | 8 |
| Projectile Protection | Arrows, thrown Minecraft:tridents, Minecraft:ghast and Minecraft:blaze fireballs | 2 | 2 | 4 | 6 | 8 |
| Feather Falling | Fall damage (including Minecraft:ender pearls) | 3 | 3 | 6 | 9 | 12 |
When a Minecraft:player or Minecraft:mob wearing armor is subjected to Minecraft:damage, the EPFs of all applicable enchantments are added together, having a maximum of 20, and a minimum of 0 (when the game is calculating the reduced damage). The damage reduction is Template:Cd, giving a minimum reduction of 0 and a maximum reduction of Template:Frac or 80%. This means the Minecraft:player cannot be immune to Minecraft:damage from Minecraft:projectile or Minecraft:explosion in a Minecraft:world without cheating, even they wear armors with the maximum level of relative enchantments applied on every part of them.
Because of the caps in the calculation, it is possible to achieve maximum protection against specific types of damage with just three pieces of armor. For example, two pieces of armor with Minecraft:Blast Protection IV (EPF 8 each) and a single piece with Minecraft:Protection IV (EPF 4) would give a total EPF of 20 versus explosions. Any additional EPF would be wasted against explosions (but might be useful against other types of damage, if applicable).
If the Minecraft:damage is of a type that armor protects against normally, this reduction applies only to the damage that got through the armor.
It is possible using Template:Cmd to obtain armor with an enchantment level higher than what is normally obtainable via normal Minecraft:survival. Using this method, a Minecraft:player could give themselves, for example, a full set of diamond armor with a Minecraft:Protection V enchantment on every piece. Following the algorithm above, we find that, because Protection V has an EPF of 5, the armor reaches the maximum EPF of 20 for all types of damage. Any higher Protection enchantments could be used to reach the cap with just one level XX (20) enchantment, rather than having a full set of enchanted armor, but would be wasted if all pieces shared the same level enchantment.
The table below shows all armor enchantments at their max levels:
Only one form of protection can be applied to a piece of armor (i.e. a chestplate cannot have both Fire Protection and Blast Protection, unless using Minecraft:commands to get all protection enchants in one piece of armor). Feather Falling, Frost Walker, Depth Strider, and Soul Speed are enchantments applicable only to boots. Respiration and Aqua Affinity are enchantments applicable only to helmets. Swift Sneak is an enchantment applicable only to leggings.
Durability
Any hit from a Minecraft:damage source that can be blocked by armor removes one point of Minecraft:durability from each piece of armor worn for every Template:Hp of incoming damage (rounded down, but never below 1).
The chart below shows the Minecraft:durability per unit of material for each piece of armor, compared to that of the Minecraft:boots. The durability per unit does not depend on the tier of the armor.
| Helmet | Chestplate | Leggings | Boots | |
|---|---|---|---|---|
| Durability/Unit | 68% | 61% | 66% | 100% |
This means that for the same number of Minecraft:leather/Minecraft:iron ingots/Minecraft:gold ingots/chainmail/Minecraft:diamond, Minecraft:boots can take 1.5 more damage than leggings. Thus, Minecraft:chestplates and Minecraft:leggings offer more defense points per unit, but have less Minecraft:durability per unit.
This other chart shows the durability of each piece of armor in a set, as a percentage of the chestplate's durability. Additionally, the maximum durability of the chestplate is always a multiple of 16, leggings a multiple of 15, boots a multiple of 13, and helmets a multiple of 11.
| Helmet | Chestplate | Leggings | Boots | |
|---|---|---|---|---|
| Durability percentage | 68.75% | 100% | 93.75% | 81.25% |
Armor worn by a non-Minecraft:player mob does not lose durability when attacked by any means. Helmets that are worn by undead Minecraft:mobs lose durability when exposed to Minecraft:sunlight due to absorbing the mob's Minecraft:damage from sunlight. Every tick where the mob would normally be set on fire, the helmet has a 50% chance to lose 1 durability.
Netherite armor does not lose durability from Minecraft:lava or Minecraft:fire damage.
Mob interactions
- General
- Wearing a mob Minecraft:head in the helmet armor slot reduces the distance the corresponding mob detects the player by 50%, with the exceptions being the Minecraft:wither skeleton skull<ref>Template:Bug</ref>Template:Verify and Minecraft:dragon head.
- Minecraft:Creakings
- A player wearing a Minecraft:carved pumpkin in the helmet slot does not cause creakings to become immobile when looking at them.
- Minecraft:Endermen
- A player wearing a Minecraft:carved pumpkin in the helmet slot does not aggravate endermen by looking at them.
- Minecraft:Piglins
- While the player is wearing at least one piece of gold armor, Minecraft:piglins behave as neutral mobs instead of hostile. Minecraft:Piglin brutes do not become neutral and remain hostile.
Block interactions
- Minecraft:Powder snow
- Players and mobs can't freeze in powder snow while wearing at least one piece of leather armor. They also do not sink in powder snow while wearing leather boots, and the player can move through the powder snow like Minecraft:scaffolding.
- Minecraft:Magma blocks and Minecraft:campfires
- A player wearing boots enchanted with Minecraft:Frost Walker does not take damage while standing on magma blocks or lit campfires.
- Minecraft:Soul sand and Minecraft:soul soil
- A player wearing boots enchanted with Minecraft:Soul Speed gains a speed boost when moving on soul sand and soul soil blocks.
- Minecraft:Water
- A player wearing boots enchanted with Minecraft:Frost Walker converts nearby water source blocks into Minecraft:frosted ice.
Locator bar
Wearing Minecraft:heads or Minecraft:carved pumpkins hides the player from the Minecraft:locator bar.
Repairing
Template:Main Armor, like tools and weapons, can be repaired by placing two pieces of the same type (e.g., iron helmets) in a grindstone or in the crafting grid.
Template:Crafting Template:Grinding
Unit repair
Template:Main A piece of armor can be repaired in an anvil by adding units of the armor Minecraft:material's repair material, with each repair material restoring 25% of the armor item's maximum durability, rounded down. Chainmail armor can be repaired in an anvil using Minecraft:iron ingots, and netherite armor can be repaired in an anvil using Minecraft:netherite ingots. Template:Collapse Template:Collapse Template:Collapse Template:Collapse
Dyeing leather armor
- Template:IN, leather armor can be dyed by Minecraft:crafting it together with 1 or more dyes.
- Template:IN, leather armor can be dyed by Template:Control it on a Minecraft:cauldron filled with dyed water. This consumes 1 layer of water but does not change the color of the water.
- Dyed leather armor also be undyed by Template:Control it on a cauldron with undyed water. This changes the water's color to the color of the armor's dye, and changes the leather armor to have no dye color.
Default color hex code for leather armor is Template:Color. Template:Anchor Template:Calculator
Armor trims
Template:Main Armor can be given trims using an armor trim smithing template, a trim material and any armor piece. Trimmed armor has different patterns and different colors depending on the template and material used.
Smelting ingredient
Mob armor
Armor equipped on mobs
Some mobs have a chance to spawn with armor equipped. When a mob spawns with armor, the number of pieces of armor, the type of armor pieces, and whether the armor is enchanted, depends on the Minecraft:difficulty; although, the tier of armor (leather, gold, etc.) has a fixed probability. Mobs can spawn with trimmed armor when spawned from an Minecraft:ominous trial spawner. Some mobs also have a chance to spawn with the ability to pick up armor on the ground and equip it. Template:More info
| Armor Type | ChanceTemplate:Verify |
|---|---|
| Leather | 23.60% |
| Copper | 32.23% |
| Gold | 33.29% |
| Chainmail | 9.73% |
| Iron | 1.10% |
| Diamond | 0.04% |
It is impossible for zombies, skeletons, and their variants to naturally spawn with Minecraft:turtle shells, netherite armor, or Minecraft:mob heads.
The protection provided by armor and armor enchantments works the same for Minecraft:mobs as it does with Minecraft:players.
The following mobs can spawn with armor:
- Template:EntityLink
- Template:EntityLink
- Template:EntityLink<ref>Piglins spawn naturally only with gold, although other armor types can be picked up.</ref>
The following Minecraft:mobs do not naturally spawn with armor, but they can pick up dropped armor (on Normal and Hard Minecraft:difficulty):
This mob can have armor equipped on it via a Minecraft:dispenser, and the armor does render, but this mob cannot pick up the armor:
These mobs can have armor equipped on them via a dispenserTemplate:Only<ref>Template:Bug</ref> or via commands, but the armor does not render, and these mobs cannot pick up the armor:
These mobs do not spawn with armor and it cannot be equipped in Minecraft:Survival mode, but if equipped with Minecraft:commands, their armor is visible:
- Template:EntityLinkTemplate:Only
- Template:EntityLinkTemplate:Only
- Template:EntityLinkTemplate:Only
- Template:EntityLinkTemplate:Only
All other mobs can be equipped with armor via commands, but the armor cannot be seen.
A Minecraft:helmet protects a mob that burns in Minecraft:sunlight (mainly Minecraft:undead mobs) from burning, but this depletes the helmet's Minecraft:durability as it absorbs the Minecraft:damage. Eventually, the helmet loses all of its durability and breaks, and then the mob burns in the sunlight. A Minecraft:carved pumpkin, Minecraft:mob head, or anything placed into the head slot using commands, can also protect the mob from burning in sunlight. These do not have a durability and as such cannot break.
Damage caused by any other source does not cause a mob's armor durability to decrease, unless the armor is Minecraft:wolf armor.
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Template:ItemLink (on a zombie, or giant)
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Template:ItemLink (on a zombie)
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Template:ItemLink (on a zombie)
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Template:ItemSprite Chainmail (on a zombie)
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Template:ItemLink (on a zombie)
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Template:ItemLink (on a zombie)
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Template:ItemLink (on a zombie)
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Template:ItemLink (on a skeleton)
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Template:ItemLink (on a skeleton)
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Template:ItemLink (on a skeleton)
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Template:ItemSprite Chainmail (on a skeleton)
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Template:ItemLink (on a skeleton)
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Template:ItemLink (on a skeleton)
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Template:ItemLink (on a skeleton)
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A skeleton horseman spawned by a Minecraft:skeleton trap horse, with an enchanted iron helmet and Minecraft:bow.
Natural armor
Some mobs have armor points even when they are not wearing armor. These "natural" armor points stack with any armor worn by the mob.
Other types of armor
Horse armor
Minecraft:Horse armor can be equipped on a Minecraft:horse to protect it from most forms of Minecraft:damage similarly to player armor. Horse armor does not have a durability and does not break. Golden horse armor is more protective than iron horse armor.
Wolf armor
Minecraft:Wolf armor can be equipped on a tamed Minecraft:wolf to protect it from most forms of Minecraft:damage, including ones that normal armor does not protect against such as Minecraft:fall damage and burning. Wolf armor functions differently than player armor and horse armor. Instead, it absorbs all damage it protects against, and decreases its durability by the number of points of damage absorbed. The armor can be repaired using Minecraft:armadillo scutes.
Nautilus armor
Minecraft:Nautilus armor can be equipped on a tamed Minecraft:nautilus to protect it from most forms of damage. Like horse armor, nautilus armor does not have a durability and does not break. Golden nautilus armor is more protective than iron nautilus armor.
Sounds
Data values
ID
Template:El: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Template:El: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
| Material | Template:Nbt |
|---|---|
| Template:ItemLink | minecraft:amethyst
|
| Template:ItemLink | minecraft:copper
|
| Template:ItemLink | minecraft:diamond
|
| Template:ItemLink | minecraft:emerald
|
| Template:ItemLink | minecraft:gold
|
| Template:ItemLink | minecraft:iron
|
| Template:ItemLink | minecraft:lapis
|
| Template:ItemLink | minecraft:netherite
|
| Template:ItemLink | minecraft:quartz
|
| Template:ItemLink | minecraft:redstone
|
| Pattern | Template:Nbt |
|---|---|
| Template:ItemLink | minecraft:bolt
|
| Template:ItemLink | minecraft:coast
|
| Template:ItemLink | minecraft:dune
|
| Template:ItemLink | minecraft:eye
|
| Template:ItemLink | minecraft:flow
|
| Template:ItemLink | minecraft:rib
|
| Template:ItemLink | minecraft:sentry
|
| Template:ItemLink | minecraft:snout
|
| Template:ItemLink | minecraft:spire
|
| Template:ItemLink | minecraft:tide
|
| Template:ItemLink | minecraft:vex
|
| Template:ItemLink | minecraft:ward
|
| Template:ItemLink | minecraft:wild
|
Achievements
Advancements
History
Before Minecraft
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Other
- February 20, 2024: File:Netherite Helmet (item) (Pre-release).png File:Netherite Chestplate (item) (Pre-release).png File:Netherite Leggings (item) (Pre-release).png File:Netherite Boots (item) (Pre-release).png A Mojang video about bugs shows early textures of netherite items, including armor: [1].
- Armor durability from Indev until late Beta
| Material | Helmet | Chestplate | Leggings | Boots |
|---|---|---|---|---|
| Leather | 33 | 48 | 45 | 39 |
| Golden | 66 | 96 | 90 | 78 |
| Chainmail | 66 | 96 | 90 | 78 |
|
Iron |
132 | 192 | 180 | 156 |
| Diamond | 264 | 384 | 360 | 312 |
-
First image of armor.
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Minecraft:Notch wearing multiple armor types.
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Minecraft:Dinnerbone's first screenshot of dyed armor.
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First screenshot of armor in the Pocket Edition.
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Equipping armor in the early Pocket Edition.
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Jeb showing advanced armor tooltips.
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A comparison of the two historical armor models
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Plate armor.
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Chain armor.
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How the plate would look on a Minecraft:player.
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A Minecraft:zombie wearing a plate Minecraft:helmet.
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A Minecraft:zombie wearing a plate Minecraft:chestplate.
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A Minecraft:zombie wearing a full set of plate armor.
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A Minecraft:skeleton wearing a plate helmet.
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A Minecraft:skeleton wearing a plate chestplate.
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First image of dyed armor in Bedrock Edition.
Issues
Trivia
- Considering all 29 armor pieces, 16,777,216 colors of dyed leather armor, 18 armor trims, 11 trim materials, every durability level of each armor piece and every survival-obtainable combination of armor enchantments, the total number of armor pieces obtainable in survival is 40,139,103,939,010,560 or 40 quadrillion.
- Helmets have 20,480 enchantment combinations, chestplates have 2,560, leggings have 10,240, and boots have 153,600.
Gallery
Entity overlay textures
Adult
-
Leather Armor overlay (except leggings)
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Minecraft:Copper Armor (except leggings)
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Minecraft:Golden Armor (except leggings)
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Minecraft:Chainmail Armor (except leggings)
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Minecraft:Iron Armor (except leggings)
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Minecraft:Diamond Armor (except leggings)
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Minecraft:Netherite Armor (except leggings)
-
Leather Leggings overlay
Baby
-
Leather Armor overlay
Renders
Helmets
-
Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
Chestplates
-
Adult model
-
Adult model
-
Adult model
-
Adult model
-
Adult model
-
Adult model
-
Adult model
-
Baby model
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Baby model
-
Baby model
-
Baby model
-
Baby model
-
Baby model
-
Baby model
Leggings
-
Adult model
-
Adult model
-
Adult model
-
Adult model
-
Adult model
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Adult model
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Adult model
-
Baby model
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Baby model
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Baby model
-
Baby model
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Baby model
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Baby model
-
Baby model
Boots
-
Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Adult model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
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Baby model
-
Baby model
Full armor sets
-
Adult model
-
Adult model
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Adult model
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Adult model
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Adult model
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Adult model
-
Adult model
-
Baby model
-
Baby model
-
Baby model
-
Baby model
-
Baby model
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Baby model
-
Baby model
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
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Template:ItemSprite Chainmail (on Steve)
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Template:ItemSprite Chainmail (on Alex)
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
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Template:ItemLink (on Steve)
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Template:ItemLink (on Alex)
Screenshots
-
Trading for chainmail armor with a Minecraft:villager.
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A Minecraft:player equipped with a full set of dyed leather armor.
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An entire set of enchanted netherite armor on an Minecraft:armor stand.
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A display of all armor trims in every color on netherite armor.
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A display of all armor trims on netherite armor, using emerald as the trim material.
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A display of all armor trim colors, using the ward trim on a netherite helmet.
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Minecraft:Noor in trimmed iron armor.
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Ditto, but in netherite armor.
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A Minecraft:zombified piglin with full Minecraft:netherite armor.
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A Minecraft:bogged wearing full Minecraft:diamond armor.
In other media
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Pixel art of Minecraft:Alex in trimmed iron armor.
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Alex wearing iron armor in the Minecraft:Nether.
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Champion’s Armor, an original armor set to Template:MCD.
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The Diamond Armor Mii Swordfighter costume in Minecraft:Super Smash Bros. Ultimate.
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A crafting grid for a diamond chestplate for official T-shirts made by JINX.
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Still of old netherite items taken from "WHAT IS YOUR FAVORITE BUG FROM MINECRAFT?"
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A set of golden armor as seen in Template:AMCM.
See also
Notes
References
Template:Navbox armor Template:Navbox items Template:Navbox combat
Minecraft:de:Rüstung Minecraft:es:Armadura Minecraft:fr:Armure Minecraft:hu:Páncél Minecraft:it:Armatura Minecraft:ja:防具 Minecraft:ko:갑옷 Minecraft:lzh:甲胄 Minecraft:nl:Harnas Minecraft:pl:Zbroja Minecraft:pt:Armadura Minecraft:ru:Броня Minecraft:th:เกราะ Minecraft:uk:Обладунки Minecraft:zh:盔甲