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Minecraft:Seed Templates

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Revision as of 11:12, 3 September 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)

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File:Ore UI - Create New World Screen "Advanced" Tab Settings - Templates Button - Seed Templates Screen Menu (Bedrock).png
The seed templates

The seed templates is an interface Template:In that allows the player to choose from a number of preset Minecraft:world seeds for generating worlds with specific features or landscapes near the Minecraft:world spawn. There are 26 different seed templates.

Usage

To get to the seed template interface, from the "Worlds" tab in the Minecraft:Play screen, select "Create new world" twice. Go to the "Advanced" section, and next to the "World seed" input field, there is an button named "Templates". Clicking on this button opens the seed templates screen. This screen shows a scrollable region of named thumbnails to browse the preset seeds. Clicking on a thumbnail returns to the Create new world screen with the applicable seed filled in.

Seed templates are only accessible with an Internet connection, even though world creation does not require this. This is because seed templates can get updated through asset updates outside the normal update cycle. Relevant information is stored in the cache files.

Templates

Template name World seed Description
File:Preset deep dark.png
Deep Dark
Template:Code The player spawns on a large wooded badlands plateau near a small river fjord. The entrance to dripstone caves is clearly visible from the river, connecting to both lush caves and a deep dark with an ancient city. A Minecraft:jungle with stony peaks is nearby on the surface.
File:Preset mangrove swamp.png
Mangrove Swamp
Template:Code The player spawns on the edge of a Minecraft:savanna and a large mangrove swamp. There are many different biomes nearby, most notably a regular Minecraft:swamp and snowy windswept hills.
File:Snowy Village.png
Snowy Village
Template:Code The player spawns on a Minecraft:beach near a tundra. A Minecraft:village next to a pillager outpost is found farther, An Minecraft:igloo without basement is located inside the village and a ruined portal is close. On the beach is also a fully intact stranded Minecraft:shipwreck.
File:Preset jagged peaks.png
Jagged Peaks
Template:Code A jagged peaks mountain ring located in an elevated Minecraft:meadow landscape with many mountain peaks and a dark forest with Minecraft:pale gardens. Multiple ancient cities are below the mountains. A woodland mansion generates close in the dark forest, as well as two Minecraft:stronghold villages in the plains.
File:Bamboo Forest.png
Bamboo Forest
Template:Code A small bamboo jungle on a jagged coast with some Minecraft:stony shores. Stony peaks are close, where the landscape elevates into a dark forest with a pale garden. The spawn is far away from most structures, only an ancient city generates below the stony peaks.
File:Taiga Village.png
Taiga Village
Template:Code The player spawns on an old growth pine taiga bay with many beaches. On the right is a frozen ocean with a taiga Minecraft:village. Two trail ruins are nearby, and lush caves generate below the taigas.
File:Winding River.png
Winding River
Template:Code Lowland Minecraft:forest biomes with a large Minecraft:river that connects to some tiny oceans in the landscape. In the east is a swamp, in the west are trail ruins and a jungle pyramid.
File:Coastal Village.png
Coastal Village
Template:Code The player spawns between two plains villages plus a ruined portal in a flat landscape with many islands and small ocean bays. More inland to the east are more villages, to the north is a woodland mansion.
File:Preset abandoned village1.18.png
Abandoned Village
Template:Code The player spawns on a small Minecraft:desert beach next to both a desert pyramid and abandoned desert village. Forests and a warm ocean surround the desert, as well as two savanna villages and a second abandoned village.
File:Desert Village.png
Desert Village
Template:Code A coastal desert village with some buildings crushed by eroded badlands hoodoos. The desert, connected to a Minecraft:jungle and some other biomes, makes up an extremely large island with no connection to the mainland.
File:Ocean Monument Ahead.png
Ocean Monument Ahead
Template:Code The player spawns on a gravel beach with the ocean monument visible underwater only 40 blocks away. The mainland consists of a forest and savanna with some villages.
File:Mesa Plateau.png
Mesa Plateau
Template:Code The world spawn is on a stony shore marking the border between a jungle and badlands biome, the latter stretching over a large area into the north next to wooded badlands.
File:Outpost Ahead.png
Outpost Ahead
Template:Code The player spawns in a very mountainous, forested and cold area, with a vast frozen landscape to the west. A pillager outpost actually a very long distance away. An ocean monument is near the shore, ironically even closer than the one in "Ocean Monument Ahead".
File:Spooky Mansion.png
Spooky Mansion
Template:Code The player spawns on top of a woodland mansion in a dark forest on the coast, surrounded by other forest biomes. Trail ruins are nearby.
File:Taiga Bay.png
Taiga Bay
Template:Code This seed spawns the player in an old growth pine taiga next to a cold ocean. On the other side, there is a frozen ocean bay surrounded by snowy taigas on some extremely shattered terrain. Both trail ruins and a Minecraft:village generate on top of the mountains.
File:Stronghold Below.png
Stronghold Below
Template:Code Because the coordinates 0 0 are on a giant Minecraft:mushroom island, the world spawn gets pushed south into a snowy Minecraft:stronghold village. An abandoned snowy taiga village generates close, and an ocean monument is visible beneath the frozen ocean.
File:Forest Glade.png
Forest Glade
Template:Code This seed spawns the player in between many forest biomes with some small beaches, including a dark forest, birch forest, bamboo jungle, and Minecraft:forest. A nearby Minecraft:village extends into a sparse jungle.
File:Epic Jungle.png
Epic Jungle
Template:Code Spawns the player on the edge of a large Minecraft:jungle with other forest biomes and a Minecraft:savanna nearby. There are many jungle pyramids here.
File:Mushroom Island seed template.png
Mushroom Island
Template:Code The player spawns facing the mushroom fields, visible with a render distance above 24 chunks. It is located in a rather small ocean that is surrounded entirely by very mountainous terrain, mostly with Minecraft:forests, old growth taigas, and Minecraft:cherry groves as lower biomes.
File:Sulfur Cave seed template.jpeg
Sulfur Cave
Template:Code The player spawns on a cave entrance that eventually leads to some very large sulfur caves. The surface includes coastal plains biomes with a dappled forest in the north.Template:Upcoming
File:Survival Island seed template.png
Survival Island
Template:Code The player spawns on a small plains island with a Minecraft:village and ruined portal with a Minecraft:stronghold below it. There is a larger Minecraft:taiga island with another stronghold village to the east. The mainland is extremely far away, thousands of blocks in each direction.
File:Trial Chambers seed template.png
Trial Chambers
Template:Code There are trial chambers right below spawn. The surface is plains and forest with some massive Minecraft:mountains to the north, although there are barely any other structures close.
File:Preset cherry grove.png
Cherry Grove
Template:Code Spawns the player in a forest facing a cherry grove to the south. The cherry grove is small, but there is a very large pale garden to the west.
File:Sunflower Field seed template2.jpeg
Sunflower Field
Template:Cd Large sunflower plains with some hills containing Minecraft:cherry groves or cheese caves. There are many Minecraft:villages in the landscape.
File:Pale Garden seed template.png
Pale Garden
Template:Code Spawns the player in a large dark forest next to some massive pale garden plateaus. Rivers in the landscape cut deep fjords, exposing lush caves.
File:Preset lush caves.png
Lush Caves
Template:Code The player spawns on a dark forest bordering birch forests on a lake with hilly, sometimes mountainous terrain. The lake reveals large cheese cave openings connecting into lush caves below the landscape.

Discontinued presets

Template:More imagesSeeds in the seed templates are discontinued when changes in the world generating algorithms cause the seed to appear differently.

Starting in Minecraft:Bedrock Edition 1.10.0, strongholds have less chance of spawning under a village, and with Minecraft:Bedrock Edition 1.11.0, generated structures such as villages and temples spawn at different locations from previous editions. Therefore, the stronghold near the spawn point disappeared from the "Stronghold Village" seed, and there is no longer a village nearby in most seeds that were named for a village.

In Minecraft:Bedrock Edition 1.17.40, several seeds were removed in preparation for the Minecraft:Caves & Cliffs Part II update (Minecraft:Bedrock Edition 1.18.0), because they were made obsolete by the introduction of significant changes in the terrain generation algorithm.<ref>Template:Citation</ref> Most of these worlds were restored to the seed templates in 1.18 with new seed values.

Template name World seed Description Removed
File:Darkest Jungle.jpg
Darkest Jungle
Template:Code The player spawns deep in a Minecraft:jungle biome surrounded by a large Minecraft:taiga. Removed in alpha 1.0.0.0
File:Desert Fortress.jpg
Desert Fortress
Template:Code A small Minecraft:desert biome with a desert pyramid. The environment includes a tiny ocean, and Minecraft:savanna biomes with some shattered savannas.
File:Double Island Village.webp
Double Island Village
Template:Code A small island with a double Minecraft:village, far from the mainland.
Skeleton Dungeon At Spawn
Skeleton Dungeon At Spawn
Template:Code The player spawns in a dark forest clearing.
File:Preset snow day.jpg
Snow Day
Template:Code The world spawn is on the edge of a large Minecraft:snowy tundra biome and a forest. Removed in 1.9.0
File:Preset cliffside village.png
Cliffside Village
Template:Code The player spawns in a Minecraft:village on the edge of some very tall mountain cliffs reaching the world generation limit of Y=128, with some buildings on top of this. This is next to a swamp with a visible swamp hut, and a Minecraft:desert biome. The seed thumbnail is now used for world slots in the Edit Realm page on minecraft.net. Removed in 1.11.0 mostly due to village generation and world spawn algorithm changes.
File:Preset epic cliffs.png
Epic Cliffs
Template:Code Near the world spawn on the coast, the player can overlook multiple coastal mountain biomes with stone shores reaching the world generation limit and some very rugged terrain with overhangs and floating islands. One of these is completely disconnected from the mainland.
File:Preset ice spikes village.png
Ice Spikes Village
Template:Code The player spawns on the edge of rare ice spikes and taiga mountains biomes close to a Minecraft:village in some snowy plains with an Minecraft:igloo. Some of the rarest biomes in the game are nearby, including the snowy taiga mountains and gravelly mountains+.
File:Preset jungle temple.png
Jungle Temple
Template:Code A spawn close to a jungle pyramid in the middle of a large Minecraft:jungle biome.
File:Preset mountain view village.png
Mountain View Village
Template:Code A plains village in between some large mountains and a Minecraft:taiga.
File:Preset savannah island.png
Savanna Island
Template:Code The rare occurence of a larger island with a Minecraft:savanna biome, although not far from the mainland. "Regular" smaller islands are nearby.
File:StrongholdVillage.jpg
Stronghold Village
Template:Code A plains village near the coast with a Minecraft:stronghold below. There is a taiga in the north and snowy plains in the southwest.
File:Preset survival islands.png
Survival Islands
Template:Code The player spawns on a small island in a large ocean, with many more similar islands. The mainland begins with a savanna to the south.
File:Preset vast desert oasis.png
Vast Desert Oasis
Template:Code Some large Minecraft:desert biomes with plains and forest clearings inside. There is interesting terrain nearby with a Minecraft:shattered savanna and desert lakes.
File:Village Island.png.jpg
Village Island
Template:Code Two overlapping Minecraft:villages on a very small island in a large ocean.
Taiga Village Template:Code The player spawns in a forest with a Minecraft:taiga village nearby. There is a large lake in the taiga. Replaced around 1.12.0
File:Preset savannah village.png
Abandoned Village
Template:Code The player spawns in a desert with an abandoned savanna village extending into it. Before 1.11.0, the village was not abandoned and the preset was called "Savanna Village". The thumbnail image is now used for a Minecraft:Realms Hub world slot. Changed or removed in 1.18.0 due to the world generation changes.
File:Preset bamboo forest.png
Bamboo Forest
Template:CodeTemplate:Verify A Minecraft:forest biome with some plains and a nearby snowy region, but no bamboo jungle.
File:Preset coastal village.png
Coastal Village
File:Old coastal village.png
Before 1.10.0
Template:Code A plains coastline with some islands and rivers close to a desert. A Minecraft:village generates on the coast. The location of the village changed in 1.10.0 to be next to a lake rather than the ocean.
File:Preset desert village.png
Desert Village
Template:Code The player spawns in a Minecraft:desert with some Minecraft:savannas facing both a desert pyramid and a desert Minecraft:village.
File:Preset epic jungle.png
Epic Jungle
Template:Code A Minecraft:jungle biome with some tall and shattered jungle hills. A modified jungle with even more extreme terrain is nearby, as well as some jungle pyramids and Minecraft:badlands.
File:Preset forest glade.png
Forest Glade
Template:Code A small sunflower plains biome with some forests in a valley surrounded by many mountain biomes. Two Minecraft:abandoned villages are in the north. This seed was also used for the Minecraft:trial version. The image is now used for a Minecraft:Realms Hub world slot.
File:Preset mesa plateau.png
Mesa Plateau
Template:Code The player spawns near a large Minecraft:badlands region, with some eroded badlands, badlands plateau, and Minecraft:wooded badlands plateau biomes. A Minecraft:jungle connects to the north with an abandoned village, snowy biomes are in the east past an ocean.
File:Preset mushroom island.png
Mushroom Island
Template:Code The player spawns on a small plains island only a couple of blocks away from many mushroom islands before a very large mushroom fields biome far away from the mainland.
File:Preset ocean monument ahead.png
Ocean Monument Ahead
Template:Code Many tiny islands far from the mainland with multiple Minecraft:ocean monuments close in the ocean. Mushroom fields are nearby in the south.
File:Preset outpost ahead.png
Outpost Ahead
Template:Code A large savanna biome with a pillager outpost and savanna village to the south. Deserts surround the savanna.
File:Preset snowy village.png
Snowy Village
Template:Code A plains coastline next to snowy plains, with different snowy Minecraft:villages. There is also a giant ruined portal at spawn.
File:Preset spooky mansion.png
Spooky Mansion
Template:Code A plains clearing in a dark forest with a woodland mansion. Nearby biomes include a Minecraft:swamp and mountains, with a village to the north.
File:Preset stronghold below.png
Stronghold Below
Template:Code The player spawns in a Minecraft:desert facing a village with a Minecraft:stronghold underneath. In the desert are both a buried ruined portal and desert pyramid. An abandoned village is close in the north.
File:Preset sunflower field.png
Sunflower Field
Template:Code Spawn is on a mountain cliff overlooking a large sunflower plains biome. A stronghold village is close in the east.
File:Preset survival island.png
Survival Island
Template:Code A small island far from the mainland, in an ocean with more small islands. The island is divided into a lower part with a beach and an overhang where the player spawns. The seed thumbnail is now used for a Minecraft:Realms Hub world slot.

This seed was belonged to the first seeds in the seed picker as "Perfect Survival Island" and has been removed in Minecraft:alpha 1.0.0.0 but got re-added.

File:Preset taiga bay.png
Taiga Bay
Template:Code The player spawns on the edge of a Minecraft:giant tree taiga and a snowy taiga overlooking a large ocean bay. Interestingly, the world spawn is 5,000 blocks from 0 0.
File:Preset taiga village.png
Taiga Village
Template:Code A Minecraft:taiga coast with a taiga Minecraft:village not far away. There are also some Minecraft:forests in the area.
File:Preset winding river.png
Winding River
Template:Code A river with unusual curves cutting through a plains biome surrounded by different forests. An abandoned Minecraft:stronghold village generates here. This seed was used for the Minecraft:panorama in 1.2.0.
File:Survival Island.png
Survival Island
Template:Code A small Minecraft:forest island with a dark forest island to the south, far from the mainland. The seed got changed in 1.21.60 because the player would no longer spawn on the island.
File:Mushroom Island.png
Mushroom Island
Template:Cd A small savanna coast near large mushroom fields. On the mainland are many Minecraft:villages and some Minecraft:cherry groves. Replaced by a seed with closer mushroom fields in 1.21.100.
File:Sunflower Field.png
Sunflower Field
Template:Cd A coastline parallel to a winding river in some hilly terrain with sunflower plains in between, and a flower forest on the other side. There are many forest biomes to the south. Replaced by larger sunflower plains in 26.0.

History

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References

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